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https://github.com/ZDoom/raze-gles.git
synced 2025-01-26 00:40:56 +00:00
A couple of less interesting changes.
- strip 'inline' from animateoffs() definition, remove declaration in build.h - one min/max -> clamp - one malloc/strlen/strcpy -> strdup git-svn-id: https://svn.eduke32.com/eduke32@2592 1a8010ca-5511-0410-912e-c29ae57300e0
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c01109c483
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4 changed files with 9 additions and 9 deletions
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@ -731,8 +731,6 @@ void setrollangle(int32_t rolla);
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// clamping is for sprites, repeating is for walls
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// clamping is for sprites, repeating is for walls
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void invalidatetile(int16_t tilenume, int32_t pal, int32_t how);
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void invalidatetile(int16_t tilenume, int32_t pal, int32_t how);
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int32_t animateoffs(int16_t tilenum, int16_t fakevar);
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void setpolymost2dview(void); // sets up GL for 2D drawing
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void setpolymost2dview(void); // sets up GL for 2D drawing
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int32_t polymost_drawtilescreen(int32_t tilex, int32_t tiley, int32_t wallnum, int32_t dimen, int32_t tilezoom,
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int32_t polymost_drawtilescreen(int32_t tilex, int32_t tiley, int32_t wallnum, int32_t dimen, int32_t tilezoom,
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@ -3037,7 +3037,7 @@ static void prepwall(int32_t z, walltype *wal)
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//
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//
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// animateoffs (internal)
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// animateoffs (internal)
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//
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//
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inline int32_t animateoffs(int16_t tilenum, int16_t fakevar)
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int32_t animateoffs(int16_t tilenum, int16_t fakevar)
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{
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{
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int32_t i, k, offs;
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int32_t i, k, offs;
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@ -6859,8 +6859,6 @@ static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t
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if ((dastat&1) == 0)
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if ((dastat&1) == 0)
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#endif
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#endif
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{
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{
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char bad;
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int32_t xx, xend;
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int32_t y1ve[4], y2ve[4], u4, d4;
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int32_t y1ve[4], y2ve[4], u4, d4;
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if (((a&1023) == 0) && (ysiz <= 256)) //vlineasm4 has 256 high limit!
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if (((a&1023) == 0) && (ysiz <= 256)) //vlineasm4 has 256 high limit!
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@ -6873,6 +6871,9 @@ static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t
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for (x=x1; x<x2; x+=4)
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for (x=x1; x<x2; x+=4)
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{
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{
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char bad;
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int32_t xx, xend;
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bad = 15; xend = min(x2-x,4);
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bad = 15; xend = min(x2-x,4);
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for (xx=0; xx<xend; xx++)
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for (xx=0; xx<xend; xx++)
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{
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{
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@ -13149,7 +13150,7 @@ restart_grand:
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if ((pos->z < daz2) && (daz2 < *florz
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if ((pos->z < daz2) && (daz2 < *florz
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#ifdef YAX_ENABLE
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#ifdef YAX_ENABLE
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// can have a floor-sprite laying directly on the floor!
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// can have a floor-sprite lying directly on the floor!
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|| (daz2 == *florz && yax_getbunch(clipsectorlist[i], YAX_FLOOR)>=0)
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|| (daz2 == *florz && yax_getbunch(clipsectorlist[i], YAX_FLOOR)>=0)
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#endif
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#endif
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))
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))
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@ -13539,7 +13540,7 @@ void setbrightness(char dabrightness, uint8_t dapalid, uint8_t flags)
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if (!(flags&4))
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if (!(flags&4))
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{
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{
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curbrightness = min(max((int32_t)dabrightness,0),15);
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curbrightness = clamp(dabrightness, 0, 15);
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// if (lastbright != (unsigned)curbrightness)
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// if (lastbright != (unsigned)curbrightness)
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// vid_gamma = 1.0 + ((float)curbrightness / 10.0);
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// vid_gamma = 1.0 + ((float)curbrightness / 10.0);
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}
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}
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@ -480,9 +480,8 @@ int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32
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sk->param = param;
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sk->param = param;
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sk->specpower = specpower;
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sk->specpower = specpower;
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sk->specfactor = specfactor;
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sk->specfactor = specfactor;
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sk->fn = (char *)Bmalloc(strlen(skinfn)+1);
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sk->fn = Bstrdup(skinfn);
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if (!sk->fn) return(-4);
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if (!sk->fn) return(-4);
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strcpy(sk->fn, skinfn);
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return 0;
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return 0;
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}
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}
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@ -550,7 +550,9 @@ nextdemo:
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}
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}
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if (foundemo == 0) // XXX: not better "demo is playing"?
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if (foundemo == 0) // XXX: not better "demo is playing"?
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{
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G_DrawBackground();
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G_DrawBackground();
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}
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else
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else
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{
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{
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static uint32_t nextrender = 0, framewaiting = 0;
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static uint32_t nextrender = 0, framewaiting = 0;
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