- renamed internal CMake variables to not contain the project name.

This commit is contained in:
Christoph Oelckers 2019-12-27 13:37:39 +01:00
parent aefb3ec216
commit b307db2346
3 changed files with 71 additions and 86 deletions

View file

@ -76,21 +76,21 @@ function( add_pk3 PK3_NAME PK3_DIR )
# Generate target name. Just use "pk3" for main pk3 target.
string( REPLACE "." "_" PK3_TARGET ${PK3_NAME} )
if( NOT DEMOLITION_OUTPUT_OLDSTYLE )
add_custom_command( OUTPUT ${DEMOLITION_OUTPUT_DIR}/${PK3_NAME}
COMMAND zipdir -udf ${PK3_ZIPDIR_OPTIONS} ${DEMOLITION_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${DEMOLITION_OUTPUT_DIR}/${PK3_NAME} $<TARGET_FILE_DIR:demolition>/${PK3_NAME}
if( NOT COMPILE_OUTPUT_OLDSTYLE )
add_custom_command( OUTPUT ${COMPILE_OUTPUT_DIECTRORY}/${PK3_NAME}
COMMAND zipdir -udf ${PK3_ZIPDIR_OPTIONS} ${COMPILE_OUTPUT_DIECTRORY}/${PK3_NAME} ${PK3_DIR}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${COMPILE_OUTPUT_DIECTRORY}/${PK3_NAME} $<TARGET_FILE_DIR:demolition>/${PK3_NAME}
DEPENDS zipdir )
else()
add_custom_command( OUTPUT ${DEMOLITION_OUTPUT_DIR}/${PK3_NAME}
COMMAND zipdir -udf ${PK3_ZIPDIR_OPTIONS} ${DEMOLITION_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
add_custom_command( OUTPUT ${COMPILE_OUTPUT_DIECTRORY}/${PK3_NAME}
COMMAND zipdir -udf ${PK3_ZIPDIR_OPTIONS} ${COMPILE_OUTPUT_DIECTRORY}/${PK3_NAME} ${PK3_DIR}
DEPENDS zipdir )
endif()
# Create a list of source files for this PK3, for use in the IDE
# Phase 1: Create a list of all source files for this PK3 archive, except
# for a couple of strife image file names that confuse CMake.
file(GLOB_RECURSE PK3_SRCS ${PK3_DIR}/*)
# Exclude from the source list some demolition .png files with brackets in the
# Exclude from the source list some files with brackets in the
# file names here, because they confuse CMake.
# This only affects the list of source files shown in the IDE.
# It does not actually remove the files from the PK3 archive.
@ -109,7 +109,7 @@ function( add_pk3 PK3_NAME PK3_DIR )
# rebuild each time since their dependency has "changed."
add_custom_target( ${PK3_TARGET} ALL
COMMAND ${CMAKE_COMMAND} -E touch $<TARGET_FILE:zipdir>
DEPENDS ${DEMOLITION_OUTPUT_DIR}/${PK3_NAME}
DEPENDS ${COMPILE_OUTPUT_DIECTRORY}/${PK3_NAME}
SOURCES ${PK3_SRCS})
# Phase 3: Assign source files to a nice folder structure in the IDE
assort_pk3_source_folder("Source Files" ${PK3_DIR})
@ -140,14 +140,14 @@ IF( NOT CMAKE_BUILD_TYPE )
FORCE )
ENDIF()
set( DEMOLITION_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where engine data and the executable will be created." )
set( DEMOLITION_EXE_NAME "demolition" CACHE FILEPATH "Name of the executable to create" )
set( COMPILE_OUTPUT_DIECTRORY ${CMAKE_BINARY_DIR} CACHE PATH "Directory where engine data and the executable will be created." )
set( COMPILE_EXE_NAME "demolition" CACHE FILEPATH "Name of the executable to create" )
if( MSVC )
# Allow the user to use DEMOLITION_OUTPUT_DIR as a single release point.
# Use demolition, demolitiond, demolition64, and demolitiond64 for the binary names
option( DEMOLITION_OUTPUT_OLDSTYLE "Don't use Release/Debug directories." OFF )
# Allow the user to use COMPILE_OUTPUT_DIECTRORY as a single release point.
# Use different names for the various compile targets.
option( COMPILE_OUTPUT_OLDSTYLE "Don't use Release/Debug directories." OFF )
else()
set( DEMOLITION_OUTPUT_OLDSTYLE OFF )
set( COMPILE_OUTPUT_OLDSTYLE OFF )
endif()
# Replacement variables for a possible long list of C/C++ compilers compatible with GCC
@ -176,7 +176,7 @@ find_package( ZLIB )
include( TargetArch )
# Things for later. Currently we have no VM and no Vulkan
#if( ${DEMOLITION_TARGET_ARCH} MATCHES "x86_64" )
#if( ${TARGET_ARCHITECTURE} MATCHES "x86_64" )
# set( HAVE_VM_JIT ON )
# option (HAVE_VULKAN "Enable Vulkan support" ON)
#endif()
@ -208,8 +208,8 @@ if( MSVC )
# Avoid CRT DLL dependancies in release builds, optionally generate assembly output for checking crash locations.
option( DEMOLITION_GENERATE_ASM "Generate assembly output." OFF )
if( DEMOLITION_GENERATE_ASM )
option( COMPILE_GENERATE_ASM "Generate assembly output." OFF )
if( COMPILE_GENERATE_ASM )
set( REL_C_FLAGS "/MT /Oy /Oi /FAcs /GS-" )
else()
set( REL_C_FLAGS "/MT /Oy /Oi /GS-" )
@ -323,7 +323,7 @@ if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
message( STATUS "Using system zlib, includes found at ${ZLIB_INCLUDE_DIR}" )
else()
message( STATUS "Using internal zlib" )
set( SKIP_INSTALL_ALL TRUE ) # Avoid installing zlib alongside demolition
set( SKIP_INSTALL_ALL TRUE ) # Avoid installing zlib
add_subdirectory( libraries/zlib )
set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib )
set( ZLIB_LIBRARIES z )
@ -348,7 +348,7 @@ endif()
# message( STATUS "Using system asmjit, includes found at ${ASMJIT_INCLUDE_DIR}" )
# else()
# message( STATUS "Using internal asmjit" )
# set( SKIP_INSTALL_ALL TRUE ) # Avoid installing asmjit alongside demolition
# set( SKIP_INSTALL_ALL TRUE ) # Avoid installing asmjit
# add_subdirectory( libraries/asmjit )
# set( ASMJIT_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/asmjit )
# set( ASMJIT_LIBRARIES asmjit )
@ -393,7 +393,7 @@ endif()
#if( WIN32 )
# set( INSTALL_DOCS_PATH docs CACHE STRING "Directory where the documentation will be placed during install." )
#else()
# set( INSTALL_DOCS_PATH share/doc/${DEMOLITION_EXE_NAME} CACHE STRING "Directory where the demolition documentation will be placed during install." )
# set( INSTALL_DOCS_PATH share/doc/${COMPILE_EXE_NAME} CACHE STRING "Directory where the documentation will be placed during install." )
#endif()
#install(DIRECTORY docs/
# DESTINATION ${INSTALL_DOCS_PATH}

View file

@ -36,20 +36,20 @@ if( APPLE )
option( OSX_COCOA_BACKEND "Use native Cocoa backend instead of SDL" ON )
endif()
target_architecture(DEMOLITION_TARGET_ARCH)
message(STATUS "Architecture is ${DEMOLITION_TARGET_ARCH}")
target_architecture(TARGET_ARCHITECTURE)
message(STATUS "Architecture is ${TARGET_ARCHITECTURE}")
# Right now only 64 bit is supported.
if( ${DEMOLITION_TARGET_ARCH} MATCHES "x86_64" )
if( ${TARGET_ARCHITECTURE} MATCHES "x86_64" )
set( X64 64 )
endif()
if( X64 OR ${DEMOLITION_TARGET_ARCH} MATCHES "i386" )
if( X64 OR ${TARGET_ARCHITECTURE} MATCHES "i386" )
add_definitions( -DARCH_IA32 )
endif()
if( NOT DEMOLITION_LIBS )
set( DEMOLITION_LIBS "" )
if( NOT PROJECT_LIBRARIES )
set( PROJECT_LIBRARIES "" )
endif()
if( WIN32 )
@ -72,7 +72,7 @@ if( WIN32 )
link_directories(${CMAKE_CURRENT_SOURCE_DIR}/../platform/Windows/lib/32)
endif()
set( DEMOLITION_LIBS
set( PROJECT_LIBRARIES
opengl32
wsock32
winmm
@ -111,12 +111,12 @@ if( WIN32 )
if( NOT DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} DelayImp )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} DelayImp )
endif()
if( DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
if( DX_dxguid_LIBRARY )
list( APPEND DEMOLITION_LIBS "${DX_dxguid_LIBRARY}" )
list( APPEND PROJECT_LIBRARIES "${DX_dxguid_LIBRARY}" )
endif()
endif()
else()
@ -138,7 +138,7 @@ else()
pkg_check_modules( GTK3 gtk+-3.0 )
if( GTK3_FOUND )
if( NOT DYN_GTK )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} ${GTK3_LIBRARIES} )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${GTK3_LIBRARIES} )
endif()
include_directories( ${GTK3_INCLUDE_DIRS} )
link_directories( ${GTK3_LIBRARY_DIRS} )
@ -146,7 +146,7 @@ else()
pkg_check_modules( GTK2 gtk+-2.0 )
if( GTK2_FOUND )
if( NOT DYN_GTK )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} ${GTK2_LIBRARIES} )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${GTK2_LIBRARIES} )
endif()
include_directories( ${GTK2_INCLUDE_DIRS} )
link_directories( ${GTK2_LIBRARY_DIRS} )
@ -169,7 +169,7 @@ else()
if( NOT APPLE OR NOT OSX_COCOA_BACKEND )
find_package( SDL2 REQUIRED )
include_directories( "${SDL2_INCLUDE_DIR}" )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} "${SDL2_LIBRARY}" )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${SDL2_LIBRARY}" )
endif()
find_path( FPU_CONTROL_DIR fpu_control.h )
@ -187,7 +187,7 @@ if( NOT NO_OPENAL )
include_directories( ${OPENAL_INCLUDE_DIR} )
mark_as_advanced(CLEAR OPENAL_LIBRARY)
if( OPENAL_LIBRARY )
set( DEMOLITION_LIBS ${OPENAL_LIBRARY} ${DEMOLITION_LIBS} )
set( PROJECT_LIBRARIES ${OPENAL_LIBRARY} ${PROJECT_LIBRARIES} )
else()
set( NO_OPENAL ON )
endif()
@ -224,10 +224,6 @@ find_package( FluidSynth )
# Decide on SSE setup
set( SSE_MATTERS NO )
# with global use of SSE 2 we do not need special handling for selected files
if (NOT DEMOLITION_USE_SSE2)
# SSE only matters on 32-bit targets. We check compiler flags to know if we can do it.
if( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc )
CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH )
@ -235,12 +231,9 @@ if (NOT DEMOLITION_USE_SSE2)
if( CAN_DO_MFPMATH )
set( SSE1_ENABLE "-msse -mfpmath=sse" )
set( SSE2_ENABLE "-msse2 -mfpmath=sse" )
set( SSE_MATTERS YES )
elseif( CAN_DO_ARCHSSE2 )
set( SSE1_ENABLE -arch:SSE )
set( SSE2_ENABLE -arch:SSE2 )
set( SSE_MATTERS YES )
endif()
endif()
endif()
@ -416,7 +409,7 @@ if( UNIX )
add_definitions( -DNO_CLOCK_GETTIME )
endif()
else()
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} rt )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} rt )
endif()
endif()
@ -432,9 +425,9 @@ add_custom_target( revision_check ALL
# required libraries
message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${CMAKE_DL_LIBS}" )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${CMAKE_DL_LIBS}" )
if (HAVE_VULKAN)
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} "glslang" "SPIRV" "OGLCompiler")
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "glslang" "SPIRV" "OGLCompiler")
endif()
# Ugh... These precompiled dependencies need to go.
@ -448,20 +441,20 @@ endif()
if( ${HAVE_VM_JIT} )
add_definitions( -DHAVE_VM_JIT )
include_directories( "${ASMJIT_INCLUDE_DIR}" )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} "${ASMJIT_LIBRARIES}")
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${ASMJIT_LIBRARIES}")
endif()
if( SNDFILE_FOUND )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} "${SNDFILE_LIBRARIES}" )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${SNDFILE_LIBRARIES}" )
include_directories( "${SNDFILE_INCLUDE_DIRS}" )
endif()
if( MPG123_FOUND )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} "${MPG123_LIBRARIES}" )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${MPG123_LIBRARIES}" )
include_directories( "${MPG123_INCLUDE_DIR}" )
endif()
if( NOT DYN_FLUIDSYNTH )
if( FLUIDSYNTH_FOUND )
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} "${FLUIDSYNTH_LIBRARIES}" )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${FLUIDSYNTH_LIBRARIES}" )
include_directories( "${FLUIDSYNTH_INCLUDE_DIR}" )
endif()
endif()
@ -856,17 +849,17 @@ set_source_files_properties( ${NOT_COMPILED_SOURCE_FILES} PROPERTIES HEADER_FILE
if(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
# [BL] Solaris requires these to be explicitly linked.
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} nsl socket)
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} nsl socket)
endif()
if( UNIX )
find_package( Backtrace )
if(Backtrace_FOUND)
set( DEMOLITION_LIBS ${DEMOLITION_LIBS} ${Backtrace_LIBRARIES} )
set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${Backtrace_LIBRARIES} )
endif()
endif()
target_link_libraries( demolition ${DEMOLITION_LIBS} gdtoa lzma duke3d blood rr sw zmusic )
target_link_libraries( demolition ${PROJECT_LIBRARIES} gdtoa lzma duke3d blood rr sw zmusic )
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
@ -903,29 +896,29 @@ include_directories(
add_dependencies( demolition revision_check )
# Due to some quirks, we need to do this in this order
if( NOT DEMOLITION_OUTPUT_OLDSTYLE )
if( NOT COMPILE_OUTPUT_OLDSTYLE )
# RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4.
# Linux distributions are slow to adopt 2.6. :(
set_target_properties( demolition PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${DEMOLITION_OUTPUT_DIR} )
set_target_properties( demolition PROPERTIES OUTPUT_NAME ${DEMOLITION_EXE_NAME} )
set_target_properties( demolition PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${COMPILE_OUTPUT_DIECTRORY} )
set_target_properties( demolition PROPERTIES OUTPUT_NAME ${EXECUTABLE_NAME} )
else()
set_target_properties( demolition PROPERTIES
RUNTIME_OUTPUT_NAME ${DEMOLITION_EXE_NAME}
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${DEMOLITION_OUTPUT_DIR}
RUNTIME_OUTPUT_NAME_DEBUG ${DEMOLITION_EXE_NAME}d
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${DEMOLITION_OUTPUT_DIR}
RUNTIME_OUTPUT_NAME_MINSIZEREL ${DEMOLITION_EXE_NAME}msr
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${DEMOLITION_OUTPUT_DIR}
RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${DEMOLITION_EXE_NAME}rd
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${DEMOLITION_OUTPUT_DIR}
RUNTIME_OUTPUT_NAME ${EXECUTABLE_NAME}
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${COMPILE_OUTPUT_DIECTRORY}
RUNTIME_OUTPUT_NAME_DEBUG ${EXECUTABLE_NAME}d
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${COMPILE_OUTPUT_DIECTRORY}
RUNTIME_OUTPUT_NAME_MINSIZEREL ${EXECUTABLE_NAME}msr
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${COMPILE_OUTPUT_DIECTRORY}
RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${EXECUTABLE_NAME}rd
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${COMPILE_OUTPUT_DIECTRORY}
)
endif()
if( MSVC )
option( DEMOLITION_GENERATE_MAPFILE "Generate .map file for debugging." OFF )
option( COMPILE_GENERATE_MAPFILE "Generate .map file for debugging." OFF )
set( LINKERSTUFF "/MANIFEST:NO" )
if( DEMOLITION_GENERATE_MAPFILE )
if( COMPILE_GENERATE_MAPFILE )
set( LINKERSTUFF "${LINKERSTUFF} /MAP" )
endif()
set_target_properties(demolition PROPERTIES LINK_FLAGS ${LINKERSTUFF})
@ -938,7 +931,7 @@ if( MSVC )
endif()
if( NOT WIN32 AND NOT APPLE )
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${DEMOLITION_OUTPUT_DIR}/${DEMOLITION_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${DEMOLITION_EXE_NAME} ${DEMOLITION_OUTPUT_DIR}/${DEMOLITION_EXE_NAME}; fi" )
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${COMPILE_OUTPUT_DIECTRORY}/${EXECUTABLE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${EXECUTABLE_NAME} ${COMPILE_OUTPUT_DIECTRORY}/${EXECUTABLE_NAME}; fi" )
add_custom_command( TARGET demolition POST_BUILD
COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
@ -946,7 +939,7 @@ endif()
#add_custom_command(TARGET demolition POST_BUILD
# COMMAND ${CMAKE_COMMAND} -E copy_if_different
# ${CMAKE_SOURCE_DIR}/soundfont/gdemolition.sf2 $<TARGET_FILE_DIR:demolition>/soundfonts/gdemolition.sf2
# ${CMAKE_SOURCE_DIR}/soundfont/demolition.sf2 $<TARGET_FILE_DIR:demolition>/soundfonts/demolition.sf2
# COMMAND ${CMAKE_COMMAND} -E copy_if_different
# ${CMAKE_SOURCE_DIR}/fm_banks/GENMIDI.GS.wopl $<TARGET_FILE_DIR:demolition>/fm_banks/GENMIDI.GS.wopl
# COMMAND ${CMAKE_COMMAND} -E copy_if_different
@ -957,14 +950,6 @@ if( CMAKE_COMPILER_IS_GNUCXX )
# GCC misoptimizes this file
#set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
endif()
#if( DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
# Need to enable intrinsics for these files.
# if( SSE_MATTERS )
# set_source_files_properties(
# utility/x86.cpp
# PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" )
# endif()
#endif()
if( APPLE )
set( LINK_FRAMEWORKS "-framework Cocoa -framework IOKit -framework OpenGL")
@ -983,9 +968,9 @@ if( APPLE )
endif()
if( WIN32 )
set( INSTALL_PATH . CACHE STRING "Directory where the demolition executable will be placed during install." )
set( INSTALL_PATH . CACHE STRING "Directory where the executable will be placed during install." )
else()
set( INSTALL_PATH bin CACHE STRING "Directory where the demolition executable will be placed during install." )
set( INSTALL_PATH bin CACHE STRING "Directory where the executable will be placed during install." )
endif()
install(TARGETS demolition
DESTINATION ${INSTALL_PATH}

View file

@ -24,7 +24,7 @@ BEGIN
//CONTROL "Load lights",IDC_WELCOME_LIGHTS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,130,180,51,10
//CONTROL "Load brightmaps",IDC_WELCOME_BRIGHTMAPS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,130,190,65,10
CONTROL "Don't ask me this again",IDC_DONTASKIWAD,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,73,211,87,10
DEFPUSHBUTTON "Play Demolition",IDOK,8,228,90,14
DEFPUSHBUTTON "Play!",IDOK,8,228,90,14
PUSHBUTTON "Exit",IDCANCEL,166,228,50,14
CONTROL "OpenGL",IDC_WELCOME_VULKAN1,"Button",BS_AUTORADIOBUTTON | WS_GROUP | WS_TABSTOP,13,167,41,10
CONTROL "Vulkan",IDC_WELCOME_VULKAN2,"Button",BS_AUTORADIOBUTTON | WS_DISABLED,13,177,37,10