mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- same change for RedNukem front end.
This commit is contained in:
parent
47227fc90f
commit
a40be954f1
8 changed files with 106 additions and 137 deletions
|
@ -157,9 +157,9 @@ void D_AddWildFile (TArray<FString> &wadfiles, const char *value)
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{
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return;
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}
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const char *wadfile = BaseFileSearch (value, ".wad", false);
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FString wadfile = BaseFileSearch (value, ".wad", false);
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if (wadfile != NULL)
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if (wadfile.Len() != 0)
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{
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D_AddFile (wadfiles, wadfile);
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}
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@ -65,7 +65,6 @@ static void Demo_RestoreModes(int32_t menu)
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g_player[myconnectindex].ps->gm |= MODE_DEMO;
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}
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// This is utterly gross. Global configuration should not be manipulated like this.
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void Demo_PrepareWarp(void)
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{
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if (!g_demo_paused)
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@ -279,10 +278,7 @@ void G_CloseDemoWrite(void)
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g_demo_filePtr->Write("EnD!", 4);
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// lastly, we need to write the number of written recsyncs to the demo file
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if (g_demo_filePtr->Write(g_demo_filePtr, offsetof(savehead_t, reccnt)))
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Printf("G_CloseDemoWrite: final fseek\n");
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else
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g_demo_filePtr->Write(&g_demo_cnt, sizeof(g_demo_cnt));
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g_demo_filePtr->Write(&g_demo_cnt, sizeof(g_demo_cnt));
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ud.recstat = ud.m_recstat = 0;
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delete g_demo_filePtr;
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@ -418,7 +414,8 @@ static void Demo_FinishProfile(void)
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dn, gms, (gms*1000.0)/nt);
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}
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if (nf > 0) {
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if (nf > 0)
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{
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OSD_Printf("== demo %d: %d frames (%d frames/gametic)\n", dn, nf, g_demo_profile-1);
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OSD_Printf("== demo %d drawrooms times: %.03f s (%.03f ms/frame)\n",
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dn, dms1/1000.0, dms1/nf);
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@ -206,7 +206,7 @@ static void ReadSaveGameHeaders_CACHE1D(TArray<FString> &saves)
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static void ReadSaveGameHeaders_Internal(void)
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{
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FString pattern = M_GetSavegamesPath() + "*.esv";
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FString pattern = M_GetSavegamesPath() + "*.bsv";
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TArray<FString> saves;
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D_AddWildFile(saves, pattern);
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// potentially overallocating but programmatically simple
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@ -750,7 +750,7 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
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}
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else
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{
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static char const SaveName[] = "save0000.svz";
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static char const SaveName[] = "save0000.bsv";
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fn.Format("%s%s", M_GetSavegamesPath().GetChars(), SaveName);
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auto fnp = fn.LockBuffer();
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@ -1002,7 +1002,7 @@ static int32_t readspecdata(const dataspec_t *spec, FileReader *fil, uint8_t **d
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if (!ptr || !cnt)
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continue;
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if (fil != nullptr)
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if (fil != nullptr && fil->isOpen())
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{
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auto const mem = (dump && (spec->flags & DS_NOCHK) == 0) ? dump : (uint8_t *)ptr;
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int const siz = cnt * spec->size;
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@ -1376,11 +1376,6 @@ static const dataspec_t svgm_udnetw[] =
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{ 0, connectpoint2, sizeof(connectpoint2), 1 },
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{ 0, &randomseed, sizeof(randomseed), 1 },
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{ 0, &g_globalRandom, sizeof(g_globalRandom), 1 },
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#ifdef LUNATIC
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// Save game tic count for Lunatic because it is exposed to userland. See
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// test/helixspawner.lua for an example.
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{ 0, &g_moveThingsCount, sizeof(g_moveThingsCount), 1 },
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#endif
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// { 0, &lockclock_dummy, sizeof(lockclock), 1 },
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{ DS_END, 0, 0, 0 }
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};
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@ -1695,7 +1690,7 @@ int32_t sv_saveandmakesnapshot(FileWriter &fil, char const *name, int8_t spot, i
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}
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else
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{
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int v = 64000;
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int v = 0;
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fil.Write(&v, 4);
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}
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@ -1810,7 +1805,7 @@ int32_t sv_loadsnapshot(FileReader &fil, int32_t spot, savehead_t *h)
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}
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if (i > 0)
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{
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if (fil.Seek(i, FileReader::SeekSet) != i)
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if (fil.Seek(i, FileReader::SeekCur) < 0)
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{
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OSD_Printf("sv_snapshot: failed skipping over the screenshot.\n");
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return 8;
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@ -2185,13 +2180,6 @@ static int32_t doloadplayer2(FileReader &fil, uint8_t **memptr)
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PRINTSIZE("ud");
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if (readspecdata(svgm_secwsp, &fil, &mem)) return -4;
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PRINTSIZE("sws");
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#ifdef LUNATIC
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{
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int32_t ret = El_ReadSaveCode(fil);
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if (ret < 0)
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return ret;
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}
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#endif
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if (readspecdata(svgm_script, &fil, &mem)) return -5;
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PRINTSIZE("script");
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if (readspecdata(svgm_anmisc, &fil, &mem)) return -6;
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@ -37,8 +37,8 @@ BEGIN_RR_NS
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char g_firstDemoFile[BMAX_PATH];
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buildvfs_FILE g_demo_filePtr{}; // write
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FileReader g_demo_recFilePtr;
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FileWriter *g_demo_filePtr{}; // write
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FileReader g_demo_recFilePtr; // read
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int32_t g_demo_cnt;
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int32_t g_demo_goalCnt=0;
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@ -156,7 +156,7 @@ void G_OpenDemoWrite(void)
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if (demonum == MAXDEMOS)
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return;
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if (snprintf(demofn, sizeof(demofn), "%s" DEMOFN_FMT, M_GetSavegamesPath().GetChars(), demonum))
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if (snprintf(demofn, sizeof(demofn), "%s" DEMOFN_FMT, M_GetDemoPath().GetChars(), demonum))
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{
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initprintf("Couldn't start demo writing: INTERNAL ERROR: file name too long\n");
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goto error_wopen_demo;
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@ -164,25 +164,26 @@ void G_OpenDemoWrite(void)
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demonum++;
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g_demo_filePtr = buildvfs_fopen_read(demofn);
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g_demo_filePtr = FileWriter::Open(demofn);
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if (g_demo_filePtr == NULL)
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break;
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MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
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delete g_demo_filePtr;
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}
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while (1);
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g_demo_filePtr = buildvfs_fopen_write(demofn);
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g_demo_filePtr = FileWriter::Open(demofn);
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if (g_demo_filePtr == NULL)
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return;
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i=sv_saveandmakesnapshot(g_demo_filePtr, nullptr, -1, demorec_diffs_cvar, demorec_diffcompress_cvar,
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i=sv_saveandmakesnapshot(*g_demo_filePtr, nullptr, -1, demorec_diffs_cvar, demorec_diffcompress_cvar,
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(demorec_seeds_cvar<<1));
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if (i)
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{
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MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
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delete g_demo_filePtr;
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g_demo_filePtr = nullptr;
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error_wopen_demo:
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Bstrcpy(apStrings[QUOTE_RESERVED4], "FAILED STARTING DEMO RECORDING. SEE OSD FOR DETAILS.");
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Bstrcpy(apStrings[QUOTE_RESERVED4], "FAILED STARTING DEMO RECORDING. SEE CONSOLE FOR DETAILS.");
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P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
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ud.recstat = ud.m_recstat = 0;
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return;
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@ -233,13 +234,13 @@ static void Demo_WriteSync()
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{
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int16_t tmpreccnt;
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buildvfs_fwrite("sYnC", 4, 1, g_demo_filePtr);
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g_demo_filePtr->Write("sYnC", 4);
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tmpreccnt = (int16_t)ud.reccnt;
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buildvfs_fwrite(&tmpreccnt, sizeof(int16_t), 1, g_demo_filePtr);
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g_demo_filePtr->Write(&tmpreccnt, sizeof(int16_t));
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if (demorec_seeds)
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buildvfs_fwrite(g_demo_seedbuf, 1, ud.reccnt, g_demo_filePtr);
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g_demo_filePtr->Write(g_demo_seedbuf, ud.reccnt);
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buildvfs_fwrite(recsync, sizeof(input_t), ud.reccnt, g_demo_filePtr);
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g_demo_filePtr->Write(recsync, sizeof(input_t)* ud.reccnt);
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ud.reccnt = 0;
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}
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@ -276,16 +277,14 @@ void G_CloseDemoWrite(void)
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if (ud.reccnt > 0)
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Demo_WriteSync();
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buildvfs_fwrite("EnD!", 4, 1, g_demo_filePtr);
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g_demo_filePtr->Write("EnD!", 4);
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// lastly, we need to write the number of written recsyncs to the demo file
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if (buildvfs_fseek_abs(g_demo_filePtr, offsetof(savehead_t, reccnt)))
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perror("G_CloseDemoWrite: final fseek");
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else
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buildvfs_fwrite(&g_demo_cnt, sizeof(g_demo_cnt), 1, g_demo_filePtr);
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g_demo_filePtr->Write(&g_demo_cnt, sizeof(g_demo_cnt));
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ud.recstat = ud.m_recstat = 0;
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MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
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delete g_demo_filePtr;
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g_demo_filePtr = nullptr;
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sv_freemem();
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@ -33,7 +33,7 @@ BEGIN_RR_NS
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#define LDEMOFN_FMT "demo%d.dmo"
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#define MAXDEMOS 1000
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extern FILE *g_demo_filePtr;
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extern FileWriter * g_demo_filePtr;
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extern char g_firstDemoFile[BMAX_PATH];
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extern int32_t g_demo_cnt;
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@ -361,8 +361,11 @@ void G_GameExit(const char *msg)
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if (ud.recstat == 1)
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G_CloseDemoWrite();
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else if (ud.recstat == 2)
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MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
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else if (ud.recstat == 2)
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{
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delete g_demo_filePtr;
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g_demo_filePtr = nullptr;
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}
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// JBF: fixes crash on demo playback
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// PK: modified from original
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@ -186,7 +186,7 @@ static void ReadSaveGameHeaders_CACHE1D(TArray<FString>& saves)
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static void ReadSaveGameHeaders_Internal(void)
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{
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FString pattern = M_GetSavegamesPath() + "*.esv";
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FString pattern = M_GetSavegamesPath() + "*.bsv";
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TArray<FString> saves;
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D_AddWildFile(saves, pattern);
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@ -480,55 +480,52 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
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Net_WaitForEverybody();
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ready2send = 0;
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char temp[BMAX_PATH];
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FString fn;
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errno = 0;
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FILE *fil;
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errno = 0;
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buildvfs_FILE fil;
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if (sv.isValid())
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{
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if (snprintf(temp, sizeof(temp), "%s%s", M_GetSavegamesPath().GetChars(), sv.path))
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{
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OSD_Printf("G_SavePlayer: file name \"%s\" too long\n", sv.path);
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goto saveproblem;
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}
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fil = fopen(temp, "wb");
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}
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else
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{
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static char const SaveName[] = "save0000.esv";
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int const len = snprintf(temp, ARRAY_SIZE(temp), "%s%s", M_GetSavegamesPath().GetChars(), SaveName);
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if (len >= ARRAY_SSIZE(temp)-1)
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{
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OSD_Printf("G_SavePlayer: could not form automatic save path\n");
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goto saveproblem;
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}
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char * zeros = temp + (len-8);
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fil = savecounter.opennextfile(temp, zeros);
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savecounter.count++;
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// don't copy the mod dir into sv.path
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Bstrcpy(sv.path, temp + (len-(ARRAY_SIZE(SaveName)-1)));
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}
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if (sv.isValid())
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{
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fn.Format("%s%s", M_GetSavegamesPath().GetChars(), sv.path);
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fil = fopen(fn, "wb");
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}
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else
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{
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static char const SaveName[] = "save0000.bsv";
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fn.Format("%s%s", M_GetSavegamesPath().GetChars(), SaveName);
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if (!fil)
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{
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OSD_Printf("G_SavePlayer: failed opening \"%s\" for writing: %s\n",
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temp, strerror(errno));
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goto saveproblem;
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}
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auto fnp = fn.LockBuffer();
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char* zeros = fnp + (fn.Len() - 8);
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fil = savecounter.opennextfile(fnp, zeros);
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fn.UnlockBuffer();
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savecounter.count++;
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// don't copy the mod dir into sv.path
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Bstrcpy(sv.path, fn + (fn.Len() - (ARRAY_SIZE(SaveName) - 1)));
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}
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// temporary hack
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ud.user_map = G_HaveUserMap();
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FileWriter fw(fil);
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if (!fil)
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{
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OSD_Printf("G_SavePlayer: failed opening \"%s\" for writing: %s\n",
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fn, strerror(errno));
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ready2send = 1;
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Net_WaitForEverybody();
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#ifdef POLYMER
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if (videoGetRenderMode() == REND_POLYMER)
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polymer_resetlights();
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#endif
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G_RestoreTimers();
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ototalclock = totalclock;
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return -1;
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}
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else
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{
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// temporary hack
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ud.user_map = G_HaveUserMap();
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// SAVE!
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sv_saveandmakesnapshot(fil, sv.name, 0, 0, 0, 0, isAutoSave);
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fclose(fil);
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// SAVE!
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sv_saveandmakesnapshot(fw, sv.name, 0, 0, 0, 0, isAutoSave);
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fw.Close();
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if (!g_netServer && ud.multimode < 2)
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{
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@ -543,15 +540,7 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
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ototalclock = totalclock;
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return 0;
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saveproblem:
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ready2send = 1;
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Net_WaitForEverybody();
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G_RestoreTimers();
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ototalclock = totalclock;
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return -1;
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}
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}
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int32_t G_LoadPlayerMaybeMulti(savebrief_t & sv)
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@ -637,7 +626,7 @@ static inline void ds_get(const dataspec_t *spec, void **ptr, int32_t *cnt)
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}
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// write state to file and/or to dump
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static uint8_t *writespecdata(const dataspec_t *spec, FILE *fil, uint8_t *dump)
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static uint8_t *writespecdata(const dataspec_t *spec, FileWriter *fil, uint8_t *dump)
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{
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for (; spec->flags != DS_END; spec++)
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{
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@ -652,7 +641,7 @@ static uint8_t *writespecdata(const dataspec_t *spec, FILE *fil, uint8_t *dump)
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continue;
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else if (spec->flags & DS_STRING)
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{
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fwrite(spec->ptr, Bstrlen((const char *)spec->ptr), 1, fil); // not null-terminated!
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fil->Write(spec->ptr, Bstrlen((const char *)spec->ptr)); // not null-terminated!
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continue;
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}
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@ -672,7 +661,7 @@ static uint8_t *writespecdata(const dataspec_t *spec, FILE *fil, uint8_t *dump)
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if (fil)
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{
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fwrite(ptr, spec->size, cnt, fil);
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fil->Write(ptr, spec->size * cnt);
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}
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if (dump && (spec->flags & (DS_NOCHK|DS_CMP)) == 0)
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@ -739,7 +728,7 @@ static int32_t readspecdata(const dataspec_t *spec, FileReader *fil, uint8_t **d
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if (!ptr || !cnt)
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continue;
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if (fil->isOpen())
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if (fil != nullptr && fil->isOpen())
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{
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auto const mem = (dump && (spec->flags & DS_NOCHK) == 0) ? dump : (uint8_t *)ptr;
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int const siz = cnt * spec->size;
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@ -1267,7 +1256,7 @@ static const dataspec_t svgm_anmisc[] =
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{ DS_END, 0, 0, 0 }
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};
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static uint8_t *dosaveplayer2(FILE *fil, uint8_t *mem);
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static uint8_t *dosaveplayer2(FileWriter *fil, uint8_t *mem);
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static int32_t doloadplayer2(FileReader &fil, uint8_t **memptr);
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static void postloadplayer(int32_t savegamep);
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@ -1299,7 +1288,7 @@ static void SV_AllocSnap(int32_t allocinit)
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}
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// make snapshot only if spot < 0 (demo)
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int32_t sv_saveandmakesnapshot(FILE *fil, char const *name, int8_t spot, int8_t recdiffsp, int8_t diffcompress, int8_t synccompress, bool isAutoSave)
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int32_t sv_saveandmakesnapshot(FileWriter &fil, char const *name, int8_t spot, int8_t recdiffsp, int8_t diffcompress, int8_t synccompress, bool isAutoSave)
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{
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savehead_t h;
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@ -1347,10 +1336,6 @@ int32_t sv_saveandmakesnapshot(FILE *fil, char const *name, int8_t spot, int8_t
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{
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// savegame
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Bstrncpyz(h.savename, name, sizeof(h.savename));
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#ifdef __ANDROID__
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Bstrncpyz(h.volname, g_volumeNames[ud.volume_number], sizeof(h.volname));
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Bstrncpyz(h.skillname, g_skillNames[ud.player_skill], sizeof(h.skillname));
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1367,40 +1352,37 @@ int32_t sv_saveandmakesnapshot(FILE *fil, char const *name, int8_t spot, int8_t
|
|||
|
||||
|
||||
// write header
|
||||
fwrite(&h, sizeof(savehead_t), 1, fil);
|
||||
fil.Write(&h, sizeof(savehead_t));
|
||||
|
||||
// for savegames, the file offset after the screenshot goes here;
|
||||
// for demos, we keep it 0 to signify that we didn't save one
|
||||
fwrite("\0\0\0\0", 4, 1, fil);
|
||||
if (spot >= 0 && tileData(TILE_SAVESHOT))
|
||||
{
|
||||
int32_t ofs;
|
||||
|
||||
|
||||
int v = 64000;
|
||||
fil.Write(&v, 4);
|
||||
// write the screenshot compressed
|
||||
fwrite(tileData(TILE_SAVESHOT), 320, 200, fil);
|
||||
fil.Write(tileData(TILE_SAVESHOT), 320*200);
|
||||
|
||||
// write the current file offset right after the header
|
||||
ofs = ftell(fil);
|
||||
fseek(fil, sizeof(savehead_t), SEEK_SET);
|
||||
fwrite(&ofs, 4, 1, fil);
|
||||
fseek(fil, ofs, SEEK_SET);
|
||||
}
|
||||
else
|
||||
{
|
||||
int v = 0;
|
||||
fil.Write(&v, 4);
|
||||
}
|
||||
|
||||
#ifdef DEBUGGINGAIDS
|
||||
OSD_Printf("sv_saveandmakesnapshot: snapshot size: %d bytes.\n", svsnapsiz);
|
||||
#endif
|
||||
|
||||
if (spot >= 0)
|
||||
{
|
||||
// savegame
|
||||
dosaveplayer2(fil, NULL);
|
||||
dosaveplayer2(&fil, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
// demo
|
||||
SV_AllocSnap(0);
|
||||
|
||||
uint8_t * const p = dosaveplayer2(fil, svsnapshot);
|
||||
uint8_t * const p = dosaveplayer2(&fil, svsnapshot);
|
||||
|
||||
if (p != svsnapshot+svsnapsiz)
|
||||
{
|
||||
|
@ -1441,7 +1423,7 @@ int32_t sv_loadheader(FileReader &fil, int32_t spot, savehead_t *h)
|
|||
#ifndef DEBUGGINGAIDS
|
||||
if (havedemo)
|
||||
#endif
|
||||
OSD_Printf("Incompatible file version. Expected %d.%d.%d.%d.%0x, found %d.%d.%d.%d.%0x\n", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION,
|
||||
OSD_Printf("Incompatible savegame. Expected version %d.%d.%d.%d.%0x, found %d.%d.%d.%d.%0x\n", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION,
|
||||
ud.userbytever, g_scriptcrc, h->majorver, h->minorver, h->bytever, h->userbytever, h->scriptcrc);
|
||||
|
||||
if (h->majorver == SV_MAJOR_VER && h->minorver == SV_MINOR_VER)
|
||||
|
@ -1500,8 +1482,8 @@ int32_t sv_loadsnapshot(FileReader &fil, int32_t spot, savehead_t *h)
|
|||
}
|
||||
if (i > 0)
|
||||
{
|
||||
if (fil.Seek(i, FileReader::SeekSet) != i)
|
||||
{
|
||||
if (fil.Seek(i, FileReader::SeekCur) < 0)
|
||||
{
|
||||
OSD_Printf("sv_snapshot: failed skipping over the screenshot.\n");
|
||||
return 8;
|
||||
}
|
||||
|
@ -1554,7 +1536,7 @@ int32_t sv_loadsnapshot(FileReader &fil, int32_t spot, savehead_t *h)
|
|||
}
|
||||
|
||||
|
||||
uint32_t sv_writediff(FILE *fil)
|
||||
uint32_t sv_writediff(FileWriter *fil)
|
||||
{
|
||||
uint8_t *p = svsnapshot;
|
||||
uint8_t *d = svdiff;
|
||||
|
@ -1569,10 +1551,10 @@ uint32_t sv_writediff(FILE *fil)
|
|||
|
||||
uint32_t const diffsiz = d - svdiff;
|
||||
|
||||
fwrite("dIfF",4,1,fil);
|
||||
fwrite(&diffsiz, sizeof(diffsiz), 1, fil);
|
||||
fil->Write("dIfF",4);
|
||||
fil->Write(&diffsiz, sizeof(diffsiz));
|
||||
|
||||
fwrite(svdiff, 1, diffsiz, fil);
|
||||
fil->Write(svdiff, diffsiz);
|
||||
|
||||
return diffsiz;
|
||||
}
|
||||
|
@ -1746,7 +1728,7 @@ static void sv_restload()
|
|||
# define PRINTSIZE(name) do { } while (0)
|
||||
#endif
|
||||
|
||||
static uint8_t *dosaveplayer2(FILE *fil, uint8_t *mem)
|
||||
static uint8_t *dosaveplayer2(FileWriter *fil, uint8_t *mem)
|
||||
{
|
||||
#ifdef DEBUGGINGAIDS
|
||||
uint8_t *tmem = mem;
|
||||
|
|
|
@ -111,11 +111,11 @@ extern menusave_t * g_menusaves;
|
|||
extern uint16_t g_nummenusaves;
|
||||
|
||||
int32_t sv_updatestate(int32_t frominit);
|
||||
int32_t sv_readdiff(FileReader &fil);
|
||||
uint32_t sv_writediff(FILE *fil);
|
||||
int32_t sv_loadheader(FileReader& fil, int32_t spot, savehead_t* h);
|
||||
int32_t sv_loadsnapshot(FileReader& fil, int32_t spot, savehead_t* h);
|
||||
int32_t sv_saveandmakesnapshot(FILE *fil, char const *name, int8_t spot, int8_t recdiffsp, int8_t diffcompress, int8_t synccompress, bool isAutoSave = false);
|
||||
int32_t sv_readdiff(FileReader& fil);
|
||||
uint32_t sv_writediff(FileWriter *fil);
|
||||
int32_t sv_loadheader(FileReader &fil, int32_t spot, savehead_t *h);
|
||||
int32_t sv_loadsnapshot(FileReader &fil, int32_t spot, savehead_t *h);
|
||||
int32_t sv_saveandmakesnapshot(FileWriter &fil, char const *name, int8_t spot, int8_t recdiffsp, int8_t diffcompress, int8_t synccompress, bool isAutoSave = false);
|
||||
void sv_freemem();
|
||||
void G_DeleteSave(savebrief_t const & sv);
|
||||
void G_DeleteOldSaves(void);
|
||||
|
|
Loading…
Reference in a new issue