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net: trivial changes
git-svn-id: https://svn.eduke32.com/eduke32@2678 1a8010ca-5511-0410-912e-c29ae57300e0
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4f72e0b7f5
commit
a59e5f40fe
1 changed files with 16 additions and 14 deletions
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@ -72,7 +72,7 @@ static void alloc_multimapstate(int32_t i)
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{
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g_multiMapState[i] = Bcalloc(1, sizeof(netmapstate_t));
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if (g_multiMapState[i] == NULL)
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G_GameExit("OUT OF MEMORY in alloc_multimapst!");
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G_GameExit("OUT OF MEMORY in alloc_multimapstate");
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}
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}
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@ -719,15 +719,16 @@ void Net_SyncPlayer(ENetEvent *event)
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do
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{
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enet_peer_send(event->peer, CHAN_SYNC,
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enet_packet_create((char *)(buf)+csize-j, SYNCPACKETSIZE, ENET_PACKET_FLAG_RELIABLE));
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enet_packet_create(buf+csize-j, SYNCPACKETSIZE, ENET_PACKET_FLAG_RELIABLE));
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j -= SYNCPACKETSIZE;
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enet_host_service(g_netServer, NULL, 0);
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}
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while (j >= SYNCPACKETSIZE);
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// ...except for this one. A non-SYNCPACKETSIZE packet on CHAN_SYNC doubles as the signal that the transfer is done.
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// ...except for this one. A non-SYNCPACKETSIZE packet on
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// CHAN_SYNC doubles as the signal that the transfer is done.
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enet_peer_send(event->peer, CHAN_SYNC,
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enet_packet_create((char *)(buf)+csize-j, j, ENET_PACKET_FLAG_RELIABLE));
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enet_packet_create(buf+csize-j, j, ENET_PACKET_FLAG_RELIABLE));
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enet_host_service(g_netServer, NULL, 0);
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initprintf("Compressed %ld bytes to %ld\n", sizeof(netmapstate_t), qlz_size_compressed(buf));
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@ -1111,14 +1112,15 @@ void Net_ParseServerPacket(ENetEvent *event)
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initprintf("packbufleng: %d\n", packbufleng);
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ret = xd3_decode_memory((const uint8_t *)pbuf, packbufleng, (const uint8_t *)g_multiMapState[0], sizeof(netmapstate_t),
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ret = xd3_decode_memory((const uint8_t *)pbuf, packbufleng,
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(const uint8_t *)g_multiMapState[0], sizeof(netmapstate_t),
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(uint8_t *)streamoutput, &osize, sizeof(netmapstate_t), XD3_COMPLEVEL_1|XD3_NOCOMPRESS);
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initprintf("xdelta3 returned %d\n", ret);
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if (sizeof(netmapstate_t) != osize)
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initprintf("decompressed data size mismatch!\n");
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Net_RestoreMapState(streamoutput);
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Bfree(pbuf);
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}
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@ -1243,7 +1245,7 @@ void Net_ParseClientPacket(ENetEvent *event)
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packbufleng = qlz_size_decompressed((char *)&pbuf[1]);
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pbuf = (uint8_t *)Bcalloc(1, packbufleng+512);
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packbufleng = qlz_decompress((char *)&event->packet->data[1], (char *)(pbuf), state_decompress);
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packbufleng = qlz_decompress((const char *)&event->packet->data[1], (char *)(pbuf), state_decompress);
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nsyn = (input_t *)&inputfifo[0][0];
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@ -1317,7 +1319,7 @@ void Net_ParseClientPacket(ENetEvent *event)
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packbuf[j++] = 0;
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enet_host_broadcast(g_netServer, CHAN_GAMESTATE , enet_packet_create(packbuf, j, ENET_PACKET_FLAG_RELIABLE));
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enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(packbuf, j, ENET_PACKET_FLAG_RELIABLE));
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// a player connecting is a good time to mark things as needing to be updated
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// we invalidate everything that has changed since we started sending the snapshot of the map to the new player
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@ -1438,11 +1440,11 @@ void Net_GetPackets(void)
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enet_address_get_host_ip(&event.peer->address, ipaddr, sizeof(ipaddr));
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initprintf("A new client connected from %s:%u.\n",
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ipaddr, event.peer -> address.port);
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initprintf("A new client connected from %s:%u.\n", ipaddr, event.peer->address.port);
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Net_SendVersion(event.peer);
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break;
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}
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Net_SendVersion(event.peer);
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break;
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case ENET_EVENT_TYPE_RECEIVE:
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/*
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@ -1593,6 +1595,7 @@ void Net_GetPackets(void)
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numplayers = playerswhenstarted = ud.multimode = 1;
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myconnectindex = screenpeek = 0;
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G_BackToMenu();
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switch (event.data)
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{
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case DISC_BAD_PASSWORD:
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@ -1608,6 +1611,7 @@ void Net_GetPackets(void)
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initprintf("Disconnected.\n");
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return;
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}
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default:
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break;
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}
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@ -1830,9 +1834,7 @@ void Net_UpdateClients(void)
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char buf[PACKBUF_SIZE+512];
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if (siz >= PACKBUF_SIZE)
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{
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initprintf("Global packet buffer overflow! Size of packet: %i\n", siz);
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}
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siz = qlz_compress((char *)(packbuf)+1, (char *)buf, siz, state_compress);
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Bmemcpy((char *)(packbuf)+1, (char *)buf, siz);
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