mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
Smooth out the loading bar so that all percentage increments are displayed for at least a couple of frames each, and remove the "loaded x/x textures" message on Android.
git-svn-id: https://svn.eduke32.com/eduke32@4999 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
8cc7f240d8
commit
a035d32e71
1 changed files with 21 additions and 3 deletions
|
@ -372,7 +372,9 @@ static void G_DoLoadScreen(const char *statustext, int32_t percent)
|
|||
menutext(160,90+16+8,0,0,MapInfo[(ud.volume_number*MAXLEVELS) + ud.level_number].name);
|
||||
}
|
||||
|
||||
#ifndef EDUKE32_TOUCH_DEVICES
|
||||
if (statustext) gametext(160,180,statustext,0,2+8+16);
|
||||
#endif
|
||||
|
||||
if (percent != -1)
|
||||
{
|
||||
|
@ -482,6 +484,8 @@ void G_CacheMapData(void)
|
|||
tc = totalclock;
|
||||
j = 0;
|
||||
|
||||
int lpc = -1;
|
||||
|
||||
for (i=0; i<MAXTILES; i++)
|
||||
{
|
||||
if (!(i&7) && !gotpic[i>>3])
|
||||
|
@ -546,9 +550,23 @@ void G_CacheMapData(void)
|
|||
if (bpp > 8 && totalclock - tc > TICRATE/4)
|
||||
{
|
||||
/*Bsprintf(tempbuf,"%d resources remaining\n",g_precacheCount-pc+1);*/
|
||||
tc = min(100, tabledivide32_noinline(100 * pc, g_precacheCount));
|
||||
Bsprintf(tempbuf,"Loaded %d%% (%d/%d textures)\n",tc,pc,g_precacheCount);
|
||||
G_DoLoadScreen(tempbuf, tc);
|
||||
int percentage = min(100, tabledivide32_noinline(100 * pc, g_precacheCount));
|
||||
|
||||
while (percentage > lpc)
|
||||
{
|
||||
Bsprintf(tempbuf, "Loaded %d%% (%d/%d textures)\n", lpc, pc, g_precacheCount);
|
||||
G_DoLoadScreen(tempbuf, lpc);
|
||||
sampletimer();
|
||||
|
||||
if (totalclock - tc >= 1)
|
||||
{
|
||||
tc = totalclock;
|
||||
lpc++;
|
||||
}
|
||||
|
||||
OSD_Printf("percentage %d lpc %d\n", percentage, lpc);
|
||||
}
|
||||
|
||||
tc = totalclock;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue