mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- deleted a large batch of code from the menu that is no longer needed.
This commit is contained in:
parent
723b210c95
commit
a4a4b230fd
1 changed files with 1 additions and 828 deletions
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@ -3407,76 +3407,6 @@ static void Menu_TextFormSubmit(char *input)
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}
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static void Menu_FileSelectInit(MenuFileSelect_t *object)
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{
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// Same crap as everywhere - it expects the user to dump all the shit in the game directory so that it gets in the way of everything.
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// Needs to be redone - or removed.
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if (usermapfolder)
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{
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}
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else
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{
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}
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#if 0
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fnlist_clearnames(&object->fnlist);
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if (object->destination[0] == 0)
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{
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BDIR * usermaps = Bopendir(object->startdir);
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if (usermaps)
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{
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Bclosedir(usermaps);
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Bstrcpy(object->destination, object->startdir);
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}
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else
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Bstrcpy(object->destination, "./");
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}
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Bcorrectfilename(object->destination, 1);
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fnlist_getnames(&object->fnlist, object->destination, object->pattern, 0, 0);
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object->findhigh[0] = object->fnlist.finddirs;
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object->findhigh[1] = object->fnlist.findfiles;
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for (int i = 0; i < 2; ++i)
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{
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object->scrollPos[i] = 0;
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klistbookends(object->findhigh[i]);
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}
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object->currentList = 0;
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if (object->findhigh[1])
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object->currentList = 1;
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#endif
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inputState.keyFlushChars();
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}
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static void Menu_FileSelect(int32_t input)
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{
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switch (g_currentMenu)
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{
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case MENU_NETUSERMAP:
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if ((g_netServer || ud.multimode > 1))
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Net_SendUserMapName();
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fallthrough__;
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case MENU_USERMAP:
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if (input)
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{
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ud.m_volume_number = 0;
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m_level_number = 7;
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if (g_skillCnt > 0)
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Menu_AnimateChange(MENU_SKILL, MA_Advance);
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else
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Menu_StartGameWithoutSkill();
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}
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break;
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default:
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break;
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}
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}
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static void Menu_AboutToStartDisplaying(Menu_t * m)
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@ -4435,107 +4365,7 @@ static int32_t M_RunMenu_Menu(Menu_t *cm, MenuMenu_t *menu, MenuEntry_t *current
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break;
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}
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#ifdef MENU_ENABLE_RANGEDOUBLE
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case RangeDouble:
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{
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MenuRangeDouble_t *object = (MenuRangeDouble_t*)entry->entry;
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int32_t s, p;
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int32_t z = entry->font->cursorScale;
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Menu_GetFmt(object->font, status|MT_RightSide, &s, &z);
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if (status & MT_Disabled)
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p = ud.slidebar_paldisabled;
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else if (status & MT_Selected)
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p = ud.slidebar_palselected;
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else
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p = 0;
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const int32_t slidebarwidth = mulscale16(tilesiz[SLIDEBAR].x * ud.menu_slidebarz, z);
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const int32_t slidebarheight = mulscale16(tilesiz[SLIDEBAR].y * ud.menu_slidebarz, z);
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if (status & MT_XRight)
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x -= slidebarwidth;
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else
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mousewidth += slidebarwidth;
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const int32_t slidebarx = origin.x + x;
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const int32_t slidebary = origin.y + y_upper + y + (((height - slidebarheight)>>17)<<16) - menu->scrollPos;
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rotatesprite_ybounds(slidebarx, slidebary, mulscale16(ud.menu_slidebarz, z), 0, SLIDEBAR, s, p, 2|8|16|ROTATESPRITE_FULL16, ydim_upper, ydim_lower);
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const int32_t slideregionwidth = mulscale16((tilesiz[SLIDEBAR].x * ud.menu_slidebarz) - (ud.menu_slidebarmargin<<1) - (tilesiz[SLIDEBAR+1].x * ud.menu_slidecursorz), z);
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const int32_t slidepointx = slidebarx + mulscale16(ud.menu_slidebarmargin, z) + lrint((double) slideregionwidth * (*object->variable - object->min) / (object->max - object->min));
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const int32_t slidepointy = slidebary + mulscale16(((tilesiz[SLIDEBAR].y)>>1 * ud.menu_slidebarz) - ((tilesiz[SLIDEBAR+1].y)>>1 * ud.menu_slidecursorz), z);
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rotatesprite_ybounds(slidepointx, slidepointy, mulscale16(ud.menu_slidecursorz, z), 0, SLIDEBAR+1, s, p, 2|8|16|ROTATESPRITE_FULL16, ydim_upper, ydim_lower);
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if (object->flags & DisplayTypeMask)
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{
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status |= MT_XRight;
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double onehundredpercent = object->onehundredpercent;
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if (onehundredpercent == 0.)
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onehundredpercent = 1.;
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switch (object->flags & DisplayTypeMask)
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{
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case DisplayTypeInteger:
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Bsprintf(tempbuf, "%.2f", *object->variable);
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break;
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case DisplayTypePercent:
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Bsprintf(tempbuf, "%ld%%", lrint(*object->variable * 100. / onehundredpercent));
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break;
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case DisplayTypeNormalizedDecimal:
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Bsprintf(tempbuf, "%.2f", *object->variable / onehundredpercent);
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break;
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}
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Menu_Text(origin.x + x - (4<<16), origin.y + y_upper + y + ((height>>17)<<16) - menu->scrollPos, object->font, tempbuf, status, ydim_upper, ydim_lower);
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}
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if (MOUSEACTIVECONDITIONAL(state != 1 && cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, height)))
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{
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if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, height)))
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{
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menu->currentEntry = e;
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Menu_RunInput_Menu_MovementVerify(menu);
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}
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if (!m_mousecaught && (inputState.mouseClickState() == MOUSE_PRESSED || inputState.mouseClickState() == MOUSE_HELD))
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{
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const int32_t slidepointhalfwidth = mulscale16((2+tilesiz[SLIDEBAR+1].x)<<15, z);
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const int32_t slideregionx = slidebarx + slidepointhalfwidth;
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menu->currentEntry = e;
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Menu_RunInput_Menu_MovementVerify(menu);
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if (entry->flags & MEF_Disabled)
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break;
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// region between the x-midline of the slidepoint at the extremes slides proportionally
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if (!Menu_MouseOutsideBounds(&m_mousepos, slideregionx, mousey, slideregionwidth, height))
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{
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Menu_RunInput_EntryRangeDouble_MovementArbitrary(/*entry, */object, (object->max - object->min) * (m_mousepos.x - slideregionx) / slideregionwidth + object->min);
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m_mousecaught = 1;
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}
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// region outside the x-midlines clamps to the extremes
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else if (!Menu_MouseOutsideBounds(&m_mousepos, slidebarx, mousey, slidebarwidth, height))
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{
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if (m_mousepos.x > slideregionx + ((slideregionwidth>>17)<<16))
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Menu_RunInput_EntryRangeDouble_MovementVerify(/*entry, */object, object->max);
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else
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Menu_RunInput_EntryRangeDouble_MovementVerify(/*entry, */object, object->min);
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m_mousecaught = 1;
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}
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}
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}
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break;
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}
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#endif
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case String:
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{
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auto object = (MenuString_t*)entry->entry;
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@ -4893,130 +4723,7 @@ static void Menu_Run(Menu_t *cm, const vec2_t origin)
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break;
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}
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case FileSelect:
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{
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#if 0
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auto object = (MenuFileSelect_t*)cm->object;
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const int32_t MenuFileSelect_scrollbar_rightedge[2] = { 160<<16, 284<<16 };
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int32_t i, selected = 0;
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Menu_Pre(cm->menuID);
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Menu_PreDrawBackground(cm->menuID, origin);
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if (object->title != NoTitle)
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Menu_DrawTopBar(origin);
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// black translucent background underneath file lists
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Menu_BlackRectangle(origin.x + (36<<16), origin.y + (42<<16), 248<<16, 123<<16, 1|32);
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// path
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Bsnprintf(tempbuf, sizeof(tempbuf), "Path: %s", object->destination);
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mgametext(origin.x + object->format[0]->pos.x, origin.y + (32<<16), tempbuf);
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uint8_t column_status[2] = { 0, MT_RightSide };
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for (i = 0; i < 2; ++i)
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{
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if (object->findhigh[i])
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{
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CACHE1D_FIND_REC *dir;
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int32_t y = 0;
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const int32_t y_upper = object->format[i]->pos.y;
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const int32_t y_lower = klabs(object->format[i]->bottomcutoff);
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int32_t totalHeight = 0;
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for (dir = object->findhigh[i]->usera; dir; dir = dir->next)
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{
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y += object->font[i]->get_yline();
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totalHeight = y;
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y += object->getMarginBottom(i);
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}
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y = 0;
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int32_t ydim_upper, ydim_lower;
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if (y_upper + totalHeight > y_lower)
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{
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ydim_upper = ydim_from_200_16(origin.y + y_upper);
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ydim_lower = ydim_from_200_16(origin.y + y_lower);
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}
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else
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{
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ydim_upper = 0;
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ydim_lower = ydim-1;
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}
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for (dir = object->findhigh[i]->usera; dir; dir = dir->next)
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{
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uint8_t status = column_status[i];
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if (dir == object->findhigh[i] && object->currentList == i)
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status |= MT_Selected;
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// pal = dir->source==CACHE1D_SOURCE_ZIP ? 8 : 2
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Menu_Run_AbbreviateNameIntoBuffer(dir->name, USERMAPENTRYLENGTH);
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const int32_t thisx = object->format[i]->pos.x;
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const int32_t thisy = y - object->scrollPos[i];
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int32_t const height = object->font[i]->get_yline();
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if (0 <= thisy + height && thisy <= klabs(object->format[i]->bottomcutoff) - object->format[i]->pos.y)
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{
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status |= MT_YCenter;
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const int32_t mousex = origin.x + thisx;
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const int32_t mousey = origin.y + y_upper + thisy + ((height>>17)<<16);
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vec2_t textdim = Menu_Text(mousex, mousey, object->font[i], tempbuf, status, ydim_upper, ydim_lower);
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if (MOUSEACTIVECONDITIONAL(cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, textdim.x, object->font[i]->get_yline())))
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{
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if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, textdim.x, object->font[i]->get_yline())))
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{
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object->findhigh[i] = dir;
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object->currentList = i;
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Menu_RunInput_FileSelect_MovementVerify(object);
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}
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if (!m_mousecaught && inputState.mouseClickState() == MOUSE_RELEASED && !Menu_MouseOutsideBounds(&m_mousedownpos, mousex, mousey, textdim.x, object->font[i]->get_yline()))
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{
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object->findhigh[i] = dir;
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object->currentList = i;
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Menu_RunInput_FileSelect_MovementVerify(object);
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m_mousecaught = 1;
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selected = 1;
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}
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}
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}
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y += object->font[i]->get_yline() + object->getMarginBottom(i);
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}
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Menu_RunScrollbar(cm, object->format[i], y_upper + totalHeight, &object->scrollPos[i], MenuFileSelect_scrollbar_rightedge[i], origin);
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}
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}
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Menu_PreDraw(cm->menuID, NULL, origin);
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if (object->title != NoTitle)
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Menu_DrawTopBarCaption(object->title, origin);
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if (selected)
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{
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Menu_RunInput_FileSelect_Select(object);
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S_PlaySound(PISTOL_BODYHIT);
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m_mousecaught = 1;
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}
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#endif
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break;
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}
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case Panel:
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{
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@ -5409,66 +5116,6 @@ static void Menu_RunInput_EntryRangeFloat_Movement(MenuEntry_t *entry, MenuRange
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Menu_RunInput_EntryRangeFloat_MovementVerify(entry, object, newValue);
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}
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#ifdef MENU_ENABLE_RANGEDOUBLE
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static void Menu_RunInput_EntryRangeDouble_MovementVerify(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, double newValue)
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{
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if (!Menu_EntryRangeDoubleModify(/*entry, newValue*/))
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*object->variable = newValue;
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}
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static void Menu_RunInput_EntryRangeDouble_MovementArbitrary(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, double newValue)
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{
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if (object->flags & EnforceIntervals)
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{
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double const range = object->max - object->min;
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double const maxInterval = object->steps - 1;
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double const newValueIndex = rint((newValue - object->min) * maxInterval / range);
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newValue = newValueIndex * range / maxInterval + object->min;
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}
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Menu_RunInput_EntryRangeDouble_MovementVerify(/*entry, */object, newValue);
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}
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static void Menu_RunInput_EntryRangeDouble_Movement(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, MenuMovement_t direction)
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{
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double const oldValue = *object->variable;
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double const range = object->max - object->min;
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double const maxInterval = object->steps - 1;
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double const oldValueIndex = rint((oldValue - object->min) * maxInterval / range);
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double const oldValueQuantized = oldValueIndex * range / maxInterval + object->min;
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double newValueIndex = oldValueIndex;
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switch (direction)
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{
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case MM_Left:
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if (oldValueQuantized >= oldValue)
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newValueIndex -= 1.;
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if (newValueIndex >= 0.)
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break;
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fallthrough__;
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case MM_AllTheWayLeft:
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newValueIndex = 0.;
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break;
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case MM_Right:
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if (oldValueQuantized <= oldValue)
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newValueIndex += 1.;
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if (newValueIndex <= maxInterval)
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break;
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fallthrough__;
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case MM_AllTheWayRight:
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newValueIndex = maxInterval;
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break;
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default:
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break;
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}
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double const newValue = newValueIndex * range / maxInterval + object->min;
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Menu_RunInput_EntryRangeDouble_MovementVerify(/*entry, */object, newValue);
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}
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#endif
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static void Menu_RunInput_EntryString_Activate(MenuEntry_t *entry)
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{
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auto object = (MenuString_t*)entry->entry;
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@ -5509,82 +5156,16 @@ static void Menu_RunInput_EntryString_Cancel(/*MenuEntry_t *entry, */MenuString_
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static void Menu_RunInput_FileSelect_MovementVerify(MenuFileSelect_t *object)
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{
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#if 0
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const int32_t listytop = object->format[object->currentList]->pos.y;
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const int32_t listybottom = klabs(object->format[object->currentList]->bottomcutoff);
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const int32_t ytop = listytop + object->findhigh[object->currentList]->type * (object->font[object->currentList]->get_yline() + object->getMarginBottom(object->currentList));
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const int32_t ybottom = ytop + object->font[object->currentList]->get_yline();
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if (ybottom - object->scrollPos[object->currentList] > listybottom)
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object->scrollPos[object->currentList] = ybottom - listybottom;
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else if (ytop - object->scrollPos[object->currentList] < listytop)
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object->scrollPos[object->currentList] = ytop - listytop;
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#endif
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}
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static void Menu_RunInput_FileSelect_Movement(MenuFileSelect_t *object, MenuMovement_t direction)
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{
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#if 0
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switch (direction)
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{
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case MM_Up:
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if (!object->findhigh[object->currentList])
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break;
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if (object->findhigh[object->currentList]->prev)
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{
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object->findhigh[object->currentList] = object->findhigh[object->currentList]->prev;
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break;
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}
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fallthrough__;
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case MM_End:
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object->findhigh[object->currentList] = object->findhigh[object->currentList]->userb;
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break;
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case MM_Down:
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if (!object->findhigh[object->currentList])
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break;
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if (object->findhigh[object->currentList]->next)
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{
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object->findhigh[object->currentList] = object->findhigh[object->currentList]->next;
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break;
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}
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fallthrough__;
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case MM_Home:
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object->findhigh[object->currentList] = object->findhigh[object->currentList]->usera;
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break;
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case MM_Swap:
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object->currentList = !object->currentList;
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break;
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default:
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break;
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}
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Menu_RunInput_FileSelect_MovementVerify(object);
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#endif
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}
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static void Menu_RunInput_FileSelect_Select(MenuFileSelect_t *object)
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{
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#if 0
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if (!object->findhigh[object->currentList])
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return;
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Bstrcat(object->destination, object->findhigh[object->currentList]->name);
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if (object->currentList == 0)
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{
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Bstrcat(object->destination, "/");
|
||||
Bcorrectfilename(object->destination, 1);
|
||||
|
||||
Menu_FileSelectInit(object);
|
||||
}
|
||||
else
|
||||
{
|
||||
Menu_FileSelect(1);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Menu_RunInput(Menu_t *cm)
|
||||
|
@ -5652,150 +5233,6 @@ static void Menu_RunInput(Menu_t *cm)
|
|||
|
||||
case FileSelect:
|
||||
{
|
||||
#if 0
|
||||
auto object = (MenuFileSelect_t*)cm->object;
|
||||
|
||||
if (I_ReturnTrigger() || Menu_RunInput_MouseReturn())
|
||||
{
|
||||
I_ReturnTriggerClear();
|
||||
m_mousecaught = 1;
|
||||
|
||||
S_PlaySound(EXITMENUSOUND);
|
||||
|
||||
object->destination[0] = 0;
|
||||
|
||||
Menu_FileSelect(0);
|
||||
|
||||
Menu_AnimateChange(cm->parentID, MA_Return);
|
||||
}
|
||||
else if (I_AdvanceTrigger())
|
||||
{
|
||||
I_AdvanceTriggerClear();
|
||||
|
||||
Menu_RunInput_FileSelect_Select(object);
|
||||
|
||||
S_PlaySound(PISTOL_BODYHIT);
|
||||
}
|
||||
else if (inputState.GetKeyStatus(sc_Home))
|
||||
{
|
||||
inputState.ClearKeyStatus(sc_Home);
|
||||
|
||||
Menu_RunInput_FileSelect_Movement(object, MM_Home);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
else if (inputState.GetKeyStatus(sc_End))
|
||||
{
|
||||
inputState.ClearKeyStatus(sc_End);
|
||||
|
||||
Menu_RunInput_FileSelect_Movement(object, MM_End);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
else if (inputState.GetKeyStatus(sc_PgUp))
|
||||
{
|
||||
int32_t i;
|
||||
|
||||
CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList];
|
||||
|
||||
inputState.ClearKeyStatus(sc_PgUp);
|
||||
|
||||
for (i = 0; i < 6; ++i)
|
||||
{
|
||||
if (seeker && seeker->prev)
|
||||
seeker = seeker->prev;
|
||||
}
|
||||
|
||||
if (seeker)
|
||||
{
|
||||
object->findhigh[object->currentList] = seeker;
|
||||
|
||||
Menu_RunInput_FileSelect_MovementVerify(object);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
}
|
||||
else if (inputState.GetKeyStatus(sc_PgDn))
|
||||
{
|
||||
int32_t i;
|
||||
|
||||
CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList];
|
||||
|
||||
inputState.ClearKeyStatus(sc_PgDn);
|
||||
|
||||
for (i = 0; i < 6; ++i)
|
||||
{
|
||||
if (seeker && seeker->next)
|
||||
seeker = seeker->next;
|
||||
}
|
||||
|
||||
if (seeker)
|
||||
{
|
||||
object->findhigh[object->currentList] = seeker;
|
||||
|
||||
Menu_RunInput_FileSelect_MovementVerify(object);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
}
|
||||
else if (I_MenuLeft() || I_MenuRight())
|
||||
{
|
||||
I_MenuLeftClear();
|
||||
I_MenuRightClear();
|
||||
|
||||
if ((object->currentList ? object->fnlist.numdirs : object->fnlist.numfiles) > 0)
|
||||
{
|
||||
Menu_RunInput_FileSelect_Movement(object, MM_Swap);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
}
|
||||
else if (I_MenuUp())
|
||||
{
|
||||
I_MenuUpClear();
|
||||
|
||||
Menu_RunInput_FileSelect_Movement(object, MM_Up);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
else if (I_MenuDown())
|
||||
{
|
||||
I_MenuDownClear();
|
||||
|
||||
Menu_RunInput_FileSelect_Movement(object, MM_Down);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
else
|
||||
{
|
||||
// JBF 20040208: seek to first name matching pressed character
|
||||
char ch2, ch;
|
||||
ch = inputState.keyGetChar();
|
||||
if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9')))
|
||||
{
|
||||
CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList]->usera;
|
||||
if (ch >= 'a')
|
||||
ch -= ('a'-'A');
|
||||
while (seeker)
|
||||
{
|
||||
ch2 = seeker->name[0];
|
||||
if (ch2 >= 'a' && ch2 <= 'z')
|
||||
ch2 -= ('a'-'A');
|
||||
if (ch2 == ch)
|
||||
break;
|
||||
seeker = seeker->next;
|
||||
}
|
||||
if (seeker)
|
||||
{
|
||||
object->findhigh[object->currentList] = seeker;
|
||||
|
||||
Menu_RunInput_FileSelect_MovementVerify(object);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Menu_PreInput(NULL);
|
||||
break;
|
||||
}
|
||||
|
@ -5857,199 +5294,6 @@ static void Menu_RunInput(Menu_t *cm)
|
|||
Menu_PreInput(NULL);
|
||||
break;
|
||||
|
||||
case Menu:
|
||||
{
|
||||
int32_t state;
|
||||
|
||||
auto menu = (MenuMenu_t*)cm->object;
|
||||
MenuEntry_t *currentry = menu->entrylist[menu->currentEntry];
|
||||
|
||||
state = Menu_DetermineSpecialState(currentry);
|
||||
|
||||
if (state == 0)
|
||||
{
|
||||
if (currentry != NULL)
|
||||
switch (currentry->type)
|
||||
{
|
||||
case Dummy:
|
||||
case Spacer:
|
||||
break;
|
||||
case Link:
|
||||
if (currentry->flags & MEF_Disabled)
|
||||
break;
|
||||
if (I_AdvanceTrigger())
|
||||
{
|
||||
I_AdvanceTriggerClear();
|
||||
|
||||
Menu_RunInput_EntryLink_Activate(currentry);
|
||||
|
||||
if (g_player[myconnectindex].ps->gm&MODE_MENU) // for skill selection
|
||||
S_PlaySound(PISTOL_BODYHIT);
|
||||
}
|
||||
break;
|
||||
case Option:
|
||||
{
|
||||
auto object = (MenuOption_t*)currentry->entry;
|
||||
|
||||
if (currentry->flags & MEF_Disabled)
|
||||
break;
|
||||
|
||||
if (I_AdvanceTrigger())
|
||||
{
|
||||
I_AdvanceTriggerClear();
|
||||
|
||||
Menu_RunInput_EntryOption_Activate(currentry, object);
|
||||
|
||||
S_PlaySound(PISTOL_BODYHIT);
|
||||
}
|
||||
else if (I_MenuRight())
|
||||
{
|
||||
I_MenuRightClear();
|
||||
|
||||
Menu_RunInput_EntryOption_Movement(currentry, object, MM_Right);
|
||||
|
||||
S_PlaySound(PISTOL_BODYHIT);
|
||||
}
|
||||
else if (I_MenuLeft())
|
||||
{
|
||||
I_MenuLeftClear();
|
||||
|
||||
Menu_RunInput_EntryOption_Movement(currentry, object, MM_Left);
|
||||
|
||||
S_PlaySound(PISTOL_BODYHIT);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Custom2Col:
|
||||
if (I_MenuLeft() || I_MenuRight())
|
||||
{
|
||||
I_MenuLeftClear();
|
||||
I_MenuRightClear();
|
||||
|
||||
Menu_RunInput_Menu_Movement(menu, MM_Swap);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
|
||||
if (currentry->flags & MEF_Disabled)
|
||||
break;
|
||||
|
||||
if (I_AdvanceTrigger())
|
||||
{
|
||||
I_AdvanceTriggerClear();
|
||||
|
||||
Menu_RunInput_EntryCustom2Col_Activate(currentry);
|
||||
|
||||
S_PlaySound(PISTOL_BODYHIT);
|
||||
}
|
||||
break;
|
||||
case RangeInt32:
|
||||
{
|
||||
auto object = (MenuRangeInt32_t*)currentry->entry;
|
||||
|
||||
if (currentry->flags & MEF_Disabled)
|
||||
break;
|
||||
|
||||
if (I_SliderLeft())
|
||||
{
|
||||
I_SliderLeftClear();
|
||||
|
||||
Menu_RunInput_EntryRangeInt32_Movement(currentry, object, MM_Left);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
else if (I_SliderRight())
|
||||
{
|
||||
I_SliderRightClear();
|
||||
|
||||
Menu_RunInput_EntryRangeInt32_Movement(currentry, object, MM_Right);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case RangeFloat:
|
||||
{
|
||||
auto object = (MenuRangeFloat_t*)currentry->entry;
|
||||
|
||||
if (currentry->flags & MEF_Disabled)
|
||||
break;
|
||||
|
||||
if (I_SliderLeft())
|
||||
{
|
||||
I_SliderLeftClear();
|
||||
|
||||
Menu_RunInput_EntryRangeFloat_Movement(currentry, object, MM_Left);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
else if (I_SliderRight())
|
||||
{
|
||||
I_SliderRightClear();
|
||||
|
||||
Menu_RunInput_EntryRangeFloat_Movement(currentry, object, MM_Right);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
#ifdef MENU_ENABLE_RANGEDOUBLE
|
||||
case RangeDouble:
|
||||
{
|
||||
MenuRangeDouble_t *object = (MenuRangeDouble_t*)currentry->entry;
|
||||
|
||||
if (currentry->flags & MEF_Disabled)
|
||||
break;
|
||||
|
||||
if (I_SliderLeft())
|
||||
{
|
||||
I_SliderLeftClear();
|
||||
|
||||
Menu_RunInput_EntryRangeDouble_Movement(/*currentry, */object, MM_Left);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
else if (I_SliderRight())
|
||||
{
|
||||
I_SliderRightClear();
|
||||
|
||||
Menu_RunInput_EntryRangeDouble_Movement(/*currentry, */object, MM_Right);
|
||||
|
||||
S_PlaySound(KICK_HIT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
case String:
|
||||
{
|
||||
if (currentry->flags & MEF_Disabled)
|
||||
break;
|
||||
|
||||
if (I_AdvanceTrigger())
|
||||
{
|
||||
I_AdvanceTriggerClear();
|
||||
|
||||
Menu_RunInput_EntryString_Activate(currentry);
|
||||
|
||||
S_PlaySound(PISTOL_BODYHIT);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (I_ReturnTrigger() || I_EscapeTrigger() || Menu_RunInput_MouseReturn())
|
||||
{
|
||||
I_ReturnTriggerClear();
|
||||
I_EscapeTriggerClear();
|
||||
m_mousecaught = 1;
|
||||
|
||||
if (cm->parentID != MENU_CLOSE || (g_player[myconnectindex].ps->gm & MODE_GAME))
|
||||
S_PlaySound(EXITMENUSOUND);
|
||||
|
||||
Menu_AnimateChange(cm->parentID, cm->parentAnimation);
|
||||
}
|
||||
else if (inputState.GetKeyStatus(sc_Home))
|
||||
{
|
||||
inputState.ClearKeyStatus(sc_Home);
|
||||
|
@ -6239,38 +5483,7 @@ void M_DisplayMenus(void)
|
|||
origin.y = ud.returnvar[1];
|
||||
}
|
||||
|
||||
// Determine animation values.
|
||||
if (totalclock < m_animation.start + m_animation.length)
|
||||
{
|
||||
const int32_t screenwidth = scale(240<<16, xdim, ydim);
|
||||
|
||||
origin.x = mulscale15(screenwidth, m_animation.in(&m_animation));
|
||||
previousOrigin.x = mulscale15(screenwidth, m_animation.out(&m_animation));
|
||||
|
||||
ud.returnvar[0] = previousOrigin.x;
|
||||
ud.returnvar[1] = previousOrigin.y;
|
||||
if (m_animation.previous->type == Menu)
|
||||
{
|
||||
ud.returnvar[2] = ((MenuMenu_t *)m_animation.previous->object)->currentEntry;
|
||||
if (m_animation.previous->menuID == MENU_NEWGAMECUSTOMSUB)
|
||||
ud.returnvar[3] = M_NEWGAMECUSTOM.currentEntry;
|
||||
}
|
||||
VM_OnEventWithReturn(EVENT_DISPLAYINACTIVEMENU, g_player[screenpeek].ps->i, screenpeek, m_animation.previous->menuID);
|
||||
previousOrigin.x = ud.returnvar[0];
|
||||
previousOrigin.y = ud.returnvar[1];
|
||||
}
|
||||
|
||||
ud.returnvar[0] = origin.x;
|
||||
ud.returnvar[1] = origin.y;
|
||||
if (m_currentMenu->type == Menu)
|
||||
{
|
||||
ud.returnvar[2] = ((MenuMenu_t *)m_currentMenu->object)->currentEntry;
|
||||
if (g_currentMenu == MENU_NEWGAMECUSTOMSUB)
|
||||
ud.returnvar[3] = M_NEWGAMECUSTOM.currentEntry;
|
||||
}
|
||||
VM_OnEventWithReturn(EVENT_DISPLAYMENU, g_player[screenpeek].ps->i, screenpeek, g_currentMenu);
|
||||
origin.x = ud.returnvar[0];
|
||||
origin.y = ud.returnvar[1];
|
||||
|
||||
if (m_parentMenu && backgroundOK)
|
||||
{
|
||||
|
@ -6308,46 +5521,6 @@ void M_DisplayMenus(void)
|
|||
VM_OnEventWithReturn(EVENT_DISPLAYINACTIVEMENUREST, g_player[screenpeek].ps->i, screenpeek, m_parentMenu->menuID);
|
||||
}
|
||||
|
||||
if (totalclock < m_animation.start + m_animation.length)
|
||||
{
|
||||
ud.returnvar[0] = previousOrigin.x;
|
||||
ud.returnvar[1] = previousOrigin.y;
|
||||
if (m_animation.previous->type == Menu)
|
||||
{
|
||||
ud.returnvar[2] = ((MenuMenu_t *)m_animation.previous->object)->currentEntry;
|
||||
if (m_animation.previous->menuID == MENU_NEWGAMECUSTOMSUB)
|
||||
ud.returnvar[3] = M_NEWGAMECUSTOM.currentEntry;
|
||||
}
|
||||
VM_OnEventWithReturn(EVENT_DISPLAYINACTIVEMENUREST, g_player[screenpeek].ps->i, screenpeek, m_animation.previous->menuID);
|
||||
}
|
||||
|
||||
ud.returnvar[0] = origin.x;
|
||||
ud.returnvar[1] = origin.y;
|
||||
if (m_currentMenu->type == Menu)
|
||||
{
|
||||
ud.returnvar[2] = ((MenuMenu_t *)m_currentMenu->object)->currentEntry;
|
||||
if (g_currentMenu == MENU_NEWGAMECUSTOMSUB)
|
||||
ud.returnvar[3] = M_NEWGAMECUSTOM.currentEntry;
|
||||
}
|
||||
VM_OnEventWithReturn(EVENT_DISPLAYMENUREST, g_player[screenpeek].ps->i, screenpeek, g_currentMenu);
|
||||
|
||||
if (GUICapture & 2)
|
||||
{
|
||||
ImGui_Begin_Frame();
|
||||
bool b = true;
|
||||
videoFadeToBlack(1);
|
||||
#if 0
|
||||
ImGui::ShowDemoWindow(&b);
|
||||
if (!b)
|
||||
#else
|
||||
if (!ShowOptionMenu())
|
||||
#endif
|
||||
{
|
||||
GUICapture &= ~2;
|
||||
GUICapture |= 4;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
#if !defined EDUKE32_TOUCH_DEVICES
|
||||
|
|
Loading…
Reference in a new issue