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- interpolate zDelta with higher precision from updated CalcSmoothRatio()
function that returns a double instead of an int.
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parent
61820ddef5
commit
ae2d2c7948
1 changed files with 3 additions and 3 deletions
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@ -773,7 +773,7 @@ void viewDrawScreen(bool sceneonly)
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int cX = gView->pSprite->x;
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int cY = gView->pSprite->y;
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int cZ = gView->zView;
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int zDelta = gView->zWeapon - gView->zView - (12 << 8);
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double zDelta = gView->zWeapon - gView->zView - (12 << 8);
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fix16_t cA = gView->q16ang;
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fix16_t q16horiz = gView->q16horiz;
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fix16_t q16slopehoriz = gView->q16slopehoriz;
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@ -790,7 +790,7 @@ void viewDrawScreen(bool sceneonly)
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cX = interpolate(predictOld.at50, predict.at50, gInterpolate);
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cY = interpolate(predictOld.at54, predict.at54, gInterpolate);
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cZ = interpolate(predictOld.at38, predict.at38, gInterpolate);
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zDelta = interpolate(predictOld.at34, predict.at34, gInterpolate);
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zDelta = finterpolate(predictOld.at34, predict.at34, gInterpolate);
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cA = interpolateangfix16(predictOld.at30, predict.at30, gInterpolate);
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q16horiz = interpolate(predictOld.at24, predict.at24, gInterpolate);
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q16slopehoriz = interpolate(predictOld.at28, predict.at28, gInterpolate);
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@ -805,7 +805,7 @@ void viewDrawScreen(bool sceneonly)
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cX = interpolate(pView->at50, cX, gInterpolate);
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cY = interpolate(pView->at54, cY, gInterpolate);
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cZ = interpolate(pView->at38, cZ, gInterpolate);
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zDelta = interpolate(pView->at34, zDelta, gInterpolate);
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zDelta = finterpolate(pView->at34, zDelta, gInterpolate);
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cA = interpolateangfix16(pView->at30, cA, gInterpolate);
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q16horiz = interpolate(pView->at24, q16horiz, gInterpolate);
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q16slopehoriz = interpolate(pView->at28, q16slopehoriz, gInterpolate);
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