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On Windows, add command-line switch -nopause, disabling the pause key.
Hopefully this fixes the periodic pausing/unpausing that a few people have been experiencing. Also fix build with GCC 3. git-svn-id: https://svn.eduke32.com/eduke32@2108 1a8010ca-5511-0410-912e-c29ae57300e0
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4 changed files with 20 additions and 1 deletions
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@ -115,7 +115,11 @@ W_NO_UNUSED_RESULT := $(findstring -Wno-unused-result,$(W_NO_UNUSED_RESULT))
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BASECFLAGS=$(debug) -W -Wall -Wimplicit -Werror-implicit-function-declaration \
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-funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS -D_FORTIFY_SOURCE=2 \
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$(F_JUMP_TABLES) $(W_NO_UNUSED_RESULT) $(ARCH) \
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-Wextra -Wstrict-overflow=1 #-Wwrite-strings -Waddress -Wlogical-op
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-Wextra #-Wwrite-strings -Waddress -Wlogical-op
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ifneq (3,$(GCC_MAJOR))
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BASECFLAGS+= -Wstrict-overflow=1
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endif
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ifneq (0,$(USE_LIBPNG))
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BASECFLAGS+= -DUSE_LIBPNG
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endif
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@ -10,6 +10,7 @@ extern uint32_t maxrefreshfreq;
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extern int32_t glusecds;
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extern char rawinput_nopause;
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extern char di_disabled;
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int32_t win_gethwnd(void);
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@ -6,6 +6,7 @@
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#include "scancodes.h"
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#include "build.h"
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char rawinput_nopause = 0;
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static BOOL rawinput_started = 0;
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static uint8_t KeyboardState[256] = {0}; // VKeys
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static int8_t MWheel = 0;
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@ -128,6 +129,9 @@ static inline void RI_ProcessKeyboard(const RAWKEYBOARD *rkbd)
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case VK_RETURN:
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if (rkbd->Flags & RI_KEY_E0) key = sc_kpad_Enter; break;
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case VK_PAUSE:
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if (rawinput_nopause)
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return;
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KeyboardState[VKey] = 1 - (rkbd->Flags & RI_KEY_BREAK);
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if (rkbd->Flags & RI_KEY_BREAK) return;
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@ -8001,7 +8001,10 @@ static void G_ShowDebugHelp(void)
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"-gamegrp \tSelects which file to use as main grp\n"
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"-name [name]\tPlayer name in multiplay\n"
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"-noautoload\tDisable loading content from autoload dir\n"
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#ifdef _WIN32
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"-nodinput\t\tDisable DirectInput (joystick) support\n"
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"-nopause\t\tDisable the pause key\n"
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#endif
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"-nologo\t\tSkip the logo anim\n"
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"-ns/-nm\t\tDisable sound or music\n"
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"-q#\t\tFake multiplayer with # (2-8) players\n"
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@ -8554,6 +8557,13 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
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i++;
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continue;
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}
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if (!Bstrcasecmp(c+1,"nopause"))
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{
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initprintf("Pause key disabled\n");
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rawinput_nopause = 1;
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i++;
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continue;
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}
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#endif
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if (!Bstrcasecmp(c+1,"noautoload"))
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{
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