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https://github.com/ZDoom/raze-gles.git
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Keep individually specified RTS files and the rtsname cfg setting completely separate. This fixes a few issues.
git-svn-id: https://svn.eduke32.com/eduke32@6668 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
af69391c24
commit
a8370e8d0c
4 changed files with 10 additions and 29 deletions
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@ -428,8 +428,7 @@ void G_CheckCommandLine(int32_t argc, char const * const * argv)
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{
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{
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free(g_rtsNamePtr);
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free(g_rtsNamePtr);
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g_rtsNamePtr = dup_filename(argv[i+1]);
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g_rtsNamePtr = dup_filename(argv[i+1]);
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Bstrncpyz(ud.rtsname, g_rtsNamePtr, sizeof(ud.rtsname));
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initprintf("Using RTS file \"%s\".\n", g_rtsNamePtr);
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initprintf("Using RTS file \"%s\".\n", ud.rtsname);
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i++;
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i++;
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}
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}
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i++;
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i++;
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@ -822,8 +821,7 @@ void G_CheckCommandLine(int32_t argc, char const * const * argv)
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{
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{
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free(g_rtsNamePtr);
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free(g_rtsNamePtr);
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g_rtsNamePtr = dup_filename(argv[i++]);
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g_rtsNamePtr = dup_filename(argv[i++]);
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Bstrncpyz(ud.rtsname, g_rtsNamePtr, sizeof(ud.rtsname));
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initprintf("Using RTS file \"%s\".\n", g_rtsNamePtr);
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initprintf("Using RTS file \"%s\".\n", ud.rtsname);
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continue;
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continue;
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}
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}
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#ifdef LUNATIC
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#ifdef LUNATIC
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@ -452,7 +452,10 @@ void G_LoadGroups(int32_t autoload)
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g_defNamePtr = dup_filename(type->defname);
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g_defNamePtr = dup_filename(type->defname);
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if (type->rtsname && g_rtsNamePtr == NULL)
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if (type->rtsname && g_rtsNamePtr == NULL)
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{
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free(g_rtsNamePtr);
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g_rtsNamePtr = dup_filename(type->rtsname);
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g_rtsNamePtr = dup_filename(type->rtsname);
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}
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}
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}
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else
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else
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{
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{
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@ -260,8 +260,7 @@ void CONFIG_SetDefaults(void)
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ud.config.CheckForUpdates = 1;
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ud.config.CheckForUpdates = 1;
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if (g_rtsNamePtr == NULL)
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Bstrcpy(ud.rtsname, G_DefaultRtsFile());
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Bstrcpy(ud.rtsname, G_DefaultRtsFile());
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Bstrcpy(szPlayerName, "Player");
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Bstrcpy(szPlayerName, "Player");
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@ -584,8 +583,7 @@ int32_t CONFIG_ReadSetup(void)
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Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
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Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
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if (g_rtsNamePtr == NULL)
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SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
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SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
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SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ConfigVersion", &ud.configversion);
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SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ConfigVersion", &ud.configversion);
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SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ForceSetup", &ud.config.ForceSetup);
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SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ForceSetup", &ud.config.ForceSetup);
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@ -860,8 +858,7 @@ void CONFIG_WriteSetup(uint32_t flags)
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SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
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SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
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if (g_rtsNamePtr == NULL)
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SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
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SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
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char commmacro[] = "CommbatMacro# ";
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char commmacro[] = "CommbatMacro# ";
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@ -6451,29 +6451,12 @@ int app_main(int argc, char const * const * argv)
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}
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}
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g_mostConcurrentPlayers = ud.multimode; // XXX: redundant?
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g_mostConcurrentPlayers = ud.multimode; // XXX: redundant?
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ud.last_level = 0;
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// the point of this block is to avoid overwriting the default in the cfg while asserting our selection
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if (g_rtsNamePtr == NULL &&
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(!Bstrcasecmp(ud.rtsname,defaultrtsfilename[GAME_DUKE]) ||
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!Bstrcasecmp(ud.rtsname,defaultrtsfilename[GAME_WW2GI]) ||
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!Bstrcasecmp(ud.rtsname,defaultrtsfilename[GAME_NAM]) ||
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!Bstrcasecmp(ud.rtsname,defaultrtsfilename[GAME_NAPALM])))
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{
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// ud.last_level is used as a flag here to reset the string to default after load
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ud.last_level = (Bstrcpy(ud.rtsname, G_DefaultRtsFile()) == ud.rtsname);
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}
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CONFIG_WriteSetup(1);
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CONFIG_WriteSetup(1);
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CONFIG_ReadSetup();
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CONFIG_ReadSetup();
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RTS_Init(ud.rtsname);
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char const * rtsname = g_rtsNamePtr ? g_rtsNamePtr : ud.rtsname;
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RTS_Init(rtsname);
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if (RTS_IsInitialized())
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initprintf("Using RTS file \"%s\".\n", ud.rtsname);
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if (ud.last_level)
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Bstrcpy(ud.rtsname, defaultrtsfilename[0]);
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ud.last_level = -1;
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ud.last_level = -1;
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