- fixed Ramses text display.

Fixes #265.
This commit is contained in:
Christoph Oelckers 2020-08-26 22:22:46 +02:00
parent 1a25504d02
commit b4df1fd662
2 changed files with 7 additions and 5 deletions

View File

@ -147,7 +147,7 @@ void InitSpiritHead()
nTrack = 7;
}
bSubTitles = playCDtrack(nTrack, false) == 0;
playCDtrack(nTrack, false);
StartSwirlies();

View File

@ -434,22 +434,24 @@ void DrawView(double smoothRatio, bool sceneonly)
{
subtitleOverlay.Start(gameclock);
if (currentLevel->levelNumber == 1)
subtitleOverlay.ReadyCinemaText(1);
subtitleOverlay.ReadyCinemaText(0);
else
subtitleOverlay.ReadyCinemaText(5);
subtitleOverlay.ReadyCinemaText(4);
}
inputState.ClearAllInput();
}
else if (nHeadStage == 6)
else if (nHeadStage == 5)
{
if ((bSubTitles && !subtitleOverlay.AdvanceCinemaText(gameclock)) || inputState.CheckAllInput())
{
inputState.ClearAllInput();
inputState.ClearAllInput();
EndLevel = 2;
if (CDplaying()) {
fadecdaudio();
}
}
else subtitleOverlay.DisplayText();
}
}
}