diff --git a/polymer/eduke32/build/include/winlayer.h b/polymer/eduke32/build/include/winlayer.h index 064735e7c..ce0937db8 100644 --- a/polymer/eduke32/build/include/winlayer.h +++ b/polymer/eduke32/build/include/winlayer.h @@ -10,7 +10,6 @@ extern uint32_t maxrefreshfreq; extern int32_t glusecds; -extern char rawinput_nopause; extern char di_disabled; int32_t win_gethwnd(void); diff --git a/polymer/eduke32/build/src/rawinput.c b/polymer/eduke32/build/src/rawinput.c index f7cd82395..c90125f3d 100644 --- a/polymer/eduke32/build/src/rawinput.c +++ b/polymer/eduke32/build/src/rawinput.c @@ -6,7 +6,6 @@ #include "scancodes.h" #include "build.h" -char rawinput_nopause = 0; static BOOL rawinput_started = 0; static uint8_t KeyboardState[256] = {0}; // VKeys static int8_t MWheel = 0; @@ -129,9 +128,6 @@ static inline void RI_ProcessKeyboard(const RAWKEYBOARD *rkbd) case VK_RETURN: if (rkbd->Flags & RI_KEY_E0) key = sc_kpad_Enter; break; case VK_PAUSE: - if (rawinput_nopause) - return; - KeyboardState[VKey] = 1 - (rkbd->Flags & RI_KEY_BREAK); if (rkbd->Flags & RI_KEY_BREAK) return; diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index ed4e81512..48fb2a091 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -8003,7 +8003,6 @@ static void G_ShowDebugHelp(void) "-noautoload\tDisable loading content from autoload dir\n" #ifdef _WIN32 "-nodinput\t\tDisable DirectInput (joystick) support\n" - "-nopause\t\tDisable the pause key\n" #endif "-nologo\t\tSkip the logo anim\n" "-ns/-nm\t\tDisable sound or music\n" @@ -8557,13 +8556,6 @@ static void G_CheckCommandLine(int32_t argc, const char **argv) i++; continue; } - if (!Bstrcasecmp(c+1,"nopause")) - { - initprintf("Pause key disabled\n"); - rawinput_nopause = 1; - i++; - continue; - } #endif if (!Bstrcasecmp(c+1,"noautoload")) {