- added StopFX function for Shadow Warrior.

Needed by an upstream change.
This commit is contained in:
Christoph Oelckers 2020-02-11 19:28:25 +01:00
parent 744bd67616
commit a67c281290

View file

@ -950,5 +950,10 @@ void StopSound(void)
Mus_Stop();
}
void StopFX()
{
if (soundEngine) soundEngine->StopAllChannels();
}
END_SW_NS