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https://github.com/ZDoom/raze-gles.git
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git-svn-id: https://svn.eduke32.com/eduke32@849 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
4ddfc3e9d9
commit
a6c68170d0
6 changed files with 36 additions and 19 deletions
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@ -104,7 +104,7 @@ void initcache(intptr_t dacachestart, int dacachesize)
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cac[0].lock = &zerochar;
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cacnum = 1;
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initprintf("initcache(): Initialized with %d bytes\n", dacachesize);
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initprintf("Initialized %.1f megabytes of cache\n", (float)(dacachesize/1024.f/1024.f));
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}
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void allocache(intptr_t *newhandle, int newbytes, char *newlockptr)
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@ -212,9 +212,11 @@ int main(int argc, char *argv[])
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//
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int initsystem(void)
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{
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/*
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#ifdef DEBUGGINGAIDS
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const SDL_VideoInfo *vid;
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#endif
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*/
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const SDL_version *linked = SDL_Linked_Version();
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SDL_version compiled;
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char drvname[32];
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@ -272,6 +274,7 @@ int initsystem(void)
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if (SDL_VideoDriverName(drvname, 32))
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initprintf("Using \"%s\" video driver\n", drvname);
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/*
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// dump a quick summary of the graphics hardware
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#ifdef DEBUGGINGAIDS
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vid = SDL_GetVideoInfo();
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@ -287,7 +290,7 @@ int initsystem(void)
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initprintf(" Accelerated colour fills? %s\n", (vid->blit_fill)?"Yes":"No");
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initprintf(" Total video memory: %dKB\n", vid->video_mem);
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#endif
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*/
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return 0;
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}
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@ -734,7 +737,7 @@ void getvalidmodes(void)
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if (modeschecked) return;
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validmodecnt=0;
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initprintf("Detecting video modes:\n");
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// initprintf("Detecting video modes:\n");
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#define ADDMODE(x,y,c,f) if (validmodecnt<MAXVALIDMODES) { \
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int mn; \
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@ -747,7 +750,7 @@ void getvalidmodes(void)
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validmode[validmodecnt].bpp=c; \
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validmode[validmodecnt].fs=f; \
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validmodecnt++; \
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initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed"); \
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/*initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed");*/ \
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} \
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}
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@ -1896,7 +1896,7 @@ static void ReadPaletteTable()
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kread(fp,REALMSpalette,768);
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kread(fp,BOSS1palette,768);
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kclose(fp);
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initprintf("success.\n");
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// initprintf("success.\n");
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}// end ReadPaletteTable
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static void ReadGamePalette()
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@ -1910,11 +1910,11 @@ static void ReadGamePalette()
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wm_msgbox(tempbuf,"palette.dat not found");
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exit(0);
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}
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initprintf("Loading game palette... ");
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// initprintf("Loading game palette... ");
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kread(fp,GAMEpalette,768);
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for (i=0;i<768;++i) GAMEpalette[i]=GAMEpalette[i];
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kclose(fp);
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initprintf("success.\n");
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// initprintf("success.\n");
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ReadPaletteTable();
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}
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@ -9029,6 +9029,18 @@ static void checkcommandline(int argc, const char **argv)
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continue;
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}
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#endif
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if (!Bstrcasecmp(c+1,"cachesize"))
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{
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if (argc > i+1)
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{
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unsigned int j = atol((char *)argv[i+1]);
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MAXCACHE1DSIZE = j<<10;
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initprintf("Cache size: %dkB\n",j);
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i++;
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}
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i++;
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continue;
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}
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}
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if (firstnet > 0)
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@ -241,10 +241,12 @@ int DSOUND_Init(int soundcard, int mixrate, int numchannels, int samplebits, int
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return DSOUND_Error;
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}
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initprintf(" - Setting primary buffer format\n"
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/* initprintf(" - Setting primary buffer format\n"
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" Channels: %d\n"
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" Sample rate: %dHz\n"
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" Sample size: %d bits\n",
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numchannels, mixrate, samplebits); */
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initprintf(" - Primary buffer format: %d ch, %dHz, %d bits\n",
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numchannels, mixrate, samplebits);
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ZeroMemory(&wfex, sizeof(wfex));
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wfex.wFormatTag = WAVE_FORMAT_PCM;
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@ -2856,7 +2856,7 @@ int MV_Init(int soundcard, int MixRate, int Voices, int numchannels, int sampleb
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// Set number of voices before calculating volume table
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MV_MaxVoices = Voices;
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initprintf(" - Maximum voices: %d\n", MV_MaxVoices);
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// initprintf(" - Maximum voices: %d\n", MV_MaxVoices);
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LL_Reset(&VoiceList, next, prev);
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LL_Reset(&VoicePool, next, prev);
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@ -2869,7 +2869,8 @@ int MV_Init(int soundcard, int MixRate, int Voices, int numchannels, int sampleb
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// Set the sampling rate
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MV_RequestedMixRate = MixRate;
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initprintf(" - Using %d byte mixing buffers\n", MixBufferSize);
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// initprintf(" - Using %d byte mixing buffers\n", MixBufferSize);
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initprintf(" - %d voices, %d byte mixing buffers\n", MV_MaxVoices, MixBufferSize);
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// Allocate mix buffer within 1st megabyte
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// use calloc to clear the memory for the first playback.
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@ -2890,8 +2891,13 @@ int MV_Init(int soundcard, int MixRate, int Voices, int numchannels, int sampleb
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// Initialize the sound card
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#if defined(_WIN32)
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status = DSOUND_Init(soundcard, MixRate, numchannels, samplebits, TotalBufferSize);
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if (status != DSOUND_Ok)
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{
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MV_SetErrorCode(MV_BlasterError);
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}
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#ifdef USE_OPENAL
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if (AL_Init())
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else if (AL_Init())
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{
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int i;
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@ -2904,12 +2910,6 @@ int MV_Init(int soundcard, int MixRate, int Voices, int numchannels, int sampleb
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}
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}
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#endif
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status = DSOUND_Init(soundcard, MixRate, numchannels, samplebits, TotalBufferSize);
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if (status != DSOUND_Ok)
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{
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MV_SetErrorCode(MV_BlasterError);
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}
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#else
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status = DSL_Init();
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if (status != DSL_Ok)
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