Rename SOUNDOWNER's (used in sound_t) member .i to .ow for easier grepping.

git-svn-id: https://svn.eduke32.com/eduke32@2442 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-03-10 21:22:44 +00:00
parent a2328cd597
commit 95cbdbd1be
7 changed files with 27 additions and 27 deletions

View file

@ -668,7 +668,7 @@ static void G_ShowCacheLocks(void)
break;
Bsprintf(tempbuf, "snd #%d inst %d: voice %d, ow %d", i, j,
g_sounds[i].SoundOwner[j].voice, g_sounds[i].SoundOwner[j].i);
g_sounds[i].SoundOwner[j].voice, g_sounds[i].SoundOwner[j].ow);
printext256(240,k,31,-1,tempbuf,0);
k += 9;

View file

@ -1095,7 +1095,7 @@ skip_check:
continue;
}
VM_CONDITIONAL(S_CheckSoundPlaying(vm.g_i,*insptr));
// VM_DoConditional(SoundOwner[*insptr][0].i == vm.g_i);
// VM_DoConditional(SoundOwner[*insptr][0].ow == vm.g_i);
continue;
case CON_STOPSOUND:
@ -4869,7 +4869,7 @@ nullquote:
for (; k<MAXSOUNDINSTANCES; k++)
{
if (g_sounds[j].SoundOwner[k].i == vm.g_i)
if (g_sounds[j].SoundOwner[k].ow == vm.g_i)
break;
}

View file

@ -2988,7 +2988,7 @@ dodefault:
{
int32_t j = MAXSOUNDS-1;
for (; j>=0; j--)
if (g_sounds[j].SoundOwner[0].i == vm.g_i)
if (g_sounds[j].SoundOwner[0].ow == vm.g_i)
break;
VM_DoConditional(j < 0);

View file

@ -76,7 +76,7 @@ void S_SoundStartup(void)
{
g_sounds[i].num = 0;
g_sounds[i].SoundOwner[j].voice = 0;
g_sounds[i].SoundOwner[j].i = -1;
g_sounds[i].SoundOwner[j].ow = -1;
}
g_soundlocks[i] = 199;
@ -326,7 +326,7 @@ void S_Cleanup(void)
num = (num - j) / MAXSOUNDINSTANCES;
i = g_sounds[num].SoundOwner[j].i;
i = g_sounds[num].SoundOwner[j].ow;
if (g_sounds[num].num > MAXSOUNDINSTANCES)
OSD_Printf(OSD_ERROR "S_Cleanup(): num exceeds MAXSOUNDINSTANCES! g_sounds[%d].num %d wtf?\n", num, g_sounds[num].num);
@ -338,7 +338,7 @@ void S_Cleanup(void)
if (i != -1 && sprite[i].picnum == MUSICANDSFX && sector[sprite[i].sectnum].lotag < 3 && sprite[i].lotag < 999)
actor[i].t_data[0] = 0;
g_sounds[num].SoundOwner[j].i = -1;
g_sounds[num].SoundOwner[j].ow = -1;
g_sounds[num].SoundOwner[j].voice = 0;
}
g_soundlocks[num]--;
@ -409,7 +409,7 @@ int32_t S_PlaySound3D(int32_t num, int32_t i, const vec3_t *pos)
return -1;
}
g_sounds[num].SoundOwner[j].i = i;
g_sounds[num].SoundOwner[j].ow = i;
return voice;
}
@ -535,7 +535,7 @@ int32_t S_PlaySound3D(int32_t num, int32_t i, const vec3_t *pos)
}
g_sounds[num].num++;
g_sounds[num].SoundOwner[j].i = i;
g_sounds[num].SoundOwner[j].ow = i;
g_sounds[num].SoundOwner[j].voice = voice;
return voice;
}
@ -613,7 +613,7 @@ int32_t S_PlaySound(int32_t num)
}
g_sounds[num].num++;
g_sounds[num].SoundOwner[j].i = -1;
g_sounds[num].SoundOwner[j].ow = -1;
g_sounds[num].SoundOwner[j].voice = voice;
return voice;
}
@ -637,14 +637,14 @@ void S_StopEnvSound(int32_t num, int32_t i)
{
initprintf(OSD_ERROR "S_StopEnvSound(): too many iterations! The following IDs are still active for sound %d:\n", num);
for (j=MAXSOUNDINSTANCES-1; j>=0; j--)
if (g_sounds[num].SoundOwner[j].i == i)
initprintf(OSD_ERROR "slot %d, voice %d, sprite %d\n", j, g_sounds[num].SoundOwner[j].voice, g_sounds[num].SoundOwner[j].i);
if (g_sounds[num].SoundOwner[j].ow == i)
initprintf(OSD_ERROR "slot %d, voice %d, sprite %d\n", j, g_sounds[num].SoundOwner[j].voice, g_sounds[num].SoundOwner[j].ow);
return;
}
for (j=MAXSOUNDINSTANCES-1; j>=0; j--)
{
if ((i == -1 && g_sounds[num].SoundOwner[j].voice > FX_Ok) || (i != -1 && g_sounds[num].SoundOwner[j].i == i))
if ((i == -1 && g_sounds[num].SoundOwner[j].voice > FX_Ok) || (i != -1 && g_sounds[num].SoundOwner[j].ow == i))
{
if (i >= 0 && g_sounds[num].SoundOwner[j].voice <= FX_Ok)
initprintf(OSD_ERROR "S_StopEnvSound(): bad voice %d for sound ID %d index %d!\n", g_sounds[num].SoundOwner[j].voice, num, j);
@ -677,7 +677,7 @@ void S_ChangeSoundPitch(int32_t num, int32_t i, int32_t pitchoffset)
{
int32_t voice = g_sounds[num].SoundOwner[j].voice;
if ((i == -1 && voice > FX_Ok) || (i != -1 && g_sounds[num].SoundOwner[j].i == i))
if ((i == -1 && voice > FX_Ok) || (i != -1 && g_sounds[num].SoundOwner[j].ow == i))
{
if (i >= 0 && voice <= FX_Ok)
initprintf(OSD_ERROR "S_ChangeSoundPitch(): bad voice %d for sound ID %d index %d!\n", voice, num, j);
@ -719,7 +719,7 @@ void S_Update(void)
{
for (k=MAXSOUNDINSTANCES-1; k>=0; k--)
{
i = g_sounds[j].SoundOwner[k].i;
i = g_sounds[j].SoundOwner[k].ow;
if ((unsigned)i >= MAXSPRITES || g_sounds[j].num == 0 || g_sounds[j].SoundOwner[k].voice <= FX_Ok)
continue;
@ -728,7 +728,7 @@ void S_Update(void)
{
/*
OSD_Printf("S_Update(): stale voice %d from sound %d position %d sprite %d\n",
g_sounds[j].SoundOwner[k].voice, j, k, g_sounds[j].SoundOwner[k].i);
g_sounds[j].SoundOwner[k].voice, j, k, g_sounds[j].SoundOwner[k].ow);
*/
continue;
}
@ -808,7 +808,7 @@ int32_t A_CheckSoundPlaying(int32_t i, int32_t num)
int32_t j=MAXSOUNDINSTANCES-1;
for (; j>=0; j--)
if (g_sounds[num].SoundOwner[j].i == i)
if (g_sounds[num].SoundOwner[j].ow == i)
return 1;
}

View file

@ -51,7 +51,7 @@ int32_t EnumAudioDevs(struct audioenumdrv **wave, struct audioenumdev **midi, st
typedef struct
{
int16_t voice;
int16_t i;
int16_t ow;
} SOUNDOWNER;

View file

@ -232,7 +232,7 @@ int32_t S_PlaySound3D(int32_t num, int32_t i, const vec3_t *pos)
if (g_sounds[num].num > 0 && PN != MUSICANDSFX)
{
if (g_sounds[num].SoundOwner[0].i == i) S_StopSound(num);
if (g_sounds[num].SoundOwner[0].ow == i) S_StopSound(num);
else if (g_sounds[num].num > 1) S_StopSound(num);
// else if (A_CheckEnemySprite(&sprite[i]) && sprite[i].extra <= 0) S_StopSound(num);
}
@ -270,7 +270,7 @@ int32_t S_PlaySound3D(int32_t num, int32_t i, const vec3_t *pos)
if (voice >= FX_Ok)
{
g_sounds[num].SoundOwner[g_sounds[num].num].i = i;
g_sounds[num].SoundOwner[g_sounds[num].num].ow = i;
g_sounds[num].SoundOwner[g_sounds[num].num].voice = voice;
g_sounds[num].num++;
}
@ -329,7 +329,7 @@ void S_PlaySound(int32_t num)
if (voice >= FX_Ok)
{
g_sounds[num].SoundOwner[g_sounds[num].num].i = -1;
g_sounds[num].SoundOwner[g_sounds[num].num].ow = -1;
g_sounds[num].SoundOwner[g_sounds[num].num].voice = voice;
g_sounds[num].num++;
return;
@ -368,7 +368,7 @@ void S_StopEnvSound(int32_t num,int32_t i)
{
k = g_sounds[num].num;
for (j=0; j<k; j++)
if (g_sounds[num].SoundOwner[j].i == i)
if (g_sounds[num].SoundOwner[j].ow == i)
{
FX_StopSound(g_sounds[num].SoundOwner[j].voice);
break;
@ -392,7 +392,7 @@ void S_Update(void)
for (j=0; j<MAXSOUNDS; j++)
for (k=0; k<g_sounds[j].num; k++)
{
i = g_sounds[j].SoundOwner[k].i;
i = g_sounds[j].SoundOwner[k].ow;
sx = sprite[i].x;
sy = sprite[i].y;
@ -450,7 +450,7 @@ void S_Callback(uint32_t num)
if ((g_sounds[num].m&16) == 0)
for (j=0; j<k; j++)
{
i = g_sounds[num].SoundOwner[j].i;
i = g_sounds[num].SoundOwner[j].ow;
if (i < 0)
continue;
@ -461,14 +461,14 @@ void S_Callback(uint32_t num)
if (j < k-1)
{
g_sounds[num].SoundOwner[j].voice = g_sounds[num].SoundOwner[k-1].voice;
g_sounds[num].SoundOwner[j].i = g_sounds[num].SoundOwner[k-1].i;
g_sounds[num].SoundOwner[j].ow = g_sounds[num].SoundOwner[k-1].ow;
}
break;
}
}
g_sounds[num].num--;
g_sounds[num].SoundOwner[k-1].i = -1;
g_sounds[num].SoundOwner[k-1].ow = -1;
}
g_sounds[num].lock--;

View file

@ -30,7 +30,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
/// vvv sound structs from duke3d.h
typedef struct {
int32_t voice;
int32_t i;
int32_t ow;
} SOUNDOWNER;
typedef struct {