mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Added filename based loading of mids and oggs for user map music and fixed some memory corruption which occurred in the CON compiler when it couldn't find a definition
git-svn-id: https://svn.eduke32.com/eduke32@1119 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
db38400dab
commit
a5eb2ea255
7 changed files with 82 additions and 35 deletions
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@ -896,7 +896,7 @@ void resizeglcheck()
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if ((glox1 != windowx1) || (gloy1 != windowy1) || (glox2 != windowx2) || (gloy2 != windowy2))
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if ((glox1 != windowx1) || (gloy1 != windowy1) || (glox2 != windowx2) || (gloy2 != windowy2))
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{
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{
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double ratio = 1.05;
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double ratio = 1.025;
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if (glwidescreen == 1)
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if (glwidescreen == 1)
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ratio = 1.2f;
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ratio = 1.2f;
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@ -4171,7 +4171,7 @@ void polymost_drawrooms()
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short hitsect, hitwall, hitsprite;
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short hitsect, hitwall, hitsprite;
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int vx, vy, vz, hitx, hity, hitz;
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int vx, vy, vz, hitx, hity, hitz;
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int cz, fz;
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int cz, fz;
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double ratio = 1.05;
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double ratio = 1.025;
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if (glwidescreen == 1)
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if (glwidescreen == 1)
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ratio = 1.2f;
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ratio = 1.2f;
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@ -3337,7 +3337,7 @@ static int SetupOpenGL(int width, int height, int bitspp)
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if (err)
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if (err)
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{
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{
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OSD_Printf("Unsupported OpenGL driver. GL modes will be unavailable.\n");
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OSD_Printf("Blacklisted OpenGL driver detected. GL modes will be unavailable.\n");
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ReleaseOpenGL();
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ReleaseOpenGL();
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unloadgldriver();
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unloadgldriver();
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nogl = 1;
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nogl = 1;
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@ -44,7 +44,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <shellapi.h>
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#include <shellapi.h>
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#endif
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#endif
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#define BUILDDATE " 20081019"
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#define BUILDDATE " 20081024"
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#define VERSION " 1.2.0devel"
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#define VERSION " 1.2.0devel"
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static int floor_over_floor;
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static int floor_over_floor;
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@ -391,7 +391,7 @@ int gametext_z(int small, int starttile, int x,int y,const char *t,int s,int p,i
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if (small&4)
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if (small&4)
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{
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{
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rotatesprite(textsc(x<<shift),(origy<<shift)+textsc((y-origy)<<shift),textsc(z),0,ac,s,p,(8|16|(orientation&1)|(orientation&32))|128,x1,y1,x2,y2);
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rotatesprite(textsc(x<<shift),(origy<<shift)+textsc((y-origy)<<shift),textsc(z),0,ac,s,p,(8|16|(orientation&1)|(orientation&32)),x1,y1,x2,y2);
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}
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}
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else
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else
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{
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{
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@ -2743,15 +2743,15 @@ static void operatefta(void)
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k = user_quote_time[i];
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k = user_quote_time[i];
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if (hud_glowingquotes)
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if (hud_glowingquotes)
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{
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{
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if (k > 4) { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+128); j += textsc(8); }
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if (k > 4) { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16); j += textsc(8); }
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else if (k > 2) { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+128); j += textsc(k<<1); }
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else if (k > 2) { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1); j += textsc(k<<1); }
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else { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+32+128); j += textsc(k<<1); }
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else { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+32); j += textsc(k<<1); }
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}
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}
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else
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else
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{
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{
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if (k > 4) { mpgametext(j,user_quote[i],0,2+8+16+128); j += textsc(8); }
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if (k > 4) { mpgametext(j,user_quote[i],0,2+8+16); j += textsc(8); }
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else if (k > 2) { mpgametext(j,user_quote[i],0,2+8+16+1+128); j += textsc(k<<1); }
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else if (k > 2) { mpgametext(j,user_quote[i],0,2+8+16+1); j += textsc(k<<1); }
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else { mpgametext(j,user_quote[i],0,2+8+16+1+32+128); j += textsc(k<<1); }
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else { mpgametext(j,user_quote[i],0,2+8+16+1+32); j += textsc(k<<1); }
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}
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}
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l = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(tempbuf,user_quote[i]));
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l = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(tempbuf,user_quote[i]));
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while (l > (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET))
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while (l > (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET))
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@ -2802,9 +2802,9 @@ static void operatefta(void)
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else gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16+1+32);
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else gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16+1+32);
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return;
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return;
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}
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}
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if (j > 4) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16+128);
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if (j > 4) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16);
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else if (j > 2) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+128);
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else if (j > 2) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1);
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else gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+32+128);
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else gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+32);
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}
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}
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void FTA(int q, player_struct *p)
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void FTA(int q, player_struct *p)
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@ -2952,8 +2952,9 @@ void gameexit(const char *t)
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//printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
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//printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
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if (!(t[0] == ' ' && t[1] == 0))
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if (!(t[0] == ' ' && t[1] == 0))
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{
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{
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Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
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char titlebuf[256];
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wm_msgbox(tempbuf, (char *)t);
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Bsprintf(titlebuf,HEAD2 " %s",s_builddate);
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wm_msgbox(titlebuf, (char *)t);
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}
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}
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}
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}
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@ -4104,7 +4105,7 @@ void drawbackground(void)
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{
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{
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for (y=y1;y<y2;y+=tilesizy[GetGameVarID(g_iReturnVarID, -1, -1)])
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for (y=y1;y<y2;y+=tilesizy[GetGameVarID(g_iReturnVarID, -1, -1)])
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for (x=0;x<xdim;x+=tilesizx[GetGameVarID(g_iReturnVarID, -1, -1)])
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for (x=0;x<xdim;x+=tilesizx[GetGameVarID(g_iReturnVarID, -1, -1)])
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rotatesprite(x<<16,y<<16,65536L,0,GetGameVarID(g_iReturnVarID, -1, -1),bpp==8?16:8,0,8+16+64+128,0,0,xdim-1,ydim-1);
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rotatesprite(x<<16,y<<16,65536L,0,GetGameVarID(g_iReturnVarID, -1, -1),bpp==8?16:8,0,8+16+64,0,0,xdim-1,ydim-1);
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}
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}
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else rotatesprite(320<<15,200<<15,65536L,0,GetGameVarID(g_iReturnVarID, -1, -1),bpp==8?16:8,0,2+8+64,0,0,xdim-1,ydim-1);
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else rotatesprite(320<<15,200<<15,65536L,0,GetGameVarID(g_iReturnVarID, -1, -1),bpp==8?16:8,0,2+8+64,0,0,xdim-1,ydim-1);
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return;
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return;
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@ -4117,21 +4118,21 @@ void drawbackground(void)
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// across top
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// across top
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for (y=0; y<windowy1; y+=tilesizy[dapicnum])
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for (y=0; y<windowy1; y+=tilesizy[dapicnum])
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for (x=0; x<xdim; x+=tilesizx[dapicnum])
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for (x=0; x<xdim; x+=tilesizx[dapicnum])
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rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,y1,xdim-1,windowy1-1);
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rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64,0,y1,xdim-1,windowy1-1);
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// sides
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// sides
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rx = windowx2-windowx2%tilesizx[dapicnum];
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rx = windowx2-windowx2%tilesizx[dapicnum];
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for (y=windowy1-windowy1%tilesizy[dapicnum]; y<windowy2; y+=tilesizy[dapicnum])
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for (y=windowy1-windowy1%tilesizy[dapicnum]; y<windowy2; y+=tilesizy[dapicnum])
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for (x=0; x<windowx1 || x+rx<xdim; x+=tilesizx[dapicnum])
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for (x=0; x<windowx1 || x+rx<xdim; x+=tilesizx[dapicnum])
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{
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{
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rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,windowy1,windowx1-1,windowy2-1);
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rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64,0,windowy1,windowx1-1,windowy2-1);
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rotatesprite((x+rx)<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,windowx2,windowy1,xdim-1,windowy2-1);
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rotatesprite((x+rx)<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64,windowx2,windowy1,xdim-1,windowy2-1);
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}
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}
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// along bottom
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// along bottom
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for (y=windowy2-(windowy2%tilesizy[dapicnum]); y<y2; y+=tilesizy[dapicnum])
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for (y=windowy2-(windowy2%tilesizy[dapicnum]); y<y2; y+=tilesizy[dapicnum])
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for (x=0; x<xdim; x+=tilesizx[dapicnum])
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for (x=0; x<xdim; x+=tilesizx[dapicnum])
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rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,windowy2,xdim-1,y2-1);
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rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64,0,windowy2,xdim-1,y2-1);
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}
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}
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// draw in the bits to the left and right of the non-fullsize status bar
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// draw in the bits to the left and right of the non-fullsize status bar
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@ -4144,8 +4145,8 @@ void drawbackground(void)
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for (y=y1-y1%tilesizy[dapicnum]; y<y2; y+=tilesizy[dapicnum])
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for (y=y1-y1%tilesizy[dapicnum]; y<y2; y+=tilesizy[dapicnum])
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for (x=0;x<x2 || x1+x<xdim; x+=tilesizx[dapicnum])
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for (x=0;x<x2 || x1+x<xdim; x+=tilesizx[dapicnum])
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{
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{
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rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,y1,x2-1,ydim-1);
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rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64,0,y1,x2-1,ydim-1);
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rotatesprite((x+x1)<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,xdim-x2,y1,xdim-1,ydim-1);
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rotatesprite((x+x1)<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64,xdim-x2,y1,xdim-1,ydim-1);
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}
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}
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}
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}
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@ -4165,20 +4166,20 @@ void drawbackground(void)
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for (y=y1+4;y<y2-4;y+=64)
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for (y=y1+4;y<y2-4;y+=64)
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{
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{
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rotatesprite(x1<<16,y<<16,65536L,0,VIEWBORDER,0,0,8+16+64+128,x1,y1,x2,y2);
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rotatesprite(x1<<16,y<<16,65536L,0,VIEWBORDER,0,0,8+16+64,x1,y1,x2,y2);
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rotatesprite((x2+1)<<16,(y+64)<<16,65536L,1024,VIEWBORDER,0,0,8+16+64+128,x1,y1,x2,y2);
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rotatesprite((x2+1)<<16,(y+64)<<16,65536L,1024,VIEWBORDER,0,0,8+16+64,x1,y1,x2,y2);
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}
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}
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for (x=x1+4;x<x2-4;x+=64)
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for (x=x1+4;x<x2-4;x+=64)
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{
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{
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rotatesprite((x+64)<<16,y1<<16,65536L,512,VIEWBORDER,0,0,8+16+64+128,x1,y1,x2,y2);
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rotatesprite((x+64)<<16,y1<<16,65536L,512,VIEWBORDER,0,0,8+16+64,x1,y1,x2,y2);
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rotatesprite(x<<16,(y2+1)<<16,65536L,1536,VIEWBORDER,0,0,8+16+64+128,x1,y1,x2,y2);
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rotatesprite(x<<16,(y2+1)<<16,65536L,1536,VIEWBORDER,0,0,8+16+64,x1,y1,x2,y2);
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}
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}
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rotatesprite(x1<<16,y1<<16,65536L,0,VIEWBORDER+1,0,0,8+16+64+128,x1,y1,x2,y2);
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rotatesprite(x1<<16,y1<<16,65536L,0,VIEWBORDER+1,0,0,8+16+64,x1,y1,x2,y2);
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rotatesprite((x2+1)<<16,y1<<16,65536L,512,VIEWBORDER+1,0,0,8+16+64+128,x1,y1,x2,y2);
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rotatesprite((x2+1)<<16,y1<<16,65536L,512,VIEWBORDER+1,0,0,8+16+64,x1,y1,x2,y2);
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rotatesprite((x2+1)<<16,(y2+1)<<16,65536L,1024,VIEWBORDER+1,0,0,8+16+64+128,x1,y1,x2,y2);
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rotatesprite((x2+1)<<16,(y2+1)<<16,65536L,1024,VIEWBORDER+1,0,0,8+16+64,x1,y1,x2,y2);
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rotatesprite(x1<<16,(y2+1)<<16,65536L,1536,VIEWBORDER+1,0,0,8+16+64+128,x1,y1,x2,y2);
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rotatesprite(x1<<16,(y2+1)<<16,65536L,1536,VIEWBORDER+1,0,0,8+16+64,x1,y1,x2,y2);
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}
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}
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pus = pub = NUMPAGES;
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pus = pub = NUMPAGES;
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@ -7588,8 +7589,8 @@ PALONLY:
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if (display_mirror) tsprite[j].statnum = TSPR_MIRROR;
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if (display_mirror) tsprite[j].statnum = TSPR_MIRROR;
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if (tsprite[j].owner < MAXSPRITES && tsprite[j].owner > 0 && spriteext[tsprite[j].owner].flags & SPREXT_TSPRACCESS)
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if (tsprite[j].owner < MAXSPRITES && tsprite[j].owner > 0 && spriteext[tsprite[j].owner].flags & SPREXT_TSPRACCESS)
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{
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{
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spriteext[tsprite[j].owner].tspr = (spritetype *)&tsprite[j];
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OnEvent(EVENT_ANIMATESPRITES,tsprite[j].owner, myconnectindex, -1);
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OnEvent(EVENT_ANIMATESPRITES,tsprite[j].owner, myconnectindex, -1);
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// spriteext[tsprite[j].owner].tspr = NULL;
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}
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}
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}
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}
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while (j--);
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while (j--);
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@ -7599,8 +7600,8 @@ PALONLY:
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if (display_mirror) tsprite[j].statnum = TSPR_MIRROR;
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if (display_mirror) tsprite[j].statnum = TSPR_MIRROR;
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if (tsprite[j].owner > 0 && tsprite[j].owner < MAXSPRITES && spriteext[tsprite[j].owner].flags & SPREXT_TSPRACCESS)
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if (tsprite[j].owner > 0 && tsprite[j].owner < MAXSPRITES && spriteext[tsprite[j].owner].flags & SPREXT_TSPRACCESS)
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{
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{
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spriteext[tsprite[j].owner].tspr = (spritetype *)&tsprite[j];
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OnEvent(EVENT_ANIMATESPRITES,tsprite[j].owner, myconnectindex, -1);
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OnEvent(EVENT_ANIMATESPRITES,tsprite[j].owner, myconnectindex, -1);
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// spriteext[tsprite[j].owner].tspr = NULL;
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}
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}
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}
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}
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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@ -10198,11 +10199,11 @@ void Shutdown(void)
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SoundShutdown();
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SoundShutdown();
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MusicShutdown();
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MusicShutdown();
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uninittimer();
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uninittimer();
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uninitengine();
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CONTROL_Shutdown();
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CONTROL_Shutdown();
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CONFIG_WriteSetup();
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CONFIG_WriteSetup();
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KB_Shutdown();
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KB_Shutdown();
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freeconmem();
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freeconmem();
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uninitengine();
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}
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}
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/*
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/*
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@ -1797,6 +1797,9 @@ static int transnum(int type)
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{
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{
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ReportError(ERROR_PARAMUNDEFINED);
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ReportError(ERROR_PARAMUNDEFINED);
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error++;
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error++;
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||||||
|
bitptr[(scriptptr-script)>>3] &= ~(1<<((scriptptr-script)&7));
|
||||||
|
*scriptptr = 0;
|
||||||
|
scriptptr++;
|
||||||
textptr+=l;
|
textptr+=l;
|
||||||
return -1; // error!
|
return -1; // error!
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
#include "duke3d.h"
|
#include "duke3d.h"
|
||||||
|
|
||||||
char *s_builddate = "20081019";
|
char *s_builddate = "20081024";
|
||||||
char *MusicPtr = NULL;
|
char *MusicPtr = NULL;
|
||||||
int Musicsize;
|
int Musicsize;
|
||||||
|
|
||||||
|
|
|
@ -1709,6 +1709,7 @@ int enterlevel(int g)
|
||||||
|
|
||||||
{
|
{
|
||||||
char *p;
|
char *p;
|
||||||
|
|
||||||
strcpy(levname, boardfilename);
|
strcpy(levname, boardfilename);
|
||||||
p = Bstrrchr(levname,'.');
|
p = Bstrrchr(levname,'.');
|
||||||
if (!p) strcat(levname,".mhk");
|
if (!p) strcat(levname,".mhk");
|
||||||
|
@ -1720,6 +1721,48 @@ int enterlevel(int g)
|
||||||
p[4]=0;
|
p[4]=0;
|
||||||
}
|
}
|
||||||
if (!loadmaphack(levname)) initprintf("Loaded map hack file '%s'\n",levname);
|
if (!loadmaphack(levname)) initprintf("Loaded map hack file '%s'\n",levname);
|
||||||
|
|
||||||
|
// usermap music based on map filename
|
||||||
|
Bcorrectfilename(levname,0);
|
||||||
|
p = Bstrrchr(levname,'.');
|
||||||
|
if (p)
|
||||||
|
{
|
||||||
|
int fil;
|
||||||
|
|
||||||
|
p[1]='o';
|
||||||
|
p[2]='g';
|
||||||
|
p[3]='g';
|
||||||
|
p[4]=0;
|
||||||
|
fil = kopen4loadfrommod(levname,0);
|
||||||
|
if (fil > -1)
|
||||||
|
{
|
||||||
|
kclose(fil);
|
||||||
|
if (map[ud.m_level_number].musicfn1 == NULL)
|
||||||
|
map[ud.m_level_number].musicfn1 = Bcalloc(Bstrlen(levname)+1,sizeof(char));
|
||||||
|
else if ((Bstrlen(levname)+1) > sizeof(map[ud.m_level_number].musicfn1))
|
||||||
|
map[ud.m_level_number].musicfn1 = Brealloc(map[ud.m_level_number].musicfn1,(Bstrlen(levname)+1));
|
||||||
|
Bstrcpy(map[ud.m_level_number].musicfn1,levname);
|
||||||
|
}
|
||||||
|
else if (map[ud.m_level_number].musicfn1 != NULL)
|
||||||
|
{
|
||||||
|
Bfree(map[ud.m_level_number].musicfn1);
|
||||||
|
map[ud.m_level_number].musicfn1 = NULL;
|
||||||
|
}
|
||||||
|
p[1]='m';
|
||||||
|
p[2]='i';
|
||||||
|
p[3]='d';
|
||||||
|
p[4]=0;
|
||||||
|
fil = kopen4loadfrommod(levname,0);
|
||||||
|
if (fil == -1)
|
||||||
|
Bsprintf(levname,"dethtoll.mid");
|
||||||
|
else kclose(fil);
|
||||||
|
|
||||||
|
if (map[ud.m_level_number].musicfn == NULL)
|
||||||
|
map[ud.m_level_number].musicfn = Bcalloc(Bstrlen(levname)+1,sizeof(char));
|
||||||
|
else if ((Bstrlen(levname)+1) > sizeof(map[ud.m_level_number].musicfn))
|
||||||
|
map[ud.m_level_number].musicfn = Brealloc(map[ud.m_level_number].musicfn,(Bstrlen(levname)+1));
|
||||||
|
Bstrcpy(map[ud.m_level_number].musicfn,levname);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (loadboard(map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename,0,&g_player[0].ps->posx, &g_player[0].ps->posy, &g_player[0].ps->posz, &g_player[0].ps->ang,&g_player[0].ps->cursectnum) == -1)
|
else if (loadboard(map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename,0,&g_player[0].ps->posx, &g_player[0].ps->posy, &g_player[0].ps->posz, &g_player[0].ps->ang,&g_player[0].ps->cursectnum) == -1)
|
||||||
|
|
Loading…
Reference in a new issue