Disable playing RTS sounds until a crash can be resolved.

See comments in the source for details.

git-svn-id: https://svn.eduke32.com/eduke32@3508 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2013-02-18 16:08:02 +00:00
parent d1442ac88e
commit b4ae8c4238
1 changed files with 5 additions and 1 deletions

View File

@ -7838,6 +7838,10 @@ void G_HandleLocalKeys(void)
if (ud.lockout == 0)
if (ud.config.SoundToggle && ALT_IS_PRESSED && (RTS_NumSounds() > 0) && g_RTSPlaying == 0 && (ud.config.VoiceToggle & 1))
{
#if 0
// FIXME: http://forums.duke4.net/topic/6308-eduke32-crashed-when-press-altprintscreen/
// HINT: keeping temp-sounding variables like "i" live for
// a long time surely is recipe for disaster :/.
FX_PlayAuto3D((char *)RTS_GetSound(i-1),RTS_SoundLength(i-1),0,0,0,255,-i);
g_RTSPlaying = 7;
@ -7856,7 +7860,7 @@ void G_HandleLocalKeys(void)
#endif
pus = NUMPAGES;
pub = NUMPAGES;
#endif
return;
}
}