git-svn-id: https://svn.eduke32.com/eduke32@1030 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2008-08-25 10:43:24 +00:00
parent 127bc3fe91
commit af0ad5fb0a
2 changed files with 16 additions and 21 deletions

View File

@ -1077,7 +1077,7 @@ static int increasescriptsize(int size)
else
{
g_ScriptSize = size;
initprintf("Increasing bytecode buffer to %d*%d bytes...\n",g_ScriptSize, sizeof(intptr_t));
initprintf("Increasing bytecode buffer size to %d*%d bytes...\n",g_ScriptSize, sizeof(intptr_t));
}
newscript = (intptr_t *)Brealloc(script, g_ScriptSize * sizeof(intptr_t));

View File

@ -596,15 +596,13 @@ static int osdcmd_setvar(const osdfuncparm_t *parm)
strcpy(varname,parm->parms[1]);
varval = Batol(varname);
for (i=0;i<iGameVarCount;i++)
if (aGameVars[i].szLabel != NULL)
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
i = HASH_find(&gamevarH,varname);
if (i >= 0)
varval=GetGameVarID(i, g_player[myconnectindex].ps->i, myconnectindex);
strcpy(varname,parm->parms[0]);
for (i=0;i<iGameVarCount;i++)
if (aGameVars[i].szLabel != NULL)
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
i = HASH_find(&gamevarH,varname);
if (i >= 0)
SetGameVarID(i, varval, g_player[myconnectindex].ps->i, myconnectindex);
return OSDCMD_OK;
}
@ -623,9 +621,8 @@ static int osdcmd_addlogvar(const osdfuncparm_t *parm)
}
strcpy(varname,parm->parms[0]);
for (i=0;i<iGameVarCount;i++)
if (aGameVars[i].szLabel != NULL)
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
i = HASH_find(&gamevarH,varname);
if (i >= 0)
OSD_Printf("%s = %d\n", varname, GetGameVarID(i, g_player[myconnectindex].ps->i, myconnectindex));
return OSDCMD_OK;
}
@ -653,15 +650,13 @@ static int osdcmd_setactorvar(const osdfuncparm_t *parm)
varval = Batol(parm->parms[2]);
strcpy(varname,parm->parms[2]);
varval = Batol(varname);
for (i=0;i<iGameVarCount;i++)
if (aGameVars[i].szLabel != NULL)
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
i = HASH_find(&gamevarH,varname);
if (i >= 0)
varval=GetGameVarID(i, g_player[myconnectindex].ps->i, myconnectindex);
strcpy(varname,parm->parms[1]);
for (i=0;i<iGameVarCount;i++)
if (aGameVars[i].szLabel != NULL)
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
i = HASH_find(&gamevarH,varname);
if (i >= 0)
SetGameVarID(i, varval, ID, -1);
return OSDCMD_OK;
}