Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors

git-svn-id: https://svn.eduke32.com/eduke32@763 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2008-06-05 02:29:18 +00:00
parent 0602988743
commit 97f98dcdfc
13 changed files with 364 additions and 247 deletions

View file

@ -213,8 +213,8 @@ int loadsetup(const char *fn)
if (readconfig(fp, "turndecel", val, VL) > 0) pk_turndecel = Batoi(val);
if (readconfig(fp, "autosave", val, VL) > 0) autosave = Batoi(val)*60;
if (readconfig(fp, "autosavesec", val, VL) > 0) autosave = Batoi(val);
if (readconfig(fp, "autosave", val, VL) > 0) autosave = Batoi(val)*60;
if (readconfig(fp, "autosavesec", val, VL) > 0) autosave = Batoi(val);
for (i=0;i<256;i++)remap[i]=i;
remapinit=1;
@ -343,9 +343,9 @@ int writesetup(const char *fn)
"; Turning deceleration\n"
"turndecel = %d\n"
"\n"
"; Autosave map interval (seconds)\n"
"autosavesec = %d\n"
"\n"
"; Autosave map interval (seconds)\n"
"autosavesec = %d\n"
"\n"
#if 1
"; Key Settings\n"
"; Here's a map of all the keyboard scan codes: NOTE: values are listed in hex!\n"
@ -406,7 +406,7 @@ int writesetup(const char *fn)
option[7]>>4, option[2],
#endif
option[3], msens, unrealedlook, pk_uedaccel, quickmapcycling,
revertCTRL,scrollamount,pk_turnaccel,pk_turndecel,autosave,
revertCTRL,scrollamount,pk_turnaccel,pk_turndecel,autosave,
#if 1
keys[0], keys[1], keys[2], keys[3], keys[4], keys[5],
keys[6], keys[7], keys[8], keys[9], keys[10], keys[11],

View file

@ -6845,7 +6845,7 @@ int loadboard(char *filename, char fromwhere, int *daposx, int *daposy, int *dap
if (sprite[i].sectnum<0||sprite[i].sectnum>=MYMAXSECTORS)
{
initprintf("Map error: sprite #%d(%d,%d) with an illegal sector(%d)\n",i,sprite[i].x,sprite[i].y,sprite[i].sectnum);
initprintf("Map error: sprite #%d(%d,%d) with an illegal sector(%d)\n",i,sprite[i].x,sprite[i].y,sprite[i].sectnum);
sprite[i].sectnum=MYMAXSECTORS-1;
}
}
@ -7594,11 +7594,11 @@ int saveboard(char *filename, int *daposx, int *daposy, int *daposz,
if ((fil = Bopen(filename,BO_BINARY|BO_TRUNC|BO_CREAT|BO_WRONLY,BS_IREAD|BS_IWRITE)) == -1)
return(-1);
for (j=0;j<MAXSPRITES;j++)if((unsigned)sprite[j].statnum>MAXSTATUS)
{
initprintf("Map error: sprite #%d(%d,%d) with an illegal statnum(%d)\n",j,sprite[j].x,sprite[j].y,sprite[j].statnum);
changespritestat(j,0);
}
for (j=0;j<MAXSPRITES;j++)if ((unsigned)sprite[j].statnum>MAXSTATUS)
{
initprintf("Map error: sprite #%d(%d,%d) with an illegal statnum(%d)\n",j,sprite[j].x,sprite[j].y,sprite[j].statnum);
changespritestat(j,0);
}
numsprites = 0;
for (j=0;j<MAXSTATUS;j++)

View file

@ -1960,7 +1960,7 @@ static int kgifrend(const char *kfilebuf, int kfilelength,
int lzcols, dat, blocklen, bitcnt, xoff, transcol, backcol, *lptr;
char numbits, startnumbits, chunkind, ilacefirst;
const unsigned char *ptr, *cptr = 0;
intptr_t yoff;
intptr_t yoff;
UNREFERENCED_PARAMETER(kfilelength);
coltype = 3; bitdepth = 8; //For PNGOUT

View file

@ -96,194 +96,194 @@
*/
unsigned int
lzf_compress (const void *const in_data, unsigned int in_len,
void *out_data, unsigned int out_len
lzf_compress(const void *const in_data, unsigned int in_len,
void *out_data, unsigned int out_len
#if LZF_STATE_ARG
, LZF_STATE htab
, LZF_STATE htab
#endif
)
)
{
#if !LZF_STATE_ARG
LZF_STATE htab;
LZF_STATE htab;
#endif
const u8 **hslot;
const u8 *ip = (const u8 *)in_data;
u8 *op = (u8 *)out_data;
const u8 *in_end = ip + in_len;
u8 *out_end = op + out_len;
const u8 *ref;
const u8 **hslot;
const u8 *ip = (const u8 *)in_data;
u8 *op = (u8 *)out_data;
const u8 *in_end = ip + in_len;
u8 *out_end = op + out_len;
const u8 *ref;
/* off requires a type wide enough to hold a general pointer difference.
* ISO C doesn't have that (size_t might not be enough and ptrdiff_t only
* works for differences within a single object). We also assume that no
* no bit pattern traps. Since the only platform that is both non-POSIX
* and fails to support both assumptions is windows 64 bit, we make a
* special workaround for it.
*/
/* off requires a type wide enough to hold a general pointer difference.
* ISO C doesn't have that (size_t might not be enough and ptrdiff_t only
* works for differences within a single object). We also assume that no
* no bit pattern traps. Since the only platform that is both non-POSIX
* and fails to support both assumptions is windows 64 bit, we make a
* special workaround for it.
*/
#if defined (WIN32) && defined (_M_X64)
unsigned _int64 off; /* workaround for missing POSIX compliance */
unsigned _int64 off; /* workaround for missing POSIX compliance */
#else
unsigned long off;
unsigned long off;
#endif
unsigned int hval;
int lit;
unsigned int hval;
int lit;
if (!in_len || !out_len)
return 0;
if (!in_len || !out_len)
return 0;
#if INIT_HTAB
memset (htab, 0, sizeof (htab));
memset(htab, 0, sizeof(htab));
# if 0
for (hslot = htab; hslot < htab + HSIZE; hslot++)
*hslot++ = ip;
for (hslot = htab; hslot < htab + HSIZE; hslot++)
*hslot++ = ip;
# endif
#endif
lit = 0; op++; /* start run */
lit = 0; op++; /* start run */
hval = FRST (ip);
while (ip < in_end - 2)
hval = FRST(ip);
while (ip < in_end - 2)
{
hval = NEXT (hval, ip);
hslot = htab + IDX (hval);
ref = *hslot; *hslot = ip;
hval = NEXT(hval, ip);
hslot = htab + IDX(hval);
ref = *hslot; *hslot = ip;
if (1
if (1
#if INIT_HTAB
&& ref < ip /* the next test will actually take care of this, but this is faster */
&& ref < ip /* the next test will actually take care of this, but this is faster */
#endif
&& (off = ip - ref - 1) < MAX_OFF
&& ip + 4 < in_end
&& ref > (u8 *)in_data
&& (off = ip - ref - 1) < MAX_OFF
&& ip + 4 < in_end
&& ref > (u8 *)in_data
#if STRICT_ALIGN
&& ref[0] == ip[0]
&& ref[1] == ip[1]
&& ref[2] == ip[2]
&& ref[0] == ip[0]
&& ref[1] == ip[1]
&& ref[2] == ip[2]
#else
&& *(u16 *)ref == *(u16 *)ip
&& ref[2] == ip[2]
&& *(u16 *)ref == *(u16 *)ip
&& ref[2] == ip[2]
#endif
)
)
{
/* match found at *ref++ */
unsigned int len = 2;
unsigned int maxlen = in_end - ip - len;
maxlen = maxlen > MAX_REF ? MAX_REF : maxlen;
/* match found at *ref++ */
unsigned int len = 2;
unsigned int maxlen = in_end - ip - len;
maxlen = maxlen > MAX_REF ? MAX_REF : maxlen;
op [- lit - 1] = lit - 1; /* stop run */
op -= !lit; /* undo run if length is zero */
op [- lit - 1] = lit - 1; /* stop run */
op -= !lit; /* undo run if length is zero */
if (expect_false (op + 3 + 1 >= out_end))
return 0;
if (expect_false(op + 3 + 1 >= out_end))
return 0;
for (;;)
for (;;)
{
if (expect_true (maxlen > 16))
if (expect_true(maxlen > 16))
{
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
len++; if (ref [len] != ip [len]) break;
}
do
len++;
while (len < maxlen && ref[len] == ip[len]);
do
len++;
while (len < maxlen && ref[len] == ip[len]);
break;
break;
}
len -= 2;
ip++;
len -= 2;
ip++;
if (len < 7)
if (len < 7)
{
*op++ = (off >> 8) + (len << 5);
*op++ = (off >> 8) + (len << 5);
}
else
else
{
*op++ = (off >> 8) + ( 7 << 5);
*op++ = len - 7;
*op++ = (off >> 8) + (7 << 5);
*op++ = len - 7;
}
*op++ = off;
*op++ = off;
#if ULTRA_FAST || VERY_FAST
ip += len;
ip += len;
#if VERY_FAST && !ULTRA_FAST
--ip;
--ip;
#endif
hval = FRST (ip);
hval = FRST(ip);
hval = NEXT (hval, ip);
htab[IDX (hval)] = ip;
ip++;
hval = NEXT(hval, ip);
htab[IDX(hval)] = ip;
ip++;
#if VERY_FAST && !ULTRA_FAST
hval = NEXT (hval, ip);
htab[IDX (hval)] = ip;
ip++;
hval = NEXT(hval, ip);
htab[IDX(hval)] = ip;
ip++;
#endif
#else
do
do
{
hval = NEXT (hval, ip);
htab[IDX (hval)] = ip;
ip++;
hval = NEXT(hval, ip);
htab[IDX(hval)] = ip;
ip++;
}
while (len--);
while (len--);
#endif
lit = 0; op++; /* start run */
lit = 0; op++; /* start run */
}
else
else
{
/* one more literal byte we must copy */
if (expect_false (op >= out_end))
return 0;
/* one more literal byte we must copy */
if (expect_false(op >= out_end))
return 0;
lit++; *op++ = *ip++;
lit++; *op++ = *ip++;
if (expect_false (lit == MAX_LIT))
if (expect_false(lit == MAX_LIT))
{
op [- lit - 1] = lit - 1; /* stop run */
lit = 0; op++; /* start run */
op [- lit - 1] = lit - 1; /* stop run */
lit = 0; op++; /* start run */
}
}
}
if (op + 3 > out_end) /* at most 3 bytes can be missing here */
return 0;
if (op + 3 > out_end) /* at most 3 bytes can be missing here */
return 0;
while (ip < in_end)
while (ip < in_end)
{
lit++; *op++ = *ip++;
lit++; *op++ = *ip++;
if (expect_false (lit == MAX_LIT))
if (expect_false(lit == MAX_LIT))
{
op [- lit - 1] = lit - 1; /* stop run */
lit = 0; op++; /* start run */
op [- lit - 1] = lit - 1; /* stop run */
lit = 0; op++; /* start run */
}
}
op [- lit - 1] = lit - 1; /* end run */
op -= !lit; /* undo run if length is zero */
op [- lit - 1] = lit - 1; /* end run */
op -= !lit; /* undo run if length is zero */
return op - (u8 *)out_data;
return op - (u8 *)out_data;
}

View file

@ -51,98 +51,98 @@
#endif
unsigned int
lzf_decompress (const void *const in_data, unsigned int in_len,
void *out_data, unsigned int out_len)
lzf_decompress(const void *const in_data, unsigned int in_len,
void *out_data, unsigned int out_len)
{
u8 const *ip = (const u8 *)in_data;
u8 *op = (u8 *)out_data;
u8 const *const in_end = ip + in_len;
u8 *const out_end = op + out_len;
u8 const *ip = (const u8 *)in_data;
u8 *op = (u8 *)out_data;
u8 const *const in_end = ip + in_len;
u8 *const out_end = op + out_len;
do
do
{
unsigned int ctrl = *ip++;
unsigned int ctrl = *ip++;
if (ctrl < (1 << 5)) /* literal run */
if (ctrl < (1 << 5)) /* literal run */
{
ctrl++;
ctrl++;
if (op + ctrl > out_end)
if (op + ctrl > out_end)
{
SET_ERRNO (E2BIG);
return 0;
SET_ERRNO(E2BIG);
return 0;
}
#if CHECK_INPUT
if (ip + ctrl > in_end)
if (ip + ctrl > in_end)
{
SET_ERRNO (EINVAL);
return 0;
SET_ERRNO(EINVAL);
return 0;
}
#endif
#ifdef lzf_movsb
lzf_movsb (op, ip, ctrl);
lzf_movsb(op, ip, ctrl);
#else
do
*op++ = *ip++;
while (--ctrl);
do
*op++ = *ip++;
while (--ctrl);
#endif
}
else /* back reference */
else /* back reference */
{
unsigned int len = ctrl >> 5;
unsigned int len = ctrl >> 5;
u8 *ref = op - ((ctrl & 0x1f) << 8) - 1;
u8 *ref = op - ((ctrl & 0x1f) << 8) - 1;
#if CHECK_INPUT
if (ip >= in_end)
if (ip >= in_end)
{
SET_ERRNO (EINVAL);
return 0;
SET_ERRNO(EINVAL);
return 0;
}
#endif
if (len == 7)
if (len == 7)
{
len += *ip++;
len += *ip++;
#if CHECK_INPUT
if (ip >= in_end)
if (ip >= in_end)
{
SET_ERRNO (EINVAL);
return 0;
SET_ERRNO(EINVAL);
return 0;
}
#endif
}
ref -= *ip++;
ref -= *ip++;
if (op + len + 2 > out_end)
if (op + len + 2 > out_end)
{
SET_ERRNO (E2BIG);
return 0;
SET_ERRNO(E2BIG);
return 0;
}
if (ref < (u8 *)out_data)
if (ref < (u8 *)out_data)
{
SET_ERRNO (EINVAL);
return 0;
SET_ERRNO(EINVAL);
return 0;
}
#ifdef lzf_movsb
len += 2;
lzf_movsb (op, ref, len);
len += 2;
lzf_movsb(op, ref, len);
#else
*op++ = *ref++;
*op++ = *ref++;
do
*op++ = *ref++;
while (--len);
*op++ = *ref++;
do
*op++ = *ref++;
while (--len);
#endif
}
}
while (ip < in_end);
while (ip < in_end);
return op - (u8 *)out_data;
return op - (u8 *)out_data;
}

View file

@ -1178,7 +1178,9 @@ static md2model *md2load(int fil, const char *filnam)
s->xyzn[(k*s->numverts) + (i*3) + j].x = f->verts[m->tris[i].v[j]].v[0];
s->xyzn[(k*s->numverts) + (i*3) + j].y = f->verts[m->tris[i].v[j]].v[1];
s->xyzn[(k*s->numverts) + (i*3) + j].z = f->verts[m->tris[i].v[j]].v[2];
} else {
}
else
{
s->xyzn[(k*s->numverts) + (i*3) + j].x = ((f->verts[m->tris[i].v[j]].v[0] * f->mul.x) + f->add.x) * 64;
s->xyzn[(k*s->numverts) + (i*3) + j].y = ((f->verts[m->tris[i].v[j]].v[1] * f->mul.y) + f->add.y) * 64;
s->xyzn[(k*s->numverts) + (i*3) + j].z = ((f->verts[m->tris[i].v[j]].v[2] * f->mul.z) + f->add.z) * 64;
@ -1568,7 +1570,7 @@ static int md3draw(md3model *m, spritetype *tspr)
pc[0] = pc[1] = pc[2] = ((float)(numpalookups-min(max((globalshade * shadescale)+m->shadeoff,0),numpalookups)))/((float)numpalookups);
if (!(hictinting[globalpal].f&4))
{
if ( !(m->flags&1) || ( !(tspr->owner >= MAXSPRITES) && sector[sprite[tspr->owner].sectnum].floorpal!=0 ) )
if (!(m->flags&1) || (!(tspr->owner >= MAXSPRITES) && sector[sprite[tspr->owner].sectnum].floorpal!=0))
{
pc[0] *= (float)hictinting[globalpal].r / 255.0;
pc[1] *= (float)hictinting[globalpal].g / 255.0;

View file

@ -368,8 +368,8 @@ void polymer_drawsprite(int snum)
pth = gltexcache(curpicnum, tspr->pal, 0);
spriteplane.color[0] =
spriteplane.color[1] =
spriteplane.color[2] = ((float)(numpalookups-min(max(tspr->shade,0),numpalookups)))/((float)numpalookups);
spriteplane.color[1] =
spriteplane.color[2] = ((float)(numpalookups-min(max(tspr->shade,0),numpalookups)))/((float)numpalookups);
if (pth && (pth->flags & 2) && (pth->palnum != tspr->pal))
{
@ -766,9 +766,12 @@ static void polymer_drawplane(short sectnum, short wallnum, _prplane* pl
bglStencilOp(GL_KEEP, GL_KEEP, GL_INCR);
bglStencilFunc(GL_EQUAL, 0, 0xffffffff);
if (plane->vbo && (pr_vbos > 0)) {
if (plane->vbo && (pr_vbos > 0))
{
OMGDRAWSHITVBO;
} else {
}
else
{
OMGDRAWSHIT;
}
@ -860,9 +863,12 @@ static void polymer_drawplane(short sectnum, short wallnum, _prplane* pl
bglColor4f(plane->color[0], plane->color[1], plane->color[2], plane->color[3]);
bglBindTexture(GL_TEXTURE_2D, plane->glpic);
if (plane->vbo && (pr_vbos > 0)) {
if (plane->vbo && (pr_vbos > 0))
{
OMGDRAWSHITVBO;
} else {
}
else
{
OMGDRAWSHIT;
}
@ -1213,7 +1219,8 @@ finish:
if (needfloor)
{
polymer_buildfloor(sectnum);
if ((pr_vbos > 0)) {
if ((pr_vbos > 0))
{
if (s->oldindicescount < s->indicescount)
{
bglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, s->floor.ivbo);
@ -1520,7 +1527,7 @@ static void polymer_updatewall(short wallnum)
w->wall.fbglpic = 0;
w->wall.color[0] = w->wall.color[1] = w->wall.color[2] =
((float)(numpalookups-min(max(wal->shade,0),numpalookups)))/((float)numpalookups);
((float)(numpalookups-min(max(wal->shade,0),numpalookups)))/((float)numpalookups);
w->wall.color[3] = 1.0f;
if (pth && (pth->flags & 2) && (pth->palnum != wal->pal))
@ -1576,9 +1583,9 @@ static void polymer_updatewall(short wallnum)
nnwallnum = wall[nwallnum].point2;
if (((s->floor.buffer[((wallnum - sec->wallptr) * 5) + 1] != ns->floor.buffer[((nnwallnum - nsec->wallptr) * 5) + 1]) ||
(s->floor.buffer[((wal->point2 - sec->wallptr) * 5) + 1] != ns->floor.buffer[((nwallnum - nsec->wallptr) * 5) + 1])) &&
((s->floor.buffer[((wallnum - sec->wallptr) * 5) + 1] <= ns->floor.buffer[((nnwallnum - nsec->wallptr) * 5) + 1]) ||
(s->floor.buffer[((wal->point2 - sec->wallptr) * 5) + 1] <= ns->floor.buffer[((nwallnum - nsec->wallptr) * 5) + 1])))
(s->floor.buffer[((wal->point2 - sec->wallptr) * 5) + 1] != ns->floor.buffer[((nwallnum - nsec->wallptr) * 5) + 1])) &&
((s->floor.buffer[((wallnum - sec->wallptr) * 5) + 1] <= ns->floor.buffer[((nnwallnum - nsec->wallptr) * 5) + 1]) ||
(s->floor.buffer[((wal->point2 - sec->wallptr) * 5) + 1] <= ns->floor.buffer[((nwallnum - nsec->wallptr) * 5) + 1])))
underwall = 1;
if ((underwall) || (wal->cstat & 16))
@ -1617,7 +1624,7 @@ static void polymer_updatewall(short wallnum)
w->wall.fbglpic = 0;
w->wall.color[0] = w->wall.color[1] = w->wall.color[2] =
((float)(numpalookups-min(max(curshade,0),numpalookups)))/((float)numpalookups);
((float)(numpalookups-min(max(curshade,0),numpalookups)))/((float)numpalookups);
w->wall.color[3] = 1.0f;
if (pth && (pth->flags & 2) && (pth->palnum != curpal))
@ -1674,9 +1681,9 @@ static void polymer_updatewall(short wallnum)
}
if (((s->ceil.buffer[((wallnum - sec->wallptr) * 5) + 1] != ns->ceil.buffer[((nnwallnum - nsec->wallptr) * 5) + 1]) ||
(s->ceil.buffer[((wal->point2 - sec->wallptr) * 5) + 1] != ns->ceil.buffer[((nwallnum - nsec->wallptr) * 5) + 1])) &&
((s->ceil.buffer[((wallnum - sec->wallptr) * 5) + 1] >= ns->ceil.buffer[((nnwallnum - nsec->wallptr) * 5) + 1]) ||
(s->ceil.buffer[((wal->point2 - sec->wallptr) * 5) + 1] >= ns->ceil.buffer[((nwallnum - nsec->wallptr) * 5) + 1])))
(s->ceil.buffer[((wal->point2 - sec->wallptr) * 5) + 1] != ns->ceil.buffer[((nwallnum - nsec->wallptr) * 5) + 1])) &&
((s->ceil.buffer[((wallnum - sec->wallptr) * 5) + 1] >= ns->ceil.buffer[((nnwallnum - nsec->wallptr) * 5) + 1]) ||
(s->ceil.buffer[((wal->point2 - sec->wallptr) * 5) + 1] >= ns->ceil.buffer[((nwallnum - nsec->wallptr) * 5) + 1])))
overwall = 1;
if ((overwall) || (wal->cstat & 16))
@ -1707,7 +1714,7 @@ static void polymer_updatewall(short wallnum)
w->mask.glpic = pth ? pth->glpic : 0;
w->mask.color[0] = w->mask.color[1] = w->mask.color[2] =
((float)(numpalookups-min(max(wal->shade,0),numpalookups)))/((float)numpalookups);
((float)(numpalookups-min(max(wal->shade,0),numpalookups)))/((float)numpalookups);
w->mask.color[3] = 1.0f;
if (pth && (pth->flags & 2) && (pth->palnum != wal->pal))
@ -1736,7 +1743,7 @@ static void polymer_updatewall(short wallnum)
w->over.fbglpic = 0;
w->over.color[0] = w->over.color[1] = w->over.color[2] =
((float)(numpalookups-min(max(wal->shade,0),numpalookups)))/((float)numpalookups);
((float)(numpalookups-min(max(wal->shade,0),numpalookups)))/((float)numpalookups);
w->over.color[3] = 1.0f;
if (pth && (pth->flags & 2) && (pth->palnum != wal->pal))
@ -2199,7 +2206,9 @@ static void polymer_drawmdsprite(spritetype *tspr)
bglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
bglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
} else {
}
else
{
bglVertexPointer(3, GL_SHORT, sizeof(md3xyzn_t), v0);
bglTexCoordPointer(2, GL_FLOAT, 0, s->uv);
bglDrawElements(GL_TRIANGLES, s->numtris * 3, GL_UNSIGNED_INT, s->tris);

View file

@ -138,7 +138,7 @@ static char *Help3d[]=
" ' D = CYCLE SPRITE SKILL DISPLAY",
" ' R = TOGGLE FRAMERATE DISPLAY",
" ' W = TOGGLE SPRITE DISPLAY",
" ' X = SPRITE SHADE PREVIEW",
" ' X = MAP SHADE PREVIEW",
" ' Y = TOGGLE PURPLE BACKGROUND",
"",
" ' T = CHANGE LOTAG",
@ -4256,8 +4256,8 @@ static void Keys3d(void)
{
keystatus[KEYSC_X] = 0;
shadepreview=!shadepreview;
if (shadepreview) message("Sprite shade preview ON");
else message("Sprite shade preview OFF");
if (shadepreview) message("Map shade preview ON");
else message("Map shade preview OFF");
}
@ -7405,10 +7405,70 @@ void ExtUnInit(void)
}
}
static char wallshades[MAXWALLS];
static char sectorshades[MAXSECTORS][2];
static char spriteshades[MAXSPRITES];
static char wallpals[MAXWALLS];
static char sectorpals[MAXSECTORS][2];
static char spritepals[MAXSPRITES];
static char wallflag[MAXWALLS];
void ExtPreCheckKeys(void) // just before drawrooms
{
if (qsetmode == 200) //In 3D mode
{
if (shadepreview)
{
int i = 0;
for (i=0;i<numsprites;i++)
if (sprite[i].picnum == SECTOREFFECTOR && (sprite[i].lotag == 12 || sprite[i].lotag == 3))
{
int w;
int start_wall = sector[sprite[i].sectnum].wallptr;
int end_wall = start_wall + sector[sprite[i].sectnum].wallnum;
for (w = start_wall; w < end_wall; w++)
{
if (!wallflag[w])
{
wallshades[w] = wall[w].shade;
wall[w].shade = sprite[i].shade;
wallpals[w] = wall[w].pal;
wall[w].pal = sprite[i].pal;
wallflag[w] = 1;
}
if (wall[w].nextwall >= 0)
{
if (!wallflag[wall[w].nextwall])
{
wallshades[wall[w].nextwall] = wall[wall[w].nextwall].shade;
wall[wall[w].nextwall].shade = sprite[i].shade;
wallpals[wall[w].nextwall] = wall[wall[w].nextwall].pal;
wall[wall[w].nextwall].pal = sprite[i].pal;
wallflag[wall[w].nextwall] = 1;
}
}
}
sectorshades[sprite[i].sectnum][0] = sector[sprite[i].sectnum].floorshade;
sectorshades[sprite[i].sectnum][1] = sector[sprite[i].sectnum].ceilingshade;
sector[sprite[i].sectnum].floorshade = sprite[i].shade;
sector[sprite[i].sectnum].ceilingshade = sprite[i].shade;
sectorpals[sprite[i].sectnum][0] = sector[sprite[i].sectnum].floorpal;
sectorpals[sprite[i].sectnum][1] = sector[sprite[i].sectnum].ceilingpal;
sector[sprite[i].sectnum].floorpal = sprite[i].pal;
sector[sprite[i].sectnum].ceilingpal = sprite[i].pal;
w = headspritesect[sprite[i].sectnum];
while (w >= 0)
{
if (w == i) { w = nextspritesect[w]; continue; }
spriteshades[w] = sprite[w].shade;
sprite[w].shade = sprite[i].shade;
spritepals[w] = sprite[w].pal;
sprite[w].pal = sprite[i].pal;
w = nextspritesect[w];
}
}
}
if (floor_over_floor) SE40Code(posx,posy,posz,ang,horiz);
if (purpleon) clearview(255);
if (sidemode != 0)
@ -7749,6 +7809,52 @@ static void Keys2d3d(void)
void ExtCheckKeys(void)
{
if (qsetmode == 200)
{
if (shadepreview)
{
int i = 0;
for (i=0;i<numsprites;i++)
if (sprite[i].picnum == SECTOREFFECTOR && (sprite[i].lotag == 12 || sprite[i].lotag == 3))
{
int w;
int start_wall = sector[sprite[i].sectnum].wallptr;
int end_wall = start_wall + sector[sprite[i].sectnum].wallnum;
for (w = start_wall; w < end_wall; w++)
{
if (wallflag[w])
{
wall[w].shade = wallshades[w];
wall[w].pal = wallpals[w];
wallflag[w] = 0;
}
if (wall[w].nextwall >= 0)
{
if (wallflag[wall[w].nextwall])
{
wall[wall[w].nextwall].shade = wallshades[wall[w].nextwall];
wall[wall[w].nextwall].pal = wallpals[wall[w].nextwall];
wallflag[wall[w].nextwall] = 0;
}
}
}
sector[sprite[i].sectnum].floorshade = sectorshades[sprite[i].sectnum][0];
sector[sprite[i].sectnum].ceilingshade = sectorshades[sprite[i].sectnum][1];
sector[sprite[i].sectnum].floorpal = sectorpals[sprite[i].sectnum][0];
sector[sprite[i].sectnum].ceilingpal = sectorpals[sprite[i].sectnum][1];
w = headspritesect[sprite[i].sectnum];
while (w >= 0)
{
if (w == i) { w = nextspritesect[w]; continue; }
sprite[w].shade = spriteshades[w];
sprite[w].pal = spritepals[w];
w = nextspritesect[w];
}
}
}
}
readmousebstatus(&bstatus);
Keys2d3d();
if (qsetmode == 200) //In 3D mode

View file

@ -12709,7 +12709,7 @@ FRAGBONUS:
}
}
else break;
OnEvent(EVENT_DISPLAYBONUSSCREEN, g_player[screenpeek].ps->i, screenpeek, -1);
OnEvent(EVENT_DISPLAYBONUSSCREEN, g_player[screenpeek].ps->i, screenpeek, -1);
nextpage();
}
}

View file

@ -1162,10 +1162,10 @@ static int CheckEventSync(int iEventID)
case EVENT_CHEATGETFIRSTAID:
case EVENT_DISPLAYCROSSHAIR:
case EVENT_DISPLAYREST:
case EVENT_DISPLAYBONUSSCREEN:
case EVENT_DISPLAYMENU:
case EVENT_DISPLAYMENUREST:
case EVENT_DISPLAYLOADINGSCREEN:
case EVENT_DISPLAYBONUSSCREEN:
case EVENT_DISPLAYMENU:
case EVENT_DISPLAYMENUREST:
case EVENT_DISPLAYLOADINGSCREEN:
case EVENT_DISPLAYROOMS:
case EVENT_DISPLAYSBAR:
case EVENT_DISPLAYWEAPON:
@ -3111,25 +3111,25 @@ static int parsecommand(void)
}
textptr++;
if (scriptptr[-1] == g_iThisActorID) // convert to "setvarvar"
{
scriptptr--;
scriptptr[-1]=CON_SETVARVAR;
if (tw == CON_SETACTORVAR || tw == CON_SETPLAYERVAR)
{
transvartype(GAMEVAR_FLAG_READONLY);
transvar();
}
else
{
scriptptr++;
transvar();
scriptptr-=2;
transvartype(GAMEVAR_FLAG_READONLY);
scriptptr++;
}
break;
}
if (scriptptr[-1] == g_iThisActorID) // convert to "setvarvar"
{
scriptptr--;
scriptptr[-1]=CON_SETVARVAR;
if (tw == CON_SETACTORVAR || tw == CON_SETPLAYERVAR)
{
transvartype(GAMEVAR_FLAG_READONLY);
transvar();
}
else
{
scriptptr++;
transvar();
scriptptr-=2;
transvartype(GAMEVAR_FLAG_READONLY);
scriptptr++;
}
break;
}
/// now pointing at 'xxx'
@ -4890,10 +4890,10 @@ static void AddDefaultDefinitions(void)
AddDefinition("EVENT_CROUCH",EVENT_CROUCH,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYCROSSHAIR",EVENT_DISPLAYCROSSHAIR,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYREST",EVENT_DISPLAYREST,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYBONUSSCREEN",EVENT_DISPLAYBONUSSCREEN,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYMENU",EVENT_DISPLAYMENU,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYMENUREST",EVENT_DISPLAYMENUREST,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYLOADINGSCREEN",EVENT_DISPLAYLOADINGSCREEN,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYBONUSSCREEN",EVENT_DISPLAYBONUSSCREEN,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYMENU",EVENT_DISPLAYMENU,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYMENUREST",EVENT_DISPLAYMENUREST,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYLOADINGSCREEN",EVENT_DISPLAYLOADINGSCREEN,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYROOMS",EVENT_DISPLAYROOMS,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYSBAR",EVENT_DISPLAYSBAR,LABEL_DEFINE);
AddDefinition("EVENT_DISPLAYWEAPON",EVENT_DISPLAYWEAPON,LABEL_DEFINE);

View file

@ -2143,14 +2143,14 @@ static void DoPlayer(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
SetGameVarID(lVar2, g_player[iPlayer].ps->on_ground, g_i, g_p);
return;
/* case PLAYER_NAME:
if (iSet)
{
g_player[iPlayer].ps->name[32]=lValue;
return;
}
SetGameVarID(lVar2, g_player[iPlayer].ps->name[32], g_i, g_p);
return;*/
/* case PLAYER_NAME:
if (iSet)
{
g_player[iPlayer].ps->name[32]=lValue;
return;
}
SetGameVarID(lVar2, g_player[iPlayer].ps->name[32], g_i, g_p);
return;*/
case PLAYER_INVEN_ICON:
if (iSet)

View file

@ -612,7 +612,7 @@ void menus(void)
walock[TILE_LOADSHOT] = 1;
return;
}
OnEvent(EVENT_DISPLAYMENU, g_player[screenpeek].ps->i, screenpeek, -1);
OnEvent(EVENT_DISPLAYMENU, g_player[screenpeek].ps->i, screenpeek, -1);
g_player[myconnectindex].ps->gm &= (0xff-MODE_TYPE);
g_player[myconnectindex].ps->fta = 0;
@ -5041,7 +5041,7 @@ VOLUME_ALL_40x:
break;
}
OnEvent(EVENT_DISPLAYMENUREST, g_player[screenpeek].ps->i, screenpeek, -1);
OnEvent(EVENT_DISPLAYMENUREST, g_player[screenpeek].ps->i, screenpeek, -1);
if ((g_player[myconnectindex].ps->gm&MODE_MENU) != MODE_MENU)
{

View file

@ -361,7 +361,7 @@ static void dofrontscreens(char *statustext)
if (statustext) gametext(160,180,statustext,0,2+8+16);
OnEvent(EVENT_DISPLAYLOADINGSCREEN, g_player[screenpeek].ps->i, screenpeek, -1);
OnEvent(EVENT_DISPLAYLOADINGSCREEN, g_player[screenpeek].ps->i, screenpeek, -1);
nextpage();
if (!statustext)
@ -392,7 +392,7 @@ static void dofrontscreens(char *statustext)
}
menutext(160,105,0,0,"LOADING...");
if (statustext) gametext(160,180,statustext,0,2+8+16);
OnEvent(EVENT_DISPLAYLOADINGSCREEN, g_player[screenpeek].ps->i, screenpeek, -1);
OnEvent(EVENT_DISPLAYLOADINGSCREEN, g_player[screenpeek].ps->i, screenpeek, -1);
nextpage();
}
}