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Explicitly initialize voice->Playing and voice->Paused members in some sound
playback functions. Without these, there would be an uninitialized access in line 444 of multivoc.c (if the memory in question was allocated with malloc, but still...) git-svn-id: https://svn.eduke32.com/eduke32@2101 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 1 deletions
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@ -1820,7 +1820,6 @@ int32_t MV_StartDemandFeedPlayback
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voice->DemandFeed = function;
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voice->LoopStart = NULL;
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voice->LoopCount = 0;
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voice->BlockLength = 0;
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voice->position = 0;
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voice->sound = NULL;
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voice->length = 0;
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@ -1913,6 +1912,7 @@ int32_t MV_PlayLoopedRaw
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voice->channels = 1;
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voice->GetSound = MV_GetNextRawBlock;
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voice->Playing = TRUE;
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voice->Paused = FALSE;
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voice->NextBlock = ptr;
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voice->position = 0;
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voice->BlockLength = length;
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@ -2282,6 +2282,8 @@ int32_t MV_PlayLoopedVOC
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return(MV_Error);
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}
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voice->Playing = TRUE;
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voice->Paused = FALSE;
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voice->wavetype = VOC;
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voice->bits = 8;
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voice->channels = 1;
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