mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- refactored the coordinate printout to a stat and removed printext256 and the associated font.
This commit is contained in:
parent
3b98635170
commit
9ab8a8c737
28 changed files with 117 additions and 988 deletions
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@ -717,9 +717,7 @@ set (PCH_SOURCES
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build/src/pragmas.cpp
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build/src/scriptfile.cpp
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build/src/sdlayer.cpp
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build/src/smalltextfont.cpp
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build/src/softsurface.cpp
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build/src/textfont.cpp
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build/src/tiles.cpp
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build/src/timer.cpp
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build/src/voxmodel.cpp
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@ -100,6 +100,7 @@ struct GameInterface : ::GameInterface
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void DoPrintMessage(int prio, const char*) override;
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void DrawCenteredTextScreen(const DVector2& origin, const char* text, int position, bool bg);
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void QuitToTitle() override;
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FString GetCoordString() override;
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GameStats getStats() override;
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};
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@ -3523,37 +3523,7 @@ RORHACK:
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}
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viewDisplayMessage();
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CalcFrameRate();
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#if 0
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if (gShowFrameRate)
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{
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int fX, fY;
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if (gViewMode == 3)
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{
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fX = gViewX1;
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}
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else
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{
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fX = xdim;
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}
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if (gViewMode == 3)
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{
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fY = gViewY0;
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}
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else
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{
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fY = 0;
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}
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if (gViewMode == 4)
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{
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fY += mulscale16(20, yscale);
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}
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sprintf(gTempStr, "%3i", gFrameRate);
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printext256(fX-12, fY, 31, -1, gTempStr, 1);
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fY += 8;
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sprintf(gTempStr, "pos=%d,%d,%d", gView->pSprite->x, gView->pSprite->y, gView->pSprite->z);
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printext256(fX-strlen(gTempStr)*4, fY, 31, -1, gTempStr, 1);
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}
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#endif
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viewDrawMapTitle();
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viewDrawAimedPlayerName();
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if (gPaused)
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@ -3806,6 +3776,12 @@ FString GameInterface::statFPS(void)
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return output;
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}
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FString GameInterface::GetCoordString()
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{
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return "Player pos is unknown"; // todo: output at least something useful.
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}
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#undef FPS_COLOR
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class ViewLoadSave : public LoadSave {
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@ -198,6 +198,7 @@ struct GameInterface
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virtual void DrawPlayerSprite(const DVector2& origin, bool onteam) {}
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virtual void QuitToTitle() {}
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virtual void SetAmbience(bool on) {}
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virtual FString GetCoordString() { return "'stat coord' not implemented"; }
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};
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@ -836,8 +836,6 @@ void rotatesprite_(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnu
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int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2);
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void renderDrawLine(int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint8_t col);
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void drawlinergb(int32_t x1, int32_t y1, int32_t x2, int32_t y2, palette_t p);
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void printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol,
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const char *name, char fontsize) ATTRIBUTE((nonnull(5)));
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////////// specialized rotatesprite wrappers for (very) often used cases //////////
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static FORCE_INLINE void rotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
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@ -53,7 +53,6 @@ enum {
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INVALIDATE_ART_NON_INDEXED
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};
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int32_t polymost_printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize);
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extern float curpolygonoffset;
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@ -172,8 +172,6 @@ uint16_t ATTRIBUTE((used)) sqrtable[4096], ATTRIBUTE((used)) shlookup[4096+256],
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char britable[16][256]; // JBF 20040207: full 8bit precision
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extern char textfont[2048], smalltextfont[2048];
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static char kensmessage[128];
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const char *engineerrstr = "No error";
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@ -4648,49 +4646,6 @@ static void classicDrawBunches(int32_t bunch)
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searchstat = (nextsectnum < 0) ? 0 : 4;
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}
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}
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#ifdef ENGINE_SCREENSHOT_DEBUG
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if (engine_screenshot)
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# ifdef YAX_ENABLE
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if (!g_nodraw)
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# endif
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{
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static char fn[32], tmpbuf[80];
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char purple = paletteGetClosestColor(255, 0, 255);
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char yellow = paletteGetClosestColor(255, 255, 0);
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char *bakframe = (char *)Xaligned_alloc(16, xdim*ydim);
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videoBeginDrawing(); //{{{
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Bmemcpy(bakframe, (char *)frameplace, xdim*ydim);
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for (x=0; x<xdim; x++)
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{
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if (umost[x] > dmost[x])
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{
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*((char *)frameplace + (ydim/2)*bytesperline + x) = yellow;
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*((char *)frameplace + (ydim/2+1)*bytesperline + x) = purple;
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continue;
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}
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if (umost[x] >= 0 && umost[x] < ydim)
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*((char *)frameplace + umost[x]*bytesperline + x) = purple;
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if (dmost[x]-1 >= 0 && dmost[x]-1 < ydim)
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*((char *)frameplace + (dmost[x]-1)*bytesperline + x) = yellow;
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}
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Bsprintf(tmpbuf, "nmp%d l%d b%d s%d w%d", yax_nomaskpass, yax_globallev-YAX_MAXDRAWS,
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yax_globalbunch, sectnum, wallnum);
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printext256(8,8, whitecol,0, tmpbuf, 0);
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videoCaptureScreen();
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engine_screenshot++;
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Bmemcpy((char *)frameplace, bakframe, xdim*ydim);
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videoEndDrawing(); //}}}
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Xaligned_free(bakframe);
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}
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#endif
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}
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}
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@ -7467,13 +7422,6 @@ static int32_t engineLoadTables(void)
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for (i=0; i<5120; i++)
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qradarang[10239-i] = -qradarang[i];
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// TABLES.DAT format:
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//fr.Read(sintable,2048*2);
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//fr.Read(radarang,640*2);
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//fr.Read(textfont,1024);
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//fr.Read(smalltextfont,1024);
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//fr.Read(britable,1024);
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calcbritable();
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tablesloaded = 1;
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@ -12098,61 +12046,6 @@ static int32_t printext_checkypos(int32_t ypos, int32_t *yminptr, int32_t *ymaxp
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}
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//
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// printext256
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//
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void printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize)
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{
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int32_t stx, i, x, y, charxsiz;
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char *fontptr, *letptr, *ptr;
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stx = xpos;
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if (fontsize) { fontptr = smalltextfont; charxsiz = 4; }
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else { fontptr = textfont; charxsiz = 8; }
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#ifdef USE_OPENGL
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if (!polymost_printext256(xpos,ypos,col,backcol,name,fontsize)) return;
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#endif
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videoBeginDrawing(); //{{{
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for (i=0; name[i]; i++)
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{
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if (name[i] == '^' && isdigit(name[i+1]))
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{
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char smallbuf[8];
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int32_t bi=0;
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while (isdigit(name[i+1]) && bi<3)
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{
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smallbuf[bi++]=name[i+1];
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i++;
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}
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smallbuf[bi++]=0;
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if (col)col = Batol(smallbuf);
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continue;
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}
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if (stx-fontsize+charxsiz > xdim)
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break;
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letptr = &fontptr[name[i]<<3];
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ptr = (char *)(ylookup[ypos+7]+(stx-fontsize)+frameplace);
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for (y=7; y>=0; y--)
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{
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for (x=charxsiz-1; x>=0; x--)
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{
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if (letptr[y]&pow2char[7-fontsize-x])
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ptr[x] = (uint8_t)col;
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else if (backcol >= 0)
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ptr[x] = (uint8_t)backcol;
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}
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ptr -= ylookup[1];
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}
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stx += charxsiz;
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}
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videoEndDrawing(); //}}}
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}
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//
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@ -63,8 +63,6 @@ CUSTOM_CVARD(Int, hw_anisotropy, 4, CVAR_ARCHIVE | CVAR_GLOBALCONFIG, "changes t
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// For testing - will be removed later.
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CVAR(Int, skytile, 0, 0)
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extern char textfont[2048], smalltextfont[2048];
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bool playing_rr;
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bool playing_blood;
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@ -5192,178 +5190,6 @@ void polymost_fillpolygon(int32_t npoints)
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tessectrap((float *)rx1,(float *)ry1,xb1,npoints);
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}
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static int32_t gen_font_glyph_tex(void)
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{
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// construct a 256x128 texture for the font glyph matrix
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polymosttext = GLInterface.NewTexture();
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if (!polymosttext) return -1;
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char * const tbuf = (char *)Xmalloc(256*128*4);
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Bmemset(tbuf, 0, 256*128*4);
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char * cptr = (char *)textfont;
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for (bssize_t h=0; h<256; h++)
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{
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char *tptr = tbuf + (h%32)*8*4 + (h/32)*256*8*4;
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for (bssize_t i=0; i<8; i++)
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{
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for (bssize_t j=0; j<8; j++)
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{
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if (cptr[h*8+i] & pow2char[7-j])
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{
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Bmemset(tptr+4*j, 255, 4);
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}
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}
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tptr += 256*4;
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}
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}
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cptr = (char *)smalltextfont;
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for (bssize_t h=0; h<256; h++)
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{
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char *tptr = tbuf + 256*64*4 + (h%32)*8*4 + (h/32)*256*8*4;
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for (bssize_t i=1; i<7; i++)
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{
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for (bssize_t j=2; j<6; j++)
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{
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if (cptr[h*8+i] & pow2char[7-j])
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{
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Bmemset(tptr+4*(j-2), 255, 4);
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}
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}
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tptr += 256*4;
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}
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}
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polymosttext->CreateTexture(256, 128, FHardwareTexture::TrueColor, false);
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polymosttext->LoadTexture((uint8_t*)tbuf);
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polymosttext->SetSampler(SamplerNoFilterClampXY);
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Xfree(tbuf);
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return 0;
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}
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int32_t polymost_printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize)
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{
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int const arbackcol = (unsigned)backcol < 256 ? backcol : 0;
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polymost_outputGLDebugMessage(3, "polymost_printtext256(xpos:%d, ypos:%d, col:%hd, backcol:%hd, name:%p, fontsize:%hhu)",
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xpos, ypos, col, backcol, name, fontsize);
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// FIXME?
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if (col < 0)
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col = 0;
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palette_t p, b;
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bricolor(&p, col);
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bricolor(&b, arbackcol);
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if (videoGetRenderMode() < REND_POLYMOST || !in3dmode() || (!polymosttext && gen_font_glyph_tex() < 0))
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return -1;
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GLInterface.BindTexture(0, polymosttext);
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polymostSet2dView(); // disables blending, texturing, and depth testing
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GLInterface.EnableAlphaTest(false);
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GLInterface.SetDepthMask(false);
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// We want to have readable text in wireframe mode, too:
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GLInterface.SetWireframe(false);
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lastglpolygonmode = 0;
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if (backcol >= 0)
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{
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int const c = Bstrlen(name);
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GLInterface.SetColorub(b.r,b.g,b.b,255);
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auto data = GLInterface.AllocVertices(4);
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auto vt = data.second;
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vt->SetTexCoord(); vt->SetVertex(xpos, ypos); vt++;
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vt->SetTexCoord(); vt->SetVertex(xpos, ypos + (fontsize ? 6 : 8)); vt++;
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vt->SetTexCoord(); vt->SetVertex(xpos + (c << (3 - fontsize)), ypos + (fontsize ? 6 : 8)); vt++;
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vt->SetTexCoord(); vt->SetVertex(xpos+(c<<(3-fontsize)), ypos);
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GLInterface.Draw(DT_TRIANGLE_FAN, data.first, 4);
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}
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GLInterface.EnableBlend(true);
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GLInterface.SetColorub(p.r,p.g,p.b,255);
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vec2f_t const tc = { fontsize ? (4.f / 256.f) : (8.f / 256.f),
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fontsize ? (6.f / 128.f) : (8.f / 128.f) };
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for (bssize_t c=0; name[c]; ++c)
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{
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if (name[c] == '^' && isdigit(name[c+1]))
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{
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char smallbuf[8];
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int bi = 0;
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while (isdigit(name[c+1]) && bi<3)
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{
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smallbuf[bi++]=name[c+1];
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c++;
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}
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smallbuf[bi++] = 0;
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if (col)
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{
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col = Batol(smallbuf);
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if ((unsigned) col >= 256)
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col = 0;
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}
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bricolor(&p, col);
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GLInterface.SetColorub(p.r, p.g, p.b, 255);
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continue;
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}
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vec2f_t const t = { (float)(name[c] % 32) * (1.0f / 32.f),
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(float)((name[c] / 32) + (fontsize * 8)) * (1.0f / 16.f) };
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auto data = GLInterface.AllocVertices(4);
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auto vt = data.second;
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vt->SetTexCoord(t.x, t.y);
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vt->SetVertex(xpos, ypos);
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vt++;
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vt->SetTexCoord(t.x + tc.x, t.y);
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vt->SetVertex(xpos + (8 >> fontsize), ypos);
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vt++;
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vt->SetTexCoord(t.x + tc.x, t.y + tc.y);
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vt->SetVertex(xpos + (8 >> fontsize), ypos + (fontsize ? 6 : 8));
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vt++;
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vt->SetTexCoord(t.x, t.y + tc.y);
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vt->SetVertex(xpos, ypos + (fontsize ? 6 : 8));
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vt++;
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GLInterface.Draw(DT_TRIANGLE_FAN, data.first, 4);
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xpos += (8>>fontsize);
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}
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GLInterface.SetDepthMask(true);
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return 0;
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}
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void polymost_initosdfuncs(void)
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@ -1,180 +0,0 @@
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// SMALLTEXTFONT.C
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// Font created by Ken Silverman
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// Generated by BIN2C.EXE by Jonathon Fowler
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char smalltextfont[2048] =
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{
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// 2048 bytes
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3C, 0x24,
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0x3C, 0x18, 0x00, 0x00, 0x00, 0x18, 0x24, 0x3C, 0x24, 0x18, 0x00, 0x00,
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0x00, 0x28, 0x3C, 0x3C, 0x38, 0x10, 0x00, 0x00, 0x00, 0x10, 0x38, 0x3C,
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0x38, 0x10, 0x00, 0x00, 0x00, 0x18, 0x3C, 0x3C, 0x18, 0x3C, 0x00, 0x00,
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0x00, 0x18, 0x18, 0x3C, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x38, 0x28, 0x38, 0x38, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x1C, 0x14, 0x14, 0x30, 0x00, 0x00,
|
||||
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|
||||
0x00, 0x38, 0x20, 0x10, 0x20, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C,
|
||||
0x28, 0x10, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x30, 0x20, 0x00, 0x00,
|
||||
0x00, 0x00, 0x14, 0x28, 0x08, 0x08, 0x00, 0x00, 0x00, 0x38, 0x10, 0x28,
|
||||
0x10, 0x38, 0x00, 0x00, 0x00, 0x10, 0x28, 0x38, 0x28, 0x10, 0x00, 0x00,
|
||||
0x00, 0x18, 0x24, 0x24, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x18, 0x10, 0x18,
|
||||
0x28, 0x38, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3C, 0x18, 0x00, 0x00, 0x00,
|
||||
0x00, 0x04, 0x18, 0x3C, 0x18, 0x20, 0x00, 0x00, 0x00, 0x18, 0x20, 0x30,
|
||||
0x20, 0x18, 0x00, 0x00, 0x00, 0x10, 0x28, 0x28, 0x28, 0x28, 0x00, 0x00,
|
||||
0x00, 0x38, 0x00, 0x38, 0x00, 0x38, 0x00, 0x00, 0x00, 0x10, 0x38, 0x10,
|
||||
0x00, 0x38, 0x00, 0x00, 0x00, 0x10, 0x08, 0x10, 0x00, 0x38, 0x00, 0x00,
|
||||
0x00, 0x10, 0x20, 0x10, 0x00, 0x38, 0x00, 0x00, 0x00, 0x10, 0x28, 0x20,
|
||||
0x20, 0x20, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08, 0x28, 0x10, 0x00, 0x00,
|
||||
0x00, 0x10, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x18, 0x38,
|
||||
0x30, 0x00, 0x00, 0x00, 0x00, 0x38, 0x28, 0x38, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x10, 0x10, 0x30, 0x10, 0x00, 0x00,
|
||||
0x00, 0x30, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x38,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
|
@ -1,261 +0,0 @@
|
|||
// TEXTFONT.C
|
||||
|
||||
char textfont[2048] =
|
||||
{
|
||||
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, // .
|
||||
0x7E, 0x81, 0xA5, 0x81, 0xBD, 0x81, 0x7E, 0x00, // .
|
||||
0x7E, 0xFF, 0xDB, 0xFF, 0xC3, 0xFF, 0x7E, 0x00, // .
|
||||
0x36, 0x7F, 0x7F, 0x7F, 0x3E, 0x1C, 0x08, 0x00, // .
|
||||
0x08, 0x1C, 0x3E, 0x7F, 0x3E, 0x1C, 0x08, 0x00, // .
|
||||
0x1C, 0x1C, 0x08, 0x6B, 0x7F, 0x6B, 0x08, 0x1C, // .
|
||||
0x08, 0x1C, 0x3E, 0x7F, 0x3E, 0x08, 0x1C, 0x3E, // .
|
||||
0x00, 0x00, 0x18, 0x3C, 0x3C, 0x18, 0x00, 0x00, // .
|
||||
0xFF, 0xFF, 0xE7, 0xC3, 0xC3, 0xE7, 0xFF, 0xFF, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // TAB
|
||||
0xFF, 0xC3, 0x99, 0xBD, 0xBD, 0x99, 0xC3, 0xFF, // .
|
||||
0x0F, 0x07, 0x0D, 0x3C, 0x66, 0x66, 0x66, 0x3C, // .
|
||||
0x3C, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x7E, 0x18, // .
|
||||
0x30, 0x38, 0x3C, 0x36, 0x34, 0x70, 0xF0, 0xE0, // .
|
||||
0x7F, 0x63, 0x7F, 0x63, 0x63, 0x67, 0xE6, 0xC0, // .
|
||||
0x18, 0xDB, 0x7E, 0x66, 0x66, 0x7E, 0xDB, 0x18, // .
|
||||
0x40, 0x70, 0x7C, 0x7F, 0x7C, 0x70, 0x40, 0x00, // .
|
||||
0x01, 0x07, 0x1F, 0x7F, 0x1F, 0x07, 0x01, 0x00, // .
|
||||
0x18, 0x3C, 0x7E, 0x18, 0x18, 0x7E, 0x3C, 0x18, // .
|
||||
0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x00, // .
|
||||
0x3F, 0x7A, 0x7A, 0x3A, 0x0A, 0x0A, 0x0A, 0x00, // .
|
||||
0x1E, 0x33, 0x1C, 0x36, 0x36, 0x1C, 0x66, 0x3C, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0x7E, 0x7E, 0x7E, 0x00, // .
|
||||
0x18, 0x3C, 0x7E, 0x18, 0x7E, 0x3C, 0x18, 0x7E, // .
|
||||
0x18, 0x3C, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x00, // .
|
||||
0x18, 0x18, 0x18, 0x18, 0x7E, 0x3C, 0x18, 0x00, // .
|
||||
0x00, 0x0C, 0x0E, 0x7F, 0x0E, 0x0C, 0x00, 0x00, // .
|
||||
0x00, 0x18, 0x38, 0x7F, 0x38, 0x18, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x60, 0x60, 0x60, 0x7F, 0x00, 0x00, // .
|
||||
0x00, 0x24, 0x66, 0xFF, 0x66, 0x24, 0x00, 0x00, // .
|
||||
0x00, 0x18, 0x3C, 0x7E, 0xFF, 0xFF, 0x00, 0x00, // .
|
||||
0x00, 0xFF, 0xFF, 0x7E, 0x3C, 0x18, 0x00, 0x00, //
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ! [No, this is SPC.]
|
||||
0x06, 0x0E, 0x0C, 0x18, 0x10, 0x00, 0x20, 0x00, // "
|
||||
0x6C, 0x6C, 0x24, 0x48, 0x00, 0x00, 0x00, 0x00, // #
|
||||
0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0x00, // $
|
||||
0x10, 0x7C, 0xD0, 0x7C, 0x16, 0x7C, 0x10, 0x00, // %
|
||||
0x00, 0xC6, 0xCC, 0x18, 0x30, 0x66, 0xC6, 0x00, // &
|
||||
0x38, 0x6C, 0x38, 0x76, 0xDC, 0xCC, 0x76, 0x00, // '
|
||||
0x18, 0x18, 0x08, 0x10, 0x00, 0x00, 0x00, 0x00, // (
|
||||
0x0C, 0x18, 0x30, 0x30, 0x30, 0x18, 0x0C, 0x00, // )
|
||||
0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x18, 0x30, 0x00, // *
|
||||
0x00, 0x6C, 0x38, 0xFE, 0x38, 0x6C, 0x00, 0x00, // +
|
||||
0x00, 0x18, 0x18, 0x7E, 0x7E, 0x18, 0x18, 0x00, // ,
|
||||
0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x08, 0x10, // -
|
||||
0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, // /
|
||||
0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x80, // 0
|
||||
0x3C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, // 1
|
||||
0x0C, 0x1C, 0x3C, 0x0C, 0x0C, 0x0C, 0x0C, 0x00, // 2
|
||||
0x3C, 0x66, 0x06, 0x1C, 0x30, 0x60, 0x7E, 0x00, // 3
|
||||
0x3C, 0x66, 0x06, 0x1C, 0x06, 0x66, 0x3C, 0x00, // 4
|
||||
0x1C, 0x3C, 0x6C, 0xCC, 0xFF, 0x0C, 0x0C, 0x00, // 5
|
||||
0x7E, 0x60, 0x60, 0x7C, 0x06, 0x66, 0x3C, 0x00, // 6
|
||||
0x3C, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x3C, 0x00, // 7
|
||||
0x7E, 0x06, 0x06, 0x0C, 0x18, 0x30, 0x30, 0x00, // 8
|
||||
0x3C, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x3C, 0x00, // 9
|
||||
0x3C, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x3C, 0x00, // :
|
||||
0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x00, // ;
|
||||
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x08, 0x10, // <
|
||||
0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C, 0x00, // =
|
||||
0x00, 0x00, 0x7E, 0x00, 0x00, 0x7E, 0x00, 0x00, // >
|
||||
0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30, 0x00, // ?
|
||||
0x3C, 0x66, 0x06, 0x0C, 0x18, 0x00, 0x18, 0x00, // @
|
||||
0x3C, 0x66, 0x6E, 0x6E, 0x6C, 0x60, 0x3C, 0x00, // A
|
||||
0x1C, 0x36, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x00, // B
|
||||
0x1C, 0x36, 0x66, 0x7C, 0x66, 0x66, 0x7C, 0x00, // C
|
||||
0x1C, 0x36, 0x60, 0x60, 0x60, 0x66, 0x3C, 0x00, // D
|
||||
0x78, 0x6C, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x00, // E
|
||||
0x1E, 0x30, 0x60, 0x7C, 0x60, 0x60, 0x7E, 0x00, // F
|
||||
0x1E, 0x30, 0x60, 0x7C, 0x60, 0x60, 0x60, 0x00, // G
|
||||
0x1C, 0x36, 0x60, 0x6E, 0x66, 0x66, 0x3C, 0x00, // H
|
||||
0x66, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x66, 0x00, // I
|
||||
0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, // J
|
||||
0x06, 0x06, 0x06, 0x06, 0x66, 0x6C, 0x38, 0x00, // K
|
||||
0x66, 0x6C, 0x78, 0x70, 0x78, 0x6C, 0x66, 0x00, // L
|
||||
0x60, 0x60, 0x60, 0x60, 0x60, 0x62, 0x3E, 0x00, // M
|
||||
0xC6, 0xEE, 0xFE, 0xFE, 0xD6, 0xC6, 0xC6, 0x00, // N
|
||||
0x26, 0x76, 0x7E, 0x6E, 0x66, 0x66, 0x66, 0x00, // O
|
||||
0x1C, 0x36, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, // P
|
||||
0x1C, 0x36, 0x66, 0x7C, 0x60, 0x60, 0x60, 0x00, // Q
|
||||
0x1C, 0x36, 0x66, 0x66, 0x66, 0x6E, 0x3C, 0x06, // R
|
||||
0x1C, 0x36, 0x66, 0x7C, 0x66, 0x66, 0x66, 0x00, // S
|
||||
0x3C, 0x66, 0x60, 0x3C, 0x06, 0x66, 0x3C, 0x00, // T
|
||||
0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, // U
|
||||
0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, // V
|
||||
0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x00, // W
|
||||
0xC6, 0xC6, 0xC6, 0xD6, 0xFE, 0xEE, 0xC6, 0x00, // X
|
||||
0x66, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x66, 0x00, // Y
|
||||
0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x18, 0x00, // Z
|
||||
0x7E, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x7E, 0x00, // [
|
||||
0x3C, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3C, 0x00, //
|
||||
0x80, 0xC0, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, // ]
|
||||
0x3C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x3C, 0x00, // ^
|
||||
0x18, 0x3C, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, // _
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, // `
|
||||
0x18, 0x18, 0x10, 0x08, 0x00, 0x00, 0x00, 0x00, // a
|
||||
0x00, 0x00, 0x3C, 0x6C, 0x6C, 0x6C, 0x36, 0x00, // b
|
||||
0x30, 0x30, 0x3C, 0x36, 0x36, 0x36, 0x5C, 0x00, // c
|
||||
0x00, 0x00, 0x38, 0x64, 0x60, 0x64, 0x38, 0x00, // d
|
||||
0x0C, 0x0C, 0x3C, 0x6C, 0x6C, 0x6C, 0x36, 0x00, // e
|
||||
0x00, 0x00, 0x38, 0x64, 0x7C, 0x60, 0x38, 0x00, // f
|
||||
0x18, 0x34, 0x30, 0x7C, 0x30, 0x30, 0x30, 0x00, // g
|
||||
0x00, 0x00, 0x3C, 0x68, 0x38, 0x7C, 0x4C, 0x38, // h
|
||||
0x60, 0x60, 0x78, 0x6C, 0x6C, 0x6C, 0x6C, 0x00, // i
|
||||
0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x00, // j
|
||||
0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x58, 0x30, // k
|
||||
0x60, 0x60, 0x66, 0x6C, 0x78, 0x6C, 0x66, 0x00, // l
|
||||
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x18, 0x00, // m
|
||||
0x00, 0x00, 0xEC, 0xD6, 0xD6, 0xD6, 0xC6, 0x00, // n
|
||||
0x00, 0x00, 0xB8, 0x6C, 0x6C, 0x6C, 0x6C, 0x00, // o
|
||||
0x00, 0x00, 0x38, 0x6C, 0x6C, 0x6C, 0x38, 0x00, // p
|
||||
0x00, 0x00, 0x5C, 0x36, 0x36, 0x3C, 0x30, 0x30, // q
|
||||
0x00, 0x00, 0x3A, 0x6C, 0x6C, 0x3C, 0x0C, 0x0E, // r
|
||||
0x00, 0x00, 0x5C, 0x3A, 0x30, 0x30, 0x30, 0x00, // s
|
||||
0x00, 0x00, 0x38, 0x60, 0x38, 0x0C, 0x78, 0x00, // t
|
||||
0x30, 0x30, 0x7C, 0x30, 0x30, 0x34, 0x18, 0x00, // u
|
||||
0x00, 0x00, 0x6C, 0x6C, 0x6C, 0x6C, 0x36, 0x00, // v
|
||||
0x00, 0x00, 0x6C, 0x6C, 0x6C, 0x38, 0x10, 0x00, // w
|
||||
0x00, 0x00, 0xC6, 0xC6, 0xD6, 0xD6, 0x6C, 0x00, // x
|
||||
0x00, 0x00, 0x62, 0x34, 0x18, 0x1C, 0x66, 0x00, // y
|
||||
0x00, 0x00, 0x6C, 0x6C, 0x6C, 0x3E, 0x2C, 0x38, // z
|
||||
0x00, 0x00, 0x7C, 0x0C, 0x18, 0x30, 0x7C, 0x00, // {
|
||||
0x1C, 0x30, 0x30, 0x60, 0x30, 0x30, 0x1C, 0x00, // |
|
||||
0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, // }
|
||||
0x38, 0x0C, 0x0C, 0x06, 0x0C, 0x0C, 0x38, 0x00, // ~
|
||||
0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x18, 0x3C, 0x66, 0x66, 0x7E, 0x00, // .
|
||||
0x3F, 0x61, 0x63, 0xF8, 0x60, 0xF9, 0x61, 0x3F, // .
|
||||
0x66, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3E, 0x00, // .
|
||||
0x0E, 0x00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00, // .
|
||||
0x3C, 0x66, 0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00, // .
|
||||
0x66, 0x00, 0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00, // .
|
||||
0x70, 0x00, 0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00, // .
|
||||
0x1C, 0x1C, 0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00, // .
|
||||
0x00, 0x00, 0x3E, 0x60, 0x60, 0x3E, 0x18, 0x30, // .
|
||||
0x3C, 0x66, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00, // .
|
||||
0x66, 0x00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00, // .
|
||||
0x70, 0x00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00, // .
|
||||
0x66, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, // .
|
||||
0x3C, 0x66, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, // .
|
||||
0x70, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, // .
|
||||
0xC6, 0x38, 0x6C, 0xC6, 0xFE, 0xC6, 0xC6, 0x00, // .
|
||||
0x1C, 0x1C, 0x00, 0x3C, 0x66, 0x7E, 0x66, 0x00, // .
|
||||
0x0C, 0x18, 0x7C, 0x60, 0x78, 0x60, 0x7C, 0x00, // .
|
||||
0x00, 0x00, 0x7E, 0x1A, 0x7E, 0xD8, 0x7E, 0x00, // .
|
||||
0x3E, 0x78, 0xD8, 0xDE, 0xF8, 0xD8, 0xDE, 0x00, // .
|
||||
0x3C, 0x66, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x00, // .
|
||||
0x66, 0x00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x00, // .
|
||||
0x70, 0x00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x00, // .
|
||||
0x3C, 0x66, 0x00, 0x66, 0x66, 0x66, 0x3E, 0x00, // .
|
||||
0x70, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3E, 0x00, // .
|
||||
0x66, 0x00, 0x66, 0x66, 0x66, 0x3E, 0x06, 0x3C, // .
|
||||
0x66, 0x3C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, // .
|
||||
0x66, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, // .
|
||||
0x0C, 0x0C, 0x3E, 0x60, 0x60, 0x3E, 0x0C, 0x0C, // .
|
||||
0x38, 0x6C, 0x60, 0xF0, 0x60, 0x66, 0xFC, 0x00, // .
|
||||
0x66, 0x66, 0x3C, 0x18, 0x7E, 0x18, 0x7E, 0x18, // .
|
||||
0x7C, 0x66, 0x66, 0x7C, 0x66, 0x6F, 0x66, 0x63, // .
|
||||
0x0E, 0x1B, 0x18, 0x3C, 0x18, 0x18, 0x78, 0x30, // .
|
||||
0x0E, 0x00, 0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00, // .
|
||||
0x0E, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, // .
|
||||
0x0E, 0x00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x00, // .
|
||||
0x0E, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3E, 0x00, // .
|
||||
0x3B, 0x6E, 0x00, 0x7C, 0x66, 0x66, 0x66, 0x00, // .
|
||||
0x3B, 0x6E, 0x00, 0x66, 0x76, 0x7E, 0x6E, 0x66, // .
|
||||
0x3E, 0x66, 0x66, 0x3E, 0x00, 0x7E, 0x00, 0x00, // .
|
||||
0x3C, 0x66, 0x66, 0x3C, 0x00, 0x7E, 0x00, 0x00, // .
|
||||
0x18, 0x00, 0x18, 0x30, 0x60, 0x66, 0x3C, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x7E, 0x60, 0x60, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x7E, 0x06, 0x06, 0x00, 0x00, // .
|
||||
0xC6, 0xCC, 0xD8, 0x3E, 0x63, 0xC6, 0x0C, 0x1F, // .
|
||||
0xC6, 0xCC, 0xD8, 0x36, 0x6E, 0xD6, 0x1F, 0x06, // .
|
||||
0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, // .
|
||||
0x00, 0x36, 0x6C, 0xD8, 0x6C, 0x36, 0x00, 0x00, // .
|
||||
0x00, 0xD8, 0x6C, 0x36, 0x6C, 0xD8, 0x00, 0x00, // .
|
||||
0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, // .
|
||||
0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, // .
|
||||
0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, // .
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, // .
|
||||
0x08, 0x08, 0x08, 0x08, 0xF8, 0x08, 0x08, 0x08, // .
|
||||
0x08, 0x08, 0x08, 0xF8, 0xF8, 0x08, 0x08, 0x08, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1C, 0xFC, 0x1C, 0x1C, 0x1C, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0xFC, 0x1C, 0x1C, 0x1C, // .
|
||||
0x00, 0x00, 0x00, 0xF8, 0xF8, 0x08, 0x08, 0x08, // .
|
||||
0x1C, 0x1C, 0x1C, 0xFC, 0xFC, 0x1C, 0x1C, 0x1C, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, // .
|
||||
0x00, 0x00, 0x00, 0xFC, 0xFC, 0x1C, 0x1C, 0x1C, // .
|
||||
0x1C, 0x1C, 0x1C, 0xFC, 0xFC, 0x00, 0x00, 0x00, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1C, 0xFC, 0x00, 0x00, 0x00, // .
|
||||
0x08, 0x08, 0x08, 0xF8, 0xF8, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0xF8, 0x08, 0x08, 0x08, // .
|
||||
0x08, 0x08, 0x08, 0x08, 0x0F, 0x00, 0x00, 0x00, // .
|
||||
0x08, 0x08, 0x08, 0x08, 0xFF, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x08, 0x08, 0x08, // .
|
||||
0x08, 0x08, 0x08, 0x08, 0x0F, 0x08, 0x08, 0x08, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, // .
|
||||
0x08, 0x08, 0x08, 0x08, 0xFF, 0x08, 0x08, 0x08, // .
|
||||
0x08, 0x08, 0x08, 0x0F, 0x0F, 0x08, 0x08, 0x08, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1C, 0x1F, 0x1C, 0x1C, 0x1C, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1F, 0x1F, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x1F, 0x1F, 0x1C, 0x1C, 0x1C, // .
|
||||
0x1C, 0x1C, 0x1C, 0xFF, 0xFF, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0xFF, 0xFF, 0x1C, 0x1C, 0x1C, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1F, 0x1F, 0x1C, 0x1C, 0x1C, // .
|
||||
0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, // .
|
||||
0x1C, 0x1C, 0x1C, 0xFF, 0xFF, 0x1C, 0x1C, 0x1C, // .
|
||||
0x08, 0x08, 0x08, 0xFF, 0xFF, 0x00, 0x00, 0x00, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1C, 0xFF, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0xFF, 0xFF, 0x08, 0x08, 0x08, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x1C, 0x1C, 0x1C, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1C, 0x1F, 0x00, 0x00, 0x00, // .
|
||||
0x08, 0x08, 0x08, 0x0F, 0x0F, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x0F, 0x0F, 0x08, 0x08, 0x08, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0x1F, 0x1C, 0x1C, 0x1C, // .
|
||||
0x1C, 0x1C, 0x1C, 0x1C, 0xFF, 0x1C, 0x1C, 0x1C, // .
|
||||
0x08, 0x08, 0x08, 0xFF, 0xFF, 0x08, 0x08, 0x08, // .
|
||||
0x08, 0x08, 0x08, 0x08, 0xF8, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0x0F, 0x08, 0x08, 0x08, // .
|
||||
0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, // .
|
||||
0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, // .
|
||||
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, // .
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x76, 0xCC, 0xCC, 0xCC, 0x76, 0x00, // .
|
||||
0x3C, 0x66, 0x66, 0x7C, 0x66, 0x66, 0x7C, 0x60, // .
|
||||
0x7E, 0x66, 0x60, 0x60, 0x60, 0x60, 0x60, 0x00, // .
|
||||
0x00, 0x00, 0xFE, 0x6C, 0x6C, 0x6C, 0x66, 0x00, // .
|
||||
0x7E, 0x66, 0x30, 0x18, 0x30, 0x66, 0x7E, 0x00, // .
|
||||
0x00, 0x00, 0x3E, 0x6C, 0x6C, 0x6C, 0x38, 0x00, // .
|
||||
0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x7F, 0xC0, // .
|
||||
0x00, 0x00, 0x7E, 0xD8, 0x18, 0x18, 0x0C, 0x00, // .
|
||||
0x7C, 0x38, 0x7C, 0xD6, 0xD6, 0x7C, 0x38, 0x7C, // .
|
||||
0x7C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0x7C, 0x00, // .
|
||||
0x7C, 0xC6, 0xC6, 0xC6, 0x6C, 0x6C, 0xEE, 0x00, // .
|
||||
0x1E, 0x30, 0x18, 0x3C, 0x66, 0x66, 0x3C, 0x00, // .
|
||||
0x00, 0x00, 0x7E, 0xDB, 0xDB, 0x7E, 0x00, 0x00, // .
|
||||
0x03, 0x06, 0x3E, 0x6B, 0x73, 0x3E, 0x60, 0xC0, // .
|
||||
0x1E, 0x30, 0x60, 0x7E, 0x60, 0x30, 0x1E, 0x00, // .
|
||||
0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, // .
|
||||
0x00, 0x7E, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0x00, // .
|
||||
0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x7E, 0x00, // .
|
||||
0x30, 0x18, 0x0C, 0x18, 0x30, 0x00, 0x7E, 0x00, // .
|
||||
0x0C, 0x18, 0x30, 0x18, 0x0C, 0x00, 0x7E, 0x00, // .
|
||||
0x0E, 0x1B, 0x1B, 0x18, 0x18, 0x18, 0x18, 0x18, // .
|
||||
0x18, 0x18, 0x18, 0x18, 0x18, 0xD8, 0xD8, 0x70, // .
|
||||
0x18, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x18, 0x00, // .
|
||||
0x00, 0x76, 0xDC, 0x00, 0x76, 0xDC, 0x00, 0x00, // .
|
||||
0x3C, 0x66, 0x66, 0x3C, 0x00, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, // .
|
||||
0x1E, 0x18, 0x18, 0x18, 0x18, 0xD8, 0x78, 0x38, // .
|
||||
0x78, 0x6C, 0x6C, 0x6C, 0x6C, 0x00, 0x00, 0x00, // .
|
||||
0x38, 0x0C, 0x18, 0x30, 0x3C, 0x00, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x3C, 0x3C, 0x3C, 0x3C, 0x00, 0x00, // .
|
||||
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00
|
||||
};
|
|
@ -225,6 +225,10 @@ void UserConfig::ProcessOptions()
|
|||
Args->CollectFiles("-game_dir", dirs, nullptr);
|
||||
AddFiles.reset(Args->GatherFiles("-game_dir"));
|
||||
}
|
||||
if (Args->CheckParm("-showcoords") || Args->CheckParm("-w"))
|
||||
{
|
||||
C_DoCommand("stat coord");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -75,7 +75,6 @@ CVARD(Int, cl_cheatmask, ~0, CVAR_ARCHIVE, "configure what cheats show in the ch
|
|||
CVARD(Bool, cl_obituaries, true, CVAR_ARCHIVE, "enable/disable multiplayer death messages") // Not implemented for Blood
|
||||
CVARD(Bool, cl_democams, true, CVAR_ARCHIVE, "enable/disable demo playback cameras") // Not implemented for Blood
|
||||
CVARD(Bool, cl_idplayers, true, CVAR_ARCHIVE, "enable/disable name display when aiming at opponents")
|
||||
CVARD(Bool, cl_showcoords, false, 0, "show your position in the game world") // This is a debug oprion in its current form, not implemented in Blood
|
||||
CVARD(Bool, cl_weaponsway, true, CVAR_ARCHIVE, "enable/disable player weapon swaying") // Not implemented for Blood
|
||||
|
||||
// Todo: Consolidate these to be consistent across games?
|
||||
|
@ -342,6 +341,11 @@ ADD_STAT(fps)
|
|||
return gi->statFPS();
|
||||
}
|
||||
|
||||
ADD_STAT(coord)
|
||||
{
|
||||
return gi->GetCoordString();
|
||||
}
|
||||
|
||||
CUSTOM_CVARD(Int, r_showfps, 0, 0, "show the frame rate counter")
|
||||
{
|
||||
if (self < 0 || self > 3) self = 1;
|
||||
|
|
|
@ -14,7 +14,6 @@ EXTERN_CVAR(Int, cl_cheatmask)
|
|||
EXTERN_CVAR(Bool, cl_obituaries)
|
||||
EXTERN_CVAR(Bool, cl_democams)
|
||||
EXTERN_CVAR(Bool, cl_idplayers)
|
||||
EXTERN_CVAR(Bool, cl_showcoords)
|
||||
EXTERN_CVAR(Bool, cl_viewbob)
|
||||
EXTERN_CVAR(Bool, cl_weaponsway)
|
||||
EXTERN_CVAR(Bool, cl_viewhbob)
|
||||
|
|
|
@ -27,6 +27,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "duke3d.h"
|
||||
#include "osdcmds.h"
|
||||
#include "mapinfo.h"
|
||||
#include "c_dispatch.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
|
@ -587,7 +588,7 @@ void G_DoCheats(void)
|
|||
return;
|
||||
|
||||
case CHEAT_COORDS:
|
||||
cl_showcoords = cl_showcoords + 1;
|
||||
C_DoCommand("stat coord");
|
||||
end_cheat(pPlayer);
|
||||
return;
|
||||
|
||||
|
|
|
@ -29,6 +29,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "cmdline.h"
|
||||
#include "m_argv.h"
|
||||
#include "printf.h"
|
||||
#include "c_dispatch.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
|
@ -94,10 +95,6 @@ void G_CheckCommandLine()
|
|||
}
|
||||
Printf("Respawn on.\n");
|
||||
}
|
||||
if (Args->CheckParm("-showcoords") || Args->CheckParm("-w"))
|
||||
{
|
||||
cl_showcoords = 1;
|
||||
}
|
||||
}
|
||||
|
||||
END_DUKE_NS
|
||||
|
|
|
@ -167,6 +167,7 @@ struct GameInterface : ::GameInterface
|
|||
void DoPrintMessage(int prio, const char*) override;
|
||||
void DrawPlayerSprite(const DVector2& origin, bool onteam) override;
|
||||
void QuitToTitle() override;
|
||||
FString GetCoordString() override;
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -275,28 +275,6 @@ void G_GameExit(const char *msg)
|
|||
}
|
||||
|
||||
|
||||
#ifdef YAX_DEBUG
|
||||
// ugh...
|
||||
char m32_debugstr[64][128];
|
||||
int32_t m32_numdebuglines=0;
|
||||
|
||||
static void M32_drawdebug(void)
|
||||
{
|
||||
int i, col=paletteGetClosestColor(255,255,255);
|
||||
int x=4, y=8;
|
||||
|
||||
if (m32_numdebuglines>0)
|
||||
{
|
||||
videoBeginDrawing();
|
||||
for (i=0; i<m32_numdebuglines && y<ydim-8; i++, y+=8)
|
||||
printext256(x,y,col,0,m32_debugstr[i],xdim>640?0:1);
|
||||
videoEndDrawing();
|
||||
}
|
||||
m32_numdebuglines=0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
static int32_t G_DoThirdPerson(const DukePlayer_t *pp, vec3_t *vect, int16_t *vsectnum, int16_t ang, int16_t horiz)
|
||||
{
|
||||
auto const sp = &sprite[pp->i];
|
||||
|
|
|
@ -1414,7 +1414,7 @@ int32_t __fastcall VM_GetUserdef(int32_t labelNum, int const lParm2)
|
|||
case USERDEFS_FTA_ON: labelNum = hud_messages; break;
|
||||
case USERDEFS_EXECUTIONS: labelNum = 1; break;
|
||||
case USERDEFS_AUTO_RUN: labelNum = cl_autorun; break;
|
||||
case USERDEFS_COORDS: labelNum = cl_showcoords; break;
|
||||
case USERDEFS_COORDS: labelNum = 0; break;
|
||||
case USERDEFS_TICKRATE: labelNum = r_showfps; break;
|
||||
case USERDEFS_M_COOP: labelNum = m_coop; break;
|
||||
case USERDEFS_COOP: labelNum = ud.coop; break;
|
||||
|
@ -1602,7 +1602,7 @@ void __fastcall VM_SetUserdef(int const labelNum, int const lParm2, int32_t cons
|
|||
case USERDEFS_FTA_ON: hud_messages = iSet; break;
|
||||
case USERDEFS_EXECUTIONS: break; // what was this supposed to accomplish?
|
||||
case USERDEFS_AUTO_RUN: cl_autorun.SetGenericRepDefault(iSet, CVAR_Int); break;
|
||||
case USERDEFS_COORDS: cl_showcoords.SetGenericRepDefault(iSet, CVAR_Int); break;
|
||||
case USERDEFS_COORDS: break;
|
||||
case USERDEFS_TICKRATE: r_showfps = iSet; break;
|
||||
case USERDEFS_M_COOP: m_coop = iSet; break;
|
||||
case USERDEFS_COOP: ud.coop = iSet; break;
|
||||
|
|
|
@ -599,16 +599,11 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
|
|||
}
|
||||
}
|
||||
|
||||
#define printcoordsline(fmt, ...) do { \
|
||||
Bsprintf(tempbuf, fmt, ## __VA_ARGS__); \
|
||||
printext256(20, y+=9, COLOR_WHITE, -1, tempbuf, 0); \
|
||||
} while (0)
|
||||
|
||||
#ifdef DEBUGGINGAIDS
|
||||
sprstat_t g_spriteStat;
|
||||
#endif
|
||||
|
||||
static void G_PrintCoords(int32_t snum)
|
||||
FString G_PrintCoords(int32_t snum)
|
||||
{
|
||||
const int32_t x = g_Debug ? 288 : 0;
|
||||
int32_t y = 0;
|
||||
|
@ -623,54 +618,44 @@ static void G_PrintCoords(int32_t snum)
|
|||
else if (g_netServer || ud.multimode > 1)
|
||||
y = 24;
|
||||
}
|
||||
Bsprintf(tempbuf, "XYZ= (%d, %d, %d)", ps->pos.x, ps->pos.y, ps->pos.z);
|
||||
printext256(x, y, COLOR_WHITE, -1, tempbuf, 0);
|
||||
FString out;
|
||||
|
||||
out.AppendFormat("XYZ= (%d, %d, %d)\n", ps->pos.x, ps->pos.y, ps->pos.z);
|
||||
char ang[16], horiz[16], horizoff[16];
|
||||
fix16_to_str(ps->q16ang, ang, 2);
|
||||
fix16_to_str(ps->q16horiz, horiz, 2);
|
||||
fix16_to_str(ps->q16horizoff, horizoff, 2);
|
||||
Bsprintf(tempbuf, "A/H/HO= %s, %s, %s", ang, horiz, horizoff);
|
||||
printext256(x, y+9, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "VEL= (%d, %d, %d) + (%d, %d, 0)",
|
||||
ps->vel.x>>14, ps->vel.y>>14, ps->vel.z, ps->fric.x>>5, ps->fric.y>>5);
|
||||
printext256(x, y+18, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "OG= %d SBRIDGE=%d SBS=%d", ps->on_ground, ps->spritebridge, ps->sbs);
|
||||
printext256(x, y+27, COLOR_WHITE, -1, tempbuf, 0);
|
||||
out.AppendFormat("A/H/HO= %s, %s, %s\n", ang, horiz, horizoff);
|
||||
out.AppendFormat("VEL= (%d, %d, %d) + (%d, %d, 0)\n", ps->vel.x>>14, ps->vel.y>>14, ps->vel.z, ps->fric.x>>5, ps->fric.y>>5);
|
||||
out.AppendFormat("OG= %d SBRIDGE=%d SBS=%d\n", ps->on_ground, ps->spritebridge, ps->sbs);
|
||||
if (sectnum >= 0)
|
||||
Bsprintf(tempbuf, "SECT= %d (LO=%d EX=%d)", sectnum,
|
||||
TrackerCast(sector[sectnum].lotag), TrackerCast(sector[sectnum].extra));
|
||||
out.AppendFormat("SECT= %d (LO=%d EX=%d)\n", sectnum, TrackerCast(sector[sectnum].lotag), TrackerCast(sector[sectnum].extra));
|
||||
else
|
||||
Bsprintf(tempbuf, "SECT= %d", sectnum);
|
||||
printext256(x, y+36, COLOR_WHITE, -1, tempbuf, 0);
|
||||
// Bsprintf(tempbuf,"SEED= %d",randomseed);
|
||||
// printext256(x,y+45,COLOR_WHITE,-1,tempbuf,0);
|
||||
y -= 9;
|
||||
out.AppendFormat("SECT= %d\n", sectnum);
|
||||
|
||||
y += 7;
|
||||
Bsprintf(tempbuf, "THOLD= %d", ps->transporter_hold);
|
||||
printext256(x, y+54, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "GAMETIC= %u, TOTALCLOCK=%d", g_moveThingsCount, (int32_t) totalclock);
|
||||
printext256(x, y+63, COLOR_WHITE, -1, tempbuf, 0);
|
||||
out.AppendFormat("\nTHOLD= %d ", ps->transporter_hold);
|
||||
out.AppendFormat("GAMETIC= %u, TOTALCLOCK=%d\n", g_moveThingsCount, (int32_t) totalclock);
|
||||
#ifdef DEBUGGINGAIDS
|
||||
Bsprintf(tempbuf, "NUMSPRITES= %d", Numsprites);
|
||||
printext256(x, y+72, COLOR_WHITE, -1, tempbuf, 0);
|
||||
out.AppendFormat("NUMSPRITES= %d\n", Numsprites);
|
||||
if (g_moveThingsCount > g_spriteStat.lastgtic + REALGAMETICSPERSEC)
|
||||
{
|
||||
g_spriteStat.lastgtic = g_moveThingsCount;
|
||||
g_spriteStat.lastnumins = g_spriteStat.numins;
|
||||
g_spriteStat.numins = 0;
|
||||
}
|
||||
Bsprintf(tempbuf, "INSERTIONS/s= %u", g_spriteStat.lastnumins);
|
||||
printext256(x, y+81, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "ONSCREEN= %d", g_spriteStat.numonscreen);
|
||||
printext256(x, y+90, COLOR_WHITE, -1, tempbuf, 0);
|
||||
y += 3*9;
|
||||
out.AppendFormat("INSERTIONS/s= %u\n", g_spriteStat.lastnumins);
|
||||
out.AppendFormat("ONSCREEN= %d\n", g_spriteStat.numonscreen);
|
||||
#endif
|
||||
y += 7;
|
||||
Bsprintf(tempbuf, "VR=%.03f YX=%.03f", (double) dr_viewingrange/65536.0, (double) dr_yxaspect/65536.0);
|
||||
printext256(x, y+72, COLOR_WHITE, -1, tempbuf, 0);
|
||||
out.AppendFormat("\nVR=%.03f YX=%.03f", (double) dr_viewingrange/65536.0, (double) dr_yxaspect/65536.0);
|
||||
return out;
|
||||
}
|
||||
|
||||
FString GameInterface::GetCoordString()
|
||||
{
|
||||
return G_PrintCoords(screenpeek);
|
||||
}
|
||||
|
||||
|
||||
#define LOW_FPS ((videoGetRenderMode() == REND_CLASSIC) ? 35 : 50)
|
||||
#define SLOW_FRAME_TIME 20
|
||||
|
||||
|
@ -1037,9 +1022,6 @@ void G_DisplayRest(int32_t smoothratio)
|
|||
if (ud.pause_on==1 && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
|
||||
menutext_center(100, GStrings("Game Paused"));
|
||||
|
||||
if (cl_showcoords)
|
||||
G_PrintCoords(screenpeek);
|
||||
|
||||
#ifdef YAX_DEBUG
|
||||
M32_drawdebug();
|
||||
#endif
|
||||
|
|
|
@ -26,6 +26,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "osdcmds.h"
|
||||
#include "cheats.h"
|
||||
#include "mapinfo.h"
|
||||
#include "c_dispatch.h"
|
||||
|
||||
BEGIN_RR_NS
|
||||
|
||||
|
@ -588,7 +589,7 @@ void G_DoCheats(void)
|
|||
return;
|
||||
|
||||
case CHEAT_COORDS:
|
||||
cl_showcoords = cl_showcoords + 1;
|
||||
C_DoCommand("stat coord");
|
||||
end_cheat(pPlayer);
|
||||
return;
|
||||
|
||||
|
|
|
@ -93,9 +93,5 @@ void G_CheckCommandLine()
|
|||
}
|
||||
OSD_Printf("Respawn on.\n");
|
||||
}
|
||||
if (Args->CheckParm("-showcoords") || Args->CheckParm("-w"))
|
||||
{
|
||||
cl_showcoords = 1;
|
||||
}
|
||||
}
|
||||
END_RR_NS
|
||||
|
|
|
@ -167,6 +167,7 @@ struct GameInterface : ::GameInterface
|
|||
void DoPrintMessage(int prio, const char* text) override;
|
||||
void DrawPlayerSprite(const DVector2& origin, bool onteam) override;
|
||||
void QuitToTitle() override;
|
||||
FString GetCoordString() override;
|
||||
};
|
||||
|
||||
END_RR_NS
|
||||
|
|
|
@ -383,27 +383,6 @@ void G_GameExit(const char *msg)
|
|||
}
|
||||
|
||||
|
||||
#ifdef YAX_DEBUG
|
||||
// ugh...
|
||||
char m32_debugstr[64][128];
|
||||
int32_t m32_numdebuglines=0;
|
||||
|
||||
static void M32_drawdebug(void)
|
||||
{
|
||||
int i, col=paletteGetClosestColor(255,255,255);
|
||||
int x=4, y=8;
|
||||
|
||||
if (m32_numdebuglines>0)
|
||||
{
|
||||
videoBeginDrawing();
|
||||
for (i=0; i<m32_numdebuglines && y<ydim-8; i++, y+=8)
|
||||
printext256(x,y,col,0,m32_debugstr[i],xdim>640?0:1);
|
||||
videoEndDrawing();
|
||||
}
|
||||
m32_numdebuglines=0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
static int32_t G_DoThirdPerson(const DukePlayer_t *pp, vec3_t *vect, int16_t *vsectnum, int16_t ang, int16_t horiz)
|
||||
{
|
||||
|
|
|
@ -1618,8 +1618,7 @@ void Net_DisplaySyncMsg(void)
|
|||
{
|
||||
if (g_numSyncBytes > 1)
|
||||
{
|
||||
Bsprintf(tempbuf, "Out Of Sync - %s", SyncNames[i]);
|
||||
printext256(4L, 100L + (i * 8), 31, 1, tempbuf, 0);
|
||||
Printf(PRINT_NOTIFY, "Out Of Sync - %s\n", SyncNames[i]);
|
||||
}
|
||||
|
||||
if (!g_foundSyncError && g_szfirstSyncMsg[i][0] == '\0')
|
||||
|
@ -1634,8 +1633,7 @@ void Net_DisplaySyncMsg(void)
|
|||
{
|
||||
if (syncstat[j] != 0 && g_szfirstSyncMsg[j][0] == '\0')
|
||||
{
|
||||
Bsprintf(tempbuf, "Out Of Sync (%s) - Please restart game", SyncNames[j]);
|
||||
Bstrcpy(g_szfirstSyncMsg[j], tempbuf);
|
||||
Printf(PRINT_NOTIFY, "Out Of Sync (%s) - Please restart game\n", SyncNames[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1649,20 +1647,14 @@ void Net_DisplaySyncMsg(void)
|
|||
{
|
||||
if (g_numSyncBytes > 1)
|
||||
{
|
||||
Bsprintf(tempbuf, "FIRST %s", g_szfirstSyncMsg[i]);
|
||||
printext256(4L, 44L + (i * 8), 31, 1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "moveCount %d",moveCount);
|
||||
printext256(4L, 52L + (i * 8), 31, 1, tempbuf, 0);
|
||||
Printf(PRINT_NOTIFY, "FIRST %s - moveCount %d\n", g_szfirstSyncMsg[i],moveCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
printext256(4L,100L,31,0,g_szfirstSyncMsg[i],0);
|
||||
Printf(PRINT_NOTIFY, "%s\n", g_szfirstSyncMsg[i],0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// if (syncstate != 0)
|
||||
// printext256(68L, 92L, 1, 31, "Missed Network packet!", 0);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -590,21 +590,16 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
|
|||
}
|
||||
}
|
||||
|
||||
#define printcoordsline(fmt, ...) do { \
|
||||
Bsprintf(tempbuf, fmt, ## __VA_ARGS__); \
|
||||
printext256(20, y+=9, COLOR_WHITE, -1, tempbuf, 0); \
|
||||
} while (0)
|
||||
|
||||
#ifdef DEBUGGINGAIDS
|
||||
sprstat_t g_spriteStat;
|
||||
#endif
|
||||
|
||||
static void G_PrintCoords(int32_t snum)
|
||||
FString G_PrintCoords(int32_t snum)
|
||||
{
|
||||
const int32_t x = 250;
|
||||
int32_t y = 16;
|
||||
const int32_t x = g_Debug ? 288 : 0;
|
||||
int32_t y = 0;
|
||||
|
||||
const DukePlayer_t *ps = g_player[snum].ps;
|
||||
auto const ps = g_player[snum].ps;
|
||||
const int32_t sectnum = ps->cursectnum;
|
||||
|
||||
if ((g_gametypeFlags[ud.coop] & GAMETYPE_FRAGBAR))
|
||||
|
@ -614,56 +609,41 @@ static void G_PrintCoords(int32_t snum)
|
|||
else if (g_netServer || ud.multimode > 1)
|
||||
y = 24;
|
||||
}
|
||||
Bsprintf(tempbuf, "XYZ= (%d, %d, %d)", ps->pos.x, ps->pos.y, ps->pos.z);
|
||||
printext256(x, y, COLOR_WHITE, -1, tempbuf, 0);
|
||||
FString out;
|
||||
|
||||
out.AppendFormat("XYZ= (%d, %d, %d)\n", ps->pos.x, ps->pos.y, ps->pos.z);
|
||||
char ang[16], horiz[16], horizoff[16];
|
||||
fix16_to_str(ps->q16ang, ang, 2);
|
||||
fix16_to_str(ps->q16horiz, horiz, 2);
|
||||
fix16_to_str(ps->q16horizoff, horizoff, 2);
|
||||
Bsprintf(tempbuf, "A/H/HO= %s, %s, %s", ang, horiz, horizoff);
|
||||
printext256(x, y+9, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "VEL= (%d, %d, %d) + (%d, %d, 0)",
|
||||
ps->vel.x>>14, ps->vel.y>>14, ps->vel.z, ps->fric.x>>5, ps->fric.y>>5);
|
||||
printext256(x, y+18, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "OG= %d SBRIDGE=%d SBS=%d", ps->on_ground, ps->spritebridge, ps->sbs);
|
||||
printext256(x, y+27, COLOR_WHITE, -1, tempbuf, 0);
|
||||
out.AppendFormat("A/H/HO= %s, %s, %s\n", ang, horiz, horizoff);
|
||||
out.AppendFormat("VEL= (%d, %d, %d) + (%d, %d, 0)\n", ps->vel.x >> 14, ps->vel.y >> 14, ps->vel.z, ps->fric.x >> 5, ps->fric.y >> 5);
|
||||
out.AppendFormat("OG= %d SBRIDGE=%d SBS=%d\n", ps->on_ground, ps->spritebridge, ps->sbs);
|
||||
if (sectnum >= 0)
|
||||
Bsprintf(tempbuf, "SECT= %d (LO=%d EX=%d)", sectnum,
|
||||
TrackerCast(sector[sectnum].lotag), TrackerCast(sector[sectnum].extra));
|
||||
out.AppendFormat("SECT= %d (LO=%d EX=%d)\n", sectnum, TrackerCast(sector[sectnum].lotag), TrackerCast(sector[sectnum].extra));
|
||||
else
|
||||
Bsprintf(tempbuf, "SECT= %d", sectnum);
|
||||
printext256(x, y+36, COLOR_WHITE, -1, tempbuf, 0);
|
||||
// Bsprintf(tempbuf,"SEED= %d",randomseed);
|
||||
// printext256(x,y+45,COLOR_WHITE,-1,tempbuf,0);
|
||||
y -= 9;
|
||||
out.AppendFormat("SECT= %d\n", sectnum);
|
||||
|
||||
y += 7;
|
||||
Bsprintf(tempbuf, "THOLD= %d", ps->transporter_hold);
|
||||
printext256(x, y+54, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "GAMETIC= %u, TOTALCLOCK=%d", g_moveThingsCount, (int32_t)totalclock);
|
||||
printext256(x, y+63, COLOR_WHITE, -1, tempbuf, 0);
|
||||
out.AppendFormat("\nTHOLD= %d ", ps->transporter_hold);
|
||||
out.AppendFormat("GAMETIC= %u, TOTALCLOCK=%d\n", g_moveThingsCount, (int32_t)totalclock);
|
||||
#ifdef DEBUGGINGAIDS
|
||||
Bsprintf(tempbuf, "NUMSPRITES= %d", Numsprites);
|
||||
printext256(x, y+72, COLOR_WHITE, -1, tempbuf, 0);
|
||||
out.AppendFormat("NUMSPRITES= %d\n", Numsprites);
|
||||
if (g_moveThingsCount > g_spriteStat.lastgtic + REALGAMETICSPERSEC)
|
||||
{
|
||||
g_spriteStat.lastgtic = g_moveThingsCount;
|
||||
g_spriteStat.lastnumins = g_spriteStat.numins;
|
||||
g_spriteStat.numins = 0;
|
||||
}
|
||||
Bsprintf(tempbuf, "INSERTIONS/s= %u", g_spriteStat.lastnumins);
|
||||
printext256(x, y+81, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "ONSCREEN= %d", g_spriteStat.numonscreen);
|
||||
printext256(x, y+90, COLOR_WHITE, -1, tempbuf, 0);
|
||||
y += 3*9;
|
||||
out.AppendFormat("INSERTIONS/s= %u\n", g_spriteStat.lastnumins);
|
||||
out.AppendFormat("ONSCREEN= %d\n", g_spriteStat.numonscreen);
|
||||
#endif
|
||||
y += 7;
|
||||
Bsprintf(tempbuf, "VR=%.03f YX=%.03f", (double) dr_viewingrange/65536.0, (double) dr_yxaspect/65536.0);
|
||||
printext256(x, y+72, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "MOVEACTORS [ms]= %.3e", g_moveActorsTime);
|
||||
printext256(x, y+81, COLOR_WHITE, -1, tempbuf, 0);
|
||||
Bsprintf(tempbuf, "MOVEWORLD [ms]= %.3e", g_moveWorldTime);
|
||||
printext256(x, y+90, COLOR_WHITE, -1, tempbuf, 0);
|
||||
out.AppendFormat("\nVR=%.03f YX=%.03f", (double)dr_viewingrange / 65536.0, (double)dr_yxaspect / 65536.0);
|
||||
return out;
|
||||
}
|
||||
|
||||
FString GameInterface::GetCoordString()
|
||||
{
|
||||
return G_PrintCoords(screenpeek);
|
||||
}
|
||||
|
||||
|
||||
|
@ -1043,9 +1023,6 @@ void G_DisplayRest(int32_t smoothratio)
|
|||
if (ud.pause_on==1 && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
|
||||
menutext_center(100, GStrings("Game Paused"));
|
||||
|
||||
if (cl_showcoords)
|
||||
G_PrintCoords(screenpeek);
|
||||
|
||||
#ifdef YAX_DEBUG
|
||||
M32_drawdebug();
|
||||
#endif
|
||||
|
|
|
@ -1370,46 +1370,38 @@ CircleCamera(int *nx, int *ny, int *nz, short *vsect, short *nang, short horiz)
|
|||
*nang = ang;
|
||||
}
|
||||
|
||||
void PrintLocationInfo(PLAYERp pp)
|
||||
FString GameInterface::statFPS()
|
||||
{
|
||||
#define Y_STEP 7
|
||||
#define AVERAGEFRAMES 16
|
||||
int x = windowxy1.x+2;
|
||||
int y = windowxy1.y+2;
|
||||
static int frameval[AVERAGEFRAMES], framecnt = 0;
|
||||
int i;
|
||||
|
||||
if (LocationInfo)
|
||||
FString out;
|
||||
//if (LocationInfo)
|
||||
{
|
||||
|
||||
i = (int32_t) totalclock;
|
||||
i = (int32_t)totalclock;
|
||||
if (i != frameval[framecnt])
|
||||
{
|
||||
sprintf(buffer, "FPS: %d", ((120 * AVERAGEFRAMES) / (i - frameval[framecnt])) + f_c);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
out.AppendFormat("FPS: %d\n", ((120 * AVERAGEFRAMES) / (i - frameval[framecnt])) + f_c);
|
||||
frameval[framecnt] = i;
|
||||
}
|
||||
|
||||
framecnt = ((framecnt + 1) & (AVERAGEFRAMES - 1));
|
||||
|
||||
if (LocationInfo > 1)
|
||||
{
|
||||
y += Y_STEP;
|
||||
|
||||
sprintf(buffer, "POSX:%d", pp->posx);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "POSY:%d", pp->posy);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "POSZ:%d", pp->posz);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "ANG:%d", (int32_t) pp->pang);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
FString GameInterface::GetCoordString()
|
||||
{
|
||||
PLAYERp pp = Player + myconnectindex;
|
||||
FString out;
|
||||
out.AppendFormat("POSX:%d ", pp->posx);
|
||||
out.AppendFormat("POSY:%d ", pp->posy);
|
||||
out.AppendFormat("POSZ:%d ", pp->posz);
|
||||
out.AppendFormat("ANG:%d\n", (int32_t)pp->pang);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
SWBOOL DebugSecret = FALSE;
|
||||
|
@ -1446,7 +1438,7 @@ void PrintSpriteInfo(PLAYERp pp)
|
|||
SPRITEp sp;
|
||||
USERp u;
|
||||
|
||||
if (SpriteInfo && !LocationInfo)
|
||||
//if (SpriteInfo && !LocationInfo)
|
||||
{
|
||||
short hit_sprite = DoPickTarget(pp->SpriteP, 32, 2);
|
||||
|
||||
|
@ -1455,54 +1447,29 @@ void PrintSpriteInfo(PLAYERp pp)
|
|||
|
||||
sp->hitag = 9997; // Special tag to make the actor glow red for one frame
|
||||
|
||||
y += Y_STEP;
|
||||
|
||||
if (hit_sprite == -1)
|
||||
{
|
||||
sprintf(buffer, "SPRITENUM: NONE TARGETED");
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
Printf("SPRITENUM: NONE TARGETED\n");
|
||||
return;
|
||||
}
|
||||
else
|
||||
sprintf(buffer, "SPRITENUM:%d", hit_sprite);
|
||||
Printf("SPRITENUM:%d\n", hit_sprite);
|
||||
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
if (u)
|
||||
{
|
||||
sprintf(buffer, "ID:%d", u->ID);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "PALETTE:%d", u->spal);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "HEALTH:%d", u->Health);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "WAITTICS:%d", u->WaitTics);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "COUNTER:%d", u->Counter);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "COUNTER2:%d", u->Counter);
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
Printf("ID:%d, ", u->ID);
|
||||
Printf("PALETTE:%d, ", u->spal);
|
||||
Printf("HEALTH:%d, ", u->Health);
|
||||
Printf("WAITTICS:%d, ", u->WaitTics);
|
||||
Printf("COUNTER:%d, ", u->Counter);
|
||||
Printf("COUNTER2:%d\n", u->Counter);
|
||||
}
|
||||
if (SpriteInfo > 1)
|
||||
{
|
||||
sprintf(buffer, "POSX:%d", TrackerCast(sp->x));
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "POSY:%d", TrackerCast(sp->y));
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "POSZ:%d", TrackerCast(sp->z));
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
sprintf(buffer, "ANG:%d", TrackerCast(sp->ang));
|
||||
printext256(x, y, 1, -1, buffer, 1);
|
||||
y += Y_STEP;
|
||||
Printf("POSX:%d, ", TrackerCast(sp->x));
|
||||
Printf("POSY:%d, ", TrackerCast(sp->y));
|
||||
Printf("POSZ:%d,", TrackerCast(sp->z));
|
||||
Printf("ANG:%d\n", TrackerCast(sp->ang));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2338,8 +2305,8 @@ drawscreen(PLAYERp pp)
|
|||
return;
|
||||
}
|
||||
|
||||
PrintLocationInfo(pp);
|
||||
PrintSpriteInfo(pp);
|
||||
//PrintLocationInfo(pp);
|
||||
//PrintSpriteInfo(pp);
|
||||
|
||||
#if SYNC_TEST
|
||||
SyncStatMessage();
|
||||
|
|
|
@ -2440,8 +2440,10 @@ struct GameInterface : ::GameInterface
|
|||
bool SaveGame(FSaveGameNode* sv) override;
|
||||
void DoPrintMessage(int prio, const char* text) override;
|
||||
void SetAmbience(bool on) override { if (on) StartAmbientSound(); else StopAmbientSound(); }
|
||||
FString GetCoordString() override;
|
||||
|
||||
GameStats getStats() override;
|
||||
FString statFPS() override;
|
||||
GameStats getStats() override;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -364,8 +364,7 @@ SyncStatMessage(void)
|
|||
{
|
||||
if (NumSyncBytes > 1)
|
||||
{
|
||||
sprintf(ds, "GAME OUT OF SYNC - %s", SyncNames[i]);
|
||||
printext256(68L, 68L + (i * 8), 1, 31, ds, 0);
|
||||
Printf(PRINT_NOTIFY, "GAME OUT OF SYNC - %s", SyncNames[i]);
|
||||
}
|
||||
|
||||
if (!sync_found && sync_first[i][0] == '\0')
|
||||
|
@ -395,10 +394,8 @@ SyncStatMessage(void)
|
|||
{
|
||||
if (NumSyncBytes > 1)
|
||||
{
|
||||
sprintf(ds, "FIRST %s", sync_first[i]);
|
||||
printext256(50L, 0L, 1, 31, ds, 0);
|
||||
sprintf(ds, "MoveCount %u",MoveCount);
|
||||
printext256(50L, 10L, 1, 31, ds, 0);
|
||||
Printf(PRINT_NOTIFY, "FIRST %s\n", sync_first[i]);
|
||||
Printf(PRINT_NOTIFY, "MoveCount %u\n",MoveCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -417,7 +414,7 @@ SyncStatMessage(void)
|
|||
}
|
||||
|
||||
if (syncstate != 0)
|
||||
printext256(68L, 92L, 1, 31, "Missed Network packet!", 0);
|
||||
Printf(PRINT_NOTIFY, "Missed Network packet!", 0);
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue