Dynamically loaded GLU

git-svn-id: https://svn.eduke32.com/eduke32@462 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2007-01-16 03:19:04 +00:00
parent 43657d4f56
commit a94063e0be
8 changed files with 155 additions and 29 deletions

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@ -62,13 +62,6 @@ ifeq ($(PLATFORM),WINDOWS)
RENDERTYPE ?= WIN
EXESUFFIX=.exe
LIBS+= -lmingwex -lwinmm -L$(DXROOT)/lib -lwsock32 -lcomctl32 #-lshfolder
ifneq (0,$(USE_OPENGL))
LIBS+= -lglu32
endif
else
ifneq (0,$(USE_OPENGL))
LIBS+= -lGLU
endif
endif
ifeq ($(PLATFORM),BSD)
RENDERTYPE=SDL

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@ -155,6 +155,19 @@ extern void (APIENTRY * bglBindFramebufferEXT)(GLenum target, GLuint framebuffer
extern void (APIENTRY * bglFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
extern GLenum (APIENTRY * bglCheckFramebufferStatusEXT)(GLenum target);
extern void (APIENTRY * bglDeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
// GLU
extern void (APIENTRY * bgluTessBeginContour) (GLUtesselator* tess);
extern void (APIENTRY * bgluTessBeginPolygon) (GLUtesselator* tess, GLvoid* data);
extern void (APIENTRY * bgluTessCallback) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
extern void (APIENTRY * bgluTessEndContour) (GLUtesselator* tess);
extern void (APIENTRY * bgluTessEndPolygon) (GLUtesselator* tess);
extern void (APIENTRY * bgluTessNormal) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
extern void (APIENTRY * bgluTessProperty) (GLUtesselator* tess, GLenum which, GLdouble data);
extern void (APIENTRY * bgluTessVertex) (GLUtesselator* tess, GLdouble *location, GLvoid* data);
extern GLUtesselator* (APIENTRY * bgluNewTess) (void);
extern void (APIENTRY * bgluPerspective) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
extern const GLubyte * (APIENTRY * bgluErrorString) (GLenum error);
#ifdef RENDERTYPEWIN
// Windows
@ -177,4 +190,5 @@ extern char *gldriver;
int loadgldriver(const char *driver);
int loadglextensions(void);
int unloadgldriver(void);
int loadglulibrary(const char *driver);
int unloadglulibrary(void);

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@ -133,6 +133,19 @@ void (APIENTRY * bglFramebufferTexture2DEXT)(GLenum target, GLenum attachment, G
GLenum (APIENTRY * bglCheckFramebufferStatusEXT)(GLenum target);
void (APIENTRY * bglDeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
// GLU
void (APIENTRY * bgluTessBeginContour) (GLUtesselator* tess);
void (APIENTRY * bgluTessBeginPolygon) (GLUtesselator* tess, GLvoid* data);
void (APIENTRY * bgluTessCallback) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
void (APIENTRY * bgluTessEndContour) (GLUtesselator* tess);
void (APIENTRY * bgluTessEndPolygon) (GLUtesselator* tess);
void (APIENTRY * bgluTessNormal) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
void (APIENTRY * bgluTessProperty) (GLUtesselator* tess, GLenum which, GLdouble data);
void (APIENTRY * bgluTessVertex) (GLUtesselator* tess, GLdouble *location, GLvoid* data);
GLUtesselator* (APIENTRY * bgluNewTess) (void);
void (APIENTRY * bgluPerspective) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
const GLubyte * (APIENTRY * bgluErrorString) (GLenum error);
#ifdef RENDERTYPEWIN
// Windows
HGLRC (WINAPI * bwglCreateContext)(HDC);
@ -146,11 +159,14 @@ int (WINAPI * bwglDescribePixelFormat)(HDC,int,UINT,LPPIXELFORMATDESCRIPTOR);
int (WINAPI * bwglGetPixelFormat)(HDC);
BOOL (WINAPI * bwglSetPixelFormat)(HDC,int,const PIXELFORMATDESCRIPTOR*);
static HANDLE hGLDLL;
static HANDLE hGLDLL, hGLUDLL;
#else
#include <dlfcn.h>
static void *gluhandle = NULL;
#endif
char *gldriver = NULL;
char *gldriver = NULL, *glulibrary = NULL;
static void * getproc_(const char *s, int *err, int fatal, int extension)
{
@ -496,5 +512,99 @@ int unloadgldriver(void)
return 0;
}
static void * glugetproc_(const char *s, int *err, int fatal)
{
void *t;
#if defined _WIN32
t = (void*)GetProcAddress(hGLUDLL,s);
#else
t = (void*)dlsym(gluhandle,s);
#endif
if (!t && fatal) {
initprintf("Failed to find %s in %s\n", s, glulibrary);
*err = 1;
}
return t;
}
#define GLUGETPROC(s) glugetproc_(s,&err,1)
#define GLUGETPROCSOFT(s) glugetproc_(s,&err,0)
int loadglulibrary(const char *driver)
{
void *t;
int err=0;
#ifdef RENDERTYPEWIN
if (hGLUDLL) return 0;
#endif
if (!driver) {
#ifdef _WIN32
driver = "GLU32.DLL";
#elif defined __APPLE__
driver = "/System/Library/Frameworks/OpenGL.framework/OpenGL"; // FIXME: like I know anything about Apple. Hah.
#else
driver = "libGLU.so";
#endif
}
initprintf("Loading %s\n",driver);
#if defined _WIN32
hGLUDLL = LoadLibrary(driver);
if (!hGLUDLL) return -1;
#else
gluhandle = dlopen(driver, RTLD_NOW|RTLD_GLOBAL);
if (!gluhandle) return 0;
#endif
glulibrary = strdup(driver);
bgluTessBeginContour = GLUGETPROC("gluTessBeginContour");
bgluTessBeginPolygon = GLUGETPROC("gluTessBeginPolygon");
bgluTessCallback = GLUGETPROC("gluTessCallback");
bgluTessEndContour = GLUGETPROC("gluTessEndContour");
bgluTessEndPolygon = GLUGETPROC("gluTessEndPolygon");
bgluTessNormal = GLUGETPROC("gluTessNormal");
bgluTessProperty = GLUGETPROC("gluTessProperty");
bgluTessVertex = GLUGETPROC("gluTessVertex");
bgluNewTess = GLUGETPROC("gluNewTess");
bgluPerspective = GLUGETPROC("gluPerspective");
bgluErrorString = GLUGETPROC("gluErrorString");
if (err) unloadglulibrary();
return err;
}
int unloadglulibrary(void)
{
#ifdef RENDERTYPEWIN
if (!hGLUDLL) return 0;
#endif
free(glulibrary);
glulibrary = NULL;
#ifdef RENDERTYPEWIN
FreeLibrary(hGLUDLL);
hGLUDLL = NULL;
#else
if (gluhandle) dlclose(gluhandle);
gluhandle = NULL;
#endif
bgluTessBeginContour = NULL;
bgluTessBeginPolygon = NULL;
bgluTessCallback = NULL;
bgluTessEndContour = NULL;
bgluTessEndPolygon = NULL;
bgluTessNormal = NULL;
bgluTessProperty = NULL;
bgluTessVertex = NULL;
bgluNewTess = NULL;
bgluPerspective = NULL;
bgluErrorString = NULL;
return 0;
}
#endif

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@ -53,7 +53,7 @@ int polymer_init(void)
cliplanes = NULL;
cliplanecount = maxcliplanecount = 0;
prtess = gluNewTess();
prtess = bgluNewTess();
if (prtess == 0)
{
if (pr_verbosity >= 1) OSD_Printf("PR : Tesselator initialization failed.\n");
@ -92,7 +92,7 @@ void polymer_glinit(void)
bglMatrixMode(GL_PROJECTION);
bglLoadIdentity();
gluPerspective((float)(pr_fov) / (2048.0f / 360.0f), (float)xdim / (float)ydim, 0.001f, 1000000.0f);
bgluPerspective((float)(pr_fov) / (2048.0f / 360.0f), (float)xdim / (float)ydim, 0.001f, 1000000.0f);
bglMatrixMode(GL_MODELVIEW);
bglLoadIdentity();
@ -508,7 +508,7 @@ void PR_CALLBACK polymer_tesscombine(GLdouble v[3], GLdouble *data[4], GLfloa
void PR_CALLBACK polymer_tesserror(GLenum error)
{ // This callback is called by the tesselator whenever it raises an error.
if (pr_verbosity >= 1) OSD_Printf("PR : Tesselation error number %i reported : %s.\n", error, gluErrorString(errno));
if (pr_verbosity >= 1) OSD_Printf("PR : Tesselation error number %i reported : %s.\n", error, bgluErrorString(errno));
}
@ -556,29 +556,29 @@ int polymer_buildfloor(short sectnum)
s->curindice = 0;
gluTessCallback(prtess, GLU_TESS_VERTEX_DATA, polymer_tessvertex);
gluTessCallback(prtess, GLU_TESS_EDGE_FLAG, polymer_tessedgeflag);
//gluTessCallback(prtess, GLU_TESS_COMBINE, polymer_tesscombine);
gluTessCallback(prtess, GLU_TESS_ERROR, polymer_tesserror);
bgluTessCallback(prtess, GLU_TESS_VERTEX_DATA, polymer_tessvertex);
bgluTessCallback(prtess, GLU_TESS_EDGE_FLAG, polymer_tessedgeflag);
//bgluTessCallback(prtess, GLU_TESS_COMBINE, polymer_tesscombine);
bgluTessCallback(prtess, GLU_TESS_ERROR, polymer_tesserror);
gluTessProperty(prtess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_POSITIVE);
bgluTessProperty(prtess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_POSITIVE);
gluTessBeginPolygon(prtess, s);
gluTessBeginContour(prtess);
bgluTessBeginPolygon(prtess, s);
bgluTessBeginContour(prtess);
i = 0;
while (i < sec->wallnum)
{
gluTessVertex(prtess, s->verts + (3 * i), (void *)i);
bgluTessVertex(prtess, s->verts + (3 * i), (void *)i);
if ((i != (sec->wallnum - 1)) && ((sec->wallptr + i) > wall[sec->wallptr + i].point2))
{
gluTessEndContour(prtess);
gluTessBeginContour(prtess);
bgluTessEndContour(prtess);
bgluTessBeginContour(prtess);
}
i++;
}
gluTessEndContour(prtess);
gluTessEndPolygon(prtess);
bgluTessEndContour(prtess);
bgluTessEndPolygon(prtess);
i = 0;
while (i < s->indicescount)

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@ -220,6 +220,9 @@ int initsystem(void)
initprintf("Failed loading OpenGL driver. GL modes will be unavailable.\n");
nogl = 1;
}
else if (loadglulibrary(getenv("BUILD_GLULIB"))) {
initprintf("Failed loading GLU library.\n");
}
#endif
#ifndef __APPLE__
@ -271,6 +274,7 @@ void uninitsystem(void)
#ifdef USE_OPENGL
unloadgldriver();
unloadglulibrary();
#endif
}

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@ -430,6 +430,9 @@ int initsystem(void)
initprintf("Failed loading OpenGL driver. GL modes will be unavailable.\n");
nogl = 1;
}
else if (loadglulibrary(getenv("BUILD_GLULIB"))) {
initprintf("Failed loading GLU library.\n");
}
#endif
// try and start DirectDraw
@ -457,6 +460,7 @@ void uninitsystem(void)
#if defined(USE_OPENGL) && defined(POLYMOST)
unloadgldriver();
unloadglulibrary();
#endif
}

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@ -793,7 +793,7 @@ void CONFIG_WriteSetup(void)
SCRIPT_PutNumber(scripthandle, "Screen Setup", "GLDepthPeeling",r_depthpeeling,false,false);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "GLPeelsCount",r_peelscount,false,false);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "GLDetailMapping", &r_detailmapping,false,false);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "GLDetailMapping", r_detailmapping,false,false);
#endif
#ifdef RENDERTYPEWIN
SCRIPT_PutNumber(scripthandle, "Screen Setup", "MaxRefreshFreq",maxrefreshfreq,false,false);

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@ -2825,7 +2825,7 @@ static void moveclouds(void)
{
if (totalclock > cloudtotalclock || totalclock < (cloudtotalclock-7))
{
short i;
int i;
cloudtotalclock = totalclock+6;
@ -3554,7 +3554,8 @@ void drawbackground(void)
if (ud.multimode > 1) y1 += scale(ydim,8,200);
if (ud.multimode > 4) y1 += scale(ydim,8,200);
}
} else
}
else
{
// when not rendering a game, fullscreen wipe
#define MENUTILE bpp==8?MENUSCREEN:LOADSCREEN