diff --git a/source/blood/src/nnexts.cpp b/source/blood/src/nnexts.cpp index 9dba2c068..022ca1bc4 100644 --- a/source/blood/src/nnexts.cpp +++ b/source/blood/src/nnexts.cpp @@ -1552,7 +1552,7 @@ void trPlayerCtrlGiveStuff(XSPRITE* pXSource, PLAYER* pPlayer, TRPLAYERCTRL* pCt consoleSysMsg("Weapon #%d is out of a weapons range!"); break; } else if (pXSource->data2 == 2 && pXSource->data4 == 0) { - consoleSysMsg("Zero ammo for weapon #%d is specyfied!"); + consoleSysMsg("Zero ammo for weapon #%d is specified!"); break; } switch (weapon) {