diff --git a/source/duke3d/src/actors.cpp b/source/duke3d/src/actors.cpp index 5b61fe634..6091e118b 100644 --- a/source/duke3d/src/actors.cpp +++ b/source/duke3d/src/actors.cpp @@ -1226,7 +1226,7 @@ ACTOR_STATIC void G_MovePlayers(void) pSprite->y = pPlayer->opos.y; pSprite->z = pPlayer->opos.z + PHEIGHT; actor[spriteNum].bpos.z = pSprite->z; - pSprite->ang = fix16_from_int(pPlayer->oq16ang); + pSprite->ang = fix16_to_int(pPlayer->oq16ang); setsprite(spriteNum, (vec3_t *)pSprite); }