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- use unsigned variables for Duke's spinning selector.
The formula depends on unsigned modulo.
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1 changed files with 2 additions and 2 deletions
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@ -33,8 +33,8 @@ class DukeMenuDelegate : RazeMenuDelegate
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void DrawCursor(double x, double y, double scale, bool right)
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void DrawCursor(double x, double y, double scale, bool right)
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{
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{
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int mclock = MSTime() * 120 / 1000;
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uint mclock = MSTime() * 120 / 1000;
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int frames = (gameinfo.gametype & GAMEFLAG_RR) ? 16 : 7;
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uint frames = (gameinfo.gametype & GAMEFLAG_RR) ? 16 : 7;
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String picname;
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String picname;
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if (!right) picname= String.Format("SPINNINGNUKEICON%d", ((mclock >> 3) % frames));
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if (!right) picname= String.Format("SPINNINGNUKEICON%d", ((mclock >> 3) % frames));
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else picname = String.Format("SPINNINGNUKEICON%d", frames - 1 - ((frames - 1 + (mclock >> 3)) % frames));
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else picname = String.Format("SPINNINGNUKEICON%d", frames - 1 - ((frames - 1 + (mclock >> 3)) % frames));
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