mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Lunatic: generalize shadexfog.create_trans() further.
It now accepts a number of tables to create as 3rd arg. The function that create_trans() takes as the 2nd argument is now being passed (r,g,b, R,G,B, tablei, numtables). Rewrite create_additive_trans() in terms of it. Rename create_128_trans() -> create_alpha_trans(). git-svn-id: https://svn.eduke32.com/eduke32@4347 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
1b1cb73e1c
commit
b02aa43036
1 changed files with 54 additions and 42 deletions
|
@ -7,7 +7,11 @@
|
|||
In EDuke32, simply pass this module at the command line.
|
||||
--]]
|
||||
|
||||
local assert = assert
|
||||
local error = error
|
||||
local print = print
|
||||
local printf = printf
|
||||
local type = type
|
||||
|
||||
local bit = require("bit")
|
||||
local math = require("math")
|
||||
|
@ -300,69 +304,77 @@ end
|
|||
|
||||
---------- Blending table tests ----------
|
||||
|
||||
-- shadexfog.create_128_trans(startblendidx [, numtabs])
|
||||
-- shadexfog.create_trans(startblendidx, func [, numtables [, fullbrightsOK]])
|
||||
--
|
||||
-- Creates <numtabs> blending tables of smooth alpha translucency, with
|
||||
-- fractions 1/(2*numtabs), 2/(2*numtabs) ... numtabs/(2*numtabs).
|
||||
-- <numtabs> must be a power of two in [2 .. 128].
|
||||
function shadexfog.create_128_trans(startblendidx, numtabs)
|
||||
if (numtabs == nil) then
|
||||
numtabs = 128
|
||||
else
|
||||
if (type(numtabs) ~= "number" or not (numtabs >= 2 and numtabs <= 128)) then
|
||||
error("invalid argument #2: must be a number in [2 .. 128]", 2)
|
||||
end
|
||||
-- <func>: must be
|
||||
-- rr, gg, bb = f(r, g, b, R, G, B, level, numtables)
|
||||
-- ('level' is the table index, from 1 to <numtables>)
|
||||
-- <numtables>: number of tables to create, from <startblendidx> on. Default: 1
|
||||
function shadexfog.create_trans(startblendidx, func, numtables, fullbrightsOK)
|
||||
numtables = numtables or 1
|
||||
local lastokcol = fullbrightsOK and 255 or 255-16
|
||||
|
||||
if (bit.band(numtabs, numtabs-1) ~= 0) then
|
||||
error("invalid argument #2: must be a power of two", 2)
|
||||
end
|
||||
end
|
||||
|
||||
for alpha=1,numtabs do
|
||||
local f = alpha/(2*numtabs)
|
||||
local F = 1-f
|
||||
|
||||
local tab = engine.blendtab()
|
||||
local tab = engine.blendtab()
|
||||
|
||||
for level=1,numtables do
|
||||
for i=0,255 do
|
||||
local r,g,b = engine.getrgb(i)
|
||||
for j=0,255 do
|
||||
local R,G,B = engine.getrgb(j)
|
||||
|
||||
tab[i][j] = engine.nearcolor(f*r+F*R, f*g+F*G, f*b+F*B)
|
||||
local rr, gg, bb = func(r,g,b, R,G,B, level, numtables)
|
||||
tab[i][j] = engine.nearcolor(rr, gg, bb, lastokcol)
|
||||
end
|
||||
end
|
||||
|
||||
engine.setblendtab(startblendidx + alpha-1, tab)
|
||||
engine.setblendtab(startblendidx + level-1, tab)
|
||||
end
|
||||
end
|
||||
|
||||
-- shadexfog.create_trans(blendidx, func [, fullbrightsOK])
|
||||
local function check_numtables(numtables)
|
||||
if (numtables ~= nil) then
|
||||
if (type(numtables) ~= "number" or not (numtables >= 1 and numtables <= 128)) then
|
||||
error("invalid argument #2: must be a number in [1 .. 128]", 2)
|
||||
end
|
||||
|
||||
if (bit.band(numtables, numtables-1) ~= 0) then
|
||||
error("invalid argument #2: must be a power of two", 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- shadexfog.create_alpha_trans(startblendidx [, numtables [, fullbrightsOK]])
|
||||
--
|
||||
-- <func>: must be
|
||||
-- rr, gg, bb = f(r, g, b, R, G, B)
|
||||
function shadexfog.create_trans(blendidx, func, fullbrightsOK)
|
||||
local tab = engine.blendtab()
|
||||
-- Creates <numtables> blending tables of smooth alpha translucency, with
|
||||
-- fractions 1/(2*numtables), 2/(2*numtables) ... numtables/(2*numtables).
|
||||
-- <numtables> must be a power of two in [1 .. 128].
|
||||
function shadexfog.create_alpha_trans(startblendidx, numtables, fullbrightsOK)
|
||||
check_numtables(numtables)
|
||||
|
||||
for i=0,255 do
|
||||
local r,g,b = engine.getrgb(i)
|
||||
for j=0,255 do
|
||||
local R,G,B = engine.getrgb(j)
|
||||
shadexfog.create_trans(
|
||||
startblendidx,
|
||||
|
||||
local rr, gg, bb = func(r, g, b, R, G, B)
|
||||
tab[i][j] = engine.nearcolor(rr, gg, bb, fullbrightsOK and 255 or 255-16)
|
||||
end
|
||||
end
|
||||
function(r,g,b, R,G,B, alpha, numtabs)
|
||||
local f = alpha/(2*numtabs)
|
||||
local F = 1-f
|
||||
return f*r+F*R, f*g+F*G, f*b+F*B
|
||||
end,
|
||||
|
||||
engine.setblendtab(blendidx, tab)
|
||||
numtables, fullbrightsOK
|
||||
)
|
||||
end
|
||||
|
||||
function shadexfog.create_additive_trans(blendidx)
|
||||
-- shadexfog.create_additive_trans(startblendidx [, numtables [, fullbrightsOK]])
|
||||
function shadexfog.create_additive_trans(startblendidx, numtables, fullbrightsOK)
|
||||
shadexfog.create_trans(
|
||||
blendidx,
|
||||
function(r,g,b,R,G,B)
|
||||
return min(r+R, 63), min(g+G, 63), min(b+B, 63)
|
||||
end
|
||||
startblendidx,
|
||||
|
||||
function(r,g,b, R,G,B, level, numtabs)
|
||||
local f = level/numtabs
|
||||
return min(f*r+R, 63), min(f*g+G, 63), min(f*b+B, 63)
|
||||
end,
|
||||
|
||||
numtables, fullbrightsOK
|
||||
)
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in a new issue