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Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
e3d40c7b51
commit
b11595ad2e
13 changed files with 589 additions and 593 deletions
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@ -2515,7 +2515,7 @@ void moveweapons(void)
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}
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}
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/* if(thisprojectile[i].workslike & 8192)
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/* if(thisprojectile[i].workslike & 8192)
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{
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for(k=-3;k<2;k++)
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{
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@ -2525,7 +2525,7 @@ void palto(char r,char g,char b,long e)
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int i;
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char temparray[768];
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long tc;
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/*
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/*
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for(i=0;i<768;i+=3)
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{
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temparray[i ] =
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@ -2535,7 +2535,7 @@ void palto(char r,char g,char b,long e)
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temparray[i+2] =
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ps[myconnectindex].palette[i+2]+((((long)b-(long)ps[myconnectindex].palette[i+2])*(long)(e&127))>>6);
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}
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*/
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*/
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//setbrightness(ud.brightness>>2,temparray);
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setpalettefade(r,g,b,e&127);
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@ -5847,14 +5847,14 @@ PALONLY:
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if( sector[sect].floorpal && sector[sect].floorpal < numl)
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t->pal = sector[sect].floorpal;
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if(ud.brightskins)
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t->shade = -32; // yes? no?
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if(s->owner == -1) continue;
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if( t->z > hittype[i].floorz && t->xrepeat < 32 )
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t->z = hittype[i].floorz;
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if(ud.brightskins)
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t->shade -= 15;
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break;
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case JIBS1__STATIC:
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@ -5883,9 +5883,6 @@ PALONLY:
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case SCRAP3__STATIC:
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case SCRAP4__STATIC:
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case SCRAP5__STATIC:
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if(hittype[i].picnum == BLIMP && t->picnum == SCRAP1 && s->yvel >= 0)
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t->picnum = s->yvel;
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else t->picnum += T1;
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@ -5902,7 +5899,6 @@ PALONLY:
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break;
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}
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default:
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if( sector[sect].floorpal && sector[sect].floorpal < numl )
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t->pal = sector[sect].floorpal;
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break;
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@ -7137,7 +7133,7 @@ FAKE_F3:
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screencapt = 0;
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if( lastsavedpos >= 0 )
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{
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/* inputloc = strlen(&ud.savegame[lastsavedpos][0]);
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/* inputloc = strlen(&ud.savegame[lastsavedpos][0]);
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current_menu = 360+lastsavedpos;
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probey = lastsavedpos; */
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if(ud.multimode > 1)
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@ -8356,7 +8352,7 @@ void app_main(int argc,char **argv)
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int bpp[] = {32,16,8};
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initprintf("Failure setting video mode %dx%dx%d %s! Attempting safer mode...",
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ScreenWidth,ScreenHeight,ScreenBPP,ScreenMode?"fullscreen":"windowed");
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/* ScreenMode = 0; // JBF: was 2
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/* ScreenMode = 0; // JBF: was 2
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ScreenWidth = 800;
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ScreenHeight = 600; // JBF: was 200
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ScreenBPP = 32; */
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@ -809,7 +809,7 @@ LABELS inputlabels[]= {
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{ "bits", INPUT_BITS, 0, 0 },
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{ "bits2", INPUT_BITS2, 0, 0 },
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{ "", -1, 0, 0 } // END OF LIST
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};
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};
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void skipcomments(void)
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{
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@ -382,7 +382,7 @@ int osdcmd_setvar(const osdfuncparm_t *parm)
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SetGameVarID(i, varval, ps[myconnectindex].i, myconnectindex);
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}
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return OSDCMD_OK;
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}
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}
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int osdcmd_addpath(const osdfuncparm_t *parm)
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{
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