- Condition type update (WIP)

- IncDec type update (can iterate multiple data fields)
- Fix compile warning (?)
This commit is contained in:
NoOneBlood 2020-03-05 23:46:05 +03:00 committed by Christoph Oelckers
parent 86278fc79c
commit aa5b7033de
2 changed files with 228 additions and 125 deletions

View file

@ -315,11 +315,12 @@ void nnExtInitModernStuff(bool bSaveLoad) {
pXSprite->Sight = pXSprite->Impact = pXSprite->Touch = false; pXSprite->Sight = pXSprite->Impact = pXSprite->Touch = false;
pXSprite->Proximity = pXSprite->Push = pXSprite->Vector = false; pXSprite->Proximity = pXSprite->Push = pXSprite->Vector = false;
pXSprite->triggerOff = true; pXSprite->triggerOn = false; pXSprite->triggerOff = true; pXSprite->triggerOn = false;
//if (pXSprite->waitTime <= 0) pXSprite->waitTime = 1;
pXSprite->restState = 0; pXSprite->restState = 0;
changespritestat(pSprite->index, kStatModernCondition); changespritestat(pSprite->index, kStatModernCondition);
pSprite->cstat &= ~CSTAT_SPRITE_BLOCK; pSprite->cstat &= ~CSTAT_SPRITE_BLOCK;
pSprite->cstat |= CSTAT_SPRITE_INVISIBLE; pSprite->cstat |= CSTAT_SPRITE_INVISIBLE;
} else {
actPostSprite(pSprite->index, kStatFree);
} }
break; break;
} }
@ -1947,6 +1948,19 @@ void useSeqSpawnerGen(XSPRITE* pXSource, int objType, int index) {
} }
} }
bool condOrw(XSPRITE* pXSprite, int objType, int objIndex) {
pXSprite->targetX = objType;
pXSprite->targetY = objIndex;
// means that obj was overwritten and no more allowed!
return false;
}
bool condCmp(int val, int min, int max = 0, bool rvrs = false) {
bool retn = (max == 0) ? (val == min) : (val >= min && val <= max);
return (!rvrs) ? retn : !retn;
}
bool valueIsBetween(int val, int min, int max) { bool valueIsBetween(int val, int min, int max) {
return (val > min && val < max); return (val > min && val < max);
} }
@ -1983,10 +1997,6 @@ void modernTypeSendCommand(int nSprite, int destChannel, COMMAND_ID command) {
} }
} }
bool pointingAt(XSPRITE* pXSource, int destType) {
return true;
}
// this function used by various new modern types. // this function used by various new modern types.
void modernTypeTrigger(int destObjType, int destObjIndex, EVENT event) { void modernTypeTrigger(int destObjType, int destObjIndex, EVENT event) {
@ -2426,6 +2436,7 @@ bool modernTypeOperateSprite(int nSprite, spritetype* pSprite, XSPRITE* pXSprite
break; break;
case kCmdOn: case kCmdOn:
if (!pXSprite->state) SetSpriteState(nSprite, pXSprite, 1); if (!pXSprite->state) SetSpriteState(nSprite, pXSprite, 1);
if (IsPlayerSprite(pSprite)) break;
switch (pXSprite->aiState->stateType) { switch (pXSprite->aiState->stateType) {
case kAiStateIdle: case kAiStateIdle:
case kAiStateGenIdle: case kAiStateGenIdle:
@ -2446,27 +2457,26 @@ bool modernTypeOperateSprite(int nSprite, spritetype* pSprite, XSPRITE* pXSprite
default: default:
return false; // no modern type found to work with, go normal OperateSprite(); return false; // no modern type found to work with, go normal OperateSprite();
case kModernCondition: { case kModernCondition: {
//////// WIP /////////////////////////////////////////
if (pXSprite->isTriggered) return true; if (pXSprite->isTriggered) return true;
int objType = event.type; int objIndex = event.index; int objType = event.type; int objIndex = event.index;
// this condition works as callback
//if (pSprite->flags & kModernTypeFlag2) {
//}
if (pXSprite->state == 0) { if (pXSprite->state == 0) {
pXSprite->targetX = objType; pXSprite->targetY = objIndex; pXSprite->targetX = objType; pXSprite->targetY = objIndex;
if (pXSprite->waitTime > 0 && (objType != OBJ_SPRITE || (objType == OBJ_SPRITE && sprite[objIndex].type != kModernCondition))) { if (pXSprite->waitTime > 0 && (objType != OBJ_SPRITE || sprite[objIndex].type != kModernCondition)) {
viewSetSystemMessage("POST IT!"); //viewSetSystemMessage("POST IT!");
pXSprite->state = 1; pXSprite->state = 1;
evPost(nSprite, 3, (pXSprite->waitTime <= 0) ? 0 : (pXSprite->waitTime * 120) / 10, kCmdRepeat); evPost(nSprite, 3, (pXSprite->waitTime <= 0) ? 0 : (pXSprite->waitTime * 120) / 10, kCmdRepeat);
return true; return true;
} else { } else {
viewSetSystemMessage(">> SUB-CONDITION!"); //viewSetSystemMessage(">> SUB-CONDITION!");
} }
} else if (event.cmd != kCmdRepeat) { } else if (event.cmd != kCmdRepeat) {
viewSetSystemMessage(">> TIMEOUT!"); //viewSetSystemMessage(">> TIMEOUT!");
if (pXSprite->Interrutable) {
evKill(nSprite, 3);
pXSprite->state = 0;
}
return true; return true;
} else { } else {
evKill(nSprite, 3); evKill(nSprite, 3);
@ -2478,83 +2488,169 @@ bool modernTypeOperateSprite(int nSprite, spritetype* pSprite, XSPRITE* pXSprite
objIndex = xsprite[sprite[objIndex].extra].targetY; objIndex = xsprite[sprite[objIndex].extra].targetY;
} }
bool ok = false; int cond = pXSprite->data1; bool rvrs = ((pSprite->flags & kModernTypeFlag1));
bool ok = false; bool orw = (pXSprite->command == kCmdNumberic); int var = -1;
spritetype* pSpr = NULL; sectortype* pSect = NULL; walltype* pWall = NULL; spritetype* pSpr = NULL; sectortype* pSect = NULL; walltype* pWall = NULL;
XSPRITE* pXSpr = NULL; XSECTOR* pXSect = NULL; XWALL* pXWall = NULL; XSPRITE* pXSpr = NULL; XSECTOR* pXSect = NULL; XWALL* pXWall = NULL;
int arg1 = pXSprite->data2; int arg2 = pXSprite->data3; int arg3 = pXSprite->data4;
//viewSetSystemMessage("CHECK IT (CONDITION: %d)!", pXSprite->data1);
viewSetSystemMessage("CHECK IT (CONDITION: %d)!", pXSprite->data1); // 100 - 200: universal conditions // 200 - 300: wall specific conditions
switch (pXSprite->data1) { // 300 - 400: sector specific conditions // 500 - 600: sprite specific conditions
case 9: // is required type? switch (cond) {
case 253: // is a sector? case 100: // type is in range?
case 254: // is a wall? switch (objType) {
case 255: // is a sprite? case OBJ_SECTOR:
if ((objType == OBJ_SPRITE) && ((pXSprite->data1 == 255) ^ (sprite[objIndex].type == pXSprite->data2))) ok = true; ok = condCmp(sector[objIndex].type, arg1, arg2, rvrs);
else if ((objType == OBJ_SECTOR) && ((pXSprite->data1 == 253) ^ (sector[objIndex].type == pXSprite->data2))) ok = true; break;
else if ((objType == OBJ_WALL) && ((pXSprite->data1 == 254) ^ (wall[objIndex].type == pXSprite->data2))) ok = true; case OBJ_SPRITE:
ok = condCmp((sprite[objIndex].type != kThingBloodChunks) ? sprite[objIndex].type : sprite[objIndex].inittype, arg1, arg2, rvrs);
break;
case OBJ_WALL:
ok = condCmp(wall[objIndex].type, arg1, arg2, rvrs);
break;
}
break; break;
case 101: ok = condCmp(event.cmd, arg1, arg2, rvrs); break; // this codition received specified command?
case 110: ok = (objType == OBJ_SECTOR); break; // is a sector?
case 120: ok = (objType == OBJ_WALL); break; // is a wall?
case 130: ok = (objType == OBJ_SPRITE); break; // is a sprite?
default: default:
switch (objType) { switch (objType) {
case OBJ_WALL:
if (!condCmp(cond, 200, 300, false)) break;
pWall = &wall[objIndex]; pXWall = (xwallRangeIsFine(pWall->extra)) ? &xwall[pWall->extra] : NULL;
switch (cond) {
case 200: ok = condCmp(objIndex, arg1, arg2, rvrs); break;
case 211: ok = condCmp(sectorofwall(objIndex), arg1, arg2, rvrs); break;
}
break;
case OBJ_SECTOR:
if (!condCmp(cond, 300, 400, false)) break;
pSect = &sector[objIndex]; pXSect = (xsectRangeIsFine(pSect->extra)) ? &xsector[pSect->extra] : NULL;
switch (cond) {
case 300: ok = (condCmp(objIndex, arg1, arg2, rvrs)); break;
case 310: // required sprite type is in current sector?
for (var = headspritesect[objIndex]; var >= 0; var = nextspritesect[var]) {
if ((ok = condCmp(sprite[var].type, arg1, arg2, rvrs)) != false) {
if (orw) orw = condOrw(pXSprite, OBJ_SPRITE, var);
break;
}
}
break;
case 311: ok = ((pXSect && pXSect->Underwater) ^ rvrs); break;
}
break;
case OBJ_SPRITE: case OBJ_SPRITE:
pSpr = &sprite[objIndex]; if (xspriRangeIsFine(pSpr->extra)) pXSpr = &xsprite[pSpr->extra]; if (!condCmp(cond, 500, 600, false)) break;
switch (pXSprite->data1) { pSpr = &sprite[objIndex]; pXSpr = (xspriRangeIsFine(pSpr->extra)) ? &xsprite[pSpr->extra] : NULL;
case 4: ok = (pSpr->sectnum == pXSprite->data2); break; // stays in required sector? switch (cond) {
case 10: ok = (IsDudeSprite(pSpr) || (pSpr->inittype >= kDudeBase && pSpr->inittype < kDudeMax)); break; // is dude? case 500: ok = condCmp(objIndex, arg1, arg2, rvrs); break; // index in range?
case 20: ok = (IsPlayerSprite(pSpr) || (pSpr->inittype >= kDudePlayer1 && pSpr->inittype <= kDudePlayer8)); break; // is player? case 501: ok = condCmp(pSpr->statnum, arg1, arg2, rvrs); break;
case 30: ok = (pSpr->type >= kThingBase && pSpr->type < kThingMax); break; // is a thing? case 502: ok = condCmp((!arg3) ? pSpr->xrepeat : pSpr->xoffset, arg1, arg2, rvrs); break;
case 45: ok = (pSpr->xrepeat == pXSprite->data2); break; case 503: ok = condCmp((!arg3) ? pSpr->yrepeat : pSpr->yoffset, arg1, arg2, rvrs); break;
case 46: ok = (pSpr->yrepeat == pXSprite->data2); break; case 504: ok = condCmp(pSpr->pal, arg1, arg2, rvrs); break;
default: case 505: ok = condCmp(pSpr->ang, arg1, arg2, rvrs); break;
if (!pXSpr) { case 506: ok = condCmp(pSpr->flags, arg1, arg2, rvrs); break;
switch (pXSprite->data1) { case 507: ok = condCmp(pSpr->cstat, arg1, arg2, rvrs); break;
case 2: ok = true; break; case 508:
if ((ok = condCmp(pSpr->owner, arg1, arg2, rvrs)) != false && orw)
orw = condOrw(pXSprite, OBJ_SPRITE, pSpr->owner);
break;
case 509: ok = condCmp(pSpr->shade, arg1, arg2, rvrs); break;
case 510: // stays in required sector?
if ((ok = condCmp(pSpr->sectnum, arg1, arg2, rvrs)) != false && orw)
orw = condOrw(pXSprite, OBJ_SECTOR, pSpr->sectnum);
break;
case 511: ok = condCmp(pSpr->clipdist, arg1, arg2, rvrs); break;
case 512: ok = (xvel[pSpr->index] || yvel[pSpr->index] || zvel[pSpr->index]); break;
case 513: ok = xvel[pSpr->index]; break;
case 514: ok = yvel[pSpr->index]; break;
case 515: ok = zvel[pSpr->index]; break;
// 516
// 517
// 518
case 519:
if ((ok = spriteIsUnderwater(pSpr)) != false && orw)
orw = condOrw(pXSprite, OBJ_SECTOR, pSpr->sectnum);
break;
default:
if (pXSpr) {
switch (cond) {
case 520: // hp in a range?
ok = (arg1 <= 0 && arg2 <= 0 && pSpr->type == kThingBloodChunks) ? true : condCmp(pXSpr->health, arg1, arg2, rvrs);
break;
case 521: ok = condCmp(pXSpr->data1, arg1, arg2, rvrs); break;
case 522: ok = condCmp(pXSpr->data2, arg1, arg2, rvrs); break;
case 523: ok = condCmp(pXSpr->data3, arg1, arg2, rvrs); break;
case 524: ok = condCmp(pXSpr->data4, arg1, arg2, rvrs); break;
// 525
// 526
// 527
// 528
// 529
case 530: // touching floor of sector?
if ((ok = ((gSpriteHit[pSpr->extra].florhit & 0xc000) == 0x4000)) != false && orw)
orw = condOrw(pXSprite, OBJ_SECTOR, gSpriteHit[pSpr->extra].florhit & 0x3fff);
break;
case 531: // touching ceil of sector?
if ((ok = ((gSpriteHit[pSpr->extra].ceilhit & 0xc000) == 0x4000)) != false && orw)
orw = condOrw(pXSprite, OBJ_SECTOR, gSpriteHit[pSpr->extra].florhit & 0x3fff);
break;
case 532: // touching walls of sector?
if ((ok = ((gSpriteHit[pSpr->extra].hit & 0xc000) == 0x8000)) != false && orw)
orw = condOrw(pXSprite, OBJ_WALL, gSpriteHit[pSpr->extra].hit & 0x3fff);
break;
case 533: // touching another sprite?
if ((ok = ((gSpriteHit[pSpr->extra].florhit & 0xc000) == 0xc000)) != false) var = gSpriteHit[pSpr->extra].florhit & 0x3fff;
else if ((ok = ((gSpriteHit[pSpr->extra].hit & 0xc000) == 0xc000)) != false) var = gSpriteHit[pSpr->extra].hit & 0x3fff;
else if ((ok = ((gSpriteHit[pSpr->extra].ceilhit & 0xc000) == 0xc000)) != false) var = gSpriteHit[pSpr->extra].ceilhit & 0x3fff;
if (!ok) {
// check if some sprite touching current
for (int i = headspritestat[kStatDude]; i >= 0; i = nextspritestat[i]) {
if (!spriRangeIsFine(xsprite[i].reference)) continue;
int extra = sprite[xsprite[i].reference].extra;
if ((ok = ((gSpriteHit[extra].florhit & 0xc000) == 0xc000)) != false) var = gSpriteHit[extra].florhit & 0x3fff;
else if ((ok = ((gSpriteHit[extra].hit & 0xc000) == 0xc000)) != false) var = gSpriteHit[extra].hit & 0x3fff;
else if ((ok = ((gSpriteHit[extra].ceilhit & 0xc000) == 0xc000)) != false) var = gSpriteHit[extra].ceilhit & 0x3fff;
if (ok && var == pSpr->index) break;
}
}
if (ok && orw) orw = condOrw(pXSprite, OBJ_SPRITE, var);
break;
// 560 - 580: player specific conditions
// 590 - 599: misc
case 596:
if ((ok = condCmp(pXSpr->burnTime, arg1, (arg2 > 0) ? arg2 : 32767, rvrs)) != false && orw)
orw = condOrw(pXSprite, OBJ_SPRITE, pXSpr->burnSource);
break;
//case 597: hitscan
// arg1 = objType
// arg2 = index range
// arg3 = approxDist
case 598: ok = pXSpr->locked;
case 599: ok = condCmp(getSpriteMassBySize(pSpr), arg1, arg2, rvrs); break; // mass of the sprite in a range?
}
} else {
switch (cond) {
case 520: case 599: ok = (arg1 <= 0 && arg2 <= 0); break;
}
} }
} else { break;
switch (pXSprite->data1) { }
case 1: ok = (pXSpr->health > 0 && pSpr->type != kThingBloodChunks); break; // is alive? break;
case 2: ok = (pXSpr->health <= 0 || pSpr->type == kThingBloodChunks); break; // is dead? }
case 3: ok = (pXSpr->health >= pXSprite->data2 && pXSpr->health <= pXSprite->data3); break; // is hp in a range? break;
case 51: ok = (pXSpr->data1 == pXSprite->data2); break;
case 52: ok = (pXSpr->data2 == pXSprite->data2); break;
case 53: ok = (pXSpr->data3 == pXSprite->data2); break;
case 54: ok = (pXSpr->data4 == pXSprite->data2); break;
}
}
break;
}
break;
case OBJ_SECTOR:
if (!xsectRangeIsFine(sector[objIndex].extra)) return true;
pSect = &sector[objIndex]; pXSect = &xsector[pSect->extra];
switch (pXSprite->data1) {
case 51: ok = (pXSect->data == pXSprite->data2); break;
case 40: // required sprite type and quantity is in current sector?
for (int nSprite = headspritesect[objIndex], cnt = 0; nSprite >= 0; nSprite = nextspritesect[nSprite]) {
if ((sprite[nSprite].type == pXSprite->data2)
&& ((ok = (++cnt >= ClipLow(pXSprite->data3, 1))) != false)) break;
}
break;
case 41: break; // slope angle of ceil
case 42: break; // slope angle of floor
case 43: break; // parallaxed ceil?
case 44: break; // parallaxed floor?
}
/// WIP
break;
case OBJ_WALL:
if (!xwallRangeIsFine(wall[objIndex].extra)) return true;
pWall = &wall[objIndex]; pXWall = &xwall[pWall->extra];
/// WIP
break;
}
break;
} }
if (ok ^ (pSprite->flags & kModernTypeFlag1)) {
viewSetSystemMessage("TRIGGER IT!");
if (pXSprite->triggerOnce) pXSprite->isTriggered;
evSend(nSprite, 3, pXSprite->txID, (COMMAND_ID)pXSprite->command);
} if (!ok) return true;
//viewSetSystemMessage("TRIGGER IT! (%d)", cond);
if (orw) orw = condOrw(pXSprite, objType, objIndex);
if (pXSprite->triggerOnce) pXSprite->isTriggered;
evSend(nSprite, 3, pXSprite->txID, (COMMAND_ID)pXSprite->command);
return true; return true;
} }
// add linking for path markers and stacks // add linking for path markers and stacks
@ -2734,7 +2830,7 @@ bool modernTypeOperateSprite(int nSprite, spritetype* pSprite, XSPRITE* pXSprite
break; break;
} }
if (pXSprite->txID > 0 && pXSprite->data1 > 0 && pXSprite->data1 <= 4) { if (pXSprite->txID > 0 /*&& pXSprite->data1 > 0 && pXSprite->data1 <= 4*/) {
modernTypeSendCommand(nSprite, pXSprite->txID, (COMMAND_ID)pXSprite->command); modernTypeSendCommand(nSprite, pXSprite->txID, (COMMAND_ID)pXSprite->command);
if (pXSprite->busyTime > 0) evPost(nSprite, 3, pXSprite->busyTime, kCmdRepeat); if (pXSprite->busyTime > 0) evPost(nSprite, 3, pXSprite->busyTime, kCmdRepeat);
} }
@ -3247,62 +3343,63 @@ void useSoundGen(spritetype* pSource, XSPRITE* pXSource) {
} }
void useIncDecGen(XSPRITE* pXSource, short objType, int objIndex) { void useIncDecGen(XSPRITE* pXSource, short objType, int objIndex) {
int data = getDataFieldOfObject(objType, objIndex, pXSource->data1); char buffer[5]; int data = -65535; short tmp = 0; int dataIndex = 0;
if (data == -65535) return; sprintf(buffer, "%d", abs(pXSource->data1)); int len = strlen(buffer);
spritetype* pSource = &sprite[pXSource->reference]; for (int i = 0; i < len; i++) {
if (pXSource->data2 < pXSource->data3) { dataIndex = (buffer[i] - 52) + 4;
if ((data = getDataFieldOfObject(objType, objIndex, dataIndex)) == -65535) {
consoleSysMsg("\nWrong index of data (%c) for IncDec Gen #%d! Only 1, 2, 3 and 4 indexes allowed!\n", buffer[i], objIndex);
continue;
}
spritetype* pSource = &sprite[pXSource->reference];
if (pXSource->data2 < pXSource->data3) {
if (data < pXSource->data2) data = pXSource->data2; data = ClipRange(data, pXSource->data2, pXSource->data3);
if (data > pXSource->data3) data = pXSource->data3; if ((data += pXSource->data4) >= pXSource->data3) {
switch (pSource->flags) {
if ((data += pXSource->data4) >= pXSource->data3) {
switch (pSource->flags) {
case kModernTypeFlag0: case kModernTypeFlag0:
case kModernTypeFlag1: case kModernTypeFlag1:
if (data > pXSource->data3) data = pXSource->data3; if (data > pXSource->data3) data = pXSource->data3;
break; break;
case kModernTypeFlag2: { case kModernTypeFlag2:
if (data > pXSource->data3) data = pXSource->data3; if (data > pXSource->data3) data = pXSource->data3;
if (!incDecGoalValueIsReached(pXSource)) break; if (!incDecGoalValueIsReached(pXSource)) break;
short tmp = pXSource->data3; tmp = pXSource->data3;
pXSource->data3 = pXSource->data2; pXSource->data3 = pXSource->data2;
pXSource->data2 = tmp; pXSource->data2 = tmp;
}
break; break;
case kModernTypeFlag3: case kModernTypeFlag3:
if (data > pXSource->data3) data = pXSource->data2; if (data > pXSource->data3) data = pXSource->data2;
break; break;
}
} }
}
} else if (pXSource->data2 > pXSource->data3) { } else if (pXSource->data2 > pXSource->data3) {
if (data > pXSource->data2) data = pXSource->data2; data = ClipRange(data, pXSource->data3, pXSource->data2);
if (data < pXSource->data3) data = pXSource->data3; if ((data -= pXSource->data4) <= pXSource->data3) {
switch (pSource->flags) {
if ((data -= pXSource->data4) <= pXSource->data3) {
switch (pSource->flags) {
case kModernTypeFlag0: case kModernTypeFlag0:
case kModernTypeFlag1: case kModernTypeFlag1:
if (data < pXSource->data3) data = pXSource->data3; if (data < pXSource->data3) data = pXSource->data3;
break; break;
case kModernTypeFlag2: { case kModernTypeFlag2:
if (data < pXSource->data3) data = pXSource->data3; if (data < pXSource->data3) data = pXSource->data3;
if (!incDecGoalValueIsReached(pXSource)) break; if (!incDecGoalValueIsReached(pXSource)) break;
short tmp = pXSource->data3; tmp = pXSource->data3;
pXSource->data3 = pXSource->data2; pXSource->data3 = pXSource->data2;
pXSource->data2 = tmp; pXSource->data2 = tmp;
}
break; break;
case kModernTypeFlag3: case kModernTypeFlag3:
if (data < pXSource->data3) data = pXSource->data2; if (data < pXSource->data3) data = pXSource->data2;
break; break;
}
} }
} }
}
setDataValueOfObject(objType, objIndex, pXSource->data1, data); setDataValueOfObject(objType, objIndex, dataIndex, data);
}
} }
@ -3962,27 +4059,34 @@ bool setDataValueOfObject(int objType, int objIndex, int dataIndex, int value) {
// this function checks if all TX objects have the same value // this function checks if all TX objects have the same value
bool incDecGoalValueIsReached(XSPRITE* pXSprite) { bool incDecGoalValueIsReached(XSPRITE* pXSprite) {
char buffer[5]; sprintf(buffer, "%d", abs(pXSprite->data1)); int len = strlen(buffer); int rx = 0;
XSPRITE* pXRedir = (gEventRedirectsUsed) ? eventRedirected(OBJ_SPRITE, sprite[pXSprite->reference].extra, false) : NULL;
for (int i = bucketHead[pXSprite->txID]; i < bucketHead[pXSprite->txID + 1]; i++) { for (int i = bucketHead[pXSprite->txID]; i < bucketHead[pXSprite->txID + 1]; i++) {
if (getDataFieldOfObject(rxBucket[i].type, rxBucket[i].index, pXSprite->data1) != pXSprite->data3) if (pXRedir && sprite[pXRedir->reference].index == rxBucket[i].index) continue;
return false; for (int a = 0; a < len; a++) {
if (getDataFieldOfObject(rxBucket[i].type, rxBucket[i].index, (buffer[a] - 52) + 4) != pXSprite->data3)
return false;
}
} }
if (gEventRedirectsUsed) { if (pXRedir == NULL) return true;
int rx = 0; XSPRITE* pXRedir = eventRedirected(OBJ_SPRITE, sprite[pXSprite->reference].extra, false); else if (txIsRanged(pXRedir)) {
if (pXRedir == NULL) return true; if (!channelRangeIsFine(pXRedir->data4 - pXRedir->data1)) return false;
else if (txIsRanged(pXRedir)) { for (rx = pXRedir->data1; rx <= pXRedir->data4; rx++) {
if (!channelRangeIsFine(pXRedir->data4 - pXRedir->data1)) return false; for (int i = bucketHead[rx]; i < bucketHead[rx + 1]; i++) {
for (rx = pXRedir->data1; rx <= pXRedir->data4; rx++) { for (int a = 0; a < len; i++) {
for (int i = bucketHead[rx]; i < bucketHead[rx + 1]; i++) { if (getDataFieldOfObject(rxBucket[i].type, rxBucket[i].index, (buffer[a] - 52) + 4) != pXSprite->data3)
if (getDataFieldOfObject(rxBucket[i].type, rxBucket[i].index, pXSprite->data1) != pXSprite->data3)
return false; return false;
} }
} }
} else { }
for (int i = 0; i <= 3; i++) { } else {
if (!channelRangeIsFine((rx = GetDataVal(&sprite[pXRedir->reference], i)))) continue; for (int i = 0; i <= 3; i++) {
for (int i = bucketHead[rx]; i < bucketHead[rx + 1]; i++) { if (!channelRangeIsFine((rx = GetDataVal(&sprite[pXRedir->reference], i)))) continue;
if (getDataFieldOfObject(rxBucket[i].type, rxBucket[i].index, pXSprite->data1) != pXSprite->data3) for (int i = bucketHead[rx]; i < bucketHead[rx + 1]; i++) {
for (int a = 0; a < len; a++) {
if (getDataFieldOfObject(rxBucket[i].type, rxBucket[i].index, (buffer[a] - 52) + 4) != pXSprite->data3)
return false; return false;
} }
} }

View file

@ -287,7 +287,6 @@ int getSpriteMassBySize(spritetype* pSprite);
bool ceilIsTooLow(spritetype* pSprite); bool ceilIsTooLow(spritetype* pSprite);
void levelEndLevelCustom(int nLevel); void levelEndLevelCustom(int nLevel);
XSPRITE* eventRedirected(int objType, int objXIndex, bool byRx); XSPRITE* eventRedirected(int objType, int objXIndex, bool byRx);
bool pointingAt(XSPRITE* pXSource, int destType);
#endif #endif
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////