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- added missing validation to S_GetUserFlags functions.
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@ -114,6 +114,7 @@ float S_ConvertPitch(int lpitch)
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int S_GetUserFlags(int num)
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{
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if (!soundEngine->isValidSoundId(num+1)) return 0;
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auto const* snd = (sound_t*)soundEngine->GetUserData(num + 1);
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if (!snd) return 0;
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return snd->flags;
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@ -113,6 +113,7 @@ float S_ConvertPitch(int lpitch)
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int S_GetUserFlags(int num)
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{
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if (!soundEngine->isValidSoundId(num+1)) return 0;
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auto const* snd = (sound_t*)soundEngine->GetUserData(num + 1);
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if (!snd) return 0;
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return snd->flags;
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