From a0be30facb95df150fcadb309e7743f927a4c68b Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 30 Jan 2021 10:53:58 +0100 Subject: [PATCH] Revert "- Exhumed: Tune x offset alignment in `DrawStatusAnims()` following changes in 220283d1ec3cba03f455bd96bcf130df777b5635." This reverts commit c08583ebc1da8fc2fdb42988cf2954889a23d58f. This does not work as intended. Fixes #261 # Conflicts: # source/games/exhumed/src/status.cpp --- source/games/exhumed/src/status.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/games/exhumed/src/status.cpp b/source/games/exhumed/src/status.cpp index 0817bdace..e0ed963c5 100644 --- a/source/games/exhumed/src/status.cpp +++ b/source/games/exhumed/src/status.cpp @@ -641,9 +641,7 @@ private: for (int i = nFirstAnim; i >= 0; i = StatusAnim[i].nPrevAnim) { int nSequence = nStatusSeqOffset + StatusAnim[i].s1; - double xoff = StatusAnim[i].s1 == 4 || StatusAnim[i].s1 == 166 ? 0 : 0.5; - double yoff = StatusAnim[i].s1 >= 37 && StatusAnim[i].s1 <= 43 ? 0.5 : 0; - DrawStatusSequence(nSequence, StatusAnim[i].s2, yoff, xoff); + DrawStatusSequence(nSequence, StatusAnim[i].s2, StatusAnim[i].s1 >= 37 && StatusAnim[i].s1 <= 43 ? 0.5 : 0, 0.5); } }