git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2007-08-25 01:05:00 +00:00
parent c9e97fa954
commit b5a81483f2
18 changed files with 1326 additions and 1263 deletions

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@ -59,7 +59,7 @@ static struct strllist
#define MAXHELP2D (signed int)(sizeof(Help2d)/sizeof(Help2d[0]))
static char *Help2d[]=
{
{
" 'A = Autosave toggle",
" 'J = Jump to location",
" 'L = Adjust sprite/wall coords",
@ -79,10 +79,10 @@ static char *Help2d[]=
" Alt-F8 = Search wall/sprite tags",
" [ = Search forward",
" ] = Search backward",
};
};
static char *SpriteMode[]=
{
{
"NONE",
"SECTORS",
"WALLS",
@ -92,30 +92,30 @@ static char *SpriteMode[]=
"CURRENT SPRITE ONLY",
"ONLY SECTOREFFECTORS AND SECTORS",
"NO SECTOREFFECTORS OR SECTORS"
};
};
#define MAXSKILL 5
static char *SKILLMODE[MAXSKILL]=
{
{
"Actor skill display: PIECE OF CAKE",
"Actor skill display: LET'S ROCK",
"Actor skill display: COME GET SOME",
"Actor skill display: DAMN I'M GOOD",
"Actor skill display: ALL SKILL LEVELS"
};
};
#define MAXNOSPRITES 4
static char *SPRDSPMODE[MAXNOSPRITES]=
{
{
"Sprite display: DISPLAY ALL SPRITES",
"Sprite display: NO EFFECTORS",
"Sprite display: NO ACTORS",
"Sprite display: NO EFFECTORS OR ACTORS"
};
};
#define MAXHELP3D (signed int)(sizeof(Help3d)/sizeof(Help3d[0]))
static char *Help3d[]=
{
{
"Mapster32 3D mode help",
" ",
" F1 = TOGGLE THIS HELP DISPLAY",
@ -147,7 +147,7 @@ static char *Help3d[]=
" CTRL-S = SAVE BOARD",
" HOME = PGUP/PGDN MODIFIER (256 UNITS)",
" END = PGUP/PGDN MODIFIER (512 UNITS)",
};
};
static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL;
static int numdirs=0, numfiles=0;
@ -5513,7 +5513,8 @@ void GAME_clearbackground(int c, int r)
}
#endif
enum {
enum
{
T_EOF = -2,
T_ERROR = -1,
T_INCLUDE = 0,
@ -5903,8 +5904,10 @@ int ExtInit(void)
}
loadgroupfiles(defsfilename);
if (grps && grpstoadd > 0) {
for (i=0;i<grpstoadd;i++) {
if (grps && grpstoadd > 0)
{
for (i=0;i<grpstoadd;i++)
{
initprintf("Adding %s\n",grps[i]);
initgroupfile(grps[i]);
if (!NoAutoLoad)
@ -7287,7 +7290,8 @@ static void FuncMenu(void)
disptext[dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
else */ if (col == 1)
else */
if (col == 1)
{
printext16(xpos,ypos+row*8,11,0,disptext,0);
col = 0;

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@ -381,7 +381,6 @@ struct player_orig {
extern char numplayersprites;
extern char picsiz[MAXTILES];
extern long fricxv,fricyv;
@ -883,7 +882,9 @@ enum logoflags {
LOGO_FLAG_TITLESCREEN = 16,
LOGO_FLAG_DUKENUKEM = 32,
LOGO_FLAG_THREEDEE = 64,
LOGO_FLAG_PLUTOPAKSPRITE = 128
LOGO_FLAG_PLUTOPAKSPRITE = 128,
LOGO_FLAG_SHAREWARESCREENS = 256,
LOGO_FLAG_TENSCREEN = 512
};
extern char numl;

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@ -2510,7 +2510,11 @@ void fadepal(int r, int g, int b, int start, int end, int step)
static void showtwoscreens(void)
{
if (!VOLUMEALL)
int flags = GetGameVar("LOGO_FLAGS",255, -1, -1);
MUSIC_StopSong();
if (!VOLUMEALL || flags & LOGO_FLAG_SHAREWARESCREENS)
{
setview(0,0,xdim-1,ydim-1);
flushperms();
@ -2538,6 +2542,24 @@ static void showtwoscreens(void)
getpackets();
}
}
if (flags & LOGO_FLAG_TENSCREEN)
{
setview(0,0,xdim-1,ydim-1);
flushperms();
//ps[myconnectindex].palette = palette;
setgamepalette(&ps[myconnectindex], palette, 1); // JBF 20040308
fadepal(0,0,0, 0,64,7);
KB_FlushKeyboardQueue();
rotatesprite(0,0,65536L,0,TENSCREEN,0,0,2+8+16+64, 0,0,xdim-1,ydim-1);
IFISSOFTMODE fadepal(0,0,0, 63,0,-7);
else nextpage();
while (!KB_KeyWaiting() && totalclock < 2400)
{
handleevents();
getpackets();
}
}
}
extern long qsetmode;
@ -2626,7 +2648,8 @@ static int strget_(int small,int x,int y,char *t,int dalen,int c)
{
ch = Btoupper(ch);
if (c != 997 || (ch >= '0' && ch <= '9'))
{ // JBF 20040508: so we can have numeric only if we want
{
// JBF 20040508: so we can have numeric only if we want
*(t+inputloc) = ch;
*(t+inputloc+1) = 0;
inputloc++;
@ -3930,7 +3953,8 @@ void displayrooms(int snum,long smoothratio)
else tang = 0;
if (xres <= 320 && yres <= 240)
{ // JBF 20030807: Increased tilted-screen quality
{
// JBF 20030807: Increased tilted-screen quality
tiltcs = 1;
tiltcx = 320;
tiltcy = 200;
@ -3950,7 +3974,8 @@ void displayrooms(int snum,long smoothratio)
else
setviewtotile(TILE_TILT,tiltcx>>(1-ud.detail),tiltcx>>(1-ud.detail));
if ((tang&1023) == 512)
{ //Block off unscreen section of 90ø tilted screen
{
//Block off unscreen section of 90ø tilted screen
j = ((tiltcx-(60*tiltcs))>>(1-ud.detail));
for (i=((60*tiltcs)>>(1-ud.detail))-1;i>=0;i--)
{
@ -5289,7 +5314,8 @@ int spawn(int j, int pn)
}
case WATERBUBBLEMAKER__STATIC:
if (sp->hitag && sp->picnum == WATERBUBBLEMAKER)
{ // JBF 20030913: Pisses off move(), eg. in bobsp2
{
// JBF 20030913: Pisses off move(), eg. in bobsp2
OSD_Printf("WARNING: WATERBUBBLEMAKER %d @ %d,%d with hitag!=0. Applying fixup.\n",
i,sp->x,sp->y);
sp->hitag = 0;
@ -6311,7 +6337,8 @@ void animatesprites(long x,long y,int a,long smoothratio)
}
for (j=0;j < spritesortcnt; j++) //Between drawrooms() and drawmasks()
{ //is the perfect time to animate sprites
{
//is the perfect time to animate sprites
t = &tsprite[j];
i = t->owner;
s = &sprite[i];
@ -7042,7 +7069,7 @@ PALONLY:
static char terminx[64] = { "Undead TC still sucks." };
char cheatquotes[][MAXCHEATLEN] =
{
{
"cornholio", // 0
"stuff", // 1
"scotty###", // 2
@ -7070,7 +7097,7 @@ char cheatquotes[][MAXCHEATLEN] =
"debug", // 24
"<RESERVED>", // 25
"sfm", // 26
};
};
enum cheats
{
@ -7179,7 +7206,8 @@ static void cheats(void)
char consolecheat = 0; // JBF 20030914
if (osdcmd_cheatsinfo_stat.cheatnum != -1)
{ // JBF 20030914
{
// JBF 20030914
k = osdcmd_cheatsinfo_stat.cheatnum;
osdcmd_cheatsinfo_stat.cheatnum = -1;
consolecheat = 1;
@ -7420,7 +7448,8 @@ FOUNDCHEAT:
{
i = Bstrlen(cheatquotes[k])-3+VOLUMEONE;
if (!consolecheat)
{ // JBF 20030914
{
// JBF 20030914
short volnume,levnume;
if (VOLUMEALL)
{
@ -7448,7 +7477,8 @@ FOUNDCHEAT:
ud.m_level_number = ud.level_number = levnume;
}
else
{ // JBF 20030914
{
// JBF 20030914
ud.m_volume_number = ud.volume_number = osdcmd_cheatsinfo_stat.volume;
ud.m_level_number = ud.level_number = osdcmd_cheatsinfo_stat.level;
}
@ -9157,7 +9187,8 @@ static void Logo(void)
}
else soundanm = 2;
if (PLUTOPAK && (logoflags & LOGO_FLAG_PLUTOPAKSPRITE))
{ // JBF 20030804
{
// JBF 20030804
if (totalclock >= 280 && totalclock < 395)
{
rotatesprite(160<<16,(151)<<16,(410-totalclock)<<12,0,PLUTOPAKSPRITE+1,0,0,2+8,0,0,xdim-1,ydim-1);
@ -9960,7 +9991,8 @@ void app_main(int argc,const char **argv)
initprintf("Using config file '%s'.\n",setupfilename);
ScanGroups();
{ // try and identify the 'defaultduke3dgrp' in the set of GRPs.
{
// try and identify the 'defaultduke3dgrp' in the set of GRPs.
// if it is found, set up the environment accordingly for the game it represents.
// if it is not found, choose the first GRP from the list of
struct grpfile *fg, *first = NULL;
@ -10294,7 +10326,8 @@ MAIN_LOOP_RESTART:
while (!(ps[myconnectindex].gm&MODE_END)) //The whole loop!!!!!!!!!!!!!!!!!!
{
if (handleevents())
{ // JBF
{
// JBF
if (quitevent)
{
KB_KeyDown[sc_Escape] = 1;
@ -10440,7 +10473,8 @@ static int opendemoread(int which_demo) // 0 = mine
if (kread(recfilep,&ver,sizeof(char)) != sizeof(char)) goto corrupt;
if (ver != BYTEVERSION /*&& ver != 116 && ver != 117*/)
{ /* old demo playback */
{
/* old demo playback */
if (ver == BYTEVERSION_JF) initprintf("Demo %s is for Regular edition.\n", d);
else if (ver == BYTEVERSION_JF+1) initprintf("Demo %s is for Atomic edition.\n", d);
else if (ver == BYTEVERSION_JF+2) initprintf("Demo %s is for Shareware version.\n", d);
@ -11149,7 +11183,8 @@ static void fakedomovethings(void)
myyvel = 0;
}
else if (syn->avel) //p->ang += syncangvel * constant
{ //ENGINE calculates angvel for you
{
//ENGINE calculates angvel for you
long tempang = syn->avel<<1;
if (psectlotag == 2)

View file

@ -101,14 +101,14 @@ enum labeltypes
};
static const char *labeltypenames[] =
{
{
"define",
"state",
"actor",
"action",
"ai",
"move"
};
};
static const char *translatelabeltype(long type)
{
@ -128,7 +128,7 @@ static const char *translatelabeltype(long type)
#define NUMKEYWORDS (signed int)(sizeof(keyw)/sizeof(keyw[0]))
static const char *keyw[] =
{
{
"definelevelname", // 0 defines level name
"actor", // 1 defines an actor
"addammo", // 2 adds ammo to a weapon
@ -439,10 +439,10 @@ static const char *keyw[] =
"prevspritesect", // 307
"nextspritesect", // 308
"<null>"
};
};
LABELS sectorlabels[]=
{
{
{ "wallptr", SECTOR_WALLPTR, 0, 0 },
{ "wallnum", SECTOR_WALLNUM, 0, 0 },
{ "ceilingz", SECTOR_CEILINGZ, 0, 0 },
@ -467,10 +467,10 @@ LABELS sectorlabels[]=
{ "hitag", SECTOR_HITAG, 0, 0 },
{ "extra", SECTOR_EXTRA, 0, 0 },
{ "", -1, 0, 0 } // END OF LIST
};
};
LABELS walllabels[]=
{
{
{ "x", WALL_X, 0, 0 },
{ "y", WALL_Y, 0, 0 },
{ "point2", WALL_POINT2, 0, 0 },
@ -489,10 +489,10 @@ LABELS walllabels[]=
{ "hitag", WALL_HITAG, 0, 0 },
{ "extra", WALL_EXTRA, 0, 0 },
{ "", -1, 0, 0 } // END OF LIST
};
};
LABELS actorlabels[]=
{
{
{ "x", ACTOR_X, 0, 0 },
{ "y", ACTOR_Y, 0, 0 },
{ "z", ACTOR_Z, 0, 0 },
@ -547,10 +547,10 @@ LABELS actorlabels[]=
{ "mdzoff", ACTOR_MDZOFF, 0, 0 },
{ "mdflags", ACTOR_MDFLAGS, 0, 0 },
{ "", -1, 0, 0 } // END OF LIST
};
};
LABELS playerlabels[]=
{
{
{ "zoom", PLAYER_ZOOM, 0, 0 },
{ "exitx", PLAYER_EXITX, 0, 0 },
{ "exity", PLAYER_EXITY, 0, 0 },
@ -694,10 +694,10 @@ LABELS playerlabels[]=
{ "weaponswitch", PLAYER_WEAPONSWITCH, 0, 0 },
{ "team", PLAYER_TEAM, 0, 0 },
{ "", -1, 0, 0 } // END OF LIST
};
};
LABELS projectilelabels[]=
{
{
{ "workslike", PROJ_WORKSLIKE, 0, 0 },
{ "spawns", PROJ_SPAWNS, 0, 0 },
{ "sxrepeat", PROJ_SXREPEAT, 0, 0 },
@ -727,10 +727,10 @@ LABELS projectilelabels[]=
{ "bsound", PROJ_BSOUND, 0, 0 },
{ "range", PROJ_RANGE, 0, 0 },
{ "", -1, 0, 0 } // END OF LIST
};
};
LABELS userdefslabels[]=
{
{
// { "<null>", 1, 0, 0 },
{ "god", USERDEFS_GOD, 0, 0 },
{ "warp_on", USERDEFS_WARP_ON, 0, 0 },
@ -824,10 +824,10 @@ LABELS userdefslabels[]=
{ "angleinterpolation", USERDEFS_ANGLEINTERPOLATION, 0, 0 },
{ "deathmsgs", USERDEFS_DEATHMSGS, 0, 0 },
{ "", -1, 0, 0 } // END OF LIST
};
};
LABELS inputlabels[]=
{
{
{ "avel", INPUT_AVEL, 0, 0 },
{ "horz", INPUT_HORZ, 0, 0 },
{ "fvel", INPUT_FVEL, 0, 0 },
@ -835,7 +835,7 @@ LABELS inputlabels[]=
{ "bits", INPUT_BITS, 0, 0 },
{ "extbits", INPUT_EXTBITS, 0, 0 },
{ "", -1, 0, 0 } // END OF LIST
};
};
static void skipcomments(void)
{
@ -2888,7 +2888,8 @@ static int parsecommand(void)
i=GetDefID(label+(labelcnt<<6));
//printf("Label '%s' ID is %d\n",label+(labelcnt<<6), i);
if (i<0)
{ // not a defined DEF
{
// not a defined DEF
error++;
ReportError(ERROR_NOTAGAMEVAR);
return 0;
@ -4474,12 +4475,12 @@ static void passone(void)
#define NUM_DEFAULT_CONS 4
static const char *defaultcons[NUM_DEFAULT_CONS] =
{
{
"EDUKE.CON",
"GAME.CON",
"USER.CON",
"DEFS.CON"
};
};
void copydefaultcons(void)
{
@ -4820,7 +4821,8 @@ void loadefs(const char *filenam)
if (fta_quotes[i] == NULL)
fta_quotes[i] = Bcalloc(MAXQUOTELEN,sizeof(char));
{
char *ppdeathstrings[] = {
char *ppdeathstrings[] =
{
"^2%s ^2WAS KICKED TO THE CURB BY %s",
"^2%s ^2WAS PICKED OFF BY %s",
"^2%s ^2TOOK %s^2'S SHOT TO THE FACE",
@ -4855,7 +4857,8 @@ void loadefs(const char *filenam)
"^2%s ^2WANTS TO KNOW WHY %s ^2IS EVEN PLAYING COOP",
};
char *podeathstrings[] = {
char *podeathstrings[] =
{
"^2%s ^2KILLED HIMSELF. WHAT A TOOL!",
"^2%s ^2TRIED TO LEAVE",
"^2%s ^2GOT FRAGGED BY A MONSTER. IT WAS PROBABLY A LIZTROOP.",

View file

@ -128,7 +128,8 @@ char env_music_fn[MAXVOLUMES+1][BMAX_PATH];
char rtsplaying;
short weaponsandammosprites[15] = {
short weaponsandammosprites[15] =
{
RPGSPRITE__STATIC,
CHAINGUNSPRITE__STATIC,
DEVISTATORAMMO__STATIC,
@ -144,7 +145,7 @@ short weaponsandammosprites[15] = {
RPGAMMO__STATIC,
FREEZESPRITE__STATIC,
FREEZEAMMO__STATIC
};
};
long impact_damage;
int condebug;

View file

@ -9,7 +9,7 @@
#include "grpscan.h"
struct grpfile grpfiles[numgrpfiles] =
{
{
{ "Duke Nukem 3D", 0xBBC9CE44, 26524524, GAMEDUKE, NULL },
{ "Duke Nukem 3D: Atomic Edition", 0xF514A6AC, 44348015, GAMEDUKE, NULL },
{ "Duke Nukem 3D: Atomic Edition", 0xFD3DCFF1, 44356548, GAMEDUKE, NULL },
@ -19,7 +19,7 @@ struct grpfile grpfiles[numgrpfiles] =
{ "NAM", 0x75C1F07B, 43448927, GAMENAM, NULL },
{ "Napalm", 0x3DE1589A, 44365728, GAMENAM, NULL },
{ "WW2GI", 0x907B82BF, 77939508, GAMEWW2, NULL },
};
};
struct grpfile *foundgrps = NULL;
#define GRPCACHEFILE "grpfiles.cache"

View file

@ -726,7 +726,8 @@ void menus(void)
c = (320>>1)-120;
{
int io, ii, yy = 37, d=c+140, enabled;
char *opts[] = {
char *opts[] =
{
"Name",
"-",
"Color",
@ -940,7 +941,8 @@ void menus(void)
case 1:
{
char *s[] = { "Auto","","","","","","","","","Blue","Red","Green","Gray","Dark gray","Dark green","Brown",
"Dark blue","","","","","Bright red","","Yellow","","" };
"Dark blue","","","","","Bright red","","Yellow","",""
};
gametext(d-50,yy,s[ud.color],MENUHIGHLIGHT(io),2+8+16);
}
break;
@ -2182,7 +2184,8 @@ cheat_for_port_credits:
// path
minitext(52,32,boardfilename,0,26);
{ // JBF 20040208: seek to first name matching pressed character
{
// JBF 20040208: seek to first name matching pressed character
CACHE1D_FIND_REC *seeker = currentlist ? findfiles : finddirs;
if ((KB_KeyPressed(sc_Home)|KB_KeyPressed(sc_End)) > 0)
{
@ -2418,7 +2421,8 @@ cheat_for_port_credits:
{
int io, ii, yy, d=c+160+40, enabled;
char *opts[] = {
char *opts[] =
{
"Widescreen",
"-",
"Anisotropic filtering",
@ -2554,7 +2558,8 @@ cheat_for_port_credits:
{
int io, ii, yy, d=c+160+40, enabled;
char *opts[] = {
char *opts[] =
{
"Crosshair",
"Level stats",
"-",
@ -2715,7 +2720,8 @@ cheat_for_port_credits:
{
int io, ii, yy, d=c+160+40, enabled;
char *opts[] = {
char *opts[] =
{
"Parental lock",
"-",
"Game messages",
@ -3535,22 +3541,26 @@ cheat_for_port_credits:
if (x==-1)
{
if (function == 0)
{ // mouse button
{
// mouse button
cmenu(205);
probey = whichkey;
}
else if (function == 1)
{ // mouse digital axis
{
// mouse digital axis
cmenu(212);
probey = 3+(whichkey^2);
}
else if (function == 2)
{ // joystick button/hat
{
// joystick button/hat
cmenu(207);
probey = whichkey;
}
else if (function == 3)
{ // joystick digital axis
{
// joystick digital axis
cmenu((whichkey>>2)+208);
probey = 1+((whichkey>>1)&1)*4+(whichkey&1);
}
@ -4117,7 +4127,8 @@ cheat_for_port_credits:
case 214:
case 215:
case 216:
{ // Pray this is enough pages for now :-|
{
// Pray this is enough pages for now :-|
int first,last;
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,24,0,0,"JOY DEAD ZONES");

View file

@ -600,7 +600,8 @@ static int osdcmd_exec(const osdfuncparm_t *parm)
return OSDCMD_OK;
}
enum cvartypes {
enum cvartypes
{
CVAR_INT,
CVAR_UNSIGNEDINT,
CVAR_BOOL,
@ -618,7 +619,7 @@ struct cvarmappings
int max;
}
cvar[] =
{
{
{ "crosshair", "crosshair: enable/disable crosshair", (void*)&ud.crosshair, CVAR_INT, 0, 0, 3 },
{ "cl_autoaim", "cl_autoaim: enable/disable weapon autoaim", (void*)&AutoAim, CVAR_INT|256, 0, 0, 2 },
@ -667,7 +668,7 @@ cvar[] =
{ "snd_numchannels", "snd_numchannels: the number of sound channels", (void*)&NumChannels, CVAR_INT, 0, 0, 2 },
{ "snd_numvoices", "snd_numvoices: the number of concurrent sounds", (void*)&NumVoices, CVAR_INT, 0, 0, 32 },
{ "snd_reversestereo", "snd_reversestereo: reverses the stereo channels", (void*)&ReverseStereo, CVAR_BOOL, 0, 0, 16 },
};
};
static int osdcmd_cvar_set(const osdfuncparm_t *parm)
{

View file

@ -3222,7 +3222,8 @@ static int doincrements(struct player_struct *p)
short weapon_sprites[MAX_WEAPONS] = { KNEE__STATIC, FIRSTGUNSPRITE__STATIC, SHOTGUNSPRITE__STATIC,
CHAINGUNSPRITE__STATIC, RPGSPRITE__STATIC, HEAVYHBOMB__STATIC, SHRINKERSPRITE__STATIC, DEVISTATORSPRITE__STATIC,
TRIPBOMBSPRITE__STATIC, FREEZESPRITE__STATIC, HEAVYHBOMB__STATIC, SHRINKERSPRITE__STATIC};
TRIPBOMBSPRITE__STATIC, FREEZESPRITE__STATIC, HEAVYHBOMB__STATIC, SHRINKERSPRITE__STATIC
};
void checkweapons(struct player_struct *p)
{
@ -4176,7 +4177,8 @@ void processinput(int snum)
p->posyv = 0;
}
else if (sync[snum].avel) //p->ang += syncangvel * constant
{ //ENGINE calculates angvel for you
{
//ENGINE calculates angvel for you
long tempang = sync[snum].avel<<1;
if (psectlotag == 2) p->angvel =(tempang-(tempang>>3))*ksgn(doubvel);
@ -4504,7 +4506,8 @@ HORIZONLY:
}
else if (sb_snum&(1<<3))
{ // aim_up
{
// aim_up
SetGameVarID(g_iReturnVarID,0,pi,snum);
OnEvent(EVENT_AIMUP,pi,snum, -1);
if (GetGameVarID(g_iReturnVarID,pi,snum) == 0)
@ -4517,7 +4520,8 @@ HORIZONLY:
}
else if (sb_snum&(1<<4))
{ // aim_down
{
// aim_down
SetGameVarID(g_iReturnVarID,0,pi,snum);
OnEvent(EVENT_AIMDOWN,pi,snum, -1);
if (GetGameVarID(g_iReturnVarID,pi,snum) == 0)
@ -5185,7 +5189,7 @@ int getspritescore(long snum, long dapicnum)
}
static long fdmatrix[12][12] =
{
{
//KNEE PIST SHOT CHAIN RPG PIPE SHRI DEVI WALL FREE HAND EXPA
{ 128, -1, -1, -1, 128, -1, -1, -1, 128, -1, 128, -1 }, //KNEE
{ 1024,1024,1024,1024,2560, 128,2560,2560,1024,2560,2560,2560 }, //PIST
@ -5199,7 +5203,7 @@ static long fdmatrix[12][12] =
{ 128, 128, 128, 128,2560, 128,2560,2560, 128, 128, 128, 128 }, //FREE
{ 2560,2560,2560,2560,2560,2560,2560,2560,2560,2560,2560,2560 }, //HAND
{ 128, 128, 128, 128,2560, 128,2560,2560, 128, 128, 128, 128 } //EXPA
};
};
static long goalx[MAXPLAYERS], goaly[MAXPLAYERS], goalz[MAXPLAYERS];
static long goalsect[MAXPLAYERS], goalwall[MAXPLAYERS], goalsprite[MAXPLAYERS], goalspritescore[MAXPLAYERS];

View file

@ -202,7 +202,6 @@ int loadplayer(int spot)
FX_StopAllSounds();
clearsoundlocks();
MUSIC_StopSong();
if (numplayers > 1)
{
@ -403,9 +402,13 @@ int loadplayer(int spot)
clearsoundlocks();
cacheit();
i = music_select;
music_select = (ud.volume_number*MAXLEVELS) + ud.level_number;
if (music_fn[0][(unsigned char)music_select] != NULL)
if (music_fn[0][(unsigned char)music_select] != NULL && i != music_select)
{
MUSIC_StopSong();
playmusic(&music_fn[0][(unsigned char)music_select][0]);
}
ps[myconnectindex].gm = MODE_GAME;
ud.recstat = 0;

View file

@ -30,7 +30,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "music.h"
#include "duke3d.h"
#include "util_lib.h"
#include "osd.h"
#define LOUDESTVOLUME 150

View file

@ -39,9 +39,9 @@ settings;
static HWND startupdlg = NULL;
static HWND pages[3] =
{
{
NULL, NULL, NULL
};
};
static int done = -1, mode = TAB_CONFIG;
#define POPULATE_VIDEO 1