diff --git a/source/duke3d/src/actors.cpp b/source/duke3d/src/actors.cpp index 8aa33d900..18257829c 100644 --- a/source/duke3d/src/actors.cpp +++ b/source/duke3d/src/actors.cpp @@ -223,7 +223,7 @@ SKIPWALLCHECK: goto next_sprite; #endif int32_t const spriteDist = pOther->picnum == APLAYER - ? sepdist(pSprite->x - pOther->x, pSprite->y - pOther->y, pSprite->z - (pOther->z - PHEIGHT)) + ? FindDistance3D(pSprite->x - pOther->x, pSprite->y - pOther->y, pSprite->z - (pOther->z - PHEIGHT)) : dist(pSprite, pOther); if (spriteDist >= blastRadius || !cansee(pOther->x, pOther->y, pOther->z - ZOFFSET3, pOther->sectnum, pSprite->x,