Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.

git-svn-id: https://svn.eduke32.com/eduke32@5817 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2016-08-27 01:39:50 +00:00
parent 9a0a62fdcb
commit ae7fcd43a6
5 changed files with 423 additions and 1167 deletions

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@ -1,10 +1,12 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
Copyright (C) 2016 EDuke32 developers and contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
@ -15,20 +17,8 @@ See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
*/
/**********************************************************************
module: _MIDI.H
author: James R. Dose
date: May 25, 1994
Private header for MIDI.C. Midi song file playback routines.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
//-------------------------------------------------------------------------
#ifndef ___MIDI_H
#define ___MIDI_H
@ -103,11 +93,9 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
#define EMIDI_GeneralMIDI 0
#define EMIDI_AffectsCurrentCard( c, type ) \
( ( ( c ) == EMIDI_ALL_CARDS ) || ( ( c ) == ( type ) ) )
#define EMIDI_AffectsCurrentCard(c, type) (((c) == EMIDI_ALL_CARDS) || ((c) == (type)))
#define EMIDI_NUM_CONTEXTS 7
typedef struct
{
char *pos;
@ -149,134 +137,11 @@ static void _MIDI_ResetTracks( void );
static void _MIDI_AdvanceTick(void);
static void _MIDI_MetaEvent(track *Track);
static void _MIDI_SysEx(track *Track);
static int32_t _MIDI_InterpretControllerInfo( track *Track, int32_t TimeSet,
int32_t channel, int32_t c1, int32_t c2 );
static int32_t _MIDI_InterpretControllerInfo(track *Track, int32_t TimeSet, int32_t channel, int32_t c1, int32_t c2);
static int32_t _MIDI_SendControlChange(int32_t channel, int32_t c1, int32_t c2);
static void _MIDI_SetChannelVolume(int32_t channel, int32_t volume);
static void _MIDI_SendChannelVolumes(void);
static int32_t _MIDI_ProcessNextTick(void);
static void _MIDI_InitEMIDI(void);
/*
if ( c1 == EMIDI_LOOP_START )
{
if ( c2 == 0 )
{
Track->context[ 0 ].loopcount = EMIDI_INFINITE;
}
else
{
Track->context[ 0 ].loopcount = c2;
}
Track->context[ 0 ].pos = Track->pos;
Track->context[ 0 ].loopstart = Track->pos;
Track->context[ 0 ].RunningStatus = Track->RunningStatus;
Track->context[ 0 ].time = _MIDI_Time;
Track->context[ 0 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick;
Track->context[ 0 ].tick = _MIDI_Tick;
Track->context[ 0 ].beat = _MIDI_Beat;
Track->context[ 0 ].measure = _MIDI_Measure;
Track->context[ 0 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure;
Track->context[ 0 ].TicksPerBeat = _MIDI_TicksPerBeat;
Track->context[ 0 ].TimeBase = _MIDI_TimeBase;
break;
}
if ( ( c1 == EMIDI_LOOP_END ) &&
( c2 == EMIDI_END_LOOP_VALUE ) )
{
if ( ( Track->context[ 0 ].loopstart != NULL ) &&
( Track->context[ 0 ].loopcount != 0 ) )
{
if ( Track->context[ 0 ].loopcount != EMIDI_INFINITE )
{
Track->context[ 0 ].loopcount--;
}
Track->pos = Track->context[ 0 ].loopstart;
Track->RunningStatus = Track->context[ 0 ].RunningStatus;
if ( !TimeSet )
{
_MIDI_Time = Track->context[ 0 ].time;
_MIDI_FPSecondsPerTick = Track->context[ 0 ].FPSecondsPerTick;
_MIDI_Tick = Track->context[ 0 ].tick;
_MIDI_Beat = Track->context[ 0 ].beat;
_MIDI_Measure = Track->context[ 0 ].measure;
_MIDI_BeatsPerMeasure = Track->context[ 0 ].BeatsPerMeasure;
_MIDI_TicksPerBeat = Track->context[ 0 ].TicksPerBeat;
_MIDI_TimeBase = Track->context[ 0 ].TimeBase;
TimeSet = TRUE;
}
}
break;
}
if ( c1 == MIDI_MONO_MODE_ON )
{
Track->pos++;
}
if ( ( c1 == MIDI_VOLUME ) && ( !Track->EMIDI_VolumeChange ) )
{
_MIDI_SetChannelVolume( channel, c2 );
break;
}
else if ( ( c1 == EMIDI_VOLUME_CHANGE ) &&
( Track->EMIDI_VolumeChange ) )
{
_MIDI_SetChannelVolume( channel, c2 );
break;
}
if ( ( c1 == EMIDI_PROGRAM_CHANGE ) &&
( Track->EMIDI_ProgramChange ) )
{
_MIDI_Funcs->ProgramChange( channel, MIDI_PatchMap[ c2 & 0x7f ] );
break;
}
if ( c1 == EMIDI_CONTEXT_START )
{
break;
}
if ( c1 == EMIDI_CONTEXT_END )
{
if ( ( Track->currentcontext != _MIDI_Context ) ||
( Track->context[ _MIDI_Context ].pos == NULL )
{
break;
}
Track->currentcontext = _MIDI_Context;
Track->context[ 0 ].loopstart = Track->context[ _MIDI_Context ].loopstart;
Track->context[ 0 ].loopcount = Track->context[ _MIDI_Context ].loopcount;
Track->pos = Track->context[ _MIDI_Context ].pos;
Track->RunningStatus = Track->context[ _MIDI_Context ].RunningStatus;
if ( TimeSet )
{
break;
}
_MIDI_Time = Track->context[ _MIDI_Context ].time;
_MIDI_FPSecondsPerTick = Track->context[ _MIDI_Context ].FPSecondsPerTick;
_MIDI_Tick = Track->context[ _MIDI_Context ].tick;
_MIDI_Beat = Track->context[ _MIDI_Context ].beat;
_MIDI_Measure = Track->context[ _MIDI_Context ].measure;
_MIDI_BeatsPerMeasure = Track->context[ _MIDI_Context ].BeatsPerMeasure;
_MIDI_TicksPerBeat = Track->context[ _MIDI_Context ].TicksPerBeat;
_MIDI_TimeBase = Track->context[ _MIDI_Context ].TimeBase;
TimeSet = TRUE;
break;
}
if ( _MIDI_Funcs->ControlChange )
{
_MIDI_Funcs->ControlChange( channel, c1, c2 );
}
*/
#endif

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@ -1,12 +1,12 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
Copyright (C) 2015 EDuke32 developers
Copyright (C) 2015 Voidpoint, LLC
Copyright (C) 2016 EDuke32 developers and contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
@ -17,18 +17,8 @@ See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**********************************************************************
module: FX_MAN.C
author: James R. Dose
date: March 17, 1994
Device independant sound effect routines.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
//-------------------------------------------------------------------------
#include "compat.h"
#include <stdio.h>
@ -49,11 +39,8 @@ const char *FX_ErrorString(int32_t ErrorNumber)
{
case FX_Warning:
case FX_Error: ErrorString = FX_ErrorString(FX_ErrorCode); break;
case FX_Ok: ErrorString = "Fx ok."; break;
case FX_MultiVocError: ErrorString = MV_ErrorString(MV_Error); break;
default: ErrorString = "Unknown Fx error code."; break;
}

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@ -1,10 +1,12 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
Copyright (C) 2016 EDuke32 developers and contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
@ -15,19 +17,8 @@ See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
*/
/**********************************************************************
module: MIDI.H
author: James R. Dose
date: May 25, 1994
Public header for MIDI.C. Midi song file playback routines.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
//-------------------------------------------------------------------------
#ifndef __MIDI_H
#define __MIDI_H

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@ -1,6 +1,6 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
@ -20,17 +20,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
/**********************************************************************
module: MUSIC.C
author: James R. Dose
date: March 25, 1994
Device independant music playback routines.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include "music.h"
@ -61,7 +50,6 @@ int32_t MUSIC_InitMidi(int32_t card, midifuncs *Funcs, int32_t Address);
#define MUSIC_SetErrorCode(status) MUSIC_ErrorCode = (status);
const char *MUSIC_ErrorString(int32_t ErrorNumber)
{
const char *ErrorString;
@ -69,11 +57,8 @@ const char *MUSIC_ErrorString(int32_t ErrorNumber)
{
case MUSIC_Warning:
case MUSIC_Error: ErrorString = MUSIC_ErrorString(MUSIC_ErrorCode); break;
case MUSIC_Ok: ErrorString = "Music ok."; break;
case MUSIC_MidiError: ErrorString = "Error playing MIDI file."; break;
default: ErrorString = "Unknown Music error code."; break;
}
@ -83,9 +68,6 @@ const char *MUSIC_ErrorString(int32_t ErrorNumber)
int32_t MUSIC_Init(int32_t SoundCard, int32_t Address)
{
for (int i = 0; i < 128; i++)
MIDI_PatchMap[i] = i;
MUSIC_SoundDevice = SoundCard;
return MUSIC_InitMidi(SoundCard, &MUSIC_MidiFunctions, Address);