- displayflamethrower

This commit is contained in:
Christoph Oelckers 2020-05-21 00:23:55 +02:00
parent 19b6064129
commit adaaea2951

View file

@ -1345,6 +1345,43 @@ void displayweapon_d(int snum)
//
//---------------------------------------------------------------------------
auto displayflamethrower = [&]()
{
if (sprite[p->i].pal == 1)
pal = 1;
else
{
if (p->cursectnum < 0)
pal = 0;
else
pal = sector[p->cursectnum].floorpal;
}
if (*kb < 1 || sector[p->cursectnum].lotag == 2)
{
hud_drawpal(weapon_xoffset + 210 - (p->look_ang >> 1), looking_arc + 261 - gun_pos, FLAMETHROWER, gs, o, pal);
hud_drawpal(weapon_xoffset + 210 - (p->look_ang >> 1), looking_arc + 261 - gun_pos, FLAMETHROWERPILOT, gs, o, pal);
}
else
{
static const uint8_t cat_frames[] = { 0, 0, 1, 1, 2, 2 };
if (sprite[p->i].pal != 1)
{
weapon_xoffset += krand() & 1;
looking_arc += krand() & 1;
}
gun_pos -= 16;
hud_drawpal(weapon_xoffset + 210 - (p->look_ang >> 1), looking_arc + 261 - gun_pos, FLAMETHROWER + 1, 32, o, pal);
hud_drawpal(weapon_xoffset + 210 - (p->look_ang >> 1), looking_arc + 235 - gun_pos, FLAMETHROWER + 2 + cat_frames[*kb % 6], -32, o, pal);
}
};
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
switch (cw)
{
@ -1400,6 +1437,10 @@ void displayweapon_d(int snum)
if (isWW2GI()) displaygrower_ww();
else displayshrinker();
break;
case FLAMETHROWER_WEAPON:
displayflamethrower();
break;
}
}