diff --git a/source/sw/src/game.cpp b/source/sw/src/game.cpp index a07b02303..fcbd208ad 100644 --- a/source/sw/src/game.cpp +++ b/source/sw/src/game.cpp @@ -372,7 +372,7 @@ void InitLevel(MapRecord *maprec) } if (!maprec->labelName.CompareNoCase("$outpost") && !maprec->name.CompareNoCase("$TXTS_MAP09")) { - // clear accidental one-sided flag off yet another key card. + // silence a misplaced and *very* annoying ambient sound. if (sprite[442].picnum == ST1 && sprite[442].hitag == 1002 && sprite[442].lotag == 31) sprite[442].lotag = -1; } SECRET_SetMapName(currentLevel->DisplayName(), currentLevel->name);