- handle all of RR's screens.

This commit is contained in:
Christoph Oelckers 2021-04-16 17:38:05 +02:00
parent f4b089b776
commit 9dff494e6c

View file

@ -265,9 +265,13 @@ public:
playerswhenstarted = pws;
}
int Frame(uint64_t clock, bool skiprequest)
void OnTick() override
{
if (ticks == 1) S_PlayBonusMusic();
}
void Draw(double) override
{
if (clock == 0) S_PlayBonusMusic();
char tempbuf[32];
twod->ClearScreen();
DrawTexture(twod, tileGetTexture(MENUSCREEN), 0, 0, DTA_FullscreenEx, FSMode_ScaleToFit43, DTA_Color, 0xff808080, DTA_LegacyRenderStyle, STYLE_Normal, TAG_DONE);
@ -343,7 +347,6 @@ public:
}
MiniText(45, 96 + (8 * 7), GStrings("Deaths"), 0);
return skiprequest ? -1 : 1;
}
};
@ -357,13 +360,23 @@ class DRRLevelSummaryScreen : public DScreenJob
{
const char* lastmapname;
int gfx_offset;
int bonuscnt = 0;
int displaystate = 0;
int speech = -1;
int exitSoundStart;
void SetTotalClock(int tc)
enum
{
SetClock(tc * (uint64_t)1'000'000'000 / 120);
}
printTimeText = 1,
printTimeVal = 2,
printKillsText = 4,
printKillsVal = 8,
printSecretsText = 16,
printSecretsVal = 32,
printStatsAll = 63,
exitSound = 64,
exitWait = 128,
};
public:
DRRLevelSummaryScreen(bool dofadeout = true) : DScreenJob(dofadeout? (fadein | fadeout) : fadein)
@ -384,23 +397,84 @@ public:
mysnprintf(tempbuf, 32, "%02d:%02d", (time / (26 * 60)) % 60, (time / 26) % 60);
}
void PrintTime(int currentclock)
bool OnEvent(event_t* ev) override
{
if (ev->type == EV_KeyDown)
{
if ((displaystate & printStatsAll) != printStatsAll)
{
S_PlaySound(404, CHAN_AUTO, CHANF_UI);
displaystate = printStatsAll;
}
else if (!(displaystate & exitSound))
{
displaystate |= exitSound;
exitSoundStart = ticks;
S_PlaySound(425, CHAN_AUTO, CHANF_UI);
speech = BONUS_SPEECH1 + (rand() & 3);
S_PlaySound(speech, CHAN_AUTO, CHANF_UI);
}
return true;
}
return false;
}
void OnTick() override
{
if (ticks == 1) S_PlayBonusMusic();
if ((displaystate & printStatsAll) != printStatsAll)
{
if (ticks == 15 * 3)
{
displaystate |= printTimeText;
}
else if (ticks == 15 * 4)
{
displaystate |= printTimeVal;
S_PlaySound(404, CHAN_AUTO, CHANF_UI);
}
else if (ticks == 15 * 6)
{
displaystate |= printKillsText;
}
else if (ticks == 15 * 7)
{
displaystate |= printKillsVal;
S_PlaySound(404, CHAN_AUTO, CHANF_UI);
}
else if (ticks == 15 * 9)
{
displaystate |= printSecretsText;
}
else if (ticks == 15 * 10)
{
displaystate |= printSecretsVal;
S_PlaySound(404, CHAN_AUTO, CHANF_UI);
}
}
if (displaystate & exitSound)
{
if (ticks >= exitSoundStart + 60)
{
displaystate ^= exitSound | exitWait;
}
}
if (displaystate & exitWait)
{
if (speech <= 0 || !S_CheckSoundPlaying(speech))
state = finished;
}
}
void PrintTime()
{
char tempbuf[32];
BigText(30, 48, GStrings("TXT_YerTime"), -1);
BigText(30, 64, GStrings("TXT_ParTime"), -1);
BigText(30, 80, GStrings("TXT_XTRTIME"), -1);
if (bonuscnt == 0)
bonuscnt++;
if (currentclock > (60 * 4))
if (displaystate & printTimeVal)
{
if (bonuscnt == 1)
{
bonuscnt++;
S_PlaySound(404, CHAN_AUTO, CHANF_UI);
}
FormatTime(ps[myconnectindex].player_par, tempbuf);
BigText(191, 48, tempbuf, -1);
@ -415,22 +489,14 @@ public:
}
}
void PrintKills(int currentclock)
void PrintKills()
{
char tempbuf[32];
BigText(30, 112, GStrings("TXT_VarmintsKilled"), -1);
BigText(30, 128, GStrings("TXT_VarmintsLeft"), -1);
if (bonuscnt == 2)
bonuscnt++;
if (currentclock > (60 * 7))
if (displaystate & printKillsVal)
{
if (bonuscnt == 3)
{
bonuscnt++;
S_PlaySound(442, CHAN_AUTO, CHANF_UI);
}
mysnprintf(tempbuf, 32, "%-3d", ps[myconnectindex].actors_killed);
BigText(231, 112, tempbuf, -1);
if (ud.player_skill > 3)
@ -448,20 +514,14 @@ public:
}
}
void PrintSecrets(int currentclock)
void PrintSecrets()
{
char tempbuf[32];
BigText(30, 144, GStrings("TXT_SECFND"), -1);
BigText(30, 160, GStrings("TXT_SECMISS"), -1);
if (bonuscnt == 4) bonuscnt++;
if (currentclock > (60 * 10))
if (displaystate & printSecretsVal)
{
if (bonuscnt == 5)
{
bonuscnt++;
S_PlaySound(404, CHAN_AUTO, CHANF_UI);
}
mysnprintf(tempbuf, 32, "%-3d", ps[myconnectindex].secret_rooms);
BigText(231, 144, tempbuf, -1);
if (ps[myconnectindex].secret_rooms > 0)
@ -471,64 +531,26 @@ public:
}
}
int Frame(uint64_t clock, bool skiprequest)
void Draw(double) override
{
if (clock == 0) S_PlayBonusMusic();
twod->ClearScreen();
int currentclock = int(clock * 120 / 1'000'000'000);
DrawTexture(twod, tileGetTexture(gfx_offset, true), 0, 0, DTA_FullscreenEx, FSMode_ScaleToFit43, DTA_LegacyRenderStyle, STYLE_Normal, TAG_DONE);
if (lastmapname) BigText(80, 16, lastmapname, -1);
BigText(15, 192, GStrings("PRESSKEY"), -1);
if (currentclock > (60 * 3))
if (displaystate & printTimeText)
{
PrintTime(currentclock);
PrintTime();
}
if (currentclock > (60 * 6))
if (displaystate & printKillsText)
{
PrintKills(currentclock);
PrintKills();
}
if (currentclock > (60 * 9))
if (displaystate & printSecretsText)
{
PrintSecrets(currentclock);
PrintSecrets();
}
if (currentclock > (1000000000L) && currentclock < (1000000320L))
{
int val = (currentclock >> 4) % 15;
if (val == 0)
{
if (bonuscnt == 6)
{
bonuscnt++;
S_PlaySound(425, CHAN_AUTO, CHANF_UI);
speech = BONUS_SPEECH1 + (rand() & 3);
S_PlaySound(speech, CHAN_AUTO, CHANF_UI);
}
}
}
else if (currentclock > (10240 + 120L))
{
if (speech > 0 && !skiprequest && soundEngine->GetSoundPlayingInfo(SOURCE_None, nullptr, speech)) return 1;
return 0;
}
if (currentclock > 10240 && currentclock < 10240 + 10240)
SetTotalClock(1024);
if (skiprequest && currentclock > (60 * 2))
{
skiprequest = false;
if (currentclock < (60 * 13))
{
SetTotalClock(60 * 13);
}
else if (currentclock < (1000000000))
SetTotalClock(1000000000);
}
return 1;
}
};
@ -539,20 +561,25 @@ class DRRRAEndOfGame : public DScreenJob
public:
DRRRAEndOfGame() : DScreenJob(fadein|fadeout)
{
S_PlaySound(35, CHAN_AUTO, CHANF_UI);
}
int Frame(uint64_t clock, bool skiprequest)
bool OnEvent(event_t* ev) override
{
int currentclock = int(clock * 120 / 1'000'000'000);
auto tex = tileGetTexture(ENDGAME + ((currentclock >> 4) & 1));
DrawTexture(twod, tex, 0, 0, DTA_FullscreenEx, FSMode_ScaleToFit43, TAG_DONE);
if (!S_CheckSoundPlaying(-1, 35) && currentclock > 15*120) return 0; // make sure it stays, even if sound is off.
if (skiprequest)
if (ev->type == EV_GUI_KeyDown)
{
S_StopSound(35);
return -1;
state = skipped;
}
return 1;
return true;
}
void OnTick() override
{
if (ticks == 1) S_PlaySound(35, CHAN_AUTO, CHANF_UI);
if (!S_CheckSoundPlaying(-1, 35) && ticks > 15 * GameTicRate) state = finished; // make sure it stays, even if sound is off.
}
void Draw(double) override
{
auto tex = tileGetTexture(ENDGAME + ((ticks >> 2) & 1));
DrawTexture(twod, tex, 0, 0, DTA_FullscreenEx, FSMode_ScaleToFit43, TAG_DONE);
}
};
@ -616,14 +643,13 @@ class DRRLoadScreen : public DScreenJob
public:
DRRLoadScreen(MapRecord* maprec) : DScreenJob(0), rec(maprec) {}
int Frame(uint64_t clock, bool skiprequest)
void Draw(double) override
{
DrawTexture(twod, tileGetTexture(LOADSCREEN), 0, 0, DTA_FullscreenEx, FSMode_ScaleToFit43, DTA_LegacyRenderStyle, STYLE_Normal, TAG_DONE);
int y = isRRRA()? 140 : 90;
BigText(160, y, (rec->flags & MI_USERMAP) ? GStrings("TXT_ENTRUM") : GStrings("TXT_ENTERIN"), 0);
BigText(160, y+24, rec->DisplayName(), 0);
return 0;
}
};