mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-11 18:50:46 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
c9e97fa954
commit
b5a81483f2
18 changed files with 1326 additions and 1263 deletions
0
polymer/eduke32/eobj_win/keep.me
Executable file
0
polymer/eduke32/eobj_win/keep.me
Executable file
0
polymer/eduke32/obj_win/keep.me
Executable file
0
polymer/eduke32/obj_win/keep.me
Executable file
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@ -59,7 +59,7 @@ static struct strllist
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#define MAXHELP2D (signed int)(sizeof(Help2d)/sizeof(Help2d[0]))
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static char *Help2d[]=
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{
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{
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" 'A = Autosave toggle",
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" 'J = Jump to location",
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" 'L = Adjust sprite/wall coords",
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@ -79,10 +79,10 @@ static char *Help2d[]=
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" Alt-F8 = Search wall/sprite tags",
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" [ = Search forward",
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" ] = Search backward",
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};
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};
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static char *SpriteMode[]=
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{
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{
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"NONE",
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"SECTORS",
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"WALLS",
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@ -92,30 +92,30 @@ static char *SpriteMode[]=
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"CURRENT SPRITE ONLY",
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"ONLY SECTOREFFECTORS AND SECTORS",
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"NO SECTOREFFECTORS OR SECTORS"
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};
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};
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#define MAXSKILL 5
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static char *SKILLMODE[MAXSKILL]=
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{
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{
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"Actor skill display: PIECE OF CAKE",
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"Actor skill display: LET'S ROCK",
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"Actor skill display: COME GET SOME",
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"Actor skill display: DAMN I'M GOOD",
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"Actor skill display: ALL SKILL LEVELS"
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};
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};
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#define MAXNOSPRITES 4
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static char *SPRDSPMODE[MAXNOSPRITES]=
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{
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{
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"Sprite display: DISPLAY ALL SPRITES",
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"Sprite display: NO EFFECTORS",
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"Sprite display: NO ACTORS",
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"Sprite display: NO EFFECTORS OR ACTORS"
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};
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};
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#define MAXHELP3D (signed int)(sizeof(Help3d)/sizeof(Help3d[0]))
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static char *Help3d[]=
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{
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{
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"Mapster32 3D mode help",
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" ",
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" F1 = TOGGLE THIS HELP DISPLAY",
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@ -147,7 +147,7 @@ static char *Help3d[]=
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" CTRL-S = SAVE BOARD",
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" HOME = PGUP/PGDN MODIFIER (256 UNITS)",
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" END = PGUP/PGDN MODIFIER (512 UNITS)",
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};
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};
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static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL;
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static int numdirs=0, numfiles=0;
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@ -5513,7 +5513,8 @@ void GAME_clearbackground(int c, int r)
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}
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#endif
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enum {
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enum
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{
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T_EOF = -2,
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T_ERROR = -1,
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T_INCLUDE = 0,
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@ -5903,8 +5904,10 @@ int ExtInit(void)
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}
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loadgroupfiles(defsfilename);
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if (grps && grpstoadd > 0) {
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for (i=0;i<grpstoadd;i++) {
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if (grps && grpstoadd > 0)
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{
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for (i=0;i<grpstoadd;i++)
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{
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initprintf("Adding %s\n",grps[i]);
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initgroupfile(grps[i]);
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if (!NoAutoLoad)
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@ -7287,7 +7290,8 @@ static void FuncMenu(void)
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disptext[dispwidth] = 0;
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if (row > rowmax) row = rowmax;
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}
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else */ if (col == 1)
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else */
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if (col == 1)
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{
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printext16(xpos,ypos+row*8,11,0,disptext,0);
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col = 0;
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@ -381,7 +381,6 @@ struct player_orig {
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extern char numplayersprites;
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extern char picsiz[MAXTILES];
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extern long fricxv,fricyv;
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@ -883,7 +882,9 @@ enum logoflags {
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LOGO_FLAG_TITLESCREEN = 16,
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LOGO_FLAG_DUKENUKEM = 32,
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LOGO_FLAG_THREEDEE = 64,
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LOGO_FLAG_PLUTOPAKSPRITE = 128
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LOGO_FLAG_PLUTOPAKSPRITE = 128,
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LOGO_FLAG_SHAREWARESCREENS = 256,
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LOGO_FLAG_TENSCREEN = 512
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};
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extern char numl;
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|
|
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@ -2510,7 +2510,11 @@ void fadepal(int r, int g, int b, int start, int end, int step)
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static void showtwoscreens(void)
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{
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if (!VOLUMEALL)
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int flags = GetGameVar("LOGO_FLAGS",255, -1, -1);
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MUSIC_StopSong();
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if (!VOLUMEALL || flags & LOGO_FLAG_SHAREWARESCREENS)
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{
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setview(0,0,xdim-1,ydim-1);
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flushperms();
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@ -2538,6 +2542,24 @@ static void showtwoscreens(void)
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getpackets();
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}
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}
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if (flags & LOGO_FLAG_TENSCREEN)
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{
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setview(0,0,xdim-1,ydim-1);
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flushperms();
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//ps[myconnectindex].palette = palette;
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setgamepalette(&ps[myconnectindex], palette, 1); // JBF 20040308
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fadepal(0,0,0, 0,64,7);
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KB_FlushKeyboardQueue();
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rotatesprite(0,0,65536L,0,TENSCREEN,0,0,2+8+16+64, 0,0,xdim-1,ydim-1);
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IFISSOFTMODE fadepal(0,0,0, 63,0,-7);
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else nextpage();
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while (!KB_KeyWaiting() && totalclock < 2400)
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{
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handleevents();
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getpackets();
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}
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}
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}
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extern long qsetmode;
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@ -2626,7 +2648,8 @@ static int strget_(int small,int x,int y,char *t,int dalen,int c)
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{
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ch = Btoupper(ch);
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if (c != 997 || (ch >= '0' && ch <= '9'))
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{ // JBF 20040508: so we can have numeric only if we want
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{
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// JBF 20040508: so we can have numeric only if we want
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*(t+inputloc) = ch;
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*(t+inputloc+1) = 0;
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inputloc++;
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@ -3930,7 +3953,8 @@ void displayrooms(int snum,long smoothratio)
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else tang = 0;
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if (xres <= 320 && yres <= 240)
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{ // JBF 20030807: Increased tilted-screen quality
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{
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// JBF 20030807: Increased tilted-screen quality
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tiltcs = 1;
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tiltcx = 320;
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tiltcy = 200;
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@ -3950,7 +3974,8 @@ void displayrooms(int snum,long smoothratio)
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else
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setviewtotile(TILE_TILT,tiltcx>>(1-ud.detail),tiltcx>>(1-ud.detail));
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if ((tang&1023) == 512)
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{ //Block off unscreen section of 90ø tilted screen
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{
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//Block off unscreen section of 90ø tilted screen
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j = ((tiltcx-(60*tiltcs))>>(1-ud.detail));
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for (i=((60*tiltcs)>>(1-ud.detail))-1;i>=0;i--)
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{
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@ -5289,7 +5314,8 @@ int spawn(int j, int pn)
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}
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case WATERBUBBLEMAKER__STATIC:
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if (sp->hitag && sp->picnum == WATERBUBBLEMAKER)
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{ // JBF 20030913: Pisses off move(), eg. in bobsp2
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{
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// JBF 20030913: Pisses off move(), eg. in bobsp2
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OSD_Printf("WARNING: WATERBUBBLEMAKER %d @ %d,%d with hitag!=0. Applying fixup.\n",
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i,sp->x,sp->y);
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sp->hitag = 0;
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@ -6311,7 +6337,8 @@ void animatesprites(long x,long y,int a,long smoothratio)
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}
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for (j=0;j < spritesortcnt; j++) //Between drawrooms() and drawmasks()
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{ //is the perfect time to animate sprites
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{
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//is the perfect time to animate sprites
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t = &tsprite[j];
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i = t->owner;
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s = &sprite[i];
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@ -7042,7 +7069,7 @@ PALONLY:
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static char terminx[64] = { "Undead TC still sucks." };
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char cheatquotes[][MAXCHEATLEN] =
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{
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{
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"cornholio", // 0
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"stuff", // 1
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"scotty###", // 2
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@ -7070,7 +7097,7 @@ char cheatquotes[][MAXCHEATLEN] =
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"debug", // 24
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"<RESERVED>", // 25
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"sfm", // 26
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};
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};
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enum cheats
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{
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@ -7179,7 +7206,8 @@ static void cheats(void)
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char consolecheat = 0; // JBF 20030914
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if (osdcmd_cheatsinfo_stat.cheatnum != -1)
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{ // JBF 20030914
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{
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// JBF 20030914
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k = osdcmd_cheatsinfo_stat.cheatnum;
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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consolecheat = 1;
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@ -7420,7 +7448,8 @@ FOUNDCHEAT:
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{
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i = Bstrlen(cheatquotes[k])-3+VOLUMEONE;
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if (!consolecheat)
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{ // JBF 20030914
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{
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// JBF 20030914
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short volnume,levnume;
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if (VOLUMEALL)
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{
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@ -7448,7 +7477,8 @@ FOUNDCHEAT:
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ud.m_level_number = ud.level_number = levnume;
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}
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else
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{ // JBF 20030914
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{
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// JBF 20030914
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ud.m_volume_number = ud.volume_number = osdcmd_cheatsinfo_stat.volume;
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ud.m_level_number = ud.level_number = osdcmd_cheatsinfo_stat.level;
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}
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@ -9157,7 +9187,8 @@ static void Logo(void)
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}
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else soundanm = 2;
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if (PLUTOPAK && (logoflags & LOGO_FLAG_PLUTOPAKSPRITE))
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{ // JBF 20030804
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{
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// JBF 20030804
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if (totalclock >= 280 && totalclock < 395)
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{
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rotatesprite(160<<16,(151)<<16,(410-totalclock)<<12,0,PLUTOPAKSPRITE+1,0,0,2+8,0,0,xdim-1,ydim-1);
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@ -9960,7 +9991,8 @@ void app_main(int argc,const char **argv)
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initprintf("Using config file '%s'.\n",setupfilename);
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ScanGroups();
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{ // try and identify the 'defaultduke3dgrp' in the set of GRPs.
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||||
{
|
||||
// try and identify the 'defaultduke3dgrp' in the set of GRPs.
|
||||
// if it is found, set up the environment accordingly for the game it represents.
|
||||
// if it is not found, choose the first GRP from the list of
|
||||
struct grpfile *fg, *first = NULL;
|
||||
|
@ -10294,7 +10326,8 @@ MAIN_LOOP_RESTART:
|
|||
while (!(ps[myconnectindex].gm&MODE_END)) //The whole loop!!!!!!!!!!!!!!!!!!
|
||||
{
|
||||
if (handleevents())
|
||||
{ // JBF
|
||||
{
|
||||
// JBF
|
||||
if (quitevent)
|
||||
{
|
||||
KB_KeyDown[sc_Escape] = 1;
|
||||
|
@ -10440,7 +10473,8 @@ static int opendemoread(int which_demo) // 0 = mine
|
|||
if (kread(recfilep,&ver,sizeof(char)) != sizeof(char)) goto corrupt;
|
||||
|
||||
if (ver != BYTEVERSION /*&& ver != 116 && ver != 117*/)
|
||||
{ /* old demo playback */
|
||||
{
|
||||
/* old demo playback */
|
||||
if (ver == BYTEVERSION_JF) initprintf("Demo %s is for Regular edition.\n", d);
|
||||
else if (ver == BYTEVERSION_JF+1) initprintf("Demo %s is for Atomic edition.\n", d);
|
||||
else if (ver == BYTEVERSION_JF+2) initprintf("Demo %s is for Shareware version.\n", d);
|
||||
|
@ -11149,7 +11183,8 @@ static void fakedomovethings(void)
|
|||
myyvel = 0;
|
||||
}
|
||||
else if (syn->avel) //p->ang += syncangvel * constant
|
||||
{ //ENGINE calculates angvel for you
|
||||
{
|
||||
//ENGINE calculates angvel for you
|
||||
long tempang = syn->avel<<1;
|
||||
|
||||
if (psectlotag == 2)
|
||||
|
|
|
@ -101,14 +101,14 @@ enum labeltypes
|
|||
};
|
||||
|
||||
static const char *labeltypenames[] =
|
||||
{
|
||||
{
|
||||
"define",
|
||||
"state",
|
||||
"actor",
|
||||
"action",
|
||||
"ai",
|
||||
"move"
|
||||
};
|
||||
};
|
||||
|
||||
static const char *translatelabeltype(long type)
|
||||
{
|
||||
|
@ -128,7 +128,7 @@ static const char *translatelabeltype(long type)
|
|||
#define NUMKEYWORDS (signed int)(sizeof(keyw)/sizeof(keyw[0]))
|
||||
|
||||
static const char *keyw[] =
|
||||
{
|
||||
{
|
||||
"definelevelname", // 0 defines level name
|
||||
"actor", // 1 defines an actor
|
||||
"addammo", // 2 adds ammo to a weapon
|
||||
|
@ -439,10 +439,10 @@ static const char *keyw[] =
|
|||
"prevspritesect", // 307
|
||||
"nextspritesect", // 308
|
||||
"<null>"
|
||||
};
|
||||
};
|
||||
|
||||
LABELS sectorlabels[]=
|
||||
{
|
||||
{
|
||||
{ "wallptr", SECTOR_WALLPTR, 0, 0 },
|
||||
{ "wallnum", SECTOR_WALLNUM, 0, 0 },
|
||||
{ "ceilingz", SECTOR_CEILINGZ, 0, 0 },
|
||||
|
@ -467,10 +467,10 @@ LABELS sectorlabels[]=
|
|||
{ "hitag", SECTOR_HITAG, 0, 0 },
|
||||
{ "extra", SECTOR_EXTRA, 0, 0 },
|
||||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
};
|
||||
|
||||
LABELS walllabels[]=
|
||||
{
|
||||
{
|
||||
{ "x", WALL_X, 0, 0 },
|
||||
{ "y", WALL_Y, 0, 0 },
|
||||
{ "point2", WALL_POINT2, 0, 0 },
|
||||
|
@ -489,10 +489,10 @@ LABELS walllabels[]=
|
|||
{ "hitag", WALL_HITAG, 0, 0 },
|
||||
{ "extra", WALL_EXTRA, 0, 0 },
|
||||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
};
|
||||
|
||||
LABELS actorlabels[]=
|
||||
{
|
||||
{
|
||||
{ "x", ACTOR_X, 0, 0 },
|
||||
{ "y", ACTOR_Y, 0, 0 },
|
||||
{ "z", ACTOR_Z, 0, 0 },
|
||||
|
@ -547,10 +547,10 @@ LABELS actorlabels[]=
|
|||
{ "mdzoff", ACTOR_MDZOFF, 0, 0 },
|
||||
{ "mdflags", ACTOR_MDFLAGS, 0, 0 },
|
||||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
};
|
||||
|
||||
LABELS playerlabels[]=
|
||||
{
|
||||
{
|
||||
{ "zoom", PLAYER_ZOOM, 0, 0 },
|
||||
{ "exitx", PLAYER_EXITX, 0, 0 },
|
||||
{ "exity", PLAYER_EXITY, 0, 0 },
|
||||
|
@ -694,10 +694,10 @@ LABELS playerlabels[]=
|
|||
{ "weaponswitch", PLAYER_WEAPONSWITCH, 0, 0 },
|
||||
{ "team", PLAYER_TEAM, 0, 0 },
|
||||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
};
|
||||
|
||||
LABELS projectilelabels[]=
|
||||
{
|
||||
{
|
||||
{ "workslike", PROJ_WORKSLIKE, 0, 0 },
|
||||
{ "spawns", PROJ_SPAWNS, 0, 0 },
|
||||
{ "sxrepeat", PROJ_SXREPEAT, 0, 0 },
|
||||
|
@ -727,10 +727,10 @@ LABELS projectilelabels[]=
|
|||
{ "bsound", PROJ_BSOUND, 0, 0 },
|
||||
{ "range", PROJ_RANGE, 0, 0 },
|
||||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
};
|
||||
|
||||
LABELS userdefslabels[]=
|
||||
{
|
||||
{
|
||||
// { "<null>", 1, 0, 0 },
|
||||
{ "god", USERDEFS_GOD, 0, 0 },
|
||||
{ "warp_on", USERDEFS_WARP_ON, 0, 0 },
|
||||
|
@ -824,10 +824,10 @@ LABELS userdefslabels[]=
|
|||
{ "angleinterpolation", USERDEFS_ANGLEINTERPOLATION, 0, 0 },
|
||||
{ "deathmsgs", USERDEFS_DEATHMSGS, 0, 0 },
|
||||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
};
|
||||
|
||||
LABELS inputlabels[]=
|
||||
{
|
||||
{
|
||||
{ "avel", INPUT_AVEL, 0, 0 },
|
||||
{ "horz", INPUT_HORZ, 0, 0 },
|
||||
{ "fvel", INPUT_FVEL, 0, 0 },
|
||||
|
@ -835,7 +835,7 @@ LABELS inputlabels[]=
|
|||
{ "bits", INPUT_BITS, 0, 0 },
|
||||
{ "extbits", INPUT_EXTBITS, 0, 0 },
|
||||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
};
|
||||
|
||||
static void skipcomments(void)
|
||||
{
|
||||
|
@ -2888,7 +2888,8 @@ static int parsecommand(void)
|
|||
i=GetDefID(label+(labelcnt<<6));
|
||||
//printf("Label '%s' ID is %d\n",label+(labelcnt<<6), i);
|
||||
if (i<0)
|
||||
{ // not a defined DEF
|
||||
{
|
||||
// not a defined DEF
|
||||
error++;
|
||||
ReportError(ERROR_NOTAGAMEVAR);
|
||||
return 0;
|
||||
|
@ -4474,12 +4475,12 @@ static void passone(void)
|
|||
|
||||
#define NUM_DEFAULT_CONS 4
|
||||
static const char *defaultcons[NUM_DEFAULT_CONS] =
|
||||
{
|
||||
{
|
||||
"EDUKE.CON",
|
||||
"GAME.CON",
|
||||
"USER.CON",
|
||||
"DEFS.CON"
|
||||
};
|
||||
};
|
||||
|
||||
void copydefaultcons(void)
|
||||
{
|
||||
|
@ -4820,7 +4821,8 @@ void loadefs(const char *filenam)
|
|||
if (fta_quotes[i] == NULL)
|
||||
fta_quotes[i] = Bcalloc(MAXQUOTELEN,sizeof(char));
|
||||
{
|
||||
char *ppdeathstrings[] = {
|
||||
char *ppdeathstrings[] =
|
||||
{
|
||||
"^2%s ^2WAS KICKED TO THE CURB BY %s",
|
||||
"^2%s ^2WAS PICKED OFF BY %s",
|
||||
"^2%s ^2TOOK %s^2'S SHOT TO THE FACE",
|
||||
|
@ -4855,7 +4857,8 @@ void loadefs(const char *filenam)
|
|||
"^2%s ^2WANTS TO KNOW WHY %s ^2IS EVEN PLAYING COOP",
|
||||
};
|
||||
|
||||
char *podeathstrings[] = {
|
||||
char *podeathstrings[] =
|
||||
{
|
||||
"^2%s ^2KILLED HIMSELF. WHAT A TOOL!",
|
||||
"^2%s ^2TRIED TO LEAVE",
|
||||
"^2%s ^2GOT FRAGGED BY A MONSTER. IT WAS PROBABLY A LIZTROOP.",
|
||||
|
|
|
@ -128,7 +128,8 @@ char env_music_fn[MAXVOLUMES+1][BMAX_PATH];
|
|||
char rtsplaying;
|
||||
|
||||
|
||||
short weaponsandammosprites[15] = {
|
||||
short weaponsandammosprites[15] =
|
||||
{
|
||||
RPGSPRITE__STATIC,
|
||||
CHAINGUNSPRITE__STATIC,
|
||||
DEVISTATORAMMO__STATIC,
|
||||
|
@ -144,7 +145,7 @@ short weaponsandammosprites[15] = {
|
|||
RPGAMMO__STATIC,
|
||||
FREEZESPRITE__STATIC,
|
||||
FREEZEAMMO__STATIC
|
||||
};
|
||||
};
|
||||
|
||||
long impact_damage;
|
||||
int condebug;
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "grpscan.h"
|
||||
|
||||
struct grpfile grpfiles[numgrpfiles] =
|
||||
{
|
||||
{
|
||||
{ "Duke Nukem 3D", 0xBBC9CE44, 26524524, GAMEDUKE, NULL },
|
||||
{ "Duke Nukem 3D: Atomic Edition", 0xF514A6AC, 44348015, GAMEDUKE, NULL },
|
||||
{ "Duke Nukem 3D: Atomic Edition", 0xFD3DCFF1, 44356548, GAMEDUKE, NULL },
|
||||
|
@ -19,7 +19,7 @@ struct grpfile grpfiles[numgrpfiles] =
|
|||
{ "NAM", 0x75C1F07B, 43448927, GAMENAM, NULL },
|
||||
{ "Napalm", 0x3DE1589A, 44365728, GAMENAM, NULL },
|
||||
{ "WW2GI", 0x907B82BF, 77939508, GAMEWW2, NULL },
|
||||
};
|
||||
};
|
||||
struct grpfile *foundgrps = NULL;
|
||||
|
||||
#define GRPCACHEFILE "grpfiles.cache"
|
||||
|
|
|
@ -726,7 +726,8 @@ void menus(void)
|
|||
c = (320>>1)-120;
|
||||
{
|
||||
int io, ii, yy = 37, d=c+140, enabled;
|
||||
char *opts[] = {
|
||||
char *opts[] =
|
||||
{
|
||||
"Name",
|
||||
"-",
|
||||
"Color",
|
||||
|
@ -940,7 +941,8 @@ void menus(void)
|
|||
case 1:
|
||||
{
|
||||
char *s[] = { "Auto","","","","","","","","","Blue","Red","Green","Gray","Dark gray","Dark green","Brown",
|
||||
"Dark blue","","","","","Bright red","","Yellow","","" };
|
||||
"Dark blue","","","","","Bright red","","Yellow","",""
|
||||
};
|
||||
gametext(d-50,yy,s[ud.color],MENUHIGHLIGHT(io),2+8+16);
|
||||
}
|
||||
break;
|
||||
|
@ -2182,7 +2184,8 @@ cheat_for_port_credits:
|
|||
// path
|
||||
minitext(52,32,boardfilename,0,26);
|
||||
|
||||
{ // JBF 20040208: seek to first name matching pressed character
|
||||
{
|
||||
// JBF 20040208: seek to first name matching pressed character
|
||||
CACHE1D_FIND_REC *seeker = currentlist ? findfiles : finddirs;
|
||||
if ((KB_KeyPressed(sc_Home)|KB_KeyPressed(sc_End)) > 0)
|
||||
{
|
||||
|
@ -2418,7 +2421,8 @@ cheat_for_port_credits:
|
|||
|
||||
{
|
||||
int io, ii, yy, d=c+160+40, enabled;
|
||||
char *opts[] = {
|
||||
char *opts[] =
|
||||
{
|
||||
"Widescreen",
|
||||
"-",
|
||||
"Anisotropic filtering",
|
||||
|
@ -2554,7 +2558,8 @@ cheat_for_port_credits:
|
|||
|
||||
{
|
||||
int io, ii, yy, d=c+160+40, enabled;
|
||||
char *opts[] = {
|
||||
char *opts[] =
|
||||
{
|
||||
"Crosshair",
|
||||
"Level stats",
|
||||
"-",
|
||||
|
@ -2715,7 +2720,8 @@ cheat_for_port_credits:
|
|||
|
||||
{
|
||||
int io, ii, yy, d=c+160+40, enabled;
|
||||
char *opts[] = {
|
||||
char *opts[] =
|
||||
{
|
||||
"Parental lock",
|
||||
"-",
|
||||
"Game messages",
|
||||
|
@ -3535,22 +3541,26 @@ cheat_for_port_credits:
|
|||
if (x==-1)
|
||||
{
|
||||
if (function == 0)
|
||||
{ // mouse button
|
||||
{
|
||||
// mouse button
|
||||
cmenu(205);
|
||||
probey = whichkey;
|
||||
}
|
||||
else if (function == 1)
|
||||
{ // mouse digital axis
|
||||
{
|
||||
// mouse digital axis
|
||||
cmenu(212);
|
||||
probey = 3+(whichkey^2);
|
||||
}
|
||||
else if (function == 2)
|
||||
{ // joystick button/hat
|
||||
{
|
||||
// joystick button/hat
|
||||
cmenu(207);
|
||||
probey = whichkey;
|
||||
}
|
||||
else if (function == 3)
|
||||
{ // joystick digital axis
|
||||
{
|
||||
// joystick digital axis
|
||||
cmenu((whichkey>>2)+208);
|
||||
probey = 1+((whichkey>>1)&1)*4+(whichkey&1);
|
||||
}
|
||||
|
@ -4117,7 +4127,8 @@ cheat_for_port_credits:
|
|||
case 214:
|
||||
case 215:
|
||||
case 216:
|
||||
{ // Pray this is enough pages for now :-|
|
||||
{
|
||||
// Pray this is enough pages for now :-|
|
||||
int first,last;
|
||||
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
|
||||
menutext(320>>1,24,0,0,"JOY DEAD ZONES");
|
||||
|
|
|
@ -600,7 +600,8 @@ static int osdcmd_exec(const osdfuncparm_t *parm)
|
|||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
enum cvartypes {
|
||||
enum cvartypes
|
||||
{
|
||||
CVAR_INT,
|
||||
CVAR_UNSIGNEDINT,
|
||||
CVAR_BOOL,
|
||||
|
@ -618,7 +619,7 @@ struct cvarmappings
|
|||
int max;
|
||||
}
|
||||
cvar[] =
|
||||
{
|
||||
{
|
||||
{ "crosshair", "crosshair: enable/disable crosshair", (void*)&ud.crosshair, CVAR_INT, 0, 0, 3 },
|
||||
|
||||
{ "cl_autoaim", "cl_autoaim: enable/disable weapon autoaim", (void*)&AutoAim, CVAR_INT|256, 0, 0, 2 },
|
||||
|
@ -667,7 +668,7 @@ cvar[] =
|
|||
{ "snd_numchannels", "snd_numchannels: the number of sound channels", (void*)&NumChannels, CVAR_INT, 0, 0, 2 },
|
||||
{ "snd_numvoices", "snd_numvoices: the number of concurrent sounds", (void*)&NumVoices, CVAR_INT, 0, 0, 32 },
|
||||
{ "snd_reversestereo", "snd_reversestereo: reverses the stereo channels", (void*)&ReverseStereo, CVAR_BOOL, 0, 0, 16 },
|
||||
};
|
||||
};
|
||||
|
||||
static int osdcmd_cvar_set(const osdfuncparm_t *parm)
|
||||
{
|
||||
|
|
|
@ -3222,7 +3222,8 @@ static int doincrements(struct player_struct *p)
|
|||
|
||||
short weapon_sprites[MAX_WEAPONS] = { KNEE__STATIC, FIRSTGUNSPRITE__STATIC, SHOTGUNSPRITE__STATIC,
|
||||
CHAINGUNSPRITE__STATIC, RPGSPRITE__STATIC, HEAVYHBOMB__STATIC, SHRINKERSPRITE__STATIC, DEVISTATORSPRITE__STATIC,
|
||||
TRIPBOMBSPRITE__STATIC, FREEZESPRITE__STATIC, HEAVYHBOMB__STATIC, SHRINKERSPRITE__STATIC};
|
||||
TRIPBOMBSPRITE__STATIC, FREEZESPRITE__STATIC, HEAVYHBOMB__STATIC, SHRINKERSPRITE__STATIC
|
||||
};
|
||||
|
||||
void checkweapons(struct player_struct *p)
|
||||
{
|
||||
|
@ -4176,7 +4177,8 @@ void processinput(int snum)
|
|||
p->posyv = 0;
|
||||
}
|
||||
else if (sync[snum].avel) //p->ang += syncangvel * constant
|
||||
{ //ENGINE calculates angvel for you
|
||||
{
|
||||
//ENGINE calculates angvel for you
|
||||
long tempang = sync[snum].avel<<1;
|
||||
|
||||
if (psectlotag == 2) p->angvel =(tempang-(tempang>>3))*ksgn(doubvel);
|
||||
|
@ -4504,7 +4506,8 @@ HORIZONLY:
|
|||
}
|
||||
|
||||
else if (sb_snum&(1<<3))
|
||||
{ // aim_up
|
||||
{
|
||||
// aim_up
|
||||
SetGameVarID(g_iReturnVarID,0,pi,snum);
|
||||
OnEvent(EVENT_AIMUP,pi,snum, -1);
|
||||
if (GetGameVarID(g_iReturnVarID,pi,snum) == 0)
|
||||
|
@ -4517,7 +4520,8 @@ HORIZONLY:
|
|||
}
|
||||
|
||||
else if (sb_snum&(1<<4))
|
||||
{ // aim_down
|
||||
{
|
||||
// aim_down
|
||||
SetGameVarID(g_iReturnVarID,0,pi,snum);
|
||||
OnEvent(EVENT_AIMDOWN,pi,snum, -1);
|
||||
if (GetGameVarID(g_iReturnVarID,pi,snum) == 0)
|
||||
|
@ -5185,7 +5189,7 @@ int getspritescore(long snum, long dapicnum)
|
|||
}
|
||||
|
||||
static long fdmatrix[12][12] =
|
||||
{
|
||||
{
|
||||
//KNEE PIST SHOT CHAIN RPG PIPE SHRI DEVI WALL FREE HAND EXPA
|
||||
{ 128, -1, -1, -1, 128, -1, -1, -1, 128, -1, 128, -1 }, //KNEE
|
||||
{ 1024,1024,1024,1024,2560, 128,2560,2560,1024,2560,2560,2560 }, //PIST
|
||||
|
@ -5199,7 +5203,7 @@ static long fdmatrix[12][12] =
|
|||
{ 128, 128, 128, 128,2560, 128,2560,2560, 128, 128, 128, 128 }, //FREE
|
||||
{ 2560,2560,2560,2560,2560,2560,2560,2560,2560,2560,2560,2560 }, //HAND
|
||||
{ 128, 128, 128, 128,2560, 128,2560,2560, 128, 128, 128, 128 } //EXPA
|
||||
};
|
||||
};
|
||||
|
||||
static long goalx[MAXPLAYERS], goaly[MAXPLAYERS], goalz[MAXPLAYERS];
|
||||
static long goalsect[MAXPLAYERS], goalwall[MAXPLAYERS], goalsprite[MAXPLAYERS], goalspritescore[MAXPLAYERS];
|
||||
|
|
|
@ -202,7 +202,6 @@ int loadplayer(int spot)
|
|||
|
||||
FX_StopAllSounds();
|
||||
clearsoundlocks();
|
||||
MUSIC_StopSong();
|
||||
|
||||
if (numplayers > 1)
|
||||
{
|
||||
|
@ -403,9 +402,13 @@ int loadplayer(int spot)
|
|||
clearsoundlocks();
|
||||
cacheit();
|
||||
|
||||
i = music_select;
|
||||
music_select = (ud.volume_number*MAXLEVELS) + ud.level_number;
|
||||
if (music_fn[0][(unsigned char)music_select] != NULL)
|
||||
if (music_fn[0][(unsigned char)music_select] != NULL && i != music_select)
|
||||
{
|
||||
MUSIC_StopSong();
|
||||
playmusic(&music_fn[0][(unsigned char)music_select][0]);
|
||||
}
|
||||
|
||||
ps[myconnectindex].gm = MODE_GAME;
|
||||
ud.recstat = 0;
|
||||
|
|
|
@ -30,7 +30,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include "music.h"
|
||||
#include "duke3d.h"
|
||||
#include "util_lib.h"
|
||||
|
||||
#include "osd.h"
|
||||
|
||||
#define LOUDESTVOLUME 150
|
||||
|
||||
|
|
|
@ -39,9 +39,9 @@ settings;
|
|||
|
||||
static HWND startupdlg = NULL;
|
||||
static HWND pages[3] =
|
||||
{
|
||||
{
|
||||
NULL, NULL, NULL
|
||||
};
|
||||
};
|
||||
static int done = -1, mode = TAB_CONFIG;
|
||||
|
||||
#define POPULATE_VIDEO 1
|
||||
|
|
Loading…
Reference in a new issue