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KenBuild: Fix mul3 and sqr pragmas.
git-svn-id: https://svn.eduke32.com/eduke32@5735 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 3 additions and 1 deletions
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@ -136,6 +136,8 @@ FORCE_INLINE void swapptr(void *a, void *b)
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*(intptr_t*) b = t;
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}
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FORCE_INLINE int32_t sqr(int32_t a) { return a * a; }
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#if defined(__GNUC__) && defined(GEKKO)
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// GCC Inline Assembler version (PowerPC)
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@ -371,7 +371,7 @@ void ExtCheckKeys(void)
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i = frameval[framecnt&(AVERAGEFRAMES-1)];
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j = frameval[framecnt&(AVERAGEFRAMES-1)] = getticks(); framecnt++;
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if (i != j) averagefps = ((mul3(averagefps)+((AVERAGEFRAMES*1000)/(j-i)))>>2);
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if (i != j) averagefps = (averagefps*3 + (AVERAGEFRAMES*1000)/(j-i))>>2;
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Bsprintf((char *)tempbuf,"%d",averagefps);
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printext256(0L,0L,31,-1,(char *)tempbuf,1);
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