- removed no longer needed parts from input.cpp.

This commit is contained in:
Christoph Oelckers 2019-12-01 11:38:13 +01:00
parent aed05840ae
commit b0a6734915
3 changed files with 1 additions and 81 deletions

View file

@ -56,16 +56,6 @@ extern void I_MenuLeftClear(void);
extern int32_t I_MenuRight(void);
extern void I_MenuRightClear(void);
extern int32_t I_PanelUp(void);
extern void I_PanelUpClear(void);
extern int32_t I_PanelDown(void);
extern void I_PanelDownClear(void);
extern int32_t I_SliderLeft(void);
extern void I_SliderLeftClear(void);
extern int32_t I_SliderRight(void);
extern void I_SliderRightClear(void);
enum EnterTextFlags_t {
INPUT_NUMERIC = 0x00000001,

View file

@ -241,76 +241,6 @@ void I_MenuRightClear(void)
}
int32_t I_PanelUp(void)
{
return
I_MenuUp()
|| I_MenuLeft()
|| inputState.GetKeyStatus(sc_PgUp)
;
}
void I_PanelUpClear(void)
{
I_MenuUpClear();
I_MenuLeftClear();
inputState.ClearKeyStatus(sc_PgUp);
}
int32_t I_PanelDown(void)
{
return
I_MenuDown()
|| I_MenuRight()
|| inputState.GetKeyStatus(sc_PgDn)
|| I_AdvanceTrigger()
;
}
void I_PanelDownClear(void)
{
I_MenuDownClear();
I_MenuRightClear();
inputState.ClearKeyStatus(sc_PgDn);
I_AdvanceTriggerClear();
}
int32_t I_SliderLeft(void)
{
return
I_MenuLeft()
#if !defined EDUKE32_TOUCH_DEVICES
|| mouseInactiveConditional((inputState.MouseGetButtons()&LEFT_MOUSE) && (inputState.MouseGetButtons()&WHEELUP_MOUSE))
#endif
;
}
void I_SliderLeftClear(void)
{
I_MenuLeftClear();
inputState.MouseClearButton(WHEELUP_MOUSE);
}
int32_t I_SliderRight(void)
{
return
I_MenuRight()
#if !defined EDUKE32_TOUCH_DEVICES
|| mouseInactiveConditional((inputState.MouseGetButtons()&LEFT_MOUSE) && (inputState.MouseGetButtons()&WHEELDOWN_MOUSE))
#endif
;
}
void I_SliderRightClear(void)
{
I_MenuRightClear();
inputState.MouseClearButton(WHEELDOWN_MOUSE);
}
int32_t I_EnterText(char *t, int32_t maxlength, int32_t flags)
{
char ch;

View file

@ -478,7 +478,7 @@ void GameInterface::DrawCenteredTextScreen(const DVector2 &origin, const char *t
}
END_DUKE_NS
END_RR_NS
//----------------------------------------------------------------------------
//