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SW: Call FunctionKeys from getinput only if the latter is called
from faketimerhandler. This should fix the timing of playing an RTS file's sound and sending the corresponding message.
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1 changed files with 2 additions and 1 deletions
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@ -3502,7 +3502,8 @@ getinput(SW_PACKET *loc, SWBOOL tied)
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SinglePlayInput(pp);
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#endif
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FunctionKeys(pp);
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if (!tied)
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FunctionKeys(pp);
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if (buttonMap.ButtonDown(gamefunc_Toggle_Crosshair))
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{
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