mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 21:31:03 +00:00
- took care of the automap code.
This was virtually unchanged from JFDuke except for better formatting.
This commit is contained in:
parent
17c9513c98
commit
aaa8ae7306
4 changed files with 426 additions and 430 deletions
|
@ -81,91 +81,91 @@ void checkcommandline()
|
||||||
|
|
||||||
void genspriteremaps(void)
|
void genspriteremaps(void)
|
||||||
{
|
{
|
||||||
int j;
|
int j;
|
||||||
|
|
||||||
auto fr = fileSystem.OpenFileReader("lookup.dat");
|
auto fr = fileSystem.OpenFileReader("lookup.dat");
|
||||||
if (!fr.isOpen())
|
if (!fr.isOpen())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
j = lookups.loadTable(fr);
|
j = lookups.loadTable(fr);
|
||||||
|
|
||||||
if (j < 0)
|
if (j < 0)
|
||||||
{
|
{
|
||||||
if (j == -1)
|
if (j == -1)
|
||||||
Printf("ERROR loading \"lookup.dat\": failed reading enough data.\n");
|
Printf("ERROR loading \"lookup.dat\": failed reading enough data.\n");
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t paldata[768];
|
uint8_t paldata[768];
|
||||||
|
|
||||||
for (j=1; j<=5; j++)
|
for (j=1; j<=5; j++)
|
||||||
{
|
{
|
||||||
if (fr.Read(paldata, 768) != 768)
|
if (fr.Read(paldata, 768) != 768)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (int k = 0; k < 768; k++) // Build uses 6 bit VGA palettes.
|
for (int k = 0; k < 768; k++) // Build uses 6 bit VGA palettes.
|
||||||
paldata[k] = (paldata[k] << 2) | (paldata[k] >> 6);
|
paldata[k] = (paldata[k] << 2) | (paldata[k] >> 6);
|
||||||
|
|
||||||
paletteSetColorTable(j, paldata, j == DREALMSPAL || j == ENDINGPAL, j < DREALMSPAL);
|
paletteSetColorTable(j, paldata, j == DREALMSPAL || j == ENDINGPAL, j < DREALMSPAL);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < 256; i++)
|
for (int i = 0; i < 256; i++)
|
||||||
{
|
{
|
||||||
// swap red and blue channels.
|
// swap red and blue channels.
|
||||||
paldata[i * 3] = GPalette.BaseColors[i].b;
|
paldata[i * 3] = GPalette.BaseColors[i].b;
|
||||||
paldata[i * 3+1] = GPalette.BaseColors[i].g;
|
paldata[i * 3+1] = GPalette.BaseColors[i].g;
|
||||||
paldata[i * 3+2] = GPalette.BaseColors[i].r;
|
paldata[i * 3+2] = GPalette.BaseColors[i].r;
|
||||||
}
|
}
|
||||||
paletteSetColorTable(DRUGPAL, paldata, false, false); // todo: implement this as a shader effect (swap R and B in postprocessing.)
|
paletteSetColorTable(DRUGPAL, paldata, false, false); // todo: implement this as a shader effect (swap R and B in postprocessing.)
|
||||||
|
|
||||||
if (isRR())
|
if (isRR())
|
||||||
{
|
{
|
||||||
uint8_t table[256];
|
uint8_t table[256];
|
||||||
for (j = 0; j < 256; j++)
|
for (j = 0; j < 256; j++)
|
||||||
table[j] = j;
|
table[j] = j;
|
||||||
for (j = 0; j < 32; j++)
|
for (j = 0; j < 32; j++)
|
||||||
table[j] = j + 32;
|
table[j] = j + 32;
|
||||||
|
|
||||||
lookups.makeTable(7, table, 0, 0, 0, 0);
|
lookups.makeTable(7, table, 0, 0, 0, 0);
|
||||||
|
|
||||||
for (j = 0; j < 256; j++)
|
for (j = 0; j < 256; j++)
|
||||||
table[j] = j;
|
table[j] = j;
|
||||||
lookups.makeTable(30, table, 0, 0, 0, 0);
|
lookups.makeTable(30, table, 0, 0, 0, 0);
|
||||||
lookups.makeTable(31, table, 0, 0, 0, 0);
|
lookups.makeTable(31, table, 0, 0, 0, 0);
|
||||||
lookups.makeTable(32, table, 0, 0, 0, 0);
|
lookups.makeTable(32, table, 0, 0, 0, 0);
|
||||||
lookups.makeTable(33, table, 0, 0, 0, 0);
|
lookups.makeTable(33, table, 0, 0, 0, 0);
|
||||||
if (isRRRA())
|
if (isRRRA())
|
||||||
lookups.makeTable(105, table, 0, 0, 0, 0);
|
lookups.makeTable(105, table, 0, 0, 0, 0);
|
||||||
|
|
||||||
int unk = 63;
|
int unk = 63;
|
||||||
for (j = 64; j < 80; j++)
|
for (j = 64; j < 80; j++)
|
||||||
{
|
{
|
||||||
unk--;
|
unk--;
|
||||||
table[j] = unk;
|
table[j] = unk;
|
||||||
table[j + 16] = j - 24;
|
table[j + 16] = j - 24;
|
||||||
}
|
}
|
||||||
table[80] = 80;
|
table[80] = 80;
|
||||||
table[81] = 81;
|
table[81] = 81;
|
||||||
for (j = 0; j < 32; j++)
|
for (j = 0; j < 32; j++)
|
||||||
{
|
{
|
||||||
table[j] = j + 32;
|
table[j] = j + 32;
|
||||||
}
|
}
|
||||||
lookups.makeTable(34, table, 0, 0, 0, 0);
|
lookups.makeTable(34, table, 0, 0, 0, 0);
|
||||||
for (j = 0; j < 256; j++)
|
for (j = 0; j < 256; j++)
|
||||||
table[j] = j;
|
table[j] = j;
|
||||||
for (j = 0; j < 16; j++)
|
for (j = 0; j < 16; j++)
|
||||||
table[j] = j + 129;
|
table[j] = j + 129;
|
||||||
for (j = 16; j < 32; j++)
|
for (j = 16; j < 32; j++)
|
||||||
table[j] = j + 192;
|
table[j] = j + 192;
|
||||||
lookups.makeTable(35, table, 0, 0, 0, 0);
|
lookups.makeTable(35, table, 0, 0, 0, 0);
|
||||||
if (isRRRA())
|
if (isRRRA())
|
||||||
{
|
{
|
||||||
lookups.makeTable(50, nullptr, 12 * 4, 12 * 4, 12 * 4, 0);
|
lookups.makeTable(50, nullptr, 12 * 4, 12 * 4, 12 * 4, 0);
|
||||||
lookups.makeTable(51, nullptr, 12 * 4, 12 * 4, 12 * 4, 0);
|
lookups.makeTable(51, nullptr, 12 * 4, 12 * 4, 12 * 4, 0);
|
||||||
lookups.makeTable(54, lookups.getTable(8), 32 * 4, 32 * 4, 32 * 4, 0);
|
lookups.makeTable(54, lookups.getTable(8), 32 * 4, 32 * 4, 32 * 4, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//---------------------------------------------------------------------------
|
//---------------------------------------------------------------------------
|
||||||
|
@ -176,26 +176,26 @@ void genspriteremaps(void)
|
||||||
|
|
||||||
void FTA(int q, struct player_struct* p)
|
void FTA(int q, struct player_struct* p)
|
||||||
{
|
{
|
||||||
if (hud_messages == 0 || q < 0 || !(p->gm & MODE_GAME))
|
if (hud_messages == 0 || q < 0 || !(p->gm & MODE_GAME))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (p->ftq != q)
|
if (p->ftq != q)
|
||||||
{
|
{
|
||||||
if (q == 13) p->ftq = q;
|
if (q == 13) p->ftq = q;
|
||||||
auto qu = quoteMgr.GetQuote(q);
|
auto qu = quoteMgr.GetQuote(q);
|
||||||
if (p == g_player[screenpeek].ps && qu[0] != '\0')
|
if (p == g_player[screenpeek].ps && qu[0] != '\0')
|
||||||
{
|
{
|
||||||
if (q >= 70 && q <= 72 && hud_messages == 2)
|
if (q >= 70 && q <= 72 && hud_messages == 2)
|
||||||
{
|
{
|
||||||
// Todo: redirect this to a centered message (these are "need a key" messages)
|
// Todo: redirect this to a centered message (these are "need a key" messages)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
int printlevel = hud_messages == 1 ? PRINT_MEDIUM : PRINT_MEDIUM | PRINT_NOTIFY;
|
int printlevel = hud_messages == 1 ? PRINT_MEDIUM : PRINT_MEDIUM | PRINT_NOTIFY;
|
||||||
Printf(printlevel, "%s\n", qu);
|
Printf(printlevel, "%s\n", qu);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
@ -207,57 +207,344 @@ void FTA(int q, struct player_struct* p)
|
||||||
|
|
||||||
void drawbackground(void)
|
void drawbackground(void)
|
||||||
{
|
{
|
||||||
if ((g_player[myconnectindex].ps->gm & MODE_GAME) == 0 && ud.recstat != 2)
|
if ((g_player[myconnectindex].ps->gm & MODE_GAME) == 0 && ud.recstat != 2)
|
||||||
{
|
{
|
||||||
twod->ClearScreen();
|
twod->ClearScreen();
|
||||||
auto tex = tileGetTexture(TILE_MENUSCREEN);
|
auto tex = tileGetTexture(TILE_MENUSCREEN);
|
||||||
PalEntry color = 0xff808080;
|
PalEntry color = 0xff808080;
|
||||||
if (!hud_bgstretch)
|
if (!hud_bgstretch)
|
||||||
DrawTexture(twod, tex, 0, 0, DTA_FullscreenEx, 3, DTA_Color, color, TAG_DONE);
|
DrawTexture(twod, tex, 0, 0, DTA_FullscreenEx, 3, DTA_Color, color, TAG_DONE);
|
||||||
else
|
else
|
||||||
DrawTexture(twod, tex, 0, 0, DTA_VirtualWidth, twod->GetWidth(), DTA_VirtualHeight, twod->GetHeight(), DTA_KeepRatio, true, DTA_Color, color, TAG_DONE);
|
DrawTexture(twod, tex, 0, 0, DTA_VirtualWidth, twod->GetWidth(), DTA_VirtualHeight, twod->GetHeight(), DTA_KeepRatio, true, DTA_Color, color, TAG_DONE);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto tex = tileGetTexture(isRRRA() ? /*TILE_RRTILE*/7629 : TILE_BIGHOLE);
|
auto tex = tileGetTexture(isRRRA() ? /*TILE_RRTILE*/7629 : TILE_BIGHOLE);
|
||||||
if (tex != nullptr && tex->isValid())
|
if (tex != nullptr && tex->isValid())
|
||||||
{
|
{
|
||||||
if (windowxy1.y > 0)
|
if (windowxy1.y > 0)
|
||||||
{
|
{
|
||||||
twod->AddFlatFill(0, 0, twod->GetWidth(), windowxy1.y, tex, false, 1);
|
twod->AddFlatFill(0, 0, twod->GetWidth(), windowxy1.y, tex, false, 1);
|
||||||
}
|
}
|
||||||
if (windowxy2.y + 1 < twod->GetHeight())
|
if (windowxy2.y + 1 < twod->GetHeight())
|
||||||
{
|
{
|
||||||
twod->AddFlatFill(0, windowxy2.y + 1, twod->GetWidth(), twod->GetHeight(), tex, false, 1);
|
twod->AddFlatFill(0, windowxy2.y + 1, twod->GetWidth(), twod->GetHeight(), tex, false, 1);
|
||||||
}
|
}
|
||||||
if (windowxy1.x > 0)
|
if (windowxy1.x > 0)
|
||||||
{
|
{
|
||||||
twod->AddFlatFill(0, windowxy1.y, windowxy1.x, windowxy2.y + 1, tex, false, 1);
|
twod->AddFlatFill(0, windowxy1.y, windowxy1.x, windowxy2.y + 1, tex, false, 1);
|
||||||
}
|
}
|
||||||
if (windowxy2.x + 1 < twod->GetWidth())
|
if (windowxy2.x + 1 < twod->GetWidth())
|
||||||
{
|
{
|
||||||
twod->AddFlatFill(windowxy2.x + 1, windowxy1.y, twod->GetWidth(), windowxy2.y + 1, tex, false, 1);
|
twod->AddFlatFill(windowxy2.x + 1, windowxy1.y, twod->GetWidth(), windowxy2.y + 1, tex, false, 1);
|
||||||
}
|
}
|
||||||
auto vb = tileGetTexture(TILE_VIEWBORDER);
|
auto vb = tileGetTexture(TILE_VIEWBORDER);
|
||||||
auto ve = tileGetTexture(TILE_VIEWBORDER + 1);
|
auto ve = tileGetTexture(TILE_VIEWBORDER + 1);
|
||||||
int x1 = windowxy1.x - 4;
|
int x1 = windowxy1.x - 4;
|
||||||
int y1 = windowxy1.y - 4;
|
int y1 = windowxy1.y - 4;
|
||||||
int x2 = windowxy2.x + 5;
|
int x2 = windowxy2.x + 5;
|
||||||
int y2 = windowxy2.y + 5;
|
int y2 = windowxy2.y + 5;
|
||||||
twod->AddFlatFill(x1, y1, x2, y1 + 4, vb, 5);
|
twod->AddFlatFill(x1, y1, x2, y1 + 4, vb, 5);
|
||||||
twod->AddFlatFill(x1, y2 - 4, x2, y2, vb, 6);
|
twod->AddFlatFill(x1, y2 - 4, x2, y2, vb, 6);
|
||||||
twod->AddFlatFill(x1, y1, x1 + 4, y2, vb, 1);
|
twod->AddFlatFill(x1, y1, x1 + 4, y2, vb, 1);
|
||||||
twod->AddFlatFill(x2 - 4, y1, x2, y2, vb, 3);
|
twod->AddFlatFill(x2 - 4, y1, x2, y2, vb, 3);
|
||||||
twod->AddFlatFill(x1, y1, x1 + 4, y1 + 4, ve, 1);
|
twod->AddFlatFill(x1, y1, x1 + 4, y1 + 4, ve, 1);
|
||||||
twod->AddFlatFill(x2 - 4, y1, x2, y1 + 4, ve, 3);
|
twod->AddFlatFill(x2 - 4, y1, x2, y1 + 4, ve, 3);
|
||||||
twod->AddFlatFill(x1, y2 - 4, x1 + 4, y2, ve, 2);
|
twod->AddFlatFill(x1, y2 - 4, x1 + 4, y2, ve, 2);
|
||||||
twod->AddFlatFill(x2 - 4, y2 - 4, x2, y2, ve, 4);
|
twod->AddFlatFill(x2 - 4, y2 - 4, x2, y2, ve, 4);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// If we got no frame just clear the screen.
|
// If we got no frame just clear the screen.
|
||||||
twod->ClearScreen();
|
twod->ClearScreen();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//---------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
void drawoverheadmap(int cposx, int cposy, int czoom, int cang)
|
||||||
|
{
|
||||||
|
int i, j, k, l, x1, y1, x2, y2, x3, y3, x4, y4, ox, oy, xoff, yoff;
|
||||||
|
int dax, day, cosang, sinang, xspan, yspan, sprx, spry;
|
||||||
|
int xrepeat, yrepeat, z1, z2, startwall, endwall, tilenum, daang;
|
||||||
|
int xvect, yvect, xvect2, yvect2;
|
||||||
|
int p;
|
||||||
|
PalEntry col;
|
||||||
|
walltype* wal, * wal2;
|
||||||
|
spritetype* spr;
|
||||||
|
|
||||||
|
renderSetAspect(65536, 65536);
|
||||||
|
|
||||||
|
xvect = sintable[(-cang) & 2047] * czoom;
|
||||||
|
yvect = sintable[(1536 - cang) & 2047] * czoom;
|
||||||
|
xvect2 = mulscale16(xvect, yxaspect);
|
||||||
|
yvect2 = mulscale16(yvect, yxaspect);
|
||||||
|
|
||||||
|
//Draw red lines
|
||||||
|
for (i = 0; i < numsectors; i++)
|
||||||
|
{
|
||||||
|
if (!gFullMap && !show2dsector[i]) continue;
|
||||||
|
|
||||||
|
startwall = sector[i].wallptr;
|
||||||
|
endwall = sector[i].wallptr + sector[i].wallnum;
|
||||||
|
|
||||||
|
z1 = sector[i].ceilingz;
|
||||||
|
z2 = sector[i].floorz;
|
||||||
|
|
||||||
|
for (j = startwall, wal = &wall[startwall]; j < endwall; j++, wal++)
|
||||||
|
{
|
||||||
|
k = wal->nextwall;
|
||||||
|
if (k < 0) continue;
|
||||||
|
|
||||||
|
if (sector[wal->nextsector].ceilingz == z1 && sector[wal->nextsector].floorz == z2)
|
||||||
|
if (((wal->cstat | wall[wal->nextwall].cstat) & (16 + 32)) == 0) continue;
|
||||||
|
|
||||||
|
if (!gFullMap && !show2dsector[wal->nextsector])
|
||||||
|
{
|
||||||
|
col = PalEntry(170, 170, 170);
|
||||||
|
ox = wal->x - cposx;
|
||||||
|
oy = wal->y - cposy;
|
||||||
|
x1 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
||||||
|
y1 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
||||||
|
|
||||||
|
wal2 = &wall[wal->point2];
|
||||||
|
ox = wal2->x - cposx;
|
||||||
|
oy = wal2->y - cposy;
|
||||||
|
x2 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
||||||
|
y2 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
||||||
|
|
||||||
|
drawlinergb(x1, y1, x2, y2, col);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Draw sprites
|
||||||
|
k = ps[screenpeek].i;
|
||||||
|
for (i = 0; i < numsectors; i++)
|
||||||
|
{
|
||||||
|
if (!gFullMap || !show2dsector[i]) continue;
|
||||||
|
for (j = headspritesect[i]; j >= 0; j = nextspritesect[j])
|
||||||
|
{
|
||||||
|
spr = &sprite[j];
|
||||||
|
|
||||||
|
if (j == k || (spr->cstat & 0x8000) || spr->cstat == 257 || spr->xrepeat == 0) continue;
|
||||||
|
|
||||||
|
col = PalEntry(0, 170, 170);
|
||||||
|
if (spr->cstat & 1) col = PalEntry(170, 0, 170);
|
||||||
|
|
||||||
|
sprx = spr->x;
|
||||||
|
spry = spr->y;
|
||||||
|
|
||||||
|
if ((spr->cstat & 257) != 0) switch (spr->cstat & 48)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
// break;
|
||||||
|
|
||||||
|
ox = sprx - cposx;
|
||||||
|
oy = spry - cposy;
|
||||||
|
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
||||||
|
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||||
|
|
||||||
|
ox = (sintable[(spr->ang + 512) & 2047] >> 7);
|
||||||
|
oy = (sintable[(spr->ang) & 2047] >> 7);
|
||||||
|
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||||
|
y2 = dmulscale16(oy, xvect, ox, yvect);
|
||||||
|
|
||||||
|
x3 = mulscale16(x2, yxaspect);
|
||||||
|
y3 = mulscale16(y2, yxaspect);
|
||||||
|
|
||||||
|
drawlinergb(x1 - x2 + (xdim << 11), y1 - y3 + (ydim << 11),
|
||||||
|
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
||||||
|
drawlinergb(x1 - y2 + (xdim << 11), y1 + x3 + (ydim << 11),
|
||||||
|
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
||||||
|
drawlinergb(x1 + y2 + (xdim << 11), y1 - x3 + (ydim << 11),
|
||||||
|
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 16:
|
||||||
|
if (spr->picnum == TILE_LASERLINE)
|
||||||
|
{
|
||||||
|
x1 = sprx;
|
||||||
|
y1 = spry;
|
||||||
|
tilenum = spr->picnum;
|
||||||
|
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
||||||
|
if ((spr->cstat & 4) > 0) xoff = -xoff;
|
||||||
|
k = spr->ang;
|
||||||
|
l = spr->xrepeat;
|
||||||
|
dax = sintable[k & 2047] * l;
|
||||||
|
day = sintable[(k + 1536) & 2047] * l;
|
||||||
|
l = tilesiz[tilenum].x;
|
||||||
|
k = (l >> 1) + xoff;
|
||||||
|
x1 -= mulscale16(dax, k);
|
||||||
|
x2 = x1 + mulscale16(dax, l);
|
||||||
|
y1 -= mulscale16(day, k);
|
||||||
|
y2 = y1 + mulscale16(day, l);
|
||||||
|
|
||||||
|
ox = x1 - cposx;
|
||||||
|
oy = y1 - cposy;
|
||||||
|
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
||||||
|
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||||
|
|
||||||
|
ox = x2 - cposx;
|
||||||
|
oy = y2 - cposy;
|
||||||
|
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||||
|
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||||
|
|
||||||
|
drawlinergb(x1 + (xdim << 11), y1 + (ydim << 11),
|
||||||
|
x2 + (xdim << 11), y2 + (ydim << 11), col);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 32:
|
||||||
|
tilenum = spr->picnum;
|
||||||
|
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
||||||
|
yoff = tileTopOffset(tilenum) + spr->yoffset;
|
||||||
|
if ((spr->cstat & 4) > 0) xoff = -xoff;
|
||||||
|
if ((spr->cstat & 8) > 0) yoff = -yoff;
|
||||||
|
|
||||||
|
k = spr->ang;
|
||||||
|
cosang = sintable[(k + 512) & 2047];
|
||||||
|
sinang = sintable[k & 2047];
|
||||||
|
xspan = tilesiz[tilenum].x;
|
||||||
|
xrepeat = spr->xrepeat;
|
||||||
|
yspan = tilesiz[tilenum].y;
|
||||||
|
yrepeat = spr->yrepeat;
|
||||||
|
|
||||||
|
dax = ((xspan >> 1) + xoff) * xrepeat;
|
||||||
|
day = ((yspan >> 1) + yoff) * yrepeat;
|
||||||
|
x1 = sprx + dmulscale16(sinang, dax, cosang, day);
|
||||||
|
y1 = spry + dmulscale16(sinang, day, -cosang, dax);
|
||||||
|
l = xspan * xrepeat;
|
||||||
|
x2 = x1 - mulscale16(sinang, l);
|
||||||
|
y2 = y1 + mulscale16(cosang, l);
|
||||||
|
l = yspan * yrepeat;
|
||||||
|
k = -mulscale16(cosang, l);
|
||||||
|
x3 = x2 + k;
|
||||||
|
x4 = x1 + k;
|
||||||
|
k = -mulscale16(sinang, l);
|
||||||
|
y3 = y2 + k;
|
||||||
|
y4 = y1 + k;
|
||||||
|
|
||||||
|
ox = x1 - cposx;
|
||||||
|
oy = y1 - cposy;
|
||||||
|
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
||||||
|
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||||
|
|
||||||
|
ox = x2 - cposx;
|
||||||
|
oy = y2 - cposy;
|
||||||
|
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||||
|
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||||
|
|
||||||
|
ox = x3 - cposx;
|
||||||
|
oy = y3 - cposy;
|
||||||
|
x3 = dmulscale16(ox, xvect, -oy, yvect);
|
||||||
|
y3 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||||
|
|
||||||
|
ox = x4 - cposx;
|
||||||
|
oy = y4 - cposy;
|
||||||
|
x4 = dmulscale16(ox, xvect, -oy, yvect);
|
||||||
|
y4 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||||
|
|
||||||
|
drawlinergb(x1 + (xdim << 11), y1 + (ydim << 11),
|
||||||
|
x2 + (xdim << 11), y2 + (ydim << 11), col);
|
||||||
|
|
||||||
|
drawlinergb(x2 + (xdim << 11), y2 + (ydim << 11),
|
||||||
|
x3 + (xdim << 11), y3 + (ydim << 11), col);
|
||||||
|
|
||||||
|
drawlinergb(x3 + (xdim << 11), y3 + (ydim << 11),
|
||||||
|
x4 + (xdim << 11), y4 + (ydim << 11), col);
|
||||||
|
|
||||||
|
drawlinergb(x4 + (xdim << 11), y4 + (ydim << 11),
|
||||||
|
x1 + (xdim << 11), y1 + (ydim << 11), col);
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Draw white lines
|
||||||
|
for (i = numsectors - 1; i >= 0; i--)
|
||||||
|
{
|
||||||
|
if (!gFullMap && !show2dsector[i]) continue;
|
||||||
|
|
||||||
|
startwall = sector[i].wallptr;
|
||||||
|
endwall = sector[i].wallptr + sector[i].wallnum;
|
||||||
|
|
||||||
|
k = -1;
|
||||||
|
for (j = startwall, wal = &wall[startwall]; j < endwall; j++, wal++)
|
||||||
|
{
|
||||||
|
if (wal->nextwall >= 0) continue;
|
||||||
|
|
||||||
|
if (tilesiz[wal->picnum].x == 0) continue;
|
||||||
|
if (tilesiz[wal->picnum].y == 0) continue;
|
||||||
|
|
||||||
|
if (j == k)
|
||||||
|
{
|
||||||
|
x1 = x2;
|
||||||
|
y1 = y2;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ox = wal->x - cposx;
|
||||||
|
oy = wal->y - cposy;
|
||||||
|
x1 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
||||||
|
y1 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
||||||
|
}
|
||||||
|
|
||||||
|
k = wal->point2;
|
||||||
|
wal2 = &wall[k];
|
||||||
|
ox = wal2->x - cposx;
|
||||||
|
oy = wal2->y - cposy;
|
||||||
|
x2 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
||||||
|
y2 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
||||||
|
|
||||||
|
drawlinergb(x1, y1, x2, y2, PalEntry(170, 170, 170));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
videoSetCorrectedAspect();
|
||||||
|
|
||||||
|
for (p = connecthead; p >= 0; p = connectpoint2[p])
|
||||||
|
{
|
||||||
|
if (ud.scrollmode && p == screenpeek) continue;
|
||||||
|
|
||||||
|
ox = sprite[ps[p].i].x - cposx;
|
||||||
|
oy = sprite[ps[p].i].y - cposy;
|
||||||
|
daang = (sprite[ps[p].i].ang - cang) & 2047;
|
||||||
|
if (p == screenpeek)
|
||||||
|
{
|
||||||
|
ox = 0;
|
||||||
|
oy = 0;
|
||||||
|
daang = 0;
|
||||||
|
}
|
||||||
|
x1 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16);
|
||||||
|
y1 = mulscale(oy, xvect2, 16) + mulscale(ox, yvect2, 16);
|
||||||
|
|
||||||
|
if (p == screenpeek || ud.coop == 1)
|
||||||
|
{
|
||||||
|
if (sprite[ps[p].i].xvel > 16 && ps[p].on_ground)
|
||||||
|
i = TILE_APLAYERTOP + (((int)totalclock >> 4) & 3);
|
||||||
|
else
|
||||||
|
i = TILE_APLAYERTOP;
|
||||||
|
|
||||||
|
j = klabs(ps[p].truefz - ps[p].posz) >> 8;
|
||||||
|
j = mulscale(czoom * (sprite[ps[p].i].yrepeat + j), yxaspect, 16);
|
||||||
|
|
||||||
|
if (j < 22000) j = 22000;
|
||||||
|
else if (j > (65536 << 1)) j = (65536 << 1);
|
||||||
|
|
||||||
|
/*
|
||||||
|
rotatesprite((x1 << 4) + (xdim << 15), (y1 << 4) + (ydim << 15), j,
|
||||||
|
daang, i, sprite[ps[p].i].shade, sprite[ps[p].i].pal,
|
||||||
|
(sprite[ps[p].i].cstat & 2) >> 1, windowx1, windowy1, windowx2, windowy2);
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
END_DUKE_NS
|
END_DUKE_NS
|
||||||
|
|
|
@ -24,6 +24,4 @@ protected:
|
||||||
PalEntry LightForShade(int shade);
|
PalEntry LightForShade(int shade);
|
||||||
};
|
};
|
||||||
|
|
||||||
void drawstatusbar(int snum);
|
|
||||||
|
|
||||||
END_DUKE_NS
|
END_DUKE_NS
|
||||||
|
|
|
@ -1444,8 +1444,6 @@ static void postloadplayer(int32_t savegamep)
|
||||||
FX_SetReverb(0);
|
FX_SetReverb(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//5
|
//5
|
||||||
G_ResetInterpolations();
|
G_ResetInterpolations();
|
||||||
|
|
||||||
|
|
|
@ -41,6 +41,7 @@ BEGIN_DUKE_NS
|
||||||
|
|
||||||
void drawstatusbar_d(int snum);
|
void drawstatusbar_d(int snum);
|
||||||
void drawstatusbar_r(int snum);
|
void drawstatusbar_r(int snum);
|
||||||
|
void drawoverheadmap(int cposx, int cposy, int czoom, int cang);
|
||||||
|
|
||||||
int32_t g_crosshairSum = -1;
|
int32_t g_crosshairSum = -1;
|
||||||
// yxaspect and viewingrange just before the 'main' drawrooms call
|
// yxaspect and viewingrange just before the 'main' drawrooms call
|
||||||
|
@ -222,294 +223,6 @@ static inline void G_MoveClouds(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16_t cang)
|
|
||||||
{
|
|
||||||
int32_t i, j, k, l, x1, y1, x2=0, y2=0, x3, y3, x4, y4, ox, oy, xoff, yoff;
|
|
||||||
int32_t dax, day, cosang, sinang, xspan, yspan, sprx, spry;
|
|
||||||
int32_t xrepeat, yrepeat, z1, z2, startwall, endwall, tilenum, daang;
|
|
||||||
int32_t xvect, yvect, xvect2, yvect2;
|
|
||||||
int16_t p;
|
|
||||||
PalEntry col;
|
|
||||||
uwalltype *wal, *wal2;
|
|
||||||
spritetype *spr;
|
|
||||||
|
|
||||||
int32_t tmpydim = (xdim*5)/8;
|
|
||||||
|
|
||||||
renderSetAspect(65536, divscale16(tmpydim*320, xdim*200));
|
|
||||||
|
|
||||||
xvect = sintable[(-cang)&2047] * czoom;
|
|
||||||
yvect = sintable[(1536-cang)&2047] * czoom;
|
|
||||||
xvect2 = mulscale16(xvect, yxaspect);
|
|
||||||
yvect2 = mulscale16(yvect, yxaspect);
|
|
||||||
|
|
||||||
//Draw red lines
|
|
||||||
for (i=numsectors-1; i>=0; i--)
|
|
||||||
{
|
|
||||||
if (!gFullMap && !show2dsector[i]) continue;
|
|
||||||
|
|
||||||
startwall = sector[i].wallptr;
|
|
||||||
endwall = sector[i].wallptr + sector[i].wallnum;
|
|
||||||
|
|
||||||
z1 = sector[i].ceilingz;
|
|
||||||
z2 = sector[i].floorz;
|
|
||||||
|
|
||||||
for (j=startwall, wal=(uwalltype *)&wall[startwall]; j<endwall; j++, wal++)
|
|
||||||
{
|
|
||||||
k = wal->nextwall;
|
|
||||||
if (k < 0) continue;
|
|
||||||
|
|
||||||
if (sector[wal->nextsector].ceilingz == z1 && sector[wal->nextsector].floorz == z2)
|
|
||||||
if (((wal->cstat|wall[wal->nextwall].cstat)&(16+32)) == 0) continue;
|
|
||||||
|
|
||||||
if (!gFullMap && !show2dsector[wal->nextsector])
|
|
||||||
{
|
|
||||||
|
|
||||||
col = PalEntry(170, 170, 170);
|
|
||||||
ox = wal->x-cposx;
|
|
||||||
oy = wal->y-cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
|
||||||
|
|
||||||
wal2 = (uwalltype *)&wall[wal->point2];
|
|
||||||
ox = wal2->x-cposx;
|
|
||||||
oy = wal2->y-cposy;
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
|
||||||
y2 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
|
||||||
|
|
||||||
drawlinergb(x1, y1, x2, y2, col);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw sprites
|
|
||||||
k = g_player[screenpeek].ps->i;
|
|
||||||
/*if (!FURY)*/ for (i=numsectors-1; i>=0; i--) // todo - make a switchable flag.
|
|
||||||
{
|
|
||||||
if (!gFullMap || !show2dsector[i]) continue;
|
|
||||||
for (j=headspritesect[i]; j>=0; j=nextspritesect[j])
|
|
||||||
{
|
|
||||||
spr = &sprite[j];
|
|
||||||
|
|
||||||
if (j == k || (spr->cstat&0x8000) || spr->cstat == 257 || spr->xrepeat == 0) continue;
|
|
||||||
|
|
||||||
col = PalEntry(0, 170, 170);
|
|
||||||
if (spr->cstat & 1) col = PalEntry(170, 0, 170);
|
|
||||||
|
|
||||||
sprx = spr->x;
|
|
||||||
spry = spr->y;
|
|
||||||
|
|
||||||
if ((spr->cstat&257) != 0) switch (spr->cstat&48)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
// break;
|
|
||||||
|
|
||||||
ox = sprx-cposx;
|
|
||||||
oy = spry-cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = (sintable[(spr->ang+512)&2047]>>7);
|
|
||||||
oy = (sintable[(spr->ang)&2047]>>7);
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y2 = dmulscale16(oy, xvect, ox, yvect);
|
|
||||||
|
|
||||||
x3 = mulscale16(x2, yxaspect);
|
|
||||||
y3 = mulscale16(y2, yxaspect);
|
|
||||||
|
|
||||||
drawlinergb(x1-x2+(xdim<<11), y1-y3+(ydim<<11),
|
|
||||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
|
||||||
drawlinergb(x1-y2+(xdim<<11), y1+x3+(ydim<<11),
|
|
||||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
|
||||||
drawlinergb(x1+y2+(xdim<<11), y1-x3+(ydim<<11),
|
|
||||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 16:
|
|
||||||
if (spr->picnum == TILE_LASERLINE)
|
|
||||||
{
|
|
||||||
x1 = sprx;
|
|
||||||
y1 = spry;
|
|
||||||
tilenum = spr->picnum;
|
|
||||||
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
|
||||||
if ((spr->cstat&4) > 0) xoff = -xoff;
|
|
||||||
k = spr->ang;
|
|
||||||
l = spr->xrepeat;
|
|
||||||
dax = sintable[k&2047]*l;
|
|
||||||
day = sintable[(k+1536)&2047]*l;
|
|
||||||
l = tilesiz[tilenum].x;
|
|
||||||
k = (l>>1)+xoff;
|
|
||||||
x1 -= mulscale16(dax, k);
|
|
||||||
x2 = x1+mulscale16(dax, l);
|
|
||||||
y1 -= mulscale16(day, k);
|
|
||||||
y2 = y1+mulscale16(day, l);
|
|
||||||
|
|
||||||
ox = x1-cposx;
|
|
||||||
oy = y1-cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = x2-cposx;
|
|
||||||
oy = y2-cposy;
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
drawlinergb(x1+(xdim<<11), y1+(ydim<<11),
|
|
||||||
x2+(xdim<<11), y2+(ydim<<11), col);
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 32:
|
|
||||||
tilenum = spr->picnum;
|
|
||||||
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
|
||||||
yoff = tileTopOffset(tilenum) + spr->yoffset;
|
|
||||||
if ((spr->cstat&4) > 0) xoff = -xoff;
|
|
||||||
if ((spr->cstat&8) > 0) yoff = -yoff;
|
|
||||||
|
|
||||||
k = spr->ang;
|
|
||||||
cosang = sintable[(k+512)&2047];
|
|
||||||
sinang = sintable[k&2047];
|
|
||||||
xspan = tilesiz[tilenum].x;
|
|
||||||
xrepeat = spr->xrepeat;
|
|
||||||
yspan = tilesiz[tilenum].y;
|
|
||||||
yrepeat = spr->yrepeat;
|
|
||||||
|
|
||||||
dax = ((xspan>>1)+xoff)*xrepeat;
|
|
||||||
day = ((yspan>>1)+yoff)*yrepeat;
|
|
||||||
x1 = sprx + dmulscale16(sinang, dax, cosang, day);
|
|
||||||
y1 = spry + dmulscale16(sinang, day, -cosang, dax);
|
|
||||||
l = xspan*xrepeat;
|
|
||||||
x2 = x1 - mulscale16(sinang, l);
|
|
||||||
y2 = y1 + mulscale16(cosang, l);
|
|
||||||
l = yspan*yrepeat;
|
|
||||||
k = -mulscale16(cosang, l);
|
|
||||||
x3 = x2+k;
|
|
||||||
x4 = x1+k;
|
|
||||||
k = -mulscale16(sinang, l);
|
|
||||||
y3 = y2+k;
|
|
||||||
y4 = y1+k;
|
|
||||||
|
|
||||||
ox = x1-cposx;
|
|
||||||
oy = y1-cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = x2-cposx;
|
|
||||||
oy = y2-cposy;
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = x3-cposx;
|
|
||||||
oy = y3-cposy;
|
|
||||||
x3 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y3 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
ox = x4-cposx;
|
|
||||||
oy = y4-cposy;
|
|
||||||
x4 = dmulscale16(ox, xvect, -oy, yvect);
|
|
||||||
y4 = dmulscale16(oy, xvect2, ox, yvect2);
|
|
||||||
|
|
||||||
drawlinergb(x1+(xdim<<11), y1+(ydim<<11),
|
|
||||||
x2+(xdim<<11), y2+(ydim<<11), col);
|
|
||||||
|
|
||||||
drawlinergb(x2+(xdim<<11), y2+(ydim<<11),
|
|
||||||
x3+(xdim<<11), y3+(ydim<<11), col);
|
|
||||||
|
|
||||||
drawlinergb(x3+(xdim<<11), y3+(ydim<<11),
|
|
||||||
x4+(xdim<<11), y4+(ydim<<11), col);
|
|
||||||
|
|
||||||
drawlinergb(x4+(xdim<<11), y4+(ydim<<11),
|
|
||||||
x1+(xdim<<11), y1+(ydim<<11), col);
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw white lines
|
|
||||||
for (i=numsectors-1; i>=0; i--)
|
|
||||||
{
|
|
||||||
if (!gFullMap && !show2dsector[i]) continue;
|
|
||||||
|
|
||||||
startwall = sector[i].wallptr;
|
|
||||||
endwall = sector[i].wallptr + sector[i].wallnum;
|
|
||||||
|
|
||||||
k = -1;
|
|
||||||
for (j=startwall, wal=(uwalltype *)&wall[startwall]; j<endwall; j++, wal++)
|
|
||||||
{
|
|
||||||
if (wal->nextwall >= 0) continue;
|
|
||||||
|
|
||||||
if (tilesiz[wal->picnum].x == 0) continue;
|
|
||||||
if (tilesiz[wal->picnum].y == 0) continue;
|
|
||||||
|
|
||||||
if (j == k)
|
|
||||||
{
|
|
||||||
x1 = x2;
|
|
||||||
y1 = y2;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ox = wal->x-cposx;
|
|
||||||
oy = wal->y-cposy;
|
|
||||||
x1 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
|
||||||
y1 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
|
||||||
}
|
|
||||||
|
|
||||||
k = wal->point2;
|
|
||||||
wal2 = (uwalltype *)&wall[k];
|
|
||||||
ox = wal2->x-cposx;
|
|
||||||
oy = wal2->y-cposy;
|
|
||||||
x2 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
|
||||||
y2 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
|
||||||
|
|
||||||
drawlinergb(x1, y1, x2, y2, PalEntry(170, 170, 170));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
videoSetCorrectedAspect();
|
|
||||||
|
|
||||||
for (TRAVERSE_CONNECT(p))
|
|
||||||
{
|
|
||||||
if (ud.scrollmode && p == screenpeek) continue;
|
|
||||||
|
|
||||||
DukePlayer_t const * const pPlayer = g_player[p].ps;
|
|
||||||
uspritetype const * const pSprite = (uspritetype const *)&sprite[pPlayer->i];
|
|
||||||
|
|
||||||
ox = pSprite->x - cposx;
|
|
||||||
oy = pSprite->y - cposy;
|
|
||||||
daang = (pSprite->ang - cang) & 2047;
|
|
||||||
if (p == screenpeek)
|
|
||||||
{
|
|
||||||
ox = 0;
|
|
||||||
oy = 0;
|
|
||||||
daang = 0;
|
|
||||||
}
|
|
||||||
x1 = mulscale16(ox, xvect) - mulscale16(oy, yvect);
|
|
||||||
y1 = mulscale16(oy, xvect2) + mulscale16(ox, yvect2);
|
|
||||||
|
|
||||||
if (p == screenpeek || GTFLAGS(GAMETYPE_OTHERPLAYERSINMAP))
|
|
||||||
{
|
|
||||||
if (pSprite->xvel > 16 && pPlayer->on_ground)
|
|
||||||
i = TILE_APLAYERTOP+(((int32_t) totalclock>>4)&3);
|
|
||||||
else
|
|
||||||
i = TILE_APLAYERTOP;
|
|
||||||
|
|
||||||
//i = VM_OnEventWithReturn(EVENT_DISPLAYOVERHEADMAPPLAYER, pPlayer->i, p, i);
|
|
||||||
|
|
||||||
if (i < 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
j = klabs(pPlayer->truefz - pPlayer->pos.z) >> 8;
|
|
||||||
j = mulscale16(czoom * (pSprite->yrepeat + j), yxaspect);
|
|
||||||
|
|
||||||
if (j < 22000) j = 22000;
|
|
||||||
else if (j > (65536<<1)) j = (65536<<1);
|
|
||||||
|
|
||||||
rotatesprite_win((x1<<4)+(xdim<<15), (y1<<4)+(ydim<<15), j, daang, i, pSprite->shade,
|
|
||||||
P_GetOverheadPal(pPlayer), 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
FString G_PrintCoords(int32_t snum)
|
FString G_PrintCoords(int32_t snum)
|
||||||
{
|
{
|
||||||
|
@ -777,7 +490,7 @@ void G_DisplayRest(int32_t smoothratio)
|
||||||
drawbackground();
|
drawbackground();
|
||||||
renderDrawMapView(cposx, cposy, pp->zoom, cang);
|
renderDrawMapView(cposx, cposy, pp->zoom, cang);
|
||||||
}
|
}
|
||||||
G_DrawOverheadMap(cposx, cposy, pp->zoom, cang);
|
drawoverheadmap(cposx, cposy, pp->zoom, cang);
|
||||||
|
|
||||||
restoreinterpolations();
|
restoreinterpolations();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue