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Add guard to prevent OOB error
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1 changed files with 6 additions and 3 deletions
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@ -3495,9 +3495,12 @@ default_case:
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SA(spriteNum) = (sprite[dmgSrc].ang + 1024) & 2047;
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sprite[spriteNum].xvel = -(sprite[dmgSrc].extra << 2);
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int16_t sectNum = SECT(spriteNum);
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pushmove((vec3_t *)&sprite[spriteNum], §Num, 128L, (4L << 8), (4L << 8), CLIPMASK0);
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if (sectNum != SECT(spriteNum) && (unsigned)sectNum < MAXSECTORS)
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changespritesect(spriteNum, sectNum);
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if ((unsigned)sectNum < MAXSECTORS)
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{
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pushmove((vec3_t *)&sprite[spriteNum], §Num, 128L, (4L << 8), (4L << 8), CLIPMASK0);
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if (sectNum != SECT(spriteNum) && (unsigned)sectNum < MAXSECTORS)
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changespritesect(spriteNum, sectNum);
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}
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}
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if (sprite[spriteNum].statnum == STAT_ZOMBIEACTOR)
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