From a84060fda7982ccf7f8f582d511a41b636cc6739 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 30 Mar 2021 21:51:37 +0200 Subject: [PATCH] - SW: mark sector as dirty in wallmove. --- source/games/sw/src/wallmove.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/games/sw/src/wallmove.cpp b/source/games/sw/src/wallmove.cpp index c776db66a..692b4af38 100644 --- a/source/games/sw/src/wallmove.cpp +++ b/source/games/sw/src/wallmove.cpp @@ -123,6 +123,7 @@ int DoWallMove(SPRITEp sp) { wallp->x = sp->x + nx; wallp->y = sp->y + ny; + sector[wallp->sector].dirty = 255; } if (shade1)