KenBuild: Fix mul3 and sqr pragmas.

git-svn-id: https://svn.eduke32.com/eduke32@5735 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2016-05-23 04:46:18 +00:00
parent c9897c55e0
commit a8287f676f
2 changed files with 3 additions and 1 deletions

View file

@ -136,6 +136,8 @@ FORCE_INLINE void swapptr(void *a, void *b)
*(intptr_t*) b = t;
}
FORCE_INLINE int32_t sqr(int32_t a) { return a * a; }
#if defined(__GNUC__) && defined(GEKKO)
// GCC Inline Assembler version (PowerPC)

View file

@ -371,7 +371,7 @@ void ExtCheckKeys(void)
i = frameval[framecnt&(AVERAGEFRAMES-1)];
j = frameval[framecnt&(AVERAGEFRAMES-1)] = getticks(); framecnt++;
if (i != j) averagefps = ((mul3(averagefps)+((AVERAGEFRAMES*1000)/(j-i)))>>2);
if (i != j) averagefps = (averagefps*3 + (AVERAGEFRAMES*1000)/(j-i))>>2;
Bsprintf((char *)tempbuf,"%d",averagefps);
printext256(0L,0L,31,-1,(char *)tempbuf,1);