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LunaCON: add 'definevolumeflags' to keyword pattern, re-apply some changes of r5026.
DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@5036 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 4 additions and 3 deletions
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@ -1247,6 +1247,7 @@ lpeg.P(false) +
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"digitalnumberz" +
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"digitalnumber" +
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"definevolumename" +
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"definevolumeflags" +
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"definesound" +
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"defineskillname" +
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"definequote" +
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@ -1383,7 +1383,7 @@ function Cmd.xspriteflags(tilenum, flags, override)
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end
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-- Mark the last 'spriteflags' or 'sprite*' directive for the given actor.
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g_code.aflagsloc[tilenum] = getLocation(format("'%s' for actor", g_lastkw), pos)
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g_code.aflagsloc[tilenum] = getLocation(format("'%s' for actor", g_lastkw))
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if (ffi and ok) then
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local tile = ffiC.g_tile[tilenum]
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@ -2964,9 +2964,9 @@ local Cinner = {
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/ "_con._starttrack(%1)",
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starttrackvar = cmd(R)
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/ "_con._starttrack(%1)",
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startcutscene = cmd(R)
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/ handle.NYI,
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getmusicposition = cmd(W)
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/ "%1=_con._getmusicposition()",
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setmusicposition = cmd(R)
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@ -3906,7 +3906,7 @@ function parse(contents) -- local
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end
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end
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function compare_gv(gva, gvb)
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local function compare_gv(gva, gvb)
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if (gva.loc[1] ~= gvb.loc[1]) then
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return gva.loc[1] < gvb.loc[1]
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end
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