diff --git a/source/games/duke/src/hudweapon_r.cpp b/source/games/duke/src/hudweapon_r.cpp index 933f80289..83fbdb73f 100644 --- a/source/games/duke/src/hudweapon_r.cpp +++ b/source/games/duke/src/hudweapon_r.cpp @@ -219,10 +219,7 @@ void displayweapon_r(int snum, double smoothratio) else pal = sector[p->cursectnum].floorpal; - if (TiltStatus >= 0) - ShowMotorcycle(160-look_anghalf, 174, temp_kb, shade, 0, pal, TiltStatus*5); - else if (p->TiltStatus < 0) - ShowMotorcycle(160-look_anghalf, 174, temp_kb, shade, 0, pal, TiltStatus*5+2047); + ShowMotorcycle(160-look_anghalf, 174, temp_kb, shade, 0, pal, TiltStatus*5); return; } if (p->OnBoat) @@ -294,10 +291,7 @@ void displayweapon_r(int snum, double smoothratio) if (temp2) shade = -96; - if (TiltStatus >= 0) - ShowBoat(160-look_anghalf, temp3, temp_kb, shade, 0, pal, TiltStatus); - else if (p->TiltStatus < 0) - ShowBoat(160-look_anghalf, temp3, temp_kb, shade, 0, pal, TiltStatus+2047); + ShowBoat(160-look_anghalf, temp3, temp_kb, shade, 0, pal, TiltStatus); return; }