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- fix vehicle turning issues following cl_syncinput
changes/fixes in e474ebc2b7
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@ -1243,6 +1243,7 @@ void GetInput()
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if (!cl_syncinput)
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{
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p->q16ang = (p->q16ang + input.q16avel) & 0x7FFFFFF;
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p->q16horiz = clamp(p->q16horiz, F16(HORIZ_MIN), F16(HORIZ_MAX));
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if (sprite[p->i].extra > 0)
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{
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