- Exhumed: Actually fix ramses/spirit head issues...

This commit is contained in:
Mitchell Richters 2020-09-24 22:55:27 +10:00
parent 081dfb187c
commit a4438fd218

View file

@ -1065,15 +1065,13 @@ void FuncPlayer(int a, int nDamage, int nRun)
StopLocalSound(); StopLocalSound();
InitSpiritHead(); InitSpiritHead();
playerSetHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizTarget, 100);
if (currentLevel->levelNumber == 11) if (currentLevel->levelNumber == 11)
{ {
playerAddHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizAdjust, 46); playerSetHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizTarget, 146);
} }
else else
{ {
playerAddHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizAdjust, 11); playerSetHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizTarget, 111);
} }
} }
} }