diff --git a/source/duke3d/src/game.cpp b/source/duke3d/src/game.cpp index a676d3f3d..a5ce75b27 100644 --- a/source/duke3d/src/game.cpp +++ b/source/duke3d/src/game.cpp @@ -1322,7 +1322,7 @@ int32_t A_InsertSprite(int16_t whatsect,int32_t s_x,int32_t s_y,int32_t s_z,int1 actor[i].ceilingz = actor[s_ow].ceilingz; } - actor[i].actorstayput = actor[i].extra -1; + actor[i].actorstayput = actor[i].extra = -1; #ifdef POLYMER actor[i].lightId = -1; #endif