- added an engine credits menu page.

This commit is contained in:
Christoph Oelckers 2020-01-15 20:39:41 +01:00
parent c0c18db7cd
commit a4d8e68b9f
10 changed files with 58 additions and 838 deletions

View file

@ -466,6 +466,16 @@ bool M_SetMenu(FName menu, int param, FName caller)
case NAME_SkillMenu:
GameStartupInfo.Skill = param;
break;
case NAME_EngineCredits:
case NAME_EngineCredits2:
{
auto m = DMenu::CurrentMenu;
DMenu::CurrentMenu = m->mParentMenu;
m->mParentMenu = nullptr;
toDelete.Push(m);
break;
}
}
switch (menu)

View file

@ -67,7 +67,7 @@ public:
bool Activate(FName caller) override
{
M_MenuSound(CursorSound);
M_SetMenu(mAction, mParam);
M_SetMenu(mAction, mParam, static_cast<DOptionMenu*>(DMenu::CurrentMenu)->GetDescriptor()->mMenuName);
return true;
}
};

View file

@ -50,4 +50,6 @@ xx(Alresamplers)
xx(AdvSoundOptions)
xx(JoystickConfigMenu)
xx(JoystickOptions)
xx(EngineCredits)
xx(EngineCredits2)

View file

@ -66,7 +66,6 @@ set( PCH_SOURCES
src/gameexec.cpp
src/gamevars.cpp
src/global.cpp
src/menus.cpp
src/namesdyn.cpp
src/network.cpp
src/osdcmds.cpp

View file

@ -1,225 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h" // Must come before everything else!
#include "cheats.h"
#include "compat.h"
#include "demo.h"
#include "duke3d.h"
#include "menus.h"
#include "osdcmds.h"
#include "savegame.h"
#include "superfasthash.h"
#include "gamecvars.h"
#include "gamecontrol.h"
#include "c_bind.h"
#include "../../glbackend/glbackend.h"
bool ShowOptionMenu();
namespace ImGui
{
void ShowDemoWindow(bool*);
}
BEGIN_DUKE_NS
#if 0
void Menu_Init(void)
{
int32_t i, j, k;
if (FURY)
// prepare shareware
if (VOLUMEONE)
{
// blue out episodes beyond the first
for (i = 1; i < g_volumeCnt; ++i)
{
if (MEL_EPISODE[i])
{
ME_EPISODE[i].entry = &MEO_EPISODE_SHAREWARE;
ME_EPISODE[i].flags |= MEF_LookDisabled;
}
}
M_EPISODE.numEntries = g_volumeCnt; // remove User Map (and spacer)
MEOS_NETOPTIONS_EPISODE.numOptions = 1;
MenuEntry_DisableOnCondition(&ME_NETOPTIONS_EPISODE, 1);
}
}
static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
{
int32_t i, j, l = 0;
switch (cm)
{
case MENU_CREDITS4: // JBF 20031220
{
#define MENU_YOFFSET 40
#define MENU_INCREMENT(x) (oy += ((x) << 16)) // maybe this should have been MENU_EXCREMENT instead
int32_t oy = origin.y;
mgametextcenter(origin.x, MENU_INCREMENT(MENU_YOFFSET), "Developers");
creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(11), "Richard \"TerminX\" Gobeille", 8);
creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(7), "Evan \"Hendricks266\" Ramos", 8);
creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(7), "Alex \"pogokeen\" Dawson", 8);
mgametextcenter(origin.x, MENU_INCREMENT(11), "Retired developers");
creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(11), "Pierre-Loup \"Plagman\" Griffais", 8);
creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(7), "Philipp \"Helixhorned\" Kutin", 8);
mgametextcenter(origin.x, MENU_INCREMENT(11), "Special thanks to");
creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(11), "Jonathon \"JonoF\" Fowler", 8);
mgametextcenter(origin.x, MENU_INCREMENT(11), "Uses BUILD Engine technology by");
creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(11), "Ken \"Awesoken\" Silverman", 8);
#undef MENU_INCREMENT
#undef MENU_YOFFSET
}
break;
case MENU_CREDITS5:
l = 7;
mgametextcenter(origin.x, origin.y + ((38-l)<<16), "License and Other Contributors");
{
static const char *header[] =
{
"This program is distributed under the terms of the",
"GNU General Public License version 2 as published by the",
"Free Software Foundation. See gpl-2.0.txt for details.",
"BUILD engine technology available under license. See buildlic.txt.",
nullptr,
"The EDuke32 team thanks the following people for their contributions:",
nullptr,
};
static const char *body[] =
{
"Alexey Skrybykin", // Nuke.YKT - Polymost fixes
"Bioman", // GTK work, APT repository and package upkeep
"Brandon Bergren", // "Bdragon" - tiles.cfg
"Charlie Honig", // "CONAN" - showview command
"Dan Gaskill", // "DeeperThought" - testing
"David Koenig", // "Bargle" - Merged a couple of things from duke3d_w32
"Ed Coolidge", // Mapster32 improvements
"Emile Belanger", // original Android work
"Fox", // various patches
"Hunter_rus", // tons of stuff
"James Bentler", // Mapster32 improvements
"Jasper Foreman", // netcode contributions
"Javier Martinez", // "Malone3D" - EDuke 2.1.1 components
"Jeff Hart", // website graphics
"Jonathan Strander", // "Mblackwell" - testing and feature speccing
"Jordon Moss", // "Striker" - various patches, OldMP work
"Jose del Castillo", // "Renegado" - EDuke 2.1.1 components
"Lachlan McDonald", // official EDuke32 icon
"LSDNinja", // OS X help and testing
"Marcus Herbert", // "rhoenie" - OS X compatibility work
"Matthew Palmer", // "Usurper" - testing and eduke32.com domain
"Matt Saettler", // original DOS EDuke/WW2GI enhancements
"NY00123", // Linux / SDL usability patches
"Ozkan Sezer", // SDL/GTK version checking improvements
"Peter Green", // "Plugwash" - dynamic remapping, custom gametypes
"Peter Veenstra", // "Qbix" - port to 64-bit
"Robin Green", // CON array support
"Ryan Gordon", // "icculus" - icculus.org Duke3D port sound code
"Stephen Anthony", // early 64-bit porting work
"tueidj", // Wii port
};
EDUKE32_STATIC_ASSERT(ARRAY_SIZE(body) % 3 == 0);
static const char *footer[] =
{
nullptr,
"Visit eduke32.com for news and updates",
};
static constexpr int header_numlines = ARRAY_SIZE(header);
static constexpr int body_numlines = ARRAY_SIZE(body);
static constexpr int footer_numlines = ARRAY_SIZE(footer);
static constexpr int CCOLUMNS = 3;
static constexpr int CCOLXBUF = 20;
int c;
i = 0;
for (c = 0; c < header_numlines; c++)
if (header[c])
creditsminitext(origin.x + (160<<16), origin.y + ((17+10+10+8+4+(c*7)-l)<<16), header[c], 8);
i += c;
for (c = 0; c < body_numlines; c++)
if (body[c])
creditsminitext(origin.x + ((CCOLXBUF+((320-CCOLXBUF*2)/(CCOLUMNS*2)) +((320-CCOLXBUF*2)/CCOLUMNS)*(c/(body_numlines/CCOLUMNS)))<<16), origin.y + ((17+10+10+8+4+((c%(body_numlines/CCOLUMNS))*7)+(i*7)-l)<<16), body[c], 8);
i += c/CCOLUMNS;
for (c = 0; c < footer_numlines; c++)
if (footer[c])
creditsminitext(origin.x + (160<<16), origin.y + ((17+10+10+8+4+(c*7)+(i*7)-l)<<16), footer[c], 8);
}
break;
default:
break;
}
}
/*
Functions where a "newValue" or similar is passed are run *before* the linked variable is actually changed.
That way you can compare the new and old values and potentially block the change.
*/
static void Menu_EntryLinkActivate(MenuEntry_t *entry)
{
else if (entry == &ME_NETHOST_LAUNCH)
{
// master does whatever it wants
if (g_netServer)
{
Net_FillNewGame(&pendingnewgame, 1);
Net_StartNewGame();
Net_SendNewGame(1, NULL);
}
else if (voting == -1)
{
Net_SendMapVoteInitiate();
Menu_Change(MENU_NETWAITVOTES);
}
}
}
#endif
END_DUKE_NS

View file

@ -57,91 +57,6 @@ inline int G_CheckPlayerColor(int color)
}
#if 0
enum MenuIndex_t {
MENU_NULL = INT32_MIN, // sentinel for "do nothing"
MENU_CLOSE = -2, // sentinel for "close the menu"/"no menu"
MENU_PREVIOUS = -1, // sentinel for "go to previous menu"
MENU_MAIN = 0, // done
MENU_MAIN_INGAME = 50, // done
MENU_EPISODE = 100, // done
MENU_USERMAP = 101,
MENU_NEWGAMECUSTOM = 102, // done
MENU_NEWGAMECUSTOMSUB = 103,// done
MENU_SKILL = 110, // done
MENU_OPTIONS = 202,
MENU_GAMESETUP = 200,
MENU_CHEATS = 800, // IF script hacked
MENU_CHEATENTRY = 801, // IF script hacked
MENU_CHEAT_WARP = 802,
MENU_CHEAT_SKILL = 803,
MENU_DISPLAYSETUP = 234,
MENU_SCREENSETUP = 233, // HUD
MENU_COLCORR = 231, // color correction
MENU_COLCORR_INGAME = 232, // almost the same for ingame - not needed
MENU_VIDEOSETUP = 203,
MENU_POLYMOST = 230,
MENU_POLYMER = 240, // Who needs a renderer that's folding performance-wise with a single light?
MENU_SOUND = 700,
MENU_SOUND_INGAME = 701, // Just the same with different exit logic.
MENU_ADVSOUND = 702, // Only needed for space reasons. Fold into main sound menu.
MENU_PLAYER = 20002,
MENU_MACROS = 20004,
MENU_CONTROLS = 220,
MENU_KEYBOARDSETUP = 204,
MENU_KEYBOARDKEYS = 209,
MENU_MOUSESETUP = 205,
MENU_MOUSEBTNS = 210, // folded with keyboard
MENU_MOUSEADVANCED = 212,
MENU_JOYSTICKSETUP = 206,
MENU_JOYSTICKBTNS = 207,
MENU_JOYSTICKAXES = 208,
MENU_JOYSTICKAXIS = 213,
MENU_LOAD = 300,
MENU_SAVE = 350,
MENU_STORY = 400,
MENU_F1HELP = 401,
MENU_CREDITS = 990,
MENU_CREDITS2 = 991,
MENU_CREDITS3 = 992,
MENU_CREDITS4 = 993,
MENU_CREDITS5 = 994,
MENU_QUIT = 500,
MENU_QUITTOTITLE = 501,
MENU_QUIT_INGAME = 502,
MENU_SAVESETUP = 750,
MENU_SAVECLEANVERIFY = 751,
MENU_LOADVERIFY = 1000,
MENU_LOADDELVERIFY = 1100,
MENU_NEWVERIFY = 1500,
MENU_SAVEVERIFY = 2000,
MENU_SAVEDELVERIFY = 2100,
MENU_COLCORRRESETVERIFY = 2200,
MENU_KEYSRESETVERIFY = 2201,
MENU_KEYSCLASSICVERIFY = 2202,
MENU_JOYSTANDARDVERIFY = 2203,
MENU_JOYPROVERIFY = 2204,
MENU_JOYCLEARVERIFY = 2205,
MENU_ADULTPASSWORD = 10001,
MENU_RESETPLAYER = 15000,
MENU_BUYDUKE = 20000,
MENU_NETSETUP = 600,
MENU_NETWAITMASTER = 601,
MENU_NETWAITVOTES = 603,
MENU_NETWORK = 20001,
MENU_NETHOST = 20010,
MENU_NETOPTIONS = 20011,
MENU_NETUSERMAP = 20012,
MENU_NETJOIN = 20020,
};
#endif
END_DUKE_NS
#endif

View file

@ -62,7 +62,6 @@ set( PCH_SOURCES
src/gamedef.cpp
src/gameexec.cpp
src/global.cpp
src/menus.cpp
src/namesdyn.cpp
src/net.cpp
src/osdcmds.cpp

View file

@ -1,62 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h" // Must come before everything else!
#include "compat.h"
#include "duke3d.h"
#include "osdcmds.h"
#include "savegame.h"
#include "demo.h"
#include "menus.h"
#include "cheats.h"
#include "gamecvars.h"
#include "menu/menu.h"
#include "version.h"
#include "../../glbackend/glbackend.h"
BEGIN_RR_NS
#if 0
case MENU_CREDITS31:
l = 7;
mgametextcenter(origin.x, origin.y + ((55-l)<<16), "Developer");
creditsminitext(origin.x + (160<<16), origin.y + ((60+10-l)<<16), "Alexey \"Nuke.YKT\" Skrybykin", 8);
mgametextcenter(origin.x, origin.y + ((85-l)<<16), "Tester & support");
creditsminitext(origin.x + (160<<16), origin.y + ((90+10-l)<<16), "Sergey \"Maxi Clouds\" Skrybykin", 8);
mgametextcenter(origin.x, origin.y + ((115-l)<<16), "Special thanks to");
creditsminitext(origin.x + (160<<16), origin.y + ((120+10-l)<<16), "Evan \"Hendricks266\" Ramos", 8);
creditsminitext(origin.x + (160<<16), origin.y + ((120+20-l)<<16), "Richard \"TerminX\" Gobeille", 8);
creditsminitext(origin.x + (160<<16), origin.y + ((120+30-l)<<16), "\"NY00123\"", 8);
creditsminitext(origin.x + (160<<16), origin.y + ((120+40-l)<<16), "\"MetHy\"", 8);
break;
#endif
END_RR_NS

View file

@ -56,468 +56,6 @@ inline int G_CheckPlayerColor(int color)
}
#if 0
enum MenuIndex_t {
MENU_NULL = INT32_MIN, // sentinel for "do nothing"
MENU_CLOSE = -2, // sentinel for "close the menu"/"no menu"
MENU_PREVIOUS = -1, // sentinel for "go to previous menu"
MENU_MAIN = 0,
MENU_MAIN_INGAME = 50,
MENU_EPISODE = 100,
MENU_USERMAP = 101,
MENU_SKILL = 110,
MENU_GAMESETUP = 200,
MENU_OPTIONS = 202,
MENU_VIDEOSETUP = 203,
MENU_KEYBOARDSETUP = 204,
MENU_MOUSESETUP = 205,
MENU_JOYSTICKSETUP = 206,
MENU_JOYSTICKBTNS = 207,
MENU_JOYSTICKAXES = 208,
MENU_KEYBOARDKEYS = 209,
MENU_MOUSEBTNS = 210,
MENU_MOUSEADVANCED = 212,
MENU_JOYSTICKAXIS = 213,
MENU_TOUCHSETUP = 214,
MENU_TOUCHSENS = 215,
MENU_TOUCHBUTTONS = 216,
MENU_CONTROLS = 220,
MENU_POLYMOST = 230,
MENU_COLCORR = 231,
MENU_COLCORR_INGAME = 232,
MENU_SCREENSETUP = 233,
MENU_DISPLAYSETUP = 234,
MENU_POLYMER = 240,
MENU_LOAD = 300,
MENU_SAVE = 350,
MENU_STORY = 400,
MENU_F1HELP = 401,
MENU_F1HELP2 = 402,
MENU_QUIT = 500,
MENU_QUITTOTITLE = 501,
MENU_QUIT_INGAME = 502,
MENU_NETSETUP = 600,
MENU_NETWAITMASTER = 601,
MENU_NETWAITVOTES = 603,
MENU_SOUND = 700,
MENU_SOUND_INGAME = 701,
MENU_ADVSOUND = 702,
MENU_CDPLAYER = 703,
MENU_SAVESETUP = 750,
MENU_SAVECLEANVERIFY = 751,
MENU_CHEATS = 800,
MENU_CHEATENTRY = 801,
MENU_CHEAT_WARP = 802,
MENU_CHEAT_SKILL = 803,
MENU_CREDITS = 960,
MENU_CREDITS2 = 961,
MENU_CREDITS3 = 962,
MENU_CREDITS4 = 963,
MENU_CREDITS5 = 964,
MENU_CREDITS6 = 965,
MENU_CREDITS7 = 966,
MENU_CREDITS8 = 967,
MENU_CREDITS9 = 968,
MENU_CREDITS10 = 969,
MENU_CREDITS11 = 970,
MENU_CREDITS12 = 971,
MENU_CREDITS13 = 972,
MENU_CREDITS14 = 973,
MENU_CREDITS15 = 974,
MENU_CREDITS16 = 975,
MENU_CREDITS17 = 976,
MENU_CREDITS18 = 977,
MENU_CREDITS19 = 978,
MENU_CREDITS20 = 979,
MENU_CREDITS21 = 980,
MENU_CREDITS22 = 981,
MENU_CREDITS23 = 982,
MENU_CREDITS24 = 983,
MENU_CREDITS25 = 984,
MENU_CREDITS26 = 985,
MENU_CREDITS27 = 986,
MENU_CREDITS28 = 987,
MENU_CREDITS29 = 988,
MENU_CREDITS30 = 989,
MENU_CREDITS31 = 990,
MENU_CREDITS32 = 991,
MENU_CREDITS33 = 992,
MENU_LOADVERIFY = 1000,
MENU_LOADDELVERIFY = 1100,
MENU_NEWVERIFY = 1500,
MENU_SAVEVERIFY = 2000,
MENU_SAVEDELVERIFY = 2100,
MENU_ADULTPASSWORD = 10001,
MENU_RESETPLAYER = 15000,
MENU_BUYDUKE = 20000,
MENU_NETWORK = 20001,
MENU_PLAYER = 20002,
MENU_MACROS = 20004,
MENU_NETHOST = 20010,
MENU_NETOPTIONS = 20011,
MENU_NETUSERMAP = 20012,
MENU_NETJOIN = 20020,
};
typedef int32_t MenuID_t;
typedef enum MenuAnimationType_t
{ // Note: This enum is for logical categories, not visual types.
MA_None,
MA_Return,
MA_Advance,
} MenuAnimationType_t;
typedef enum MenuEntryType_t
{
Dummy,
Link,
Option,
Custom2Col,
RangeInt32,
RangeFloat,
#ifdef MENU_ENABLE_RANGEDOUBLE
RangeDouble,
#endif
String,
Spacer,
} MenuEntryType_t;
typedef struct MenuEntryFormat_t
{
int32_t marginBottom;
int32_t indent;
int32_t width; // 0: center, >0: width of the label column (left-aligned options), <0: -width of everything (right-aligned)
} MenuEntryFormat_t;
typedef struct MenuMenuFormat_t
{
vec2_t pos;
int32_t bottomcutoff; // >0: the bottom edge of the menu before automatic scrolling kicks in, <0: -total height for vertical justification
} MenuMenuFormat_t;
typedef struct MenuLink_t
{
// traits
MenuID_t linkID;
MenuAnimationType_t animation;
} MenuLink_t;
typedef struct MenuOptionSet_t
{
// traits
char const **optionNames;
int32_t *optionValues; // If NULL, the identity of currentOption is assumed.
// pop-up list appearance
MenuMenuFormat_t *menuFormat;
MenuEntryFormat_t *entryFormat;
MenuFont_t *font;
// traits
int32_t numOptions;
// pop-up list state
int32_t currentEntry;
int32_t scrollPos;
// appearance
uint8_t features; // bit 1 = disable left/right arrows, bit 2 = disable list
int32_t getMarginBottom() const { return mulscale16(entryFormat->marginBottom, font->zoom); }
int32_t getIndent() const { return mulscale16(entryFormat->indent, font->zoom); }
} MenuOptionSet_t;
typedef struct MenuOption_t
{
// appearance
MenuFont_t *font;
// traits
MenuOptionSet_t *options; // so that common sets such as Yes/No, On/Off can be reused
// effect
FBaseCVar *cVar;
// state
int32_t currentOption;
} MenuOption_t;
typedef struct MenuCustom2Col_t
{
// effect
uint8_t *column[2];
char const **key;
// appearance
MenuFont_t *font;
// effect
size_t numvalid;
// appearance
int32_t columnWidth;
// state
int8_t screenOpen;
} MenuCustom2Col_t;
enum MenuRangeFlags_t
{
DisplayTypeInteger = 1,
DisplayTypePercent = 2,
DisplayTypeNormalizedDecimal = 3,
DisplayTypeMask = (1<<0)|(1<<1),
EnforceIntervals = 1<<7,
};
typedef struct MenuRangeInt32_t
{
// effect
FIntCVar *cVar;
// appearance
MenuFont_t *font;
// traits
int32_t min;
int32_t max;
int32_t onehundredpercent; // 0 implies max
int32_t steps;
uint8_t flags;
} MenuRangeInt32_t;
typedef struct MenuRangeFloat_t
{
// effect
FFloatCVar *cVar;
// appearance
MenuFont_t *font;
// traits
float min;
float max;
float onehundredpercent; // 0 implies 1.0
int32_t steps;
uint8_t flags;
} MenuRangeFloat_t;
#ifdef MENU_ENABLE_RANGEDOUBLE
typedef struct MenuRangeDouble_t
{
// effect
double *variable;
// appearance
MenuFont_t *font;
// traits
double min;
double max;
double onehundredpercent; // 0 implies 1.0
int32_t steps;
uint8_t flags;
} MenuRangeDouble_t;
#endif
typedef struct MenuString_t
{
// state
char* editfield;
// effect
char* variable;
// appearance
MenuFont_t *font;
// effect
int32_t bufsize;
int32_t flags;
} MenuString_t;
typedef struct MenuSpacer_t
{
int32_t height;
} MenuSpacer_t;
// For internal use only.
enum MenuEntryFlags_t
{
MEF_Disabled = 1<<0,
MEF_LookDisabled = 1<<1,
MEF_Hidden = 1<<2,
};
typedef struct MenuEntry_t
{
// traits
const char *name;
// appearance
MenuFont_t *font;
MenuEntryFormat_t *format;
void *entry;
MenuEntryType_t type;
// state
int32_t flags;
int32_t ytop, ybottom;
int32_t getMarginBottom() const { return mulscale16(format->marginBottom, font->zoom); }
int32_t getIndent() const { return mulscale16(format->indent, font->zoom); }
int32_t getHeight() const
{
return type == Spacer ? mulscale16(((MenuSpacer_t *)entry)->height, font->zoom) : font->get_yline();
}
} MenuEntry_t;
typedef enum MenuType_t
{
Menu,
Panel,
Verify,
Message,
TextForm,
FileSelect,
CdPlayer,
} MenuType_t;
typedef struct MenuMenu_t
{
const char *title;
MenuMenuFormat_t *format;
MenuEntry_t **entrylist;
int32_t numEntries;
// state
int32_t currentEntry, currentColumn;
int32_t scrollPos;
} MenuMenu_t;
typedef struct MenuPanel_t
{
const char *title;
MenuID_t previousID;
MenuAnimationType_t previousAnimation;
MenuID_t nextID;
MenuAnimationType_t nextAnimation;
} MenuPanel_t;
typedef struct MenuVerify_t
{
vec2_t cursorpos;
MenuID_t linkID;
MenuAnimationType_t animation;
} MenuVerify_t;
typedef struct MenuMessage_t
{
vec2_t cursorpos;
MenuID_t linkID;
MenuAnimationType_t animation;
} MenuMessage_t;
enum MenuTextFormFlags_t
{
MTF_Password = 1<<0,
};
typedef struct MenuTextForm_t
{
// state
char *input;
// traits
const char *instructions;
int32_t bufsize;
uint8_t flags;
} MenuTextForm_t;
typedef struct MenuFileSelect_t
{
const char *title;
// appearance
MenuMenuFormat_t *format[2];
MenuFont_t *font[2];
// traits
const char *pattern;
char *destination;
// state
//CACHE1D_FIND_REC *findhigh[2];
int32_t scrollPos[2];
// appearance
int32_t marginBottom[2];
// state
//fnlist_t fnlist;
int32_t currentList;
int32_t getMarginBottom(size_t index) const { return mulscale16(marginBottom[index], font[index]->zoom); }
} MenuFileSelect_t;
typedef struct Menu_t
{
void *object;
MenuID_t menuID;
MenuID_t parentID;
MenuAnimationType_t parentAnimation;
MenuType_t type;
} Menu_t;
typedef struct MenuAnimation_t
{
int32_t(*out)(struct MenuAnimation_t *);
int32_t(*in)(struct MenuAnimation_t *);
Menu_t *previous;
Menu_t *current;
int32_t start;
int32_t length;
} MenuAnimation_t;
extern MenuAnimation_t m_animation;
extern MenuID_t g_currentMenu;
extern Menu_t *m_currentMenu;
extern int32_t g_quitDeadline;
extern int32_t voting;
int Menu_Change(MenuID_t cm);
void Menu_AnimateChange(int32_t cm, MenuAnimationType_t animtype);
int32_t Menu_IsTextInput(Menu_t *cm);
void Menu_Init(void);
void Menu_Open(uint8_t playerID);
void Menu_Close(uint8_t playerID);
void M_DisplayMenus(void);
extern MenuFont_t MF_Redfont, MF_Bluefont, MF_Minifont;
#define M_MOUSETIMEOUT 210
extern int32_t m_mouselastactivity;
extern int32_t m_mousewake_watchpoint, m_menuchange_watchpoint;
// alpha increments of 3 --> 255 / 3 = 85 --> round up to power of 2 --> 128 --> divide by 2 --> 64 alphatabs required
// use 16 anyway :P
# define MOUSEUSEALPHA (videoGetRenderMode() != REND_CLASSIC || numalphatabs >= 15)
# define MOUSEALPHA (MOUSEUSEALPHA ? clamp(((int32_t) totalclock - m_mouselastactivity - 90)*3, 0, 255) : 0)
# define CURSORALPHA (MOUSEUSEALPHA ? clamp(((int32_t) totalclock - m_mouselastactivity - 90)*2 + (255/3), (255/3), 255) : 255/3)
# define MOUSEACTIVECONDITION ((int32_t) totalclock - m_mouselastactivity < M_MOUSETIMEOUT)
# define MOUSEACTIVECONDITIONAL(condition) (MOUSEACTIVECONDITION && (condition))
# define MOUSEINACTIVECONDITIONAL(condition) (!MOUSEACTIVECONDITION && (condition))
# define MOUSEWATCHPOINTCONDITIONAL(condition) ((condition) || m_mousewake_watchpoint || m_menuchange_watchpoint == 3)
#endif
END_RR_NS

View file

@ -656,9 +656,10 @@ OptionMenu "OptionsMenu"
Submenu "$OPTMNU_GAMEPLAY", "GameplayOptions"
Submenu "$OPTMNU_MISCELLANEOUS", "MiscOptions"
StaticText " "
Submenu "$MNU_ENGINECREDITS", "EngineCredits"
SafeCommand "$OPTMNU_DEFAULTS", "reset2defaults"
SafeCommand "$OPTMNU_RESETTOSAVED", "reset2saved"
Command "$OPTMNU_CONSOLE", "menuconsole"
//Command "$OPTMNU_CONSOLE", "menuconsole"
}
//-------------------------------------------------------------------------------------------
@ -1726,3 +1727,46 @@ OptionMenu "MultiOptionsMenu"
Option "$NETMNU_FFIRE", "m_ffire", "OnOff"
SafeCommand "$NETMNU_ACCEPT", "MultiAccept"
}
OptionMenu "EngineCredits"
{
title "$MNU_CREDITS"
Submenu " ---->", "EngineCredits2"
StaticText "Developer"
StaticText "Christoph Oelckers", 0
StaticText " "
StaticText "Special thanks to"
StaticText "Rachael Alexanderson", 0
StaticText "Magnus Norddahl", 0
StaticText "Nigel Rowand", 0
StaticText "Martin Howe", 0
StaticText "Nash Muhandes", 0
StaticText " "
}
OptionMenu "EngineCredits2"
{
title "$MNU_CREDITS"
Submenu " <----", "EngineCredits"
StaticText "EDuke32 / VoidSW"
StaticText "Richard \"TerminX\" Gobeille", 0
StaticText "Evan \"Hendricks266\" Ramos", 0
StaticText "Alex \"pogokeen\" Dawson", 0
StaticText ""
StaticText "Retired developers"
StaticText "Pierre-Loup \"Plagman\" Griffais", 0
StaticText "Philipp \"Helixhorned\" Kutin", 0
StaticText ""
StaticText "RedNukem / NBlood"
StaticText "Alexey \"Nuke.YKT\" Skrybykin", 0
StaticText ""
StaticText "PCExhumed"
StaticText "Alexey \"Nuke.YKT\" Skrybykin", 0
StaticText "sirlemonhead", 0
StaticText ""
StaticText "Special thanks to"
StaticText "Jonathon \"JonoF\" Fowler", 0
}