mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-12 11:10:39 +00:00
- defined credits and "help" menu for Shadow Warrior
Credits follows the recent VoidSW change, so the help menu will now take care of the ad screens - provided that someone goes to the console and tries to open it.
This commit is contained in:
parent
90c5ea6acc
commit
af81141f82
1 changed files with 29 additions and 2 deletions
|
@ -380,6 +380,15 @@ ImageScroller "HelpMenu"
|
||||||
ImageItem "TEXTSTORY", 400
|
ImageItem "TEXTSTORY", 400
|
||||||
ImageItem "F1HELP", 401
|
ImageItem "F1HELP", 401
|
||||||
}
|
}
|
||||||
|
ifgame(ShadowWarrior)
|
||||||
|
{
|
||||||
|
// The menu has no default binding, but if someone tries to open it anyway show the cool retro ads that were shipped with the game. :D
|
||||||
|
ImageItem "#5262"
|
||||||
|
ifnotshareware
|
||||||
|
{
|
||||||
|
ImageItem "#5261"
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------------------
|
||||||
|
@ -395,13 +404,19 @@ ImageScroller "HelpMenu"
|
||||||
|
|
||||||
ImageScroller "CreditsMenu"
|
ImageScroller "CreditsMenu"
|
||||||
{
|
{
|
||||||
ifgame(Duke, Nam, WW2GI, Fury)
|
ifgame(Duke, Nam, WW2GI)
|
||||||
{
|
{
|
||||||
ImageItem "CREDITSTEXT1", 990
|
ImageItem "CREDITSTEXT1", 990
|
||||||
ImageItem "CREDITSTEXT2", 991
|
ImageItem "CREDITSTEXT2", 991
|
||||||
ImageItem "CREDITSTEXT3", 992
|
ImageItem "CREDITSTEXT3", 992
|
||||||
animatedtransition
|
animatedtransition
|
||||||
}
|
}
|
||||||
|
ifgame(fury)
|
||||||
|
{
|
||||||
|
// Ion Fury does not have a separate credits menu, so if someone tries to open it anyway, use the same screens as "Help" but start on the one for the credits.
|
||||||
|
ImageItem "F1HELP", 401
|
||||||
|
ImageItem "TEXTSTORY", 400
|
||||||
|
}
|
||||||
ifgame(Redneck)
|
ifgame(Redneck)
|
||||||
{
|
{
|
||||||
// no point putting this into the string table.
|
// no point putting this into the string table.
|
||||||
|
@ -464,6 +479,18 @@ ImageScroller "CreditsMenu"
|
||||||
TextItem "REDNECK RAMPAGE RIDES AGAIN\n(c) 1998 XATRIX ENTERTAINMENT, INC.\n\nREDNECK RAMPAGE RIDES AGAIN\nIS A TRADEMARK OF\nINTERPLAY PRODUCTIONS", 70
|
TextItem "REDNECK RAMPAGE RIDES AGAIN\n(c) 1998 XATRIX ENTERTAINMENT, INC.\n\nREDNECK RAMPAGE RIDES AGAIN\nIS A TRADEMARK OF\nINTERPLAY PRODUCTIONS", 70
|
||||||
animatedtransition
|
animatedtransition
|
||||||
}
|
}
|
||||||
|
ifgame(ShadowWarrior)
|
||||||
|
{
|
||||||
|
ifshareware
|
||||||
|
{
|
||||||
|
ImageItem "#5110"
|
||||||
|
ImageItem "#5112"
|
||||||
|
}
|
||||||
|
ImageItem "#5111"
|
||||||
|
ImageItem "#5118"
|
||||||
|
ImageItem "#4979"
|
||||||
|
ImageItem "#5113"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------------------
|
||||||
|
@ -491,4 +518,4 @@ ListMenu "SaveGameMenu"
|
||||||
Position 0, 40
|
Position 0, 40
|
||||||
Class "SaveMenu" // uses its own implementation
|
Class "SaveMenu" // uses its own implementation
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue