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- fix3
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@ -541,7 +541,7 @@ void gutsdir_r(spritetype* s, short gtype, short n, short p)
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void movefta_r(void)
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{
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int x, px, py, sx, sy;
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short i, j, p, psect, ssect, nexti;
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short i, j=0, p, psect, ssect, nexti;
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spritetype* s;
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i = headspritestat[STAT_ZOMBIEACTOR];
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