Fix MSVC build.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4566 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2014-07-28 09:00:28 +00:00
parent 9a4a4a627b
commit b310eaef2c
2 changed files with 4 additions and 0 deletions

View file

@ -142,6 +142,7 @@ ENGINE_OBJS= \
$(ENGINE_OBJ)\kplib.$o \
$(ENGINE_OBJ)\lz4.$o \
$(ENGINE_OBJ)\lzwnew.$o \
$(ENGINE_OBJ)\mmulti_null.$o \
$(ENGINE_OBJ)\osd.$o \
$(ENGINE_OBJ)\pragmas.$o \
$(ENGINE_OBJ)\scriptfile.$o \
@ -223,6 +224,7 @@ DUKE3D_OBJS=$(DUKE3D_OBJ)\game.$o \
DUKE3D_EDITOR_OBJS=$(DUKE3D_OBJ)\astub.$o \
$(DUKE3D_OBJ)\common.$o \
$(DUKE3D_OBJ)\grpscan.$o \
$(DUKE3D_OBJ)\mathutil.$o \
$(DUKE3D_OBJ)\m32common.$o \
$(DUKE3D_OBJ)\m32def.$o \

View file

@ -631,6 +631,8 @@ void initprintf(const char *f, ...)
//
void initputs(const char *buf)
{
static char dabuf[2048];
OSD_Puts(buf);
mutex_lock(&m_initprintf);